← Back to classes
Class

Orc Shaman

Profession progression

PreviousOrc Mage
Current
Orc Shaman

Class transfer quests

Skill learning

Level20

Light Armor Mastery Lv. 5

Increases defense, attack speed, MP recovery speed when wearing light equipment.

Passive
MP —HP —
SP 1,600
Light Armor Mastery Lv. 6

Increases defense, attack speed, MP recovery speed when wearing light equipment.

Passive
MP —HP —
SP 1,600
Heavy Armor Mastery Lv. 3

Increases defense, spell casting speed, and attack speed when wearing heavy equipment.

Passive
MP —HP —
SP 1,600
Heavy Armor Mastery Lv. 4

Increases defense, spell casting speed, and attack speed when wearing heavy equipment.

Passive
MP —HP —
SP 1,600
Stun Attack Lv. 1

Attack that sends opponent into shock. May be used when armed with blunts. Power 30. Over-hit available.

Active
MP 22HP —
SP 1,100
Stun Attack Lv. 2

Attack that sends opponent into shock. May be used when armed with blunts. Power 33. Over-hit available.

Active
MP 22HP —
SP 1,100
Stun Attack Lv. 3

Attack that sends opponent into shock. May be used when armed with blunts. Power 35. Over-hit available.

Active
MP 22HP —
SP 1,100
Venom Lv. 3

Poisons. Intensity 3.

Active
MP 20HP —Initial MP 4
SP 3,300
Life Drain Lv. 3

Absorbs target’s HP. Power 26.

Active
MP 39HP —Initial MP 8
SP 3,300

Level25

Light Armor Mastery Lv. 7

Increases defense, attack speed, MP recovery speed when wearing light equipment.

Passive
MP —HP —
SP 3,400
Light Armor Mastery Lv. 8

Increases defense, attack speed, MP recovery speed when wearing light equipment.

Passive
MP —HP —
SP 3,400
Heavy Armor Mastery Lv. 5

Increases defense, spell casting speed, and attack speed when wearing heavy equipment.

Passive
MP —HP —
SP 3,400
Heavy Armor Mastery Lv. 6

Increases defense, spell casting speed, and attack speed when wearing heavy equipment.

Passive
MP —HP —
SP 3,400
Stun Attack Lv. 4

Attack that sends opponent into shock. May be used when armed with blunts. Power 41. Over-hit available.

Active
MP 23HP —
SP 2,300
Stun Attack Lv. 5

Attack that sends opponent into shock. May be used when armed with blunts. Power 44. Over-hit available.

Active
MP 24HP —
SP 2,300
Stun Attack Lv. 6

Attack that sends opponent into shock. May be used when armed with blunts. Power 48. Over-hit available.

Active
MP 25HP —
SP 2,300
Soul Cry Lv. 3

Increases attack power. Continuously consumes MP.

Toggle
MP 0HP —Initial MP 0
SP 6,900
Soul Shield Lv. 2

Temporarily increases defense. Intensity 2.

Active
MP 23HP —Initial MP 5
SP 6,900
Chant of Battle Lv. 2

Temporarily increases party member’s attack power. Intensity 2.

Active
MP 88HP —Initial MP 18
SP 6,900

Level30

Light Armor Mastery Lv. 9

Increases defense, attack speed, MP recovery speed when wearing light equipment.

Passive
MP —HP —
SP 6,600
Light Armor Mastery Lv. 10

Increases defense, attack speed, MP recovery speed when wearing light equipment.

Passive
MP —HP —
SP 6,600
Heavy Armor Mastery Lv. 7

Increases defense, spell casting speed, and attack speed when wearing heavy equipment.

Passive
MP —HP —
SP 6,600
Heavy Armor Mastery Lv. 8

Increases defense, spell casting speed, and attack speed when wearing heavy equipment.

Passive
MP —HP —
SP 6,600
Stun Attack Lv. 7

Attack that sends opponent into shock. May be used when armed with blunts. Power 55. Over-hit available.

Active
MP 27HP —
SP 4,400
Stun Attack Lv. 8

Attack that sends opponent into shock. May be used when armed with blunts. Power 59. Over-hit available.

Active
MP 29HP —
SP 4,400
Stun Attack Lv. 9

Attack that sends opponent into shock. May be used when armed with blunts. Power 64. Over-hit available.

Active
MP 30HP —
SP 4,400
Frost Flame Lv. 2

Inflicts continuous damage with blazing flames. Intensity 4.

Active
MP 40HP —Initial MP 8
SP 13,000
Chant of Shielding Lv. 2

Temporarily increases party member’s defense. Intensity 2.

Active
MP 105HP —Initial MP 21
SP 13,000
Fear Lv. 2

Makes enemy fearful and run away.

Active
MP 27HP —Initial MP 6
SP 13,000

Level35

Light Armor Mastery Lv. 11

Increases defense, attack speed, MP recovery speed when wearing light equipment.

Passive
MP —HP —
SP 11,000
Light Armor Mastery Lv. 12

Increases defense, attack speed, MP recovery speed when wearing light equipment.

Passive
MP —HP —
SP 11,000
Heavy Armor Mastery Lv. 9

Increases defense, spell casting speed, and attack speed when wearing heavy equipment.

Passive
MP —HP —
SP 11,000
Heavy Armor Mastery Lv. 10

Increases defense, spell casting speed, and attack speed when wearing heavy equipment.

Passive
MP —HP —
SP 11,000
Stun Attack Lv. 10

Attack that sends opponent into shock. May be used when armed with blunts. Power 73. Over-hit available.

Active
MP 31HP —
SP 7,200
Stun Attack Lv. 11

Attack that sends opponent into shock. May be used when armed with blunts. Power 79. Over-hit available.

Active
MP 31HP —
SP 7,200
Stun Attack Lv. 12

Attack that sends opponent into shock. May be used when armed with blunts. Power 84. Over-hit available.

Active
MP 33HP —
SP 7,200
Soul Cry Lv. 4

Increases attack power. Continuously consumes MP.

Toggle
MP 0HP —Initial MP 0
SP 22,000
Blaze Quake Lv. 2

Inflicts continuous damage with blazing flames. Intensity 4.

Active
MP 68HP —Initial MP 14
SP 22,000
Soul Shield Lv. 3

Temporarily increases defense. Intensity 3.

Active
MP 30HP —Initial MP 6
SP 22,000
Aura Sink Lv. 2

Continuously decreases opponent’s MP.

Active
MP 30HP —Initial MP 6
SP 22,000
Madness Lv. 2

Confuses enemy to attack anyone.

Active
MP 30HP —Initial MP 6
SP 22,000

Level40

Level52