← Back to classes
Class

Orc Shaman

Profession progression

PreviousOrc Mage
Current
Orc Shaman

Class transfer quests

Skill learning

Level20

Robe Mastery Lv. 5

Increases defense when wearing robe, you receive 10 of the saved damage against you until the cast is cancelled

Passive
MPHP
SP 1,600
Robe Mastery Lv. 6

Increases defense when wearing robe, you receive 10 of the saved damage against you until the cast is cancelled

Passive
MPHP
SP 1,600
Light Armor Mastery Lv. 5

When wearing light armor, increases P. Def., Casting Spd. by 90%, Atk. Spd. by 25%, and MP Recovery by 20%.

Passive
MPHP
SP 1,600
Light Armor Mastery Lv. 6

When wearing light armor, increases P. Def., Casting Spd. by 90%, Atk. Spd. by 25%, and MP Recovery by 20%.

Passive
MPHP
SP 1,600
Heavy Armor Mastery Lv. 3

When wearing heavy armor, increases P. Def., Casting Spd. by 71%, and Atk. Spd. by 25%.

Passive
MPHP
SP 1,600
Heavy Armor Mastery Lv. 4

When wearing heavy armor, increases P. Def., Casting Spd. by 71%, and Atk. Spd. by 25%.

Passive
MPHP
SP 1,600
Stun Attack Lv. 1

Attack that sends opponent into shock. May be used when armed with blunts. Power 30. Over-hit available.

Active
MP 20HP
SP 1,100
Stun Attack Lv. 2

Attack that sends opponent into shock. May be used when armed with blunts. Power 33. Over-hit available.

Active
MP 21HP
SP 1,100
Stun Attack Lv. 3

Attack that sends opponent into shock. May be used when armed with blunts. Power 35. Over-hit available.

Active
MP 21HP
SP 1,100
Venom Lv. 3

Poisons the enemy with a devouring slow poison.. Intensity 3.

Active
MP 16HPInitial MP 4
SP 3,300
Life Drain Lv. 3

Absorbs target’s HP. Power 26.

Active
MP 40HPInitial MP 10
SP 3,300

Level25

Robe Mastery Lv. 7

Increases defense when wearing robe, you receive 10 of the saved damage against you until the cast is cancelled

Passive
MPHP
SP 3,400
Robe Mastery Lv. 8

Increases defense when wearing robe, you receive 10 of the saved damage against you until the cast is cancelled

Passive
MPHP
SP 3,400
Light Armor Mastery Lv. 7

When wearing light armor, increases P. Def., Casting Spd. by 90%, Atk. Spd. by 25%, and MP Recovery by 20%.

Passive
MPHP
SP 3,400
Light Armor Mastery Lv. 8

When wearing light armor, increases P. Def., Casting Spd. by 90%, Atk. Spd. by 25%, and MP Recovery by 20%.

Passive
MPHP
SP 3,400
Heavy Armor Mastery Lv. 5

When wearing heavy armor, increases P. Def., Casting Spd. by 71%, and Atk. Spd. by 25%.

Passive
MPHP
SP 3,400
Heavy Armor Mastery Lv. 6

When wearing heavy armor, increases P. Def., Casting Spd. by 71%, and Atk. Spd. by 25%.

Passive
MPHP
SP 3,400
Stun Attack Lv. 4

Attack that sends opponent into shock. May be used when armed with blunts. Power 41. Over-hit available.

Active
MP 22HP
SP 2,300
Stun Attack Lv. 5

Attack that sends opponent into shock. May be used when armed with blunts. Power 44. Over-hit available.

Active
MP 23HP
SP 2,300
Stun Attack Lv. 6

Attack that sends opponent into shock. May be used when armed with blunts. Power 48. Over-hit available.

Active
MP 23HP
SP 2,300
Soul Cry Lv. 3

Increases P. Atk. Continuously consumes MP. Power 3.

Toggle
MPHPInitial MP 5
SP 6,900
Soul Shield Lv. 2

Temporarily increases defense. Intensity 2.

Active
MP 18HPInitial MP 5
SP 6,900
Chant of Battle Lv. 2

Temporarily increases party member’s attack power. Intensity 2.

Active
MP 70HPInitial MP 18
SP 6,900

Level30

Robe Mastery Lv. 9

Increases defense when wearing robe, you receive 10 of the saved damage against you until the cast is cancelled

Passive
MPHP
SP 6,600
Robe Mastery Lv. 10

Increases defense when wearing robe, you receive 10 of the saved damage against you until the cast is cancelled

Passive
MPHP
SP 6,600
Light Armor Mastery Lv. 9

When wearing light armor, increases P. Def., Casting Spd. by 90%, Atk. Spd. by 25%, and MP Recovery by 20%.

Passive
MPHP
SP 6,600
Light Armor Mastery Lv. 10

When wearing light armor, increases P. Def., Casting Spd. by 90%, Atk. Spd. by 25%, and MP Recovery by 20%.

Passive
MPHP
SP 6,600
Heavy Armor Mastery Lv. 7

When wearing heavy armor, increases P. Def., Casting Spd. by 71%, and Atk. Spd. by 25%.

Passive
MPHP
SP 6,600
Heavy Armor Mastery Lv. 8

When wearing heavy armor, increases P. Def., Casting Spd. by 71%, and Atk. Spd. by 25%.

Passive
MPHP
SP 6,600
Stun Attack Lv. 7

Attack that sends opponent into shock. May be used when armed with blunts. Power 55. Over-hit available.

Active
MP 25HP
SP 4,400
Stun Attack Lv. 8

Attack that sends opponent into shock. May be used when armed with blunts. Power 59. Over-hit available.

Active
MP 26HP
SP 4,400
Stun Attack Lv. 9

Attack that sends opponent into shock. May be used when armed with blunts. Power 64. Over-hit available.

Active
MP 27HP
SP 4,400
Frost Flame Lv. 2

Inflicts continuous damage with blazing flames. Intensity 4.

Active
MP 32HPInitial MP 8
SP 13,000
Chant of Shielding Lv. 2

Temporarily increases party member’s defense. Intensity 2.

Active
MP 84HPInitial MP 21
SP 13,000
Fear Lv. 2

Makes enemy fearful and run away.

Active
MP 16HPInitial MP 4
SP 13,000

Level35

Robe Mastery Lv. 11

Increases defense when wearing robe, you receive 10 of the saved damage against you until the cast is cancelled

Passive
MPHP
SP 11,000
Robe Mastery Lv. 12

Increases defense when wearing robe, you receive 10 of the saved damage against you until the cast is cancelled

Passive
MPHP
SP 11,000
Light Armor Mastery Lv. 11

When wearing light armor, increases P. Def., Casting Spd. by 90%, Atk. Spd. by 25%, and MP Recovery by 20%.

Passive
MPHP
SP 11,000
Light Armor Mastery Lv. 12

When wearing light armor, increases P. Def., Casting Spd. by 90%, Atk. Spd. by 25%, and MP Recovery by 20%.

Passive
MPHP
SP 11,000
Heavy Armor Mastery Lv. 9

When wearing heavy armor, increases P. Def., Casting Spd. by 71%, and Atk. Spd. by 25%.

Passive
MPHP
SP 11,000
Heavy Armor Mastery Lv. 10

When wearing heavy armor, increases P. Def., Casting Spd. by 71%, and Atk. Spd. by 25%.

Passive
MPHP
SP 11,000
Stun Attack Lv. 10

Attack that sends opponent into shock. May be used when armed with blunts. Power 73. Over-hit available.

Active
MP 29HP
SP 7,200
Stun Attack Lv. 11

Attack that sends opponent into shock. May be used when armed with blunts. Power 79. Over-hit available.

Active
MP 29HP
SP 7,200
Stun Attack Lv. 12

Attack that sends opponent into shock. May be used when armed with blunts. Power 84. Over-hit available.

Active
MP 30HP
SP 7,200
Soul Cry Lv. 4

Increases P. Atk. Continuously consumes MP. Power 4.

Toggle
MPHPInitial MP 6
SP 22,000
Blaze Quake Lv. 2

Inflicts continuous damage with blazing flames. Intensity 4.

Active
MP 54HPInitial MP 14
SP 22,000
Soul Shield Lv. 3

Temporarily increases defense. Intensity 3.

Active
MP 24HPInitial MP 6
SP 22,000
Aura Sink Lv. 2

Continuously decreases opponent’s MP.

Active
MP 36HPInitial MP 9
SP 22,000
Madness Lv. 2

Confuses enemy to attack anyone.

Active
MP 18HPInitial MP 5
SP 22,000

Level40

Level52