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Class

Warcryer

Profession progression

PreviousOrc Shaman
Current
Warcryer

Class transfer quests

Skill learning

Level40

Light Armor Mastery Lv. 13

Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.

Passive
MP —HP —
SP 9,000
Light Armor Mastery Lv. 14

Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.

Passive
MP —HP —
SP 9,000
Light Armor Mastery Lv. 15

Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.

Passive
MP —HP —
SP 9,000
Hammer Crush Lv. 1

Stunning attack that inflicts shock and damage simultaneously. Throws target into a state of shock. The target doesn't get an additional shock while it takes effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 123.

Active
MP 40HP —
SP 9,000
Hammer Crush Lv. 2

Stunning attack that inflicts shock and damage simultaneously. Throws target into a state of shock. The target doesn't get an additional shock while it takes effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 131.

Active
MP 41HP —
SP 9,000
Hammer Crush Lv. 3

Stunning attack that inflicts shock and damage simultaneously. Throws target into a state of shock. The target doesn't get an additional shock while it takes effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 139.

Active
MP 43HP —
SP 9,000
Chant of Life Lv. 5

Enhances party members' HP regeneration significantly. Effect 5.

Active
MP 122HP —Initial MP 25
SP 27,000
Dreaming Spirit Lv. 7

Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.

Active
MP 35HP —Initial MP 7
SP 27,000
Fear Lv. 6

Instills fear into an enemy causing it to flee.

Active
MP 35HP —Initial MP 7
SP 27,000
Madness Lv. 5

Throws one's enemy into confusion so that the enemy attacks anyone randomly.

Active
MP 35HP —Initial MP 7
SP 27,000
Soul Cry Lv. 5

Increases P. Atk. MP gets consumed continuously.

Toggle
MP 7HP —Initial MP 7
SP 27,000
Venom Lv. 4

Instantaneous poison attack. Effect 5.

Active
MP 35HP —Initial MP 7
SP 27,000
Chant of Fire Lv. 2

Temporarily increases party member's magic resistance. Effect 2.

Active
MP 139HP —Initial MP 28
SP 27,000

Level43

Level44

Light Armor Mastery Lv. 16

Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.

Passive
MP —HP —
SP 12,000
Light Armor Mastery Lv. 17

Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.

Passive
MP —HP —
SP 12,000
Light Armor Mastery Lv. 18

Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.

Passive
MP —HP —
SP 12,000
Hammer Crush Lv. 4

Stunning attack that inflicts shock and damage simultaneously. Throws target into a state of shock. The target doesn't get an additional shock while it takes effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 148.

Active
MP 43HP —
SP 12,000
Hammer Crush Lv. 5

Stunning attack that inflicts shock and damage simultaneously. Throws target into a state of shock. The target doesn't get an additional shock while it takes effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 157.

Active
MP 44HP —
SP 12,000
Hammer Crush Lv. 6

Stunning attack that inflicts shock and damage simultaneously. Throws target into a state of shock. The target doesn't get an additional shock while it takes effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 166.

Active
MP 45HP —
SP 12,000
Chant of Life Lv. 6

Enhances party members' HP regeneration significantly. Effect 6.

Active
MP 134HP —Initial MP 27
SP 37,000
Dreaming Spirit Lv. 8

Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.

Active
MP 39HP —Initial MP 8
SP 37,000
Fear Lv. 7

Instills fear into an enemy causing it to flee.

Active
MP 39HP —Initial MP 8
SP 37,000
Madness Lv. 6

Throws one's enemy into confusion so that the enemy attacks anyone randomly.

Active
MP 39HP —Initial MP 8
SP 37,000
Aura Sink Lv. 3

Slowly drains enemy's MP. Effect 5.

Active
MP 39HP —Initial MP 8
SP 37,000
Chant of Battle Lv. 3

Temporarily increases party member's attack power. Effect 3.

Active
MP 154HP —Initial MP 31
SP 37,000
Chant of Flame Lv. 2

Temporarily increases party member's magic speed. Effect 2.

Active
MP 154HP —Initial MP 31
SP 37,000

Level48

Light Armor Mastery Lv. 19

Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.

Passive
MP —HP —
SP 21,000
Light Armor Mastery Lv. 20

Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.

Passive
MP —HP —
SP 21,000
Light Armor Mastery Lv. 21

Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.

Passive
MP —HP —
SP 21,000
Hammer Crush Lv. 7

Stunning attack that inflicts shock and damage simultaneously. Throws target into a state of shock. The target doesn't get an additional shock while it takes effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 175.

Active
MP 47HP —
SP 21,000
Hammer Crush Lv. 8

Stunning attack that inflicts shock and damage simultaneously. Throws target into a state of shock. The target doesn't get an additional shock while it takes effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 185.

Active
MP 48HP —
SP 21,000
Hammer Crush Lv. 9

Stunning attack that inflicts shock and damage simultaneously. Throws target into a state of shock. The target doesn't get an additional shock while it takes effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 196.

Active
MP 49HP —
SP 21,000
Chant of Life Lv. 7

Enhances party members' HP regeneration significantly. Effect 7.

Active
MP 152HP —Initial MP 31
SP 63,000
Dreaming Spirit Lv. 9

Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.

Active
MP 44HP —Initial MP 9
SP 63,000
Fear Lv. 8

Instills fear into an enemy causing it to flee.

Active
MP 44HP —Initial MP 9
SP 63,000
Madness Lv. 7

Throws one's enemy into confusion so that the enemy attacks anyone randomly.

Active
MP 44HP —Initial MP 9
SP 63,000
Soul Cry Lv. 6

Increases P. Atk. MP gets consumed continuously.

Toggle
MP 9HP —Initial MP 9
SP 63,000
Chant of Evasion Lv. 2

Temporarily increases party members' Evasion. Effect 2.

Active
MP 172HP —Initial MP 35
SP 63,000

Level49

Level52

Light Armor Mastery Lv. 22

Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.

Passive
MP —HP —
SP 32,000
Light Armor Mastery Lv. 23

Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.

Passive
MP —HP —
SP 32,000
Light Armor Mastery Lv. 24

Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.

Passive
MP —HP —
SP 32,000
Hammer Crush Lv. 10

Stunning attack that inflicts shock and damage simultaneously. Throws target into a state of shock. The target doesn't get an additional shock while it takes effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 206.

Active
MP 51HP —
SP 32,000
Hammer Crush Lv. 11

Stunning attack that inflicts shock and damage simultaneously. Throws target into a state of shock. The target doesn't get an additional shock while it takes effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 217.

Active
MP 52HP —
SP 32,000
Hammer Crush Lv. 12

Stunning attack that inflicts shock and damage simultaneously. Throws target into a state of shock. The target doesn't get an additional shock while it takes effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 229.

Active
MP 54HP —
SP 32,000
Chant of Life Lv. 8

Enhances party members' HP regeneration significantly. Effect 8.

Active
MP 164HP —Initial MP 33
SP 95,000
Dreaming Spirit Lv. 10

Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.

Active
MP 48HP —Initial MP 10
SP 95,000
Fear Lv. 9

Instills fear into an enemy causing it to flee.

Active
MP 48HP —Initial MP 10
SP 95,000
Madness Lv. 8

Throws one's enemy into confusion so that the enemy attacks anyone randomly.

Active
MP 48HP —Initial MP 10
SP 95,000
Venom Lv. 5

Instantaneous poison attack. Effect 6.

Active
MP 48HP —Initial MP 10
SP 95,000
Aura Sink Lv. 4

Slowly drains enemy's MP. Effect 6.

Active
MP 48HP —Initial MP 10
SP 95,000
Chant of Fire Lv. 3

Temporarily increases party member's magic resistance. Effect 3.

Active
MP 188HP —Initial MP 38
SP 95,000
Chant of Rage Lv. 2

Temporarily increases party members' critical attack. Effect 2.

Active
MP 188HP —Initial MP 38
SP 95,000
Freezing Flame Lv. 2

Freezing flames that continuously drain enemy's HP. Effect 6.

Active
MP 70HP —Initial MP 14
SP 95,000

Level55

Level56

Light Armor Mastery Lv. 25

Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.

Passive
MP —HP —
SP 35,000
Light Armor Mastery Lv. 26

Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.

Passive
MP —HP —
SP 35,000
Light Armor Mastery Lv. 27

Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.

Passive
MP —HP —
SP 35,000
Hammer Crush Lv. 13

Stunning attack that inflicts shock and damage simultaneously. Throws target into a state of shock. The target doesn't get an additional shock while it takes effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 241.

Active
MP 55HP —
SP 35,000
Hammer Crush Lv. 14

Stunning attack that inflicts shock and damage simultaneously. Throws target into a state of shock. The target doesn't get an additional shock while it takes effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 253.

Active
MP 55HP —
SP 35,000
Hammer Crush Lv. 15

Stunning attack that inflicts shock and damage simultaneously. Throws target into a state of shock. The target doesn't get an additional shock while it takes effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 266.

Active
MP 56HP —
SP 35,000
Chant of Life Lv. 9

Enhances party members' HP regeneration significantly. Effect 9.

Active
MP 180HP —Initial MP 36
SP 110,000
Dreaming Spirit Lv. 11

Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.

Active
MP 52HP —Initial MP 11
SP 110,000
Fear Lv. 10

Instills fear into an enemy causing it to flee.

Active
MP 52HP —Initial MP 11
SP 110,000
Madness Lv. 9

Throws one's enemy into confusion so that the enemy attacks anyone randomly.

Active
MP 52HP —Initial MP 11
SP 110,000
Soul Cry Lv. 7

Increases P. Atk. MP gets consumed continuously.

Toggle
MP 11HP —Initial MP 11
SP 110,000
Chant of Rage Lv. 3

Temporarily increases party members' critical attack. Effect 3.

Active
MP 204HP —Initial MP 41
SP 110,000
Chant of Evasion Lv. 3

Temporarily increases party members' Evasion. Effect 3.

Active
MP 204HP —Initial MP 41
SP 110,000
Chant of Flame Lv. 3

Temporarily increases party member's magic speed. Effect 3.

Active
MP 204HP —Initial MP 41
SP 110,000
Chant of Fury Lv. 2

Temporarily increases party members' Atk. Spd. Effect 2.

Active
MP 204HP —Initial MP 41
SP 110,000

Level58

Hammer Crush Lv. 16

Stunning attack that inflicts shock and damage simultaneously. Throws target into a state of shock. The target doesn't get an additional shock while it takes effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 279.

Active
MP 58HP —
SP 52,000
Hammer Crush Lv. 17

Stunning attack that inflicts shock and damage simultaneously. Throws target into a state of shock. The target doesn't get an additional shock while it takes effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 292.

Active
MP 59HP —
SP 52,000
Hammer Crush Lv. 18

Stunning attack that inflicts shock and damage simultaneously. Throws target into a state of shock. The target doesn't get an additional shock while it takes effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 306.

Active
MP 61HP —
SP 52,000
Light Armor Mastery Lv. 28

Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.

Passive
MP —HP —
SP 78,000
Light Armor Mastery Lv. 29

Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.

Passive
MP —HP —
SP 78,000
Chant of Life Lv. 10

Temporarily boosts the party member's HP recovery power substantially. Effect 10.

Active
MP 189HP —Initial MP 38
SP 160,000
Dreaming Spirit Lv. 12

Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.

Active
MP 54HP —Initial MP 11
SP 160,000
Fear Lv. 11

Instills fear into an enemy causing it to flee.

Active
MP 54HP —Initial MP 11
SP 160,000
Madness Lv. 10

Throws one's enemy into confusion so that the enemy attacks anyone randomly.

Active
MP 54HP —Initial MP 11
SP 160,000
Chant of Eagle Lv. 2

Temporarily increases one's party members' Accuracy. Effect 2.

Active
MP 213HP —Initial MP 43
SP 160,000
Chant of Vampire Lv. 2

For a certain time period, allows one's party members to partially restore HP using damage inflicted upon the enemy. Excludes damage from skill or remote attack. Effect 2.

Active
MP 213HP —Initial MP 43
SP 160,000

Level60

Hammer Crush Lv. 19

Stunning attack that inflicts shock and damage simultaneously. Throws target into a state of shock. The target doesn't get an additional shock while it takes effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 320.

Active
MP 62HP —
SP 67,000
Hammer Crush Lv. 20

Stunning attack that inflicts shock and damage simultaneously. Throws target into a state of shock. The target doesn't get an additional shock while it takes effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 334.

Active
MP 63HP —
SP 67,000
Hammer Crush Lv. 21

Stunning attack that inflicts shock and damage simultaneously. Throws target into a state of shock. The target doesn't get an additional shock while it takes effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 349.

Active
MP 65HP —
SP 67,000
Light Armor Mastery Lv. 30

Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.

Passive
MP —HP —
SP 100,000
Light Armor Mastery Lv. 31

Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.

Passive
MP —HP —
SP 100,000
Chant of Life Lv. 11

Temporarily boosts the party member's HP recovery power substantially. Effect 11.

Active
MP 195HP —Initial MP 39
SP 200,000
Dreaming Spirit Lv. 13

Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.

Active
MP 55HP —Initial MP 11
SP 200,000
Fear Lv. 12

Instills fear into an enemy causing it to flee.

Active
MP 55HP —Initial MP 11
SP 200,000
Madness Lv. 11

Throws one's enemy into confusion so that the enemy attacks anyone randomly.

Active
MP 55HP —Initial MP 11
SP 200,000
Soul Cry Lv. 8

Increases P. Atk. MP gets consumed continuously.

Toggle
MP 11HP —Initial MP 11
SP 200,000
Chant of Predator Lv. 2

Temporarily increases one's party members' critical attack rate. Effect 2.

Active
MP 220HP —Initial MP 44
SP 200,000

Level61

Level62

Hammer Crush Lv. 22

Stunning attack that inflicts shock and damage simultaneously. Throws target into a state of shock. The target doesn't get an additional shock while it takes effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 364.

Active
MP 66HP —
SP 150,000
Hammer Crush Lv. 23

Stunning attack that inflicts shock and damage simultaneously. Throws target into a state of shock. The target doesn't get an additional shock while it takes effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 379.

Active
MP 68HP —
SP 150,000
Light Armor Mastery Lv. 32

Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.

Passive
MP —HP —
SP 150,000
Light Armor Mastery Lv. 33

Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.

Passive
MP —HP —
SP 150,000
Chant of Life Lv. 12

Temporarily boosts the party member's HP recovery power substantially. Effect 12.

Active
MP 199HP —Initial MP 40
SP 310,000
Dreaming Spirit Lv. 14

Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.

Active
MP 58HP —Initial MP 12
SP 310,000
Fear Lv. 13

Instills fear into an enemy causing it to flee.

Active
MP 58HP —Initial MP 12
SP 310,000
Madness Lv. 12

Throws one's enemy into confusion so that the enemy attacks anyone randomly.

Active
MP 58HP —Initial MP 12
SP 310,000

Level64

Hammer Crush Lv. 24

Stunning attack that inflicts shock and damage simultaneously. Throws target into a state of shock. The target doesn't get an additional shock while it takes effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 395.

Active
MP 68HP —
SP 160,000
Hammer Crush Lv. 25

Stunning attack that inflicts shock and damage simultaneously. Throws target into a state of shock. The target doesn't get an additional shock while it takes effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 410.

Active
MP 69HP —
SP 160,000
Light Armor Mastery Lv. 34

Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.

Passive
MP —HP —
SP 160,000
Light Armor Mastery Lv. 35

Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.

Passive
MP —HP —
SP 160,000
Chant of Life Lv. 13

Temporarily boosts the party member's HP recovery power substantially. Effect 13.

Active
MP 207HP —Initial MP 42
SP 320,000
Dreaming Spirit Lv. 15

Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.

Active
MP 60HP —Initial MP 12
SP 320,000
Fear Lv. 14

Instills fear into an enemy causing it to flee.

Active
MP 60HP —Initial MP 12
SP 320,000
Madness Lv. 13

Throws one's enemy into confusion so that the enemy attacks anyone randomly.

Active
MP 60HP —Initial MP 12
SP 320,000
Aura Sink Lv. 5

Slowly drains enemy's MP. Effect 7.

Active
MP 60HP —Initial MP 12
SP 320,000
Freezing Flame Lv. 3

Freezing flames that continuously drain enemy's HP. Effect 7.

Active
MP 89HP —Initial MP 18
SP 320,000
Chant of Eagle Lv. 3

Temporarily increases one's party members' Accuracy. Effect 3.

Active
MP 237HP —Initial MP 48
SP 320,000

Level66

Hammer Crush Lv. 26

Stunning attack that inflicts shock and damage simultaneously. Throws target into a state of shock. The target doesn't get an additional shock while it takes effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 426.

Active
MP 70HP —
SP 250,000
Hammer Crush Lv. 27

Stunning attack that inflicts shock and damage simultaneously. Throws target into a state of shock. The target doesn't get an additional shock while it takes effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 443.

Active
MP 72HP —
SP 250,000
Light Armor Mastery Lv. 36

Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.

Passive
MP —HP —
SP 250,000
Light Armor Mastery Lv. 37

Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.

Passive
MP —HP —
SP 250,000
Chant of Life Lv. 14

Temporarily boosts the party member's HP recovery power substantially. Effect 14.

Active
MP 214HP —Initial MP 43
SP 500,000
Dreaming Spirit Lv. 16

Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.

Active
MP 62HP —Initial MP 13
SP 500,000
Fear Lv. 15

Instills fear into an enemy causing it to flee.

Active
MP 62HP —Initial MP 13
SP 500,000
Madness Lv. 14

Throws one's enemy into confusion so that the enemy attacks anyone randomly.

Active
MP 62HP —Initial MP 13
SP 500,000
Soul Cry Lv. 9

Increases P. Atk. MP gets consumed continuously.

Toggle
MP 13HP —Initial MP 13
SP 500,000
Chant of Vampire Lv. 3

For a certain time period, allows one's party members to partially restore HP using damage inflicted upon the enemy. Excludes damage from skill or remote attack. Effect 3.

Active
MP 244HP —Initial MP 49
SP 500,000

Level68

Hammer Crush Lv. 28

Stunning attack that inflicts shock and damage simultaneously. Throws target into a state of shock. The target doesn't get an additional shock while it takes effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 459.

Active
MP 73HP —
SP 280,000
Hammer Crush Lv. 29

Stunning attack that inflicts shock and damage simultaneously. Throws target into a state of shock. The target doesn't get an additional shock while it takes effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 475.

Active
MP 74HP —
SP 280,000
Light Armor Mastery Lv. 38

Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.

Passive
MP —HP —
SP 280,000
Light Armor Mastery Lv. 39

Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.

Passive
MP —HP —
SP 280,000
Chant of Life Lv. 15

Temporarily boosts the party member's HP recovery power substantially. Effect 15.

Active
MP 222HP —Initial MP 45
SP 550,000
Dreaming Spirit Lv. 17

Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.

Active
MP 64HP —Initial MP 13
SP 550,000
Fear Lv. 16

Instills fear into an enemy causing it to flee.

Active
MP 64HP —Initial MP 13
SP 550,000
Madness Lv. 15

Throws one's enemy into confusion so that the enemy attacks anyone randomly.

Active
MP 64HP —Initial MP 13
SP 550,000
Chant of Revenge Lv. 2

Temporarily reflects damage received by party members back upon the enemy. Excludes damage received from skill or remote attack. Effect 2.

Active
MP 252HP —Initial MP 51
SP 550,000
Chant of Predator Lv. 3

Temporarily increases one's party members' critical attack rate. Effect 3.

Active
MP 252HP —Initial MP 51
SP 550,000

Level70

Hammer Crush Lv. 30

Stunning attack that inflicts shock and damage simultaneously. Throws target into a state of shock. The target doesn't get an additional shock while it takes effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 492.

Active
MP 75HP —
SP 360,000
Hammer Crush Lv. 31

Stunning attack that inflicts shock and damage simultaneously. Throws target into a state of shock. The target doesn't get an additional shock while it takes effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 509.

Active
MP 77HP —
SP 360,000
Light Armor Mastery Lv. 40

Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.

Passive
MP —HP —
SP 360,000
Light Armor Mastery Lv. 41

Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.

Passive
MP —HP —
SP 360,000
Chant of Life Lv. 16

Temporarily boosts the party member's HP recovery power substantially. Effect 16.

Active
MP 228HP —Initial MP 46
SP 720,000
Dreaming Spirit Lv. 18

Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.

Active
MP 65HP —Initial MP 13
SP 720,000
Fear Lv. 17

Instills fear into an enemy causing it to flee.

Active
MP 65HP —Initial MP 13
SP 720,000
Madness Lv. 16

Throws one's enemy into confusion so that the enemy attacks anyone randomly.

Active
MP 65HP —Initial MP 13
SP 720,000
Aura Sink Lv. 6

Slowly drains enemy's MP. Effect 8.

Active
MP 65HP —Initial MP 13
SP 720,000

Level72

Hammer Crush Lv. 32

Stunning attack that inflicts shock and damage simultaneously. Throws target into a state of shock. The target doesn't get an additional shock while it takes effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 526.

Active
MP 78HP —
SP 540,000
Hammer Crush Lv. 33

Stunning attack that inflicts shock and damage simultaneously. Throws target into a state of shock. The target doesn't get an additional shock while it takes effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 542.

Active
MP 79HP —
SP 540,000
Light Armor Mastery Lv. 42

Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.

Passive
MP —HP —
SP 540,000
Light Armor Mastery Lv. 43

Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.

Passive
MP —HP —
SP 540,000
Chant of Life Lv. 17

Temporarily boosts the party member's HP recovery power substantially. Effect 17.

Active
MP 233HP —Initial MP 47
SP 1,100,000
Dreaming Spirit Lv. 19

Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.

Active
MP 67HP —Initial MP 14
SP 1,100,000
Fear Lv. 18

Instills fear into an enemy causing it to flee.

Active
MP 67HP —Initial MP 14
SP 1,100,000
Madness Lv. 17

Throws one's enemy into confusion so that the enemy attacks anyone randomly.

Active
MP 67HP —Initial MP 14
SP 1,100,000
Soul Cry Lv. 10

Increases P. Atk. MP gets consumed continuously.

Toggle
MP 14HP —Initial MP 14
SP 1,100,000
Freezing Flame Lv. 4

Freezing flames that continuously drain enemy's HP. Effect 8.

Active
MP 100HP —Initial MP 20
SP 1,100,000

Level74

Hammer Crush Lv. 34

Stunning attack that inflicts shock and damage simultaneously. Throws target into a state of shock. The target doesn't get an additional shock while it takes effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 559.

Active
MP 80HP —
SP 770,000
Hammer Crush Lv. 35

Stunning attack that inflicts shock and damage simultaneously. Throws target into a state of shock. The target doesn't get an additional shock while it takes effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 576.

Active
MP 81HP —
SP 770,000
Light Armor Mastery Lv. 44

Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.

Passive
MP —HP —
SP 770,000
Light Armor Mastery Lv. 45

Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.

Passive
MP —HP —
SP 770,000
Chant of Life Lv. 18

Temporarily boosts the party member's HP recovery power substantially. Effect 18.

Active
MP 239HP —Initial MP 48
SP 1,500,000
Dreaming Spirit Lv. 20

Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.

Active
MP 69HP —Initial MP 14
SP 1,500,000
Fear Lv. 19

Instills fear into an enemy causing it to flee.

Active
MP 69HP —Initial MP 14
SP 1,500,000
Madness Lv. 18

Throws one's enemy into confusion so that the enemy attacks anyone randomly.

Active
MP 69HP —Initial MP 14
SP 1,500,000
Chant of Revenge Lv. 3

Temporarily reflects damage received by party members back upon the enemy. Excludes damage received from skill or remote attack. Effect 3.

Active
MP 272HP —Initial MP 55
SP 1,500,000
Chant of Vampire Lv. 4

For a certain time period, allows one's party members to partially restore HP using damage inflicted upon the enemy. Excludes damage from skill or remote attack. Effect 4.

Active
MP 272HP —Initial MP 55
SP 1,500,000

Level76