Increases P. Atk. and M. Atk.
Overlord
Profession progression
Class transfer quests
Skill learning
Level40
Increases P. Atk. and M. Atk.
Increases P. Atk. and M. Atk.
Increases P. Def. when wearing a robe.
Increases P. Def. when wearing a robe.
Increases P. Def. when wearing a robe.
Becomes familiar with C grade equipment.
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.
Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.
Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.
Increases M. Def.
Increases M. Def.
Increases M. Def.
Stunning attack that inflicts shock and damage simultaneously. Throws target into a state of shock. The target doesn't get an additional shock while it takes effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 123.
Stunning attack that inflicts shock and damage simultaneously. Throws target into a state of shock. The target doesn't get an additional shock while it takes effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 131.
Stunning attack that inflicts shock and damage simultaneously. Throws target into a state of shock. The target doesn't get an additional shock while it takes effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 139.
Increases maximum MP.
Spell casting speed increases.
Increases one's maximum HP.
Absorbs target's HP. Power 52.
Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
Instills fear into an enemy causing it to flee.
Throws one's enemy into confusion so that the enemy attacks anyone randomly.
Instantaneous hold attack upon nearby enemies. If cast on a held target, the spell has no effect.
Instantly decreases Accuracy of nearby enemies. Effect 3.
Temporarily decreases Speed of nearby enemies. Effect 3.
Instantly decreases Atk. Spd. of surrounding enemies. Effect 3.
Temporarily prevents nearby enemies from recovering their HP naturally.
Increases P. Atk. MP gets consumed continuously.
Instantly poisons nearby enemies. Effect 5.
Temporarily increases clan member's attack power. Effect 2.
Temporarily increases alliance members' M. Def. Effect 1.
Temporarily increases alliance members' shield defense rate. Effect 1.
Temporarily increases alliance members' Casting Spd. Effect 1.
Temporarily increases alliance members' Evasion. Effect 1.
Level43
Creates level 5 common items.
Level44
Increases P. Atk. and M. Atk.
Increases P. Atk. and M. Atk.
Increases P. Atk. and M. Atk.
Increases P. Def. when wearing a robe.
Increases P. Def. when wearing a robe.
Increases P. Def. when wearing a robe.
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.
Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.
Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.
Increases M. Def.
Increases M. Def.
Increases M. Def.
Stunning attack that inflicts shock and damage simultaneously. Throws target into a state of shock. The target doesn't get an additional shock while it takes effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 148.
Stunning attack that inflicts shock and damage simultaneously. Throws target into a state of shock. The target doesn't get an additional shock while it takes effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 157.
Stunning attack that inflicts shock and damage simultaneously. Throws target into a state of shock. The target doesn't get an additional shock while it takes effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 166.
Increases HP recovery speed.
Increases MP Recovery Speed.
Increases one's maximum HP.
Absorbs target's HP. Power 58.
Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
Instantly boosts the party member's HP regeneration significantly. Effect 6.
Instills fear into an enemy causing it to flee.
Throws one's enemy into confusion so that the enemy attacks anyone randomly.
Instantaneous hold attack upon nearby enemies. If cast on a held target, the spell has no effect.
Instantly decreases Accuracy of nearby enemies. Effect 3.
Temporarily decreases Speed of nearby enemies. Effect 3.
Instantly decreases Atk. Spd. of surrounding enemies. Effect 3.
Temporarily prevents nearby enemies from recovering their HP naturally.
Throws nearby enemies into chaos, causing them to attack anybody randomly.
Increases P. Def. MP gets consumed continuously.
Temporarily increases clan member's defense. Effect 2.
Temporarily increases alliance members' Accuracy. Effect 1.
Gradually decreases the MP of nearby enemies. Effect 5.
Temporarily reduces alliance members' P. Def. and M. Def. and increases their P. Atk., M. Atk., Atk. Spd., Casting Spd. and Speed. Effect 1.
Level48
Increases P. Atk. and M. Atk.
Increases P. Atk. and M. Atk.
Increases P. Atk. and M. Atk.
Increases P. Def. when wearing a robe.
Increases P. Def. when wearing a robe.
Increases P. Def. when wearing a robe.
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.
Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.
Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.
Increases M. Def.
Increases M. Def.
Increases M. Def.
Stunning attack that inflicts shock and damage simultaneously. Throws target into a state of shock. The target doesn't get an additional shock while it takes effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 175.
Stunning attack that inflicts shock and damage simultaneously. Throws target into a state of shock. The target doesn't get an additional shock while it takes effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 185.
Stunning attack that inflicts shock and damage simultaneously. Throws target into a state of shock. The target doesn't get an additional shock while it takes effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 196.
Increases maximum MP.
Time between magic reuse shortens.
Increases one's maximum HP.
Absorbs target's HP. Power 65.
Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
Instantly boosts the party member's HP regeneration significantly. Effect 7.
Instills fear into an enemy causing it to flee.
Throws one's enemy into confusion so that the enemy attacks anyone randomly.
Instantaneous hold attack upon nearby enemies. If cast on a held target, the spell has no effect.
Instantly decreases Accuracy of nearby enemies. Effect 3.
Temporarily decreases Speed of nearby enemies. Effect 3.
Instantly decreases Atk. Spd. of surrounding enemies. Effect 3.
Temporarily prevents nearby enemies from recovering their HP naturally.
Throws nearby enemies into chaos, causing them to attack anybody randomly.
Increases P. Def. MP gets consumed continuously.
Temporarily blocks nearby enemies from using their magic skills.
Temporarily increases nearby enemies' re-use delay physical/magical skills.
Increases P. Atk. MP gets consumed continuously.
Temporarily increases clan member's attack power. Effect 3.
Temporarily increases alliance members' M. Def. Effect 2.
Temporarily increases alliance members' shield defense rate. Effect 2.
Temporarily increases alliance members' Casting Spd. Effect 2.
A protective ring of fire that continuously reduces HP of surrounding enemies. Effect 5.
Temporarily increases alliance members' Evasion. Effect 2.
Level49
Creates level 6 common items.
Level52
Becomes familiar with B grade equipment.
Increases P. Atk. and M. Atk.
Increases P. Atk. and M. Atk.
Increases P. Atk. and M. Atk.
Increases P. Def. when wearing a robe.
Increases P. Def. when wearing a robe.
Increases P. Def. when wearing a robe.
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.
Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.
Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.
Increases M. Def.
Increases M. Def.
Increases M. Def.
Stunning attack that inflicts shock and damage simultaneously. Throws target into a state of shock. The target doesn't get an additional shock while it takes effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 206.
Stunning attack that inflicts shock and damage simultaneously. Throws target into a state of shock. The target doesn't get an additional shock while it takes effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 217.
Stunning attack that inflicts shock and damage simultaneously. Throws target into a state of shock. The target doesn't get an additional shock while it takes effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 229.
Increases HP recovery speed.
Increases MP Recovery Speed.
Increases one's maximum HP.
Absorbs target's HP. Power 72.
Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
Instantly boosts the party member's HP regeneration significantly. Effect 8.
Instills fear into an enemy causing it to flee.
Throws one's enemy into confusion so that the enemy attacks anyone randomly.
Instantaneous hold attack upon nearby enemies. If cast on a held target, the spell has no effect.
Instantly decreases Accuracy of nearby enemies. Effect 3.
Temporarily decreases Speed of nearby enemies. Effect 3.
Instantly decreases Atk. Spd. of surrounding enemies. Effect 3.
Temporarily prevents nearby enemies from recovering their HP naturally.
Throws nearby enemies into chaos, causing them to attack anybody randomly.
Increases P. Def. MP gets consumed continuously.
Temporarily blocks nearby enemies from using their magic skills.
Temporarily increases nearby enemies' re-use delay physical/magical skills.
Instantly poisons nearby enemies. Effect 6.
Temporarily increases clan member's defense. Effect 3.
Gradually decreases the MP of nearby enemies. Effect 6.
Temporarily increases alliance members' Accuracy. Effect 2.
Temporarily reduces alliance members' P. Def. and M. Def. and increases their P. Atk., M. Atk., Atk. Spd., Casting Spd. and Speed. Effect 2.
Level55
Creates level 7 common items.
Level56
Increases P. Atk. and M. Atk.
Increases P. Atk. and M. Atk.
Increases P. Atk. and M. Atk.
Increases P. Def. when wearing a robe.
Increases P. Def. when wearing a robe.
Increases P. Def. when wearing a robe.
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.
Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.
Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.
Increases M. Def.
Increases M. Def.
Increases M. Def.
Increases maximum MP.
Spell casting speed increases.
Increases one's maximum HP.
Stunning attack that inflicts shock and damage simultaneously. Throws target into a state of shock. The target doesn't get an additional shock while it takes effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 241.
Stunning attack that inflicts shock and damage simultaneously. Throws target into a state of shock. The target doesn't get an additional shock while it takes effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 253.
Stunning attack that inflicts shock and damage simultaneously. Throws target into a state of shock. The target doesn't get an additional shock while it takes effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 266.
Absorbs target's HP. Power 78.
Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
Instantly boosts the party member's HP regeneration significantly. Effect 9.
Instills fear into an enemy causing it to flee.
Throws one's enemy into confusion so that the enemy attacks anyone randomly.
Instantaneous hold attack upon nearby enemies. If cast on a held target, the spell has no effect.
Instantly decreases Accuracy of nearby enemies. Effect 3.
Temporarily decreases Speed of nearby enemies. Effect 3.
Instantly decreases Atk. Spd. of surrounding enemies. Effect 3.
Temporarily prevents nearby enemies from recovering their HP naturally.
Throws nearby enemies into chaos, causing them to attack anybody randomly.
Increases P. Def. MP gets consumed continuously.
Temporarily blocks nearby enemies from using their magic skills.
Temporarily increases nearby enemies' re-use delay physical/magical skills.
Increases P. Atk. MP gets consumed continuously.
Temporarily increases alliance members' M. Def. Effect 3.
Temporarily increases alliance members' Accuracy. Effect 3.
Temporarily increases alliance members' shield defense rate. Effect 3.
Temporarily increases alliance members' Casting Spd. Effect 3.
A protective ring of fire that continuously reduces HP of surrounding enemies. Effect 6.
Temporarily increases alliance members' Evasion. Effect 3.
Level58
Stunning attack that inflicts shock and damage simultaneously. Throws target into a state of shock. The target doesn't get an additional shock while it takes effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 279.
Stunning attack that inflicts shock and damage simultaneously. Throws target into a state of shock. The target doesn't get an additional shock while it takes effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 292.
Stunning attack that inflicts shock and damage simultaneously. Throws target into a state of shock. The target doesn't get an additional shock while it takes effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 306.
Increases P. Atk. and M. Atk.
Increases P. Atk. and M. Atk.
Increases P. Def. when wearing a robe.
Increases P. Def. when wearing a robe.
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
Increases M. Def.
Increases M. Def.
Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.
Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.
Increases HP recovery speed.
Absorbs target's HP. Power 82.
Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
Instantly boosts the party member's HP regeneration significantly. Effect 10.
Instills fear into an enemy causing it to flee.
Throws one's enemy into confusion so that the enemy attacks anyone randomly.
Instantaneous hold attack upon nearby enemies. If cast on a held target, the spell has no effect.
Instantly decreases Accuracy of nearby enemies. Effect 3.
Temporarily decreases Speed of nearby enemies. Effect 3.
Instantly decreases Atk. Spd. of surrounding enemies. Effect 3.
Temporarily prevents nearby enemies from recovering their HP naturally.
Throws nearby enemies into chaos, causing them to attack anybody randomly.
Increases P. Def. MP gets consumed continuously.
Temporarily blocks nearby enemies from using their magic skills.
Temporarily increases nearby enemies' re-use delay physical/magical skills.
Temporarily increases alliance members' Speed. Effect 1.
Level60
Stunning attack that inflicts shock and damage simultaneously. Throws target into a state of shock. The target doesn't get an additional shock while it takes effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 320.
Stunning attack that inflicts shock and damage simultaneously. Throws target into a state of shock. The target doesn't get an additional shock while it takes effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 334.
Stunning attack that inflicts shock and damage simultaneously. Throws target into a state of shock. The target doesn't get an additional shock while it takes effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 349.
Increases P. Atk. and M. Atk.
Increases P. Atk. and M. Atk.
Increases P. Def. when wearing a robe.
Increases P. Def. when wearing a robe.
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
Increases M. Def.
Increases M. Def.
Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.
Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.
Increases maximum MP.
Increases MP Recovery Speed.
Absorbs target's HP. Power 85.
Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
Instantly boosts the party member's HP regeneration significantly. Effect 11.
Instills fear into an enemy causing it to flee.
Throws one's enemy into confusion so that the enemy attacks anyone randomly.
Instantaneous hold attack upon nearby enemies. If cast on a held target, the spell has no effect.
Instantly decreases Accuracy of nearby enemies. Effect 3.
Temporarily decreases Speed of nearby enemies. Effect 3.
Instantly decreases Atk. Spd. of surrounding enemies. Effect 3.
Temporarily prevents nearby enemies from recovering their HP naturally.
Throws nearby enemies into chaos, causing them to attack anybody randomly.
Increases P. Def. MP gets consumed continuously.
Temporarily blocks nearby enemies from using their magic skills.
Temporarily increases nearby enemies' re-use delay physical/magical skills.
Increases P. Atk. MP gets consumed continuously.
Level61
Becomes familiar with A grade equipment.
Level62
Creates level 8 common items.
Stunning attack that inflicts shock and damage simultaneously. Throws target into a state of shock. The target doesn't get an additional shock while it takes effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 364.
Stunning attack that inflicts shock and damage simultaneously. Throws target into a state of shock. The target doesn't get an additional shock while it takes effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 379.
Increases P. Atk. and M. Atk.
Increases P. Atk. and M. Atk.
Increases P. Def. when wearing a robe.
Increases P. Def. when wearing a robe.
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
Increases M. Def.
Increases M. Def.
Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.
Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.
Increases one's maximum HP.
Absorbs target's HP. Power 89.
Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
Instantly boosts the party member's HP regeneration significantly. Effect 12.
Instills fear into an enemy causing it to flee.
Throws one's enemy into confusion so that the enemy attacks anyone randomly.
Instantaneous hold attack upon nearby enemies. If cast on a held target, the spell has no effect.
Instantly decreases Accuracy of nearby enemies. Effect 3.
Temporarily decreases Speed of nearby enemies. Effect 3.
Instantly decreases Atk. Spd. of surrounding enemies. Effect 3.
Temporarily prevents nearby enemies from recovering their HP naturally.
Throws nearby enemies into chaos, causing them to attack anybody randomly.
Increases P. Def. MP gets consumed continuously.
Temporarily blocks nearby enemies from using their magic skills.
Temporarily increases nearby enemies' re-use delay physical/magical skills.
Instantly poisons nearby enemies. Effect 7.
Level64
Stunning attack that inflicts shock and damage simultaneously. Throws target into a state of shock. The target doesn't get an additional shock while it takes effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 395.
Stunning attack that inflicts shock and damage simultaneously. Throws target into a state of shock. The target doesn't get an additional shock while it takes effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 410.
Increases P. Atk. and M. Atk.
Increases P. Atk. and M. Atk.
Increases P. Def. when wearing a robe.
Increases P. Def. when wearing a robe.
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
Increases M. Def.
Increases M. Def.
Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.
Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.
Increases HP recovery speed.
Absorbs target's HP. Power 92.
Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
Instantly boosts the party member's HP regeneration significantly. Effect 13.
Instills fear into an enemy causing it to flee.
Throws one's enemy into confusion so that the enemy attacks anyone randomly.
Instantaneous hold attack upon nearby enemies. If cast on a held target, the spell has no effect.
Instantly decreases Accuracy of nearby enemies. Effect 3.
Temporarily decreases Speed of nearby enemies. Effect 3.
Instantly decreases Atk. Spd. of surrounding enemies. Effect 3.
Temporarily prevents nearby enemies from recovering their HP naturally.
Throws nearby enemies into chaos, causing them to attack anybody randomly.
Increases P. Def. MP gets consumed continuously.
Temporarily blocks nearby enemies from using their magic skills.
Temporarily increases nearby enemies' re-use delay physical/magical skills.
Temporarily increases alliance members' Speed. Effect 2.
Gradually decreases the MP of nearby enemies. Effect 7.
Restores CP. Power 745.
Level66
Stunning attack that inflicts shock and damage simultaneously. Throws target into a state of shock. The target doesn't get an additional shock while it takes effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 426.
Stunning attack that inflicts shock and damage simultaneously. Throws target into a state of shock. The target doesn't get an additional shock while it takes effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 443.
Increases P. Atk. and M. Atk.
Increases P. Atk. and M. Atk.
Increases P. Def. when wearing a robe.
Increases P. Def. when wearing a robe.
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
Increases M. Def.
Increases M. Def.
Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.
Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.
Increases maximum MP.
Absorbs target's HP. Power 96.
Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
Instantly boosts the party member's HP regeneration significantly. Effect 14.
Instills fear into an enemy causing it to flee.
Throws one's enemy into confusion so that the enemy attacks anyone randomly.
Instantaneous hold attack upon nearby enemies. If cast on a held target, the spell has no effect.
Instantly decreases Accuracy of nearby enemies. Effect 3.
Temporarily decreases Speed of nearby enemies. Effect 3.
Instantly decreases Atk. Spd. of surrounding enemies. Effect 3.
Temporarily prevents nearby enemies from recovering their HP naturally.
Throws nearby enemies into chaos, causing them to attack anybody randomly.
Increases P. Def. MP gets consumed continuously.
Temporarily blocks nearby enemies from using their magic skills.
Temporarily increases nearby enemies' re-use delay physical/magical skills.
Increases P. Atk. MP gets consumed continuously.
Restores alliance members' CP. Power 616.
Restores CP. Power 770.
Level68
Stunning attack that inflicts shock and damage simultaneously. Throws target into a state of shock. The target doesn't get an additional shock while it takes effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 459.
Stunning attack that inflicts shock and damage simultaneously. Throws target into a state of shock. The target doesn't get an additional shock while it takes effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 475.
Increases P. Atk. and M. Atk.
Increases P. Atk. and M. Atk.
Increases P. Def. when wearing a robe.
Increases P. Def. when wearing a robe.
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
Increases M. Def.
Increases M. Def.
Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.
Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.
Increases MP Recovery Speed.
Absorbs target's HP. Power 99.
Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
Instantly boosts the party member's HP regeneration significantly. Effect 15.
Instills fear into an enemy causing it to flee.
Throws one's enemy into confusion so that the enemy attacks anyone randomly.
Instantaneous hold attack upon nearby enemies. If cast on a held target, the spell has no effect.
Instantly decreases Accuracy of nearby enemies. Effect 3.
Temporarily decreases Speed of nearby enemies. Effect 3.
Instantly decreases Atk. Spd. of surrounding enemies. Effect 3.
Temporarily prevents nearby enemies from recovering their HP naturally.
Throws nearby enemies into chaos, causing them to attack anybody randomly.
Increases P. Def. MP gets consumed continuously.
Temporarily blocks nearby enemies from using their magic skills.
Temporarily increases nearby enemies' re-use delay physical/magical skills.
A protective ring of fire that continuously reduces HP of surrounding enemies. Effect 7.
Restores alliance members' CP. Power 636.
Restores CP. Power 795.
Level70
Creates level 9 common items.
Stunning attack that inflicts shock and damage simultaneously. Throws target into a state of shock. The target doesn't get an additional shock while it takes effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 492.
Stunning attack that inflicts shock and damage simultaneously. Throws target into a state of shock. The target doesn't get an additional shock while it takes effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 509.
Increases P. Atk. and M. Atk.
Increases P. Atk. and M. Atk.
Increases P. Def. when wearing a robe.
Increases P. Def. when wearing a robe.
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
Increases M. Def.
Increases M. Def.
Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.
Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.
Increases one's maximum HP.
Absorbs target's HP. Power 102.
Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
Instantly boosts the party member's HP regeneration significantly. Effect 16.
Instills fear into an enemy causing it to flee.
Throws one's enemy into confusion so that the enemy attacks anyone randomly.
Instantaneous hold attack upon nearby enemies. If cast on a held target, the spell has no effect.
Instantly decreases Accuracy of nearby enemies. Effect 3.
Temporarily decreases Speed of nearby enemies. Effect 3.
Instantly decreases Atk. Spd. of surrounding enemies. Effect 3.
Temporarily prevents nearby enemies from recovering their HP naturally.
Throws nearby enemies into chaos, causing them to attack anybody randomly.
Increases P. Def. MP gets consumed continuously.
Temporarily blocks nearby enemies from using their magic skills.
Temporarily increases nearby enemies' re-use delay physical/magical skills.
Instantly poisons nearby enemies. Effect 8.
Restores alliance members' CP. Power 654.
Restores CP. Power 817.
Level72
Stunning attack that inflicts shock and damage simultaneously. Throws target into a state of shock. The target doesn't get an additional shock while it takes effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 526.
Stunning attack that inflicts shock and damage simultaneously. Throws target into a state of shock. The target doesn't get an additional shock while it takes effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 542.
Increases P. Atk. and M. Atk.
Increases P. Atk. and M. Atk.
Increases P. Def. when wearing a robe.
Increases P. Def. when wearing a robe.
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
Increases M. Def.
Increases M. Def.
Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.
Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.
Increases maximum MP.
Absorbs target's HP. Power 105.
Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
Instantly boosts the party member's HP regeneration significantly. Effect 17.
Instills fear into an enemy causing it to flee.
Throws one's enemy into confusion so that the enemy attacks anyone randomly.
Instantaneous hold attack upon nearby enemies. If cast on a held target, the spell has no effect.
Instantly decreases Accuracy of nearby enemies. Effect 3.
Temporarily decreases Speed of nearby enemies. Effect 3.
Instantly decreases Atk. Spd. of surrounding enemies. Effect 3.
Temporarily prevents nearby enemies from recovering their HP naturally.
Throws nearby enemies into chaos, causing them to attack anybody randomly.
Increases P. Def. MP gets consumed continuously.
Temporarily blocks nearby enemies from using their magic skills.
Temporarily increases nearby enemies' re-use delay physical/magical skills.
Increases P. Atk. MP gets consumed continuously.
Gradually decreases the MP of nearby enemies. Effect 8.
Restores alliance members' CP. Power 671.
Restores CP. Power 839.
Level74
Stunning attack that inflicts shock and damage simultaneously. Throws target into a state of shock. The target doesn't get an additional shock while it takes effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 559.
Stunning attack that inflicts shock and damage simultaneously. Throws target into a state of shock. The target doesn't get an additional shock while it takes effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 576.
Increases P. Atk. and M. Atk.
Increases P. Atk. and M. Atk.
Increases P. Def. when wearing a robe.
Increases P. Def. when wearing a robe.
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
Increases M. Def.
Increases M. Def.
Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.
Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.
Increases HP recovery speed.
Increases MP Recovery Speed.
Absorbs target's HP. Power 108.
Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
Instantly boosts the party member's HP regeneration significantly. Effect 18.
Instills fear into an enemy causing it to flee.
Throws one's enemy into confusion so that the enemy attacks anyone randomly.
Instantaneous hold attack upon nearby enemies. If cast on a held target, the spell has no effect.
Instantly decreases Accuracy of nearby enemies. Effect 3.
Temporarily decreases Speed of nearby enemies. Effect 3.
Instantly decreases Atk. Spd. of surrounding enemies. Effect 3.
Temporarily prevents nearby enemies from recovering their HP naturally.
Throws nearby enemies into chaos, causing them to attack anybody randomly.
Increases P. Def. MP gets consumed continuously.
Temporarily blocks nearby enemies from using their magic skills.
Temporarily increases nearby enemies' re-use delay physical/magical skills.
A protective ring of fire that continuously reduces HP of surrounding enemies. Effect 8.
Restores alliance members' CP. Power 687.
Restores CP. Power 858.
Level76
Becomes familiar with S grade equipment.
