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Class

Warsmith

Profession progression

PreviousArtisan
Current
Warsmith

Class transfer quests

Skill learning

Level40

Blunt Mastery Lv. 9

Increases P. Atk. when a blunt type weapon is used.

Passive
MPHP
SP 14,000
Hammer Crush Lv. 1

Devastating attack, leaving enemy in a state of shock. Used with a blunt weapon. Over-hit is possible. Power 123.

Active
MP 40HP
SP 14,000
Hammer Crush Lv. 2

Devastating attack, leaving enemy in a state of shock. Used with a blunt weapon. Over-hit is possible. Power 131.

Active
MP 41HP
SP 14,000
Hammer Crush Lv. 3

Devastating attack, leaving enemy in a state of shock. Used with a blunt weapon. Over-hit is possible. Power 139.

Active
MP 43HP
SP 14,000
Whirlwind Lv. 1

Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Power 369. Over-hit available.

Active
MP 40HP
SP 14,000
Whirlwind Lv. 2

Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Power 392. Over-hit available.

Active
MP 41HP
SP 14,000
Whirlwind Lv. 3

Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Power 417. Over-hit available.

Active
MP 43HP
SP 14,000
Vital Force Lv. 3

Allows quick recovery while one is sitting down.

Passive
MPHP
SP 43,000

Level43

Hammer Crush Lv. 4

Devastating attack, leaving enemy in a state of shock. Used with a blunt weapon. Over-hit is possible. Power 148.

Active
MP 43HP
SP 15,000
Hammer Crush Lv. 5

Devastating attack, leaving enemy in a state of shock. Used with a blunt weapon. Over-hit is possible. Power 157.

Active
MP 44HP
SP 15,000
Hammer Crush Lv. 6

Devastating attack, leaving enemy in a state of shock. Used with a blunt weapon. Over-hit is possible. Power 166.

Active
MP 45HP
SP 15,000
Whirlwind Lv. 4

Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Power 442. Over-hit available.

Active
MP 43HP
SP 15,000
Whirlwind Lv. 5

Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Power 469. Over-hit available.

Active
MP 44HP
SP 15,000
Whirlwind Lv. 6

Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Power 496. Over-hit available.

Active
MP 45HP
SP 15,000
Summon Mechanic Golem Lv. 3

Summons a mechanic golem, capable of long-distance cannon attacks. Requires 6 Crystals: D Grade. 30% of acquired Exp will be consumed. Afterwards, 2 additional crystals will be consumed at a regular interval.

Active
MP 75HPInitial MP 15
SP 46,000

Level46

Hammer Crush Lv. 7

Devastating attack, leaving enemy in a state of shock. Used with a blunt weapon. Over-hit is possible. Power 175.

Active
MP 47HP
SP 22,000
Hammer Crush Lv. 8

Devastating attack, leaving enemy in a state of shock. Used with a blunt weapon. Over-hit is possible. Power 185.

Active
MP 48HP
SP 22,000
Hammer Crush Lv. 9

Devastating attack, leaving enemy in a state of shock. Used with a blunt weapon. Over-hit is possible. Power 196.

Active
MP 49HP
SP 22,000
Whirlwind Lv. 7

Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Power 525. Over-hit available.

Active
MP 47HP
SP 22,000
Whirlwind Lv. 8

Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Power 555. Over-hit available.

Active
MP 48HP
SP 22,000
Whirlwind Lv. 9

Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Power 586. Over-hit available.

Active
MP 49HP
SP 22,000
Vital Force Lv. 4

Allows quick recovery while one is sitting down.

Passive
MPHP
SP 67,000
Bandage Lv. 2

Heals one's own bleeding up to Effect 7.

Active
MP 35HPInitial MP 7
SP 67,000

Level49

Hammer Crush Lv. 10

Devastating attack, leaving enemy in a state of shock. Used with a blunt weapon. Over-hit is possible. Power 206.

Active
MP 51HP
SP 36,000
Hammer Crush Lv. 11

Devastating attack, leaving enemy in a state of shock. Used with a blunt weapon. Over-hit is possible. Power 217.

Active
MP 52HP
SP 36,000
Hammer Crush Lv. 12

Devastating attack, leaving enemy in a state of shock. Used with a blunt weapon. Over-hit is possible. Power 229.

Active
MP 54HP
SP 36,000
Whirlwind Lv. 10

Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Power 618. Over-hit available.

Active
MP 51HP
SP 36,000
Whirlwind Lv. 11

Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Power 651. Over-hit available.

Active
MP 52HP
SP 36,000
Whirlwind Lv. 12

Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Power 686. Over-hit available.

Active
MP 54HP
SP 36,000
Summon Mechanic Golem Lv. 4

Summons a mechanic golem, capable of long-distance cannon attacks. Requires 7 Crystals: D Grade. 30% of acquired Exp will be consumed. Afterwards, 3 additional crystals will be consumed at a regular interval.

Active
MP 88HPInitial MP 18
SP 110,000

Level52

Hammer Crush Lv. 13

Devastating attack, leaving enemy in a state of shock. Used with a blunt weapon. Over-hit is possible. Power 241.

Active
MP 55HP
SP 56,000
Hammer Crush Lv. 14

Devastating attack, leaving enemy in a state of shock. Used with a blunt weapon. Over-hit is possible. Power 253.

Active
MP 55HP
SP 56,000
Hammer Crush Lv. 15

Devastating attack, leaving enemy in a state of shock. Used with a blunt weapon. Over-hit is possible. Power 266.

Active
MP 56HP
SP 56,000
Whirlwind Lv. 13

Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Power 722. Over-hit available.

Active
MP 55HP
SP 56,000
Whirlwind Lv. 14

Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Power 758. Over-hit available.

Active
MP 55HP
SP 56,000
Whirlwind Lv. 15

Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Power 796. Over-hit available.

Active
MP 56HP
SP 56,000
Vital Force Lv. 5

Allows quick recovery while one is sitting down.

Passive
MPHP
SP 170,000

Level55

Hammer Crush Lv. 16

Devastating attack, leaving enemy in a state of shock. Used with a blunt weapon. Over-hit is possible. Power 279.

Active
MP 58HP
SP 81,000
Hammer Crush Lv. 17

Devastating attack, leaving enemy in a state of shock. Used with a blunt weapon. Over-hit is possible. Power 292.

Active
MP 59HP
SP 81,000
Hammer Crush Lv. 18

Devastating attack, leaving enemy in a state of shock. Used with a blunt weapon. Over-hit is possible. Power 306.

Active
MP 61HP
SP 81,000
Whirlwind Lv. 16

Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Power 835. Over-hit available.

Active
MP 58HP
SP 81,000
Whirlwind Lv. 17

Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Power 875. Over-hit available.

Active
MP 59HP
SP 81,000
Whirlwind Lv. 18

Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Power 916. Over-hit available.

Active
MP 61HP
SP 81,000
Summon Mechanic Golem Lv. 5

Summons a mechanic golem, capable of long-distance cannon attacks. Requires 7 Crystals: D Grade. 30% of acquired Exp will be consumed. Afterwards, 4 additional crystals will be consumed at a regular interval.

Active
MP 100HPInitial MP 20
SP 250,000

Level58

Hammer Crush Lv. 19

Devastating attack, leaving enemy in a state of shock. Used with a blunt weapon. Over-hit is possible. Power 320.

Active
MP 62HP
SP 89,000
Hammer Crush Lv. 20

Devastating attack, leaving enemy in a state of shock. Used with a blunt weapon. Over-hit is possible. Power 334.

Active
MP 63HP
SP 89,000
Hammer Crush Lv. 21

Devastating attack, leaving enemy in a state of shock. Used with a blunt weapon. Over-hit is possible. Power 349.

Active
MP 65HP
SP 89,000
Whirlwind Lv. 19

Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Power 959. Over-hit available.

Active
MP 62HP
SP 89,000
Whirlwind Lv. 20

Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Power 1002. Over-hit available.

Active
MP 63HP
SP 89,000
Whirlwind Lv. 21

Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Power 1046. Over-hit available.

Active
MP 65HP
SP 89,000
Vital Force Lv. 6

Allows quick recovery while one is sitting down.

Passive
MPHP
SP 270,000

Level60

Summon Mechanic Golem Lv. 6

Summons a mechanic golem, capable of long-distance cannon attacks. Requires 9 Crystals: D Grade. 30% of acquired Exp will be consumed. Afterwards, 5 additional crystals will be consumed at a regular interval.

Active
MP 110HPInitial MP 20
SP 370,000
Whirlwind Lv. 22

Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Power 1091. Over-hit is possible.

Active
MP 66HP
SP 180,000
Whirlwind Lv. 23

Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Power 1136. Over-hit is possible.

Active
MP 67HP
SP 180,000
Hammer Crush Lv. 22

Devastating attack, leaving enemy in a state of shock. Used with a blunt weapon. Over-hit is possible. Power 364.

Active
MP 66HP
SP 180,000
Hammer Crush Lv. 23

Devastating attack, leaving enemy in a state of shock. Used with a blunt weapon. Over-hit is possible. Power 379.

Active
MP 67HP
SP 180,000

Level61

Level62

Whirlwind Lv. 24

Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Power 1183. Over-hit is possible.

Active
MP 69HP
SP 200,000
Whirlwind Lv. 25

Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Power 1230. Over-hit is possible.

Active
MP 70HP
SP 200,000
Hammer Crush Lv. 24

Devastating attack, leaving enemy in a state of shock. Used with a blunt weapon. Over-hit is possible. Power 395.

Active
MP 68HP
SP 200,000
Hammer Crush Lv. 25

Devastating attack, leaving enemy in a state of shock. Used with a blunt weapon. Over-hit is possible. Power 410.

Active
MP 69HP
SP 200,000
Summon Big Boom Lv. 2

Summons Big Boom, a servitor. Requires 1 Crystal: D Grade. 30% of acquired Exp will be consumed.

Active
MP 75HPInitial MP 15
SP 400,000

Level64

Summon Mechanic Golem Lv. 7

Summons a mechanic golem, capable of long-distance cannon attacks. Requires 8 Crystals: D Grade. 30% of acquired Exp will be consumed. Afterwards, 6 additional crystals will be consumed at a regular interval.

Active
MP 119HPInitial MP 20
SP 600,000
Vital Force Lv. 7

Allows quick recovery while one is sitting down.

Passive
MPHP
SP 600,000
Whirlwind Lv. 26

Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Power 1278. Over-hit is possible.

Active
MP 72HP
SP 300,000
Whirlwind Lv. 27

Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Power 1327. Over-hit is possible.

Active
MP 73HP
SP 300,000
Hammer Crush Lv. 26

Devastating attack, leaving enemy in a state of shock. Used with a blunt weapon. Over-hit is possible. Power 426.

Active
MP 70HP
SP 300,000
Hammer Crush Lv. 27

Devastating attack, leaving enemy in a state of shock. Used with a blunt weapon. Over-hit is possible. Power 443.

Active
MP 71HP
SP 300,000

Level66

Whirlwind Lv. 28

Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Power 1376. Over-hit is possible.

Active
MP 75HP
SP 390,000
Whirlwind Lv. 29

Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Power 1425. Over-hit is possible.

Active
MP 76HP
SP 390,000
Hammer Crush Lv. 28

Devastating attack, leaving enemy in a state of shock. Used with a blunt weapon. Over-hit is possible. Power 459.

Active
MP 72HP
SP 390,000
Hammer Crush Lv. 29

Devastating attack, leaving enemy in a state of shock. Used with a blunt weapon. Over-hit is possible. Power 475.

Active
MP 73HP
SP 390,000
Summon Big Boom Lv. 3

Summons Big Boom, a servitor. Requires 1 Crystal: D Grade. 30% of acquired Exp will be consumed.

Active
MP 88HPInitial MP 18
SP 780,000
Wrath Lv. 1

Decreases CP of nearby enemies by 7%. Used with a spear.

Active
MP 73HPInitial MP 6
SP 390,000
Wrath Lv. 2

Decreases CP of nearby enemies by 10%. Used with a spear.

Active
MP 74HPInitial MP 6
SP 390,000

Level68

Summon Mechanic Golem Lv. 8

Summons a mechanic golem, capable of long-distance cannon attacks. Requires 7 Crystals: D Grade. 30% of acquired Exp will be consumed. Afterwards, 7 additional crystals will be consumed at a regular interval.

Active
MP 127HPInitial MP 20
SP 870,000
Whirlwind Lv. 30

Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Power 1475. Over-hit is possible.

Active
MP 78HP
SP 430,000
Whirlwind Lv. 31

Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Power 1525. Over-hit is possible.

Active
MP 79HP
SP 430,000
Hammer Crush Lv. 30

Devastating attack, leaving enemy in a state of shock. Used with a blunt weapon. Over-hit is possible. Power 492.

Active
MP 74HP
SP 430,000
Hammer Crush Lv. 31

Devastating attack, leaving enemy in a state of shock. Used with a blunt weapon. Over-hit is possible. Power 509.

Active
MP 75HP
SP 430,000
Wrath Lv. 3

Decreases CP of nearby enemies by 12%. Used with a spear.

Active
MP 75HPInitial MP 6
SP 430,000
Wrath Lv. 4

Decreases CP of nearby enemies by 15%. Used with a spear.

Active
MP 77HPInitial MP 6
SP 430,000

Level70

Whirlwind Lv. 32

Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Power 1576. Over-hit is possible.

Active
MP 81HP
SP 460,000
Whirlwind Lv. 33

Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Power 1626. Over-hit is possible.

Active
MP 82HP
SP 460,000
Hammer Crush Lv. 32

Devastating attack, leaving enemy in a state of shock. Used with a blunt weapon. Over-hit is possible. Power 526.

Active
MP 76HP
SP 460,000
Hammer Crush Lv. 33

Devastating attack, leaving enemy in a state of shock. Used with a blunt weapon. Over-hit is possible. Power 542.

Active
MP 77HP
SP 460,000
Summon Big Boom Lv. 4

Summons Big Boom, a servitor. Requires 1 Crystal: D Grade. 30% of acquired Exp will be consumed.

Active
MP 100HPInitial MP 20
SP 930,000
Wrath Lv. 5

Decreases CP of nearby enemies by 17%. Used with a spear.

Active
MP 78HPInitial MP 6
SP 460,000
Wrath Lv. 6

Decreases CP of nearby enemies by 20%. Used with a spear.

Active
MP 79HPInitial MP 6
SP 460,000

Level72

Summon Mechanic Golem Lv. 9

Summons a mechanic golem, capable of long-distance cannon attacks. Requires 11 Crystals: D Grade. 30% of acquired Exp will be consumed. Afterwards, 7 additional crystals will be consumed at a regular interval.

Active
MP 133HPInitial MP 23
SP 1,700,000
Vital Force Lv. 8

Allows quick recovery while one is sitting down.

Passive
MPHP
SP 1,700,000
Whirlwind Lv. 34

Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Power 1677. Over-hit is possible.

Active
MP 84HP
SP 840,000
Whirlwind Lv. 35

Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Power 1727. Over-hit is possible.

Active
MP 85HP
SP 840,000
Hammer Crush Lv. 34

Devastating attack, leaving enemy in a state of shock. Used with a blunt weapon. Over-hit is possible. Power 559.

Active
MP 78HP
SP 840,000
Hammer Crush Lv. 35

Devastating attack, leaving enemy in a state of shock. Used with a blunt weapon. Over-hit is possible. Power 576.

Active
MP 79HP
SP 840,000
Wrath Lv. 7

Decreases CP of nearby enemies by 22%. Used with a spear.

Active
MP 80HPInitial MP 6
SP 840,000
Wrath Lv. 8

Decreases CP of nearby enemies by 25%. Used with a spear.

Active
MP 81HPInitial MP 6
SP 840,000

Level74

Whirlwind Lv. 36

Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Power 1777. Over-hit is possible.

Active
MP 87HP
SP 1,100,000
Whirlwind Lv. 37

Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Power 1827. Over-hit is possible.

Active
MP 88HP
SP 1,100,000
Hammer Crush Lv. 36

Devastating attack, leaving enemy in a state of shock. Used with a blunt weapon. Over-hit is possible. Power 593.

Active
MP 80HP
SP 1,100,000
Hammer Crush Lv. 37

Devastating attack, leaving enemy in a state of shock. Used with a blunt weapon. Over-hit is possible. Power 609.

Active
MP 81HP
SP 1,100,000
Summon Big Boom Lv. 5

Summons Big Boom, a servitor. Requires 1 Crystal: D Grade. 30% of acquired Exp will be consumed.

Active
MP 100HPInitial MP 10
SP 2,300,000
Wrath Lv. 9

Decreases CP of nearby enemies by 27%. Used with a spear.

Active
MP 82HPInitial MP 6
SP 1,100,000
Wrath Lv. 10

Decreases CP of nearby enemies by 30%. Used with a spear.

Active
MP 83HPInitial MP 6
SP 1,100,000