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Class

Warsmith

Profession progression

PreviousArtisan
Current
Warsmith

Class transfer quests

Skill learning

Level40

Blunt Mastery Lv. 9

Increases P. Atk. when a blunt type weapon is used.

Passive
MP —HP —
SP 14,000
Hammer Crush Lv. 1

Stunning attack that inflicts shock and damage simultaneously. Throws target into a state of shock. The target doesn't get an additional shock while it takes effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 123.

Active
MP 40HP —
SP 14,000
Hammer Crush Lv. 2

Stunning attack that inflicts shock and damage simultaneously. Throws target into a state of shock. The target doesn't get an additional shock while it takes effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 131.

Active
MP 41HP —
SP 14,000
Hammer Crush Lv. 3

Stunning attack that inflicts shock and damage simultaneously. Throws target into a state of shock. The target doesn't get an additional shock while it takes effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 139.

Active
MP 43HP —
SP 14,000
Whirlwind Lv. 1

Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 369.

Active
MP 40HP —
SP 14,000
Whirlwind Lv. 2

Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 392.

Active
MP 41HP —
SP 14,000
Whirlwind Lv. 3

Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 417.

Active
MP 43HP —
SP 14,000
Vital Force Lv. 3

Allows quick recovery while one is sitting down.

Passive
MP —HP —
SP 43,000

Level43

Hammer Crush Lv. 4

Stunning attack that inflicts shock and damage simultaneously. Throws target into a state of shock. The target doesn't get an additional shock while it takes effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 148.

Active
MP 43HP —
SP 15,000
Hammer Crush Lv. 5

Stunning attack that inflicts shock and damage simultaneously. Throws target into a state of shock. The target doesn't get an additional shock while it takes effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 157.

Active
MP 44HP —
SP 15,000
Hammer Crush Lv. 6

Stunning attack that inflicts shock and damage simultaneously. Throws target into a state of shock. The target doesn't get an additional shock while it takes effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 166.

Active
MP 45HP —
SP 15,000
Whirlwind Lv. 4

Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 442.

Active
MP 43HP —
SP 15,000
Whirlwind Lv. 5

Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 469.

Active
MP 44HP —
SP 15,000
Whirlwind Lv. 6

Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 496.

Active
MP 45HP —
SP 15,000
Summon Mechanic Golem Lv. 3

Summons a mechanical golem that is capable of long-distance cannon attacks. When summoning it, 3 Crystals: C Grade are consumed. Afterwards, 3 additional crystals will be consumed at a regular interval for four times. 15% of acquired Exp will be consumed.

Active
MP 75HP —
SP 46,000

Level46

Hammer Crush Lv. 7

Stunning attack that inflicts shock and damage simultaneously. Throws target into a state of shock. The target doesn't get an additional shock while it takes effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 175.

Active
MP 47HP —
SP 22,000
Hammer Crush Lv. 8

Stunning attack that inflicts shock and damage simultaneously. Throws target into a state of shock. The target doesn't get an additional shock while it takes effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 185.

Active
MP 48HP —
SP 22,000
Hammer Crush Lv. 9

Stunning attack that inflicts shock and damage simultaneously. Throws target into a state of shock. The target doesn't get an additional shock while it takes effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 196.

Active
MP 49HP —
SP 22,000
Whirlwind Lv. 7

Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 525.

Active
MP 47HP —
SP 22,000
Whirlwind Lv. 8

Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 555.

Active
MP 48HP —
SP 22,000
Whirlwind Lv. 9

Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 586.

Active
MP 49HP —
SP 22,000
Vital Force Lv. 4

Allows quick recovery while one is sitting down.

Passive
MP —HP —
SP 67,000
Bandage Lv. 2

Heals one's own bleeding up to Effect 7.

Active
MP 41HP —
SP 67,000

Level49

Hammer Crush Lv. 10

Stunning attack that inflicts shock and damage simultaneously. Throws target into a state of shock. The target doesn't get an additional shock while it takes effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 206.

Active
MP 51HP —
SP 36,000
Hammer Crush Lv. 11

Stunning attack that inflicts shock and damage simultaneously. Throws target into a state of shock. The target doesn't get an additional shock while it takes effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 217.

Active
MP 52HP —
SP 36,000
Hammer Crush Lv. 12

Stunning attack that inflicts shock and damage simultaneously. Throws target into a state of shock. The target doesn't get an additional shock while it takes effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 229.

Active
MP 54HP —
SP 36,000
Whirlwind Lv. 10

Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 618.

Active
MP 51HP —
SP 36,000
Whirlwind Lv. 11

Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 651.

Active
MP 52HP —
SP 36,000
Whirlwind Lv. 12

Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 686.

Active
MP 54HP —
SP 36,000
Summon Mechanic Golem Lv. 4

Summons a mechanical golem that is capable of long-distance cannon attacks. When summoning it, 1 Crystal: D Grade is consumed. Afterwards, 2 additional crystals will be consumed at a regular interval for four times. 15% of acquired Exp will be consumed.

Active
MP 88HP —
SP 110,000

Level52

Hammer Crush Lv. 13

Stunning attack that inflicts shock and damage simultaneously. Throws target into a state of shock. The target doesn't get an additional shock while it takes effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 241.

Active
MP 55HP —
SP 56,000
Hammer Crush Lv. 14

Stunning attack that inflicts shock and damage simultaneously. Throws target into a state of shock. The target doesn't get an additional shock while it takes effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 253.

Active
MP 55HP —
SP 56,000
Hammer Crush Lv. 15

Stunning attack that inflicts shock and damage simultaneously. Throws target into a state of shock. The target doesn't get an additional shock while it takes effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 266.

Active
MP 56HP —
SP 56,000
Whirlwind Lv. 13

Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 722.

Active
MP 55HP —
SP 56,000
Whirlwind Lv. 14

Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 758.

Active
MP 55HP —
SP 56,000
Whirlwind Lv. 15

Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 796.

Active
MP 56HP —
SP 56,000
Vital Force Lv. 5

Allows quick recovery while one is sitting down.

Passive
MP —HP —
SP 170,000

Level55

Hammer Crush Lv. 16

Stunning attack that inflicts shock and damage simultaneously. Throws target into a state of shock. The target doesn't get an additional shock while it takes effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 279.

Active
MP 58HP —
SP 81,000
Hammer Crush Lv. 17

Stunning attack that inflicts shock and damage simultaneously. Throws target into a state of shock. The target doesn't get an additional shock while it takes effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 292.

Active
MP 59HP —
SP 81,000
Hammer Crush Lv. 18

Stunning attack that inflicts shock and damage simultaneously. Throws target into a state of shock. The target doesn't get an additional shock while it takes effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 306.

Active
MP 61HP —
SP 81,000
Whirlwind Lv. 16

Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 835.

Active
MP 58HP —
SP 81,000
Whirlwind Lv. 17

Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 875.

Active
MP 59HP —
SP 81,000
Whirlwind Lv. 18

Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 916.

Active
MP 61HP —
SP 81,000
Summon Mechanic Golem Lv. 5

Summons a mechanical golem that is capable of long-distance cannon attacks. When summoning it, 3 Crystals: C Grade are consumed. Afterwards, 2 additional crystals will be consumed at a regular interval for four times. 15% of acquired Exp will be consumed.

Active
MP 100HP —
SP 250,000

Level58

Hammer Crush Lv. 19

Stunning attack that inflicts shock and damage simultaneously. Throws target into a state of shock. The target doesn't get an additional shock while it takes effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 320.

Active
MP 62HP —
SP 89,000
Hammer Crush Lv. 20

Stunning attack that inflicts shock and damage simultaneously. Throws target into a state of shock. The target doesn't get an additional shock while it takes effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 334.

Active
MP 63HP —
SP 89,000
Hammer Crush Lv. 21

Stunning attack that inflicts shock and damage simultaneously. Throws target into a state of shock. The target doesn't get an additional shock while it takes effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 349.

Active
MP 65HP —
SP 89,000
Whirlwind Lv. 19

Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 959.

Active
MP 62HP —
SP 89,000
Whirlwind Lv. 20

Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 1002.

Active
MP 63HP —
SP 89,000
Whirlwind Lv. 21

Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 1046.

Active
MP 65HP —
SP 89,000
Vital Force Lv. 6

Allows quick recovery while one is sitting down.

Passive
MP —HP —
SP 270,000

Level60

Hammer Crush Lv. 22

Stunning attack that inflicts shock and damage simultaneously. Throws target into a state of shock. The target doesn't get an additional shock while it takes effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 364.

Active
MP 66HP —
SP 180,000
Hammer Crush Lv. 23

Stunning attack that inflicts shock and damage simultaneously. Throws target into a state of shock. The target doesn't get an additional shock while it takes effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 379.

Active
MP 68HP —
SP 180,000
Whirlwind Lv. 22

Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 1091.

Active
MP 66HP —
SP 180,000
Whirlwind Lv. 23

Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 1136.

Active
MP 68HP —
SP 180,000
Summon Mechanic Golem Lv. 6

Summons a mechanical golem that is capable of long-distance cannon attacks. When summoning it, 2 Crystals: C Grade are consumed. Afterwards, 3 additional crystals will be consumed at a regular interval for four times. 15% of acquired Exp will be consumed.

Active
MP 110HP —
SP 370,000

Level61

Level62

Hammer Crush Lv. 24

Stunning attack that inflicts shock and damage simultaneously. Throws target into a state of shock. The target doesn't get an additional shock while it takes effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 395.

Active
MP 68HP —
SP 200,000
Hammer Crush Lv. 25

Stunning attack that inflicts shock and damage simultaneously. Throws target into a state of shock. The target doesn't get an additional shock while it takes effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 410.

Active
MP 69HP —
SP 200,000
Whirlwind Lv. 24

Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 1183.

Active
MP 68HP —
SP 200,000
Whirlwind Lv. 25

Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 1230.

Active
MP 69HP —
SP 200,000
Summon Big Boom Lv. 2

Summons a Big Boom that self-destructs by explosion. Summoning it requires 3 Crystals: D Grade. Afterwards 5 additional crystals will be consumed at a regular interval for 4 times. 30% of acquired Exp will be consumed.

Active
MP 82HP —
SP 400,000
Bandage Lv. 3

Heals one's own bleeding up to Effect 9.

Active
MP 55HP —
SP 400,000

Level64

Hammer Crush Lv. 26

Stunning attack that inflicts shock and damage simultaneously. Throws target into a state of shock. The target doesn't get an additional shock while it takes effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 426.

Active
MP 70HP —
SP 300,000
Hammer Crush Lv. 27

Stunning attack that inflicts shock and damage simultaneously. Throws target into a state of shock. The target doesn't get an additional shock while it takes effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 443.

Active
MP 72HP —
SP 300,000
Whirlwind Lv. 26

Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 1278.

Active
MP 70HP —
SP 300,000
Whirlwind Lv. 27

Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 1327.

Active
MP 72HP —
SP 300,000
Vital Force Lv. 7

Allows quick recovery while one is sitting down.

Passive
MP —HP —
SP 600,000
Summon Mechanic Golem Lv. 7

Summons a mechanical golem that is capable of long-distance cannon attacks. When summoning it, 4 Crystals: C Grade are consumed. Afterwards, 3 additional crystals will be consumed at a regular interval for four times. 15% of acquired Exp will be consumed.

Active
MP 118HP —
SP 600,000

Level66

Hammer Crush Lv. 28

Stunning attack that inflicts shock and damage simultaneously. Throws target into a state of shock. The target doesn't get an additional shock while it takes effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 459.

Active
MP 73HP —
SP 390,000
Hammer Crush Lv. 29

Stunning attack that inflicts shock and damage simultaneously. Throws target into a state of shock. The target doesn't get an additional shock while it takes effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 475.

Active
MP 74HP —
SP 390,000
Whirlwind Lv. 28

Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 1376.

Active
MP 73HP —
SP 390,000
Whirlwind Lv. 29

Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 1425.

Active
MP 74HP —
SP 390,000
Summon Big Boom Lv. 3

Summons a Big Boom that self-destructs by explosion. Summoning it requires 4 Crystals: D Grade. Afterwards 5 additional crystals will be consumed at a regular interval for 4 times. 30% of acquired Exp will be consumed.

Active
MP 88HP —
SP 780,000
Wrath Lv. 1

By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 7%.

Active
MP 73HP —
SP 390,000
Wrath Lv. 2

By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 10%.

Active
MP 74HP —
SP 390,000

Level68

Hammer Crush Lv. 30

Stunning attack that inflicts shock and damage simultaneously. Throws target into a state of shock. The target doesn't get an additional shock while it takes effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 492.

Active
MP 75HP —
SP 430,000
Hammer Crush Lv. 31

Stunning attack that inflicts shock and damage simultaneously. Throws target into a state of shock. The target doesn't get an additional shock while it takes effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 509.

Active
MP 77HP —
SP 430,000
Whirlwind Lv. 30

Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 1475.

Active
MP 75HP —
SP 430,000
Whirlwind Lv. 31

Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 1525.

Active
MP 77HP —
SP 430,000
Summon Mechanic Golem Lv. 8

Summons a mechanical golem that is capable of long-distance cannon attacks. When summoning it, 3 Crystals: C Grade are consumed. Afterwards, 4 additional crystals will be consumed at a regular interval for four times. 15% of acquired Exp will be consumed.

Active
MP 126HP —
SP 870,000
Wrath Lv. 3

By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 12%.

Active
MP 75HP —
SP 430,000
Wrath Lv. 4

By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 15%.

Active
MP 77HP —
SP 430,000

Level70

Hammer Crush Lv. 32

Stunning attack that inflicts shock and damage simultaneously. Throws target into a state of shock. The target doesn't get an additional shock while it takes effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 526.

Active
MP 78HP —
SP 420,000
Hammer Crush Lv. 33

Stunning attack that inflicts shock and damage simultaneously. Throws target into a state of shock. The target doesn't get an additional shock while it takes effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 542.

Active
MP 79HP —
SP 420,000
Whirlwind Lv. 32

Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 1576.

Active
MP 78HP —
SP 420,000
Whirlwind Lv. 33

Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 1626.

Active
MP 79HP —
SP 420,000
Summon Big Boom Lv. 4

Summons a Big Boom that self-destructs by explosion. Summoning it requires 4 Crystals: D Grade. Afterwards 5 additional crystals will be consumed at a regular interval for 4 times. 30% of acquired Exp will be consumed.

Active
MP 94HP —
SP 850,000
Wrath Lv. 5

By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 17%.

Active
MP 78HP —
SP 420,000
Wrath Lv. 6

By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 20%.

Active
MP 79HP —
SP 420,000

Level72

Hammer Crush Lv. 34

Stunning attack that inflicts shock and damage simultaneously. Throws target into a state of shock. The target doesn't get an additional shock while it takes effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 559.

Active
MP 80HP —
SP 840,000
Hammer Crush Lv. 35

Stunning attack that inflicts shock and damage simultaneously. Throws target into a state of shock. The target doesn't get an additional shock while it takes effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 576.

Active
MP 81HP —
SP 840,000
Whirlwind Lv. 34

Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 1677.

Active
MP 80HP —
SP 840,000
Whirlwind Lv. 35

Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 1727.

Active
MP 81HP —
SP 840,000
Vital Force Lv. 8

Allows quick recovery while one is sitting down.

Passive
MP —HP —
SP 1,700,000
Summon Mechanic Golem Lv. 9

Summons a mechanical golem that is capable of long-distance cannon attacks. When summoning it, 5 Crystals: C Grade are consumed. Afterwards, 4 additional crystals will be consumed at a regular interval for four times. 15% of acquired Exp will be consumed.

Active
MP 133HP —
SP 1,700,000
Wrath Lv. 7

By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 22%.

Active
MP 80HP —
SP 840,000
Wrath Lv. 8

By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 25%.

Active
MP 81HP —
SP 840,000

Level74

Hammer Crush Lv. 36

Stunning attack that inflicts shock and damage simultaneously. Throws target into a state of shock. The target doesn't get an additional shock while it takes effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 593.

Active
MP 82HP —
SP 1,100,000
Hammer Crush Lv. 37

Stunning attack that inflicts shock and damage simultaneously. Throws target into a state of shock. The target doesn't get an additional shock while it takes effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 609.

Active
MP 83HP —
SP 1,100,000
Whirlwind Lv. 36

Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 1777.

Active
MP 82HP —
SP 1,100,000
Whirlwind Lv. 37

Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 1827.

Active
MP 83HP —
SP 1,100,000
Summon Big Boom Lv. 5

Summons a Big Boom that self-destructs by explosion. Summoning it requires 5 Crystals: D Grade. Afterwards 5 additional crystals will be consumed at a regular interval for 4 times. 30% of acquired Exp will be consumed.

Active
MP 100HP —
SP 2,300,000
Wrath Lv. 9

By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 27%.

Active
MP 82HP —
SP 1,100,000
Wrath Lv. 10

By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 30%.

Active
MP 83HP —
SP 1,100,000

Level76