Increases attack power when using bows.
Assassin
Profession progression
Class transfer quests
Skill learning
Level20
Becomes familiar with D grade equipment.
Increases attack power when using bows.
Increases attack power when using bows.
Increases attack power when using daggers.
When wearing light armor, increases P. Def. and Evasion.
When wearing light armor, increases P. Def. and Evasion.
Attempts strong critical attack. Available with daggers only.
Attempts strong critical attack. Available with daggers only.
Attempts strong critical attack. Available with daggers only.
Causes great damage from far distance with bow. Power 239. Over-hit available.
Causes great damage from far distance with bow. Power 258. Over-hit available.
Causes great damage from far distance with bow. Power 279. Over-hit available.
Absorbs HP. Power 24.
Absorbs HP. Power 26.
Temporarily increases one’s defense. Intensity 2.
Bow range increases.
Increases lung capacity.
Enables player to jump from high places.
Poisons. Intensity 3.
Opens level 1 doors at 30% probability. Requires 2 Keys of a Thief. Also opens chests.
Level24
Increases attack power when using bows.
Increases attack power when using bows.
Increases attack power when using bows.
Increases attack power when using daggers.
When wearing light armor, increases P. Def. and Evasion.
When wearing light armor, increases P. Def. and Evasion.
Attempts strong critical attack. Available with daggers only.
Attempts strong critical attack. Available with daggers only.
Attempts strong critical attack. Available with daggers only.
Causes great damage from far distance with bow. Power 326. Over-hit available.
Causes great damage from far distance with bow. Power 352. Over-hit available.
Causes great damage from far distance with bow. Power 379. Over-hit available.
Absorbs HP. Power 28.
Absorbs HP. Power 29.
Absorbs HP. Power 31.
Wounds opponent in vital spot. Power 41. Intensity 3. Over-hit available.
Wounds opponent in vital spot. Power 44. Intensity 3. Over-hit available.
Wounds opponent in vital spot. Power 48. Intensity 3. Over-hit available.
Power of critical attack increases.
Increase evasion.
Causes bleeding, periodically damages the target, and reduces movement speed by 20%. Requires a dagger.
Confuses enemy and alters its attack target.
Increases Accuracy. Continuously consumes MP.
Level28
Increases attack power when using bows.
Increases attack power when using bows.
Increases attack power when using bows.
Increases attack power when using daggers.
Increases attack power when using daggers.
When wearing light armor, increases P. Def. and Evasion.
When wearing light armor, increases P. Def. and Evasion.
Attempts strong critical attack. Available with daggers only.
Attempts strong critical attack. Available with daggers only.
Attempts strong critical attack. Available with daggers only.
Causes great damage from far distance with bow. Power 440. Over-hit available.
Causes great damage from far distance with bow. Power 472. Over-hit available.
Causes great damage from far distance with bow. Power 507. Over-hit available.
Absorbs HP. Power 33.
Absorbs HP. Power 34.
Absorbs HP. Power 35.
Wounds opponent in vital spot. Power 55. Intensity 3. Over-hit available.
Wounds opponent in vital spot. Power 59. Intensity 3. Over-hit available.
Wounds opponent in vital spot. Power 64. Intensity 3. Over-hit available.
Temporarily increases one’s attack power. Intensity 2.
Dodging abilities increase when running.
Opens level 1 doors at 50% probability. Requires 2 Keys of a Thief. Also opens chests.
Instantly increases evasion and casting speed increased. 20 sec.
Level32
Increases attack power when using bows.
Increases attack power when using bows.
Increases attack power when using bows.
Increases attack power when using daggers.
Increases attack power when using daggers.
When wearing light armor, increases P. Def. and Evasion.
When wearing light armor, increases P. Def. and Evasion.
Attempts strong critical attack. Available with daggers only.
Attempts strong critical attack. Available with daggers only.
Attempts strong critical attack. Available with daggers only.
Causes great damage from far distance with bow. Power 584. Over-hit available.
Causes great damage from far distance with bow. Power 625. Over-hit available.
Causes great damage from far distance with bow. Power 669. Over-hit available.
Absorbs HP. Power 38.
Absorbs HP. Power 39.
Absorbs HP. Power 40.
Wounds opponent in vital spot. Power 73. Intensity 4. Over-hit available.
Wounds opponent in vital spot. Power 79. Intensity 4. Over-hit available.
Wounds opponent in vital spot. Power 84. Intensity 4. Over-hit available.
Increases one’s speed of shooting arrows.
Power of critical attack increases.
Causes bleeding, periodically damages the target, and reduces movement speed by 20%. Requires a dagger.
Decreases attack powers. Intensity 1.
Level36
Increases attack power when using bows.
Increases attack power when using bows.
Increases attack power when using bows.
Increases attack power when using daggers.
Increases attack power when using daggers.
When wearing light armor, increases P. Def. and Evasion.
When wearing light armor, increases P. Def. and Evasion.
Attempts strong critical attack. Available with daggers only.
Attempts strong critical attack. Available with daggers only.
Attempts strong critical attack. Available with daggers only.
Causes great damage from far distance with bow. Power 763. Over-hit available.
Causes great damage from far distance with bow. Power 814. Over-hit available.
Causes great damage from far distance with bow. Power 865. Over-hit available.
Absorbs HP. Power 43.
Absorbs HP. Power 44.
Absorbs HP. Power 46.
Wounds opponent in vital spot. Power 96. Intensity 4. Over-hit available.
Wounds opponent in vital spot. Power 102. Intensity 4. Over-hit available.
Wounds opponent in vital spot. Power 109. Intensity 4. Over-hit available.
Attacks with bow and puts into shock. Power 344. Over-hit available.
Attacks with bow and puts into shock. Power 367. Over-hit available.
Attacks with bow and puts into shock. Power 391. Over-hit available.
Freezes surrounding air for an instant on 20 sec. Power 26.
Freezes surrounding air for an instant on 20 sec. Power 28.
Increases healing speed in running state.
Opens level 1 doors at 75% probability. Requires 3 Keys of a Thief. Also opens chests.
Level40
Becomes familiar with C grade equipment.
Level52
Becomes familiar with B grade equipment.
