Increases P. Atk. and M. Atk.
Orc Shaman
Profession progression
Class transfer quests
Skill learning
Level20
Increases P. Def. when wearing a robe.
Increases P. Def. when wearing a robe.
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.
Becomes familiar with D grade equipment.
Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.
Increases M. Def.
Increases M. Def.
Stunning attack that inflicts shock and damage simultaneously. Throws target into a state of shock. The target doesn't get an additional shock while it takes effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 30.
Stunning attack that inflicts shock and damage simultaneously. Throws target into a state of shock. The target doesn't get an additional shock while it takes effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 33.
Stunning attack that inflicts shock and damage simultaneously. Throws target into a state of shock. The target doesn't get an additional shock while it takes effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 35.
Increases maximum MP.
Creates level 2 common items.
Time between magic reuse shortens.
Absorbs target's HP. Power 26.
Enhances party members' HP regeneration significantly. Effect 1.
Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
Instills fear into an enemy causing it to flee.
Throws one's enemy into confusion so that the enemy attacks anyone randomly.
Freezing flames that continuously drain enemy's HP. Effect 3.
Temporarily increases party member's defense. Effect 1.
Temporarily increases party member's magic resistance. Effect 1.
Instantly poisons nearby enemies. Effect 3.
Instantaneous poison attack. Effect 3.
Level25
Increases P. Atk. and M. Atk.
Increases P. Atk. and M. Atk.
Increases P. Def. when wearing a robe.
Increases P. Def. when wearing a robe.
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.
Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.
Increases M. Def.
Increases M. Def.
Stunning attack that inflicts shock and damage simultaneously. Throws target into a state of shock. The target doesn't get an additional shock while it takes effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 41.
Stunning attack that inflicts shock and damage simultaneously. Throws target into a state of shock. The target doesn't get an additional shock while it takes effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 44.
Stunning attack that inflicts shock and damage simultaneously. Throws target into a state of shock. The target doesn't get an additional shock while it takes effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 48.
Spell casting speed increases.
Increases MP Recovery Speed.
Absorbs target's HP. Power 32.
Enhances party members' HP regeneration significantly. Effect 2.
Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
Instills fear into an enemy causing it to flee.
Throws one's enemy into confusion so that the enemy attacks anyone randomly.
Instantaneous hold attack upon nearby enemies. If cast on a held target, the spell has no effect.
Increases P. Atk. MP gets consumed continuously.
A protective ring of fire that continuously reduces HP of surrounding enemies. Effect 3.
Temporarily increases defense. Effect 2.
Temporarily increases party member's attack power. Effect 2.
Slowly drains enemy's MP. Effect 3.
Level28
Creates level 3 common items.
Level30
Increases P. Atk. and M. Atk.
Increases P. Atk. and M. Atk.
Increases P. Def. when wearing a robe.
Increases P. Def. when wearing a robe.
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.
Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.
Increases M. Def.
Increases M. Def.
Stunning attack that inflicts shock and damage simultaneously. Throws target into a state of shock. The target doesn't get an additional shock while it takes effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 55.
Stunning attack that inflicts shock and damage simultaneously. Throws target into a state of shock. The target doesn't get an additional shock while it takes effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 59.
Stunning attack that inflicts shock and damage simultaneously. Throws target into a state of shock. The target doesn't get an additional shock while it takes effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 64.
Increases maximum MP.
Time between magic reuse shortens.
Absorbs target's HP. Power 38.
Enhances party members' HP regeneration significantly. Effect 3.
Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
Instills fear into an enemy causing it to flee.
Throws one's enemy into confusion so that the enemy attacks anyone randomly.
Instantaneous hold attack upon nearby enemies. If cast on a held target, the spell has no effect.
Instantly decreases Accuracy of nearby enemies. Effect 2.
Freezing flames that continuously drain enemy's HP. Effect 4.
Temporarily increases party member's defense. Effect 2.
Temporarily increases clan member's attack power. Effect 1.
Temporarily increases party member's magic speed. Effect 1.
Instantly poisons nearby enemies. Effect 4.
Level35
Increases P. Atk. and M. Atk.
Increases P. Atk. and M. Atk.
Increases P. Def. when wearing a robe.
Increases P. Def. when wearing a robe.
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.
Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.
Increases M. Def.
Increases M. Def.
Stunning attack that inflicts shock and damage simultaneously. Throws target into a state of shock. The target doesn't get an additional shock while it takes effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 73.
Stunning attack that inflicts shock and damage simultaneously. Throws target into a state of shock. The target doesn't get an additional shock while it takes effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 79.
Stunning attack that inflicts shock and damage simultaneously. Throws target into a state of shock. The target doesn't get an additional shock while it takes effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 84.
Increases HP recovery speed.
Increases MP Recovery Speed.
Absorbs target's HP. Power 44.
Enhances party members' HP regeneration significantly. Effect 4.
Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
Instills fear into an enemy causing it to flee.
Throws one's enemy into confusion so that the enemy attacks anyone randomly.
Instantaneous hold attack upon nearby enemies. If cast on a held target, the spell has no effect.
Instantly decreases Accuracy of nearby enemies. Effect 2.
Temporarily decreases Speed of nearby enemies. Effect 2.
Increases P. Atk. MP gets consumed continuously.
A protective ring of fire that continuously reduces HP of surrounding enemies. Effect 4.
Temporarily increases defense. Effect 3.
Temporarily increases clan member's defense. Effect 1.
Slowly drains enemy's MP. Effect 4.
Level36
Creates level 4 common items.
Level40
Becomes familiar with C grade equipment.
Level43
Creates level 5 common items.
Level49
Creates level 6 common items.
Level52
Becomes familiar with B grade equipment.
Level55
Creates level 7 common items.
Level61
Becomes familiar with A grade equipment.
Level62
Creates level 8 common items.
Level70
Creates level 9 common items.
Level76
Becomes familiar with S grade equipment.
