Attack, Accuracy and magic powers increase.
Orc Shaman
Profession progression
Class transfer quests
Skill learning
Level20
Increases defense when wearing robe, you receive 10 of the saved damage against you until the cast is cancelled
Increases defense when wearing robe, you receive 10 of the saved damage against you until the cast is cancelled
When wearing light armor, increases P. Def., Casting Spd. by 90%, Atk. Spd. by 25%, and MP Recovery by 20%.
When wearing light armor, increases P. Def., Casting Spd. by 90%, Atk. Spd. by 25%, and MP Recovery by 20%.
Becomes familiar with D grade equipment.
When wearing heavy armor, increases P. Def., Casting Spd. by 71%, and Atk. Spd. by 25%.
When wearing heavy armor, increases P. Def., Casting Spd. by 71%, and Atk. Spd. by 25%.
Magic resistance increases.
Magic resistance increases.
Attack that sends opponent into shock. May be used when armed with blunts. Power 30. Over-hit available.
Attack that sends opponent into shock. May be used when armed with blunts. Power 33. Over-hit available.
Attack that sends opponent into shock. May be used when armed with blunts. Power 35. Over-hit available.
maximum MP increases.
Time between magic reuse shortens.
Inflicts continuous damage with blazing flames. Intensity 3.
Temporarily increases party member’s defense. Intensity 1.
Temporarily increases party member’s magic resistance. Intensity 1.
Poisons close enemies. Intensity 3.
Poisons the enemy with a devouring slow poison.. Intensity 3.
Absorbs target’s HP. Power 26.
Confuses enemy to attack anyone.
Quickly recovers party member’s HP.
Level25
Attack, Accuracy and magic powers increase.
Attack, Accuracy and magic powers increase.
Increases defense when wearing robe, you receive 10 of the saved damage against you until the cast is cancelled
Increases defense when wearing robe, you receive 10 of the saved damage against you until the cast is cancelled
When wearing light armor, increases P. Def., Casting Spd. by 90%, Atk. Spd. by 25%, and MP Recovery by 20%.
When wearing light armor, increases P. Def., Casting Spd. by 90%, Atk. Spd. by 25%, and MP Recovery by 20%.
When wearing heavy armor, increases P. Def., Casting Spd. by 71%, and Atk. Spd. by 25%.
When wearing heavy armor, increases P. Def., Casting Spd. by 71%, and Atk. Spd. by 25%.
Magic resistance increases.
Magic resistance increases.
Attack that sends opponent into shock. May be used when armed with blunts. Power 41. Over-hit available.
Attack that sends opponent into shock. May be used when armed with blunts. Power 44. Over-hit available.
Attack that sends opponent into shock. May be used when armed with blunts. Power 48. Over-hit available.
Spell casting speed increases.
MP healing speed increases.
Increases P. Atk. Continuously consumes MP. Power 3.
Inflicts continuous damage with blazing flames. Intensity 3.
Temporarily increases defense. Intensity 2.
Temporarily increases party member’s attack power. Intensity 2.
Puts close enemies on hold on 15 sec.
Continuously decreases opponent’s MP.
Temporarily puts to sleep on 10 sec.
Quickly recovers party member’s HP.
Level30
Attack, Accuracy and magic powers increase.
Attack, Accuracy and magic powers increase.
Increases defense when wearing robe, you receive 10 of the saved damage against you until the cast is cancelled
Increases defense when wearing robe, you receive 10 of the saved damage against you until the cast is cancelled
When wearing light armor, increases P. Def., Casting Spd. by 90%, Atk. Spd. by 25%, and MP Recovery by 20%.
When wearing light armor, increases P. Def., Casting Spd. by 90%, Atk. Spd. by 25%, and MP Recovery by 20%.
When wearing heavy armor, increases P. Def., Casting Spd. by 71%, and Atk. Spd. by 25%.
When wearing heavy armor, increases P. Def., Casting Spd. by 71%, and Atk. Spd. by 25%.
Magic resistance increases.
Magic resistance increases.
Attack that sends opponent into shock. May be used when armed with blunts. Power 55. Over-hit available.
Attack that sends opponent into shock. May be used when armed with blunts. Power 59. Over-hit available.
Attack that sends opponent into shock. May be used when armed with blunts. Power 64. Over-hit available.
maximum MP increases.
Time between magic reuse shortens.
Inflicts continuous damage with blazing flames. Intensity 4.
Temporarily increases party member’s defense. Intensity 2.
Temporarily increases clan member’s attack power. Intensity 1.
Temporarily increases party member’s magic speed. Intensity 1.
Decreases accuracy of enemies in vicinity. Intensity 1.
Poisons close enemies. Intensity 4.
Makes enemy fearful and run away.
Quickly recovers party member’s HP.
Level35
Attack, Accuracy and magic powers increase.
Attack, Accuracy and magic powers increase.
Increases defense when wearing robe, you receive 10 of the saved damage against you until the cast is cancelled
Increases defense when wearing robe, you receive 10 of the saved damage against you until the cast is cancelled
When wearing light armor, increases P. Def., Casting Spd. by 90%, Atk. Spd. by 25%, and MP Recovery by 20%.
When wearing light armor, increases P. Def., Casting Spd. by 90%, Atk. Spd. by 25%, and MP Recovery by 20%.
When wearing heavy armor, increases P. Def., Casting Spd. by 71%, and Atk. Spd. by 25%.
When wearing heavy armor, increases P. Def., Casting Spd. by 71%, and Atk. Spd. by 25%.
Magic resistance increases.
Magic resistance increases.
Attack that sends opponent into shock. May be used when armed with blunts. Power 73. Over-hit available.
Attack that sends opponent into shock. May be used when armed with blunts. Power 79. Over-hit available.
Attack that sends opponent into shock. May be used when armed with blunts. Power 84. Over-hit available.
HP healing speed increases.
MP healing speed increases.
Increases P. Atk. Continuously consumes MP. Power 4.
Inflicts continuous damage with blazing flames. Intensity 4.
Temporarily increases defense. Intensity 3.
Temporarily increases clan member’s defense. Intensity 1.
Decreases moving speed of enemies in vicinity on 20 sec. Intensity 1.
Puts close enemies on hold on 15 sec.
Continuously decreases opponent’s MP.
Confuses enemy to attack anyone.
Quickly recovers party member’s HP.
Level40
Becomes familiar with C grade equipment.
Level52
Becomes familiar with B grade equipment.
