Increases P. Atk. when using a bow.
Assassin
Profession progression
Class transfer quests
Skill learning
Level20
Becomes familiar with D grade equipment.
Increases P. Atk. when using a bow.
Increases P. Atk. when using a bow.
Increases P. Atk. when using a dagger.
Increases defense when wearing light equipment.
Increases defense when wearing light equipment.
Potentially deadly attack upon the enemy. This skill can be used when equipped with a dagger. Power 268.
Potentially deadly attack upon the enemy. This skill can be used when equipped with a dagger. Power 291.
Potentially deadly attack upon the enemy. This skill can be used when equipped with a dagger. Power 314.
Creates level 2 common items.
Causes great damage from afar when using a bow. Power 239. Over-hit available.
Causes great damage from afar when using a bow. Power 258. Over-hit available.
Causes great damage from afar when using a bow. Power 279. Over-hit available.
Absorbs HP. Power 24.
Absorbs HP. Power 26.
Temporarily increases P. Def. Effect 2.
Increases the degree of damage being given to an enemy during a critical attack. One's MP will be consumed continuously.
Bow range increases.
Increases lung capacity.
Reduces falling damage.
Instantly poisons enemy. Effect 3.
Opens level 1 doors at 30% probability. Requires 2 Keys of a Thief. Also opens chests.
Level24
Increases P. Atk. when using a bow.
Increases P. Atk. when using a bow.
Increases P. Atk. when using a bow.
Increases P. Atk. when using a dagger.
Increases defense when wearing light equipment.
Increases defense when wearing light equipment.
Potentially deadly attack upon the enemy. This skill can be used when equipped with a dagger. Power 367.
Potentially deadly attack upon the enemy. This skill can be used when equipped with a dagger. Power 396.
Potentially deadly attack upon the enemy. This skill can be used when equipped with a dagger. Power 427.
Causes great damage from afar when using a bow. Power 326. Over-hit available.
Causes great damage from afar when using a bow. Power 352. Over-hit available.
Causes great damage from afar when using a bow. Power 379. Over-hit available.
Absorbs HP. Power 28.
Absorbs HP. Power 29.
Absorbs HP. Power 31.
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a sword, a dagger or a dual-sword is equipped. Over-hit possible. Power 41. Effect 3.
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a sword, a dagger or a dual-sword is equipped. Over-hit possible. Power 44. Effect 3.
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a sword, a dagger or a dual-sword is equipped. Over-hit possible. Power 48. Effect 3.
Increases the degree of damage being given to an enemy during a critical attack. One's MP will be consumed continuously.
Increases the power of a critical attack.
Increase evasion.
Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a dagger is equipped. Effect 3.
Throws the enemy into confusion and gets them to change the target of their attack.
Increases accuracy. Continuously consumes MP.
Opens level 1 doors at 50% probability. Requires 2 Keys of a Thief. Also opens chests.
Level28
Creates level 3 common items.
Increases P. Atk. when using a bow.
Increases P. Atk. when using a bow.
Increases P. Atk. when using a bow.
Increases P. Atk. when using a dagger.
Increases P. Atk. when using a dagger.
Increases defense when wearing light equipment.
Increases defense when wearing light equipment.
Potentially deadly attack upon the enemy. This skill can be used when equipped with a dagger. Power 494.
Potentially deadly attack upon the enemy. This skill can be used when equipped with a dagger. Power 531.
Potentially deadly attack upon the enemy. This skill can be used when equipped with a dagger. Power 571.
Causes great damage from afar when using a bow. Power 440. Over-hit available.
Causes great damage from afar when using a bow. Power 472. Over-hit available.
Causes great damage from afar when using a bow. Power 507. Over-hit available.
Absorbs HP. Power 33.
Absorbs HP. Power 34.
Absorbs HP. Power 35.
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a sword, a dagger or a dual-sword is equipped. Over-hit possible. Power 55. Effect 3.
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a sword, a dagger or a dual-sword is equipped. Over-hit possible. Power 59. Effect 3.
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a sword, a dagger or a dual-sword is equipped. Over-hit possible. Power 64. Effect 3.
Increases the degree of damage being given to an enemy during a critical attack. One's MP will be consumed continuously.
Throws the enemy into confusion and gets them to change the target of their attack.
Temporarily increases P. Atk. Effect 2.
Moving speed increases.
Dodging abilities increase when running.
Opens level 1 doors at 75% probability. Requires 3 Keys of a Thief. Also opens chests.
Significantly increases Evasion. Effect 1.
Level32
Increases P. Atk. when using a bow.
Increases P. Atk. when using a bow.
Increases P. Atk. when using a bow.
Increases P. Atk. when using a dagger.
Increases P. Atk. when using a dagger.
Increases defense when wearing light equipment.
Increases defense when wearing light equipment.
Potentially deadly attack upon the enemy. This skill can be used when equipped with a dagger. Power 656.
Potentially deadly attack upon the enemy. This skill can be used when equipped with a dagger. Power 703.
Potentially deadly attack upon the enemy. This skill can be used when equipped with a dagger. Power 752.
Causes great damage from afar when using a bow. Power 584. Over-hit available.
Causes great damage from afar when using a bow. Power 625. Over-hit available.
Causes great damage from afar when using a bow. Power 669. Over-hit available.
Absorbs HP. Power 38.
Absorbs HP. Power 39.
Absorbs HP. Power 40.
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a sword, a dagger or a dual-sword is equipped. Over-hit possible. Power 73. Effect 4.
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a sword, a dagger or a dual-sword is equipped. Over-hit possible. Power 79. Effect 4.
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a sword, a dagger or a dual-sword is equipped. Over-hit possible. Power 84. Effect 4.
Increases the degree of damage being given to an enemy during a critical attack. One's MP will be consumed continuously.
Increases speed of arrow launch. Effect 1.
Increases the power of a critical attack.
Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a dagger is equipped. Effect 4.
Opens level 1 doors at 100% probability and opens level 2 doors at 5% probability. Requires 3 Keys of a Thief. Also opens chests.
Throws the enemy into confusion and gets them to change the target of their attack.
Instantly reduces enemy's P. Atk Effect 2.
Level36
Creates level 4 common items.
Increases P. Atk. when using a bow.
Increases P. Atk. when using a bow.
Increases P. Atk. when using a bow.
Increases P. Atk. when using a dagger.
Increases P. Atk. when using a dagger.
Increases defense when wearing light equipment.
Increases defense when wearing light equipment.
Potentially deadly attack upon the enemy. This skill can be used when equipped with a dagger. Power 859.
Potentially deadly attack upon the enemy. This skill can be used when equipped with a dagger. Power 916.
Potentially deadly attack upon the enemy. This skill can be used when equipped with a dagger. Power 977.
Causes great damage from afar when using a bow. Power 763. Over-hit available.
Causes great damage from afar when using a bow. Power 814. Over-hit available.
Causes great damage from afar when using a bow. Power 865. Over-hit available.
Absorbs HP. Power 43.
Absorbs HP. Power 44.
Absorbs HP. Power 46.
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a sword, a dagger or a dual-sword is equipped. Over-hit possible. Power 96. Effect 4.
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a sword, a dagger or a dual-sword is equipped. Over-hit possible. Power 102. Effect 4.
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a sword, a dagger or a dual-sword is equipped. Over-hit possible. Power 109. Effect 4.
Instantly freezes target area. Temporarily reduces enemy's Speed. Effect 2. Power 26.
Instantly freezes target area. Temporarily reduces enemy's Speed. Effect 2. Power 28.
Stunning attack that inflicts shock and damage simultaneously by shooting an arrow into a target. Usable when equipped with a bow. Over-hit possible. Power 287.
Stunning attack that inflicts shock and damage simultaneously by shooting an arrow into a target. Usable when equipped with a bow. Over-hit possible. Power 306.
Stunning attack that inflicts shock and damage simultaneously by shooting an arrow into a target. Usable when equipped with a bow. Over-hit possible. Power 326.
Increases the degree of damage being given to an enemy during a critical attack. One's MP will be consumed continuously.
Increases recovery speed while one is running.
Opens level 1 doors at 100% probability and opens level 2 doors at 30% probability. Requires 4 Keys of a Thief. Also opens chests.
Throws the enemy into confusion and gets them to change the target of their attack.
Instantly reduces enemy's P. Atk Effect 2.
Level40
Becomes familiar with C grade equipment.
Level43
Creates level 5 common items.
Level49
Creates level 6 common items.
Level52
Becomes familiar with B grade equipment.
Level55
Creates level 7 common items.
Level61
Becomes familiar with A grade equipment.
Level62
Creates level 8 common items.
Level70
Creates level 9 common items.
Level76
Becomes familiar with S grade equipment.
