Increases P. Atk. when a blunt type weapon is used.
Warsmith
Profession progression
Class transfer quests
Skill learning
Level40
Increases P. Atk. when a blunt type weapon is used.
Becomes familiar with C grade equipment.
Increases P. Atk. when a blunt type weapon is used.
Increases P. Atk. when using a Polearm.
Increases P. Atk. when using a Polearm.
Increases P. Atk. when using a Polearm.
Increases P. Def. and Evasion when wearing light armor.
Increases P. Def. and Evasion when wearing light armor.
Increases P. Def. and Evasion when wearing light armor.
Increases P. Def. when wearing heavy armor.
Increases P. Def. when wearing heavy armor.
Increases P. Def. when wearing heavy armor.
Stunning attack that inflicts shock and damage simultaneously. Throws target into a state of shock. The target doesn't get an additional shock while it takes effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 123.
Stunning attack that inflicts shock and damage simultaneously. Throws target into a state of shock. The target doesn't get an additional shock while it takes effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 131.
Stunning attack that inflicts shock and damage simultaneously. Throws target into a state of shock. The target doesn't get an additional shock while it takes effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 139.
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 369.
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 392.
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 417.
Allows quick recovery while one is sitting down.
Increases HP recovery speed.
Makes crystallization possible.
Level43
Creates level 5 common items.
Increases P. Atk. when a blunt type weapon is used.
Expands dwarven recipe book.
Increases P. Atk. when a blunt type weapon is used.
Increases P. Atk. when a blunt type weapon is used.
Increases P. Atk. when using a Polearm.
Increases P. Atk. when using a Polearm.
Increases P. Atk. when using a Polearm.
Increases P. Def. and Evasion when wearing light armor.
Increases P. Def. and Evasion when wearing light armor.
Increases P. Def. and Evasion when wearing light armor.
Increases P. Def. when wearing heavy armor.
Increases P. Def. when wearing heavy armor.
Increases P. Def. when wearing heavy armor.
Stunning attack that inflicts shock and damage simultaneously. Throws target into a state of shock. The target doesn't get an additional shock while it takes effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 148.
Stunning attack that inflicts shock and damage simultaneously. Throws target into a state of shock. The target doesn't get an additional shock while it takes effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 157.
Stunning attack that inflicts shock and damage simultaneously. Throws target into a state of shock. The target doesn't get an additional shock while it takes effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 166.
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 442.
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 469.
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 496.
Increases HP recovery speed.
Level 5 items can be manufactured.
Increases one's maximum HP.
Summons a mechanical golem that is capable of long-distance cannon attacks. When summoning it, 3 Crystals: C Grade are consumed. Afterwards, 3 additional crystals will be consumed at a regular interval for four times. 15% of acquired Exp will be consumed.
Level46
Increases P. Atk. when a blunt type weapon is used.
Increases P. Atk. when a blunt type weapon is used.
Increases P. Atk. when a blunt type weapon is used.
Increases P. Atk. when using a Polearm.
Increases P. Atk. when using a Polearm.
Increases P. Atk. when using a Polearm.
Increases P. Def. and Evasion when wearing light armor.
Increases P. Def. and Evasion when wearing light armor.
Increases P. Def. and Evasion when wearing light armor.
Increases P. Def. when wearing heavy armor.
Increases P. Def. when wearing heavy armor.
Increases P. Def. when wearing heavy armor.
Stunning attack that inflicts shock and damage simultaneously. Throws target into a state of shock. The target doesn't get an additional shock while it takes effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 175.
Stunning attack that inflicts shock and damage simultaneously. Throws target into a state of shock. The target doesn't get an additional shock while it takes effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 185.
Stunning attack that inflicts shock and damage simultaneously. Throws target into a state of shock. The target doesn't get an additional shock while it takes effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 196.
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 525.
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 555.
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 586.
Allows quick recovery while one is sitting down.
Heals one's own bleeding up to Effect 7.
Quadruple the weight limit.
Level49
Creates level 6 common items.
Expands dwarven recipe book.
Increases P. Atk. when a blunt type weapon is used.
Increases P. Atk. when a blunt type weapon is used.
Increases P. Atk. when a blunt type weapon is used.
Increases P. Atk. when using a Polearm.
Increases P. Atk. when using a Polearm.
Increases P. Atk. when using a Polearm.
Increases P. Def. and Evasion when wearing light armor.
Increases P. Def. and Evasion when wearing light armor.
Increases P. Def. and Evasion when wearing light armor.
Increases P. Def. when wearing heavy armor.
Increases P. Def. when wearing heavy armor.
Increases P. Def. when wearing heavy armor.
Stunning attack that inflicts shock and damage simultaneously. Throws target into a state of shock. The target doesn't get an additional shock while it takes effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 206.
Stunning attack that inflicts shock and damage simultaneously. Throws target into a state of shock. The target doesn't get an additional shock while it takes effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 217.
Stunning attack that inflicts shock and damage simultaneously. Throws target into a state of shock. The target doesn't get an additional shock while it takes effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 229.
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 618.
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 651.
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 686.
Level 6 items can be manufactured.
Increases one's maximum HP.
Summons a mechanical golem that is capable of long-distance cannon attacks. When summoning it, 1 Crystal: D Grade is consumed. Afterwards, 2 additional crystals will be consumed at a regular interval for four times. 15% of acquired Exp will be consumed.
Summons siege golem. Summoning requires 300 Crystals: C Grade and each minute consumes an additional 70 Gemstones: C Grade.
Level52
Becomes familiar with B grade equipment.
Increases P. Atk. when a blunt type weapon is used.
Increases P. Atk. when a blunt type weapon is used.
Increases P. Atk. when a blunt type weapon is used.
Increases P. Atk. when using a Polearm.
Increases P. Atk. when using a Polearm.
Increases P. Atk. when using a Polearm.
Increases P. Def. and Evasion when wearing light armor.
Increases P. Def. and Evasion when wearing light armor.
Increases P. Def. and Evasion when wearing light armor.
Increases P. Def. when wearing heavy armor.
Increases P. Def. when wearing heavy armor.
Increases P. Def. when wearing heavy armor.
Stunning attack that inflicts shock and damage simultaneously. Throws target into a state of shock. The target doesn't get an additional shock while it takes effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 241.
Stunning attack that inflicts shock and damage simultaneously. Throws target into a state of shock. The target doesn't get an additional shock while it takes effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 253.
Stunning attack that inflicts shock and damage simultaneously. Throws target into a state of shock. The target doesn't get an additional shock while it takes effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 266.
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 722.
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 758.
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 796.
Allows quick recovery while one is sitting down.
Increases HP recovery speed.
Makes crystallization possible.
Level55
Creates level 7 common items.
Expands dwarven recipe book.
Increases P. Atk. when a blunt type weapon is used.
Increases P. Atk. when a blunt type weapon is used.
Increases P. Atk. when a blunt type weapon is used.
Increases P. Atk. when using a Polearm.
Increases P. Atk. when using a Polearm.
Increases P. Atk. when using a Polearm.
Increases P. Def. and Evasion when wearing light armor.
Increases P. Def. and Evasion when wearing light armor.
Increases P. Def. and Evasion when wearing light armor.
Increases P. Def. when wearing heavy armor.
Increases P. Def. when wearing heavy armor.
Increases P. Def. when wearing heavy armor.
Stunning attack that inflicts shock and damage simultaneously. Throws target into a state of shock. The target doesn't get an additional shock while it takes effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 279.
Stunning attack that inflicts shock and damage simultaneously. Throws target into a state of shock. The target doesn't get an additional shock while it takes effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 292.
Stunning attack that inflicts shock and damage simultaneously. Throws target into a state of shock. The target doesn't get an additional shock while it takes effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 306.
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 835.
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 875.
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 916.
Level 7 items can be manufactured.
Increases one's maximum HP.
Summons a mechanical golem that is capable of long-distance cannon attacks. When summoning it, 3 Crystals: C Grade are consumed. Afterwards, 2 additional crystals will be consumed at a regular interval for four times. 15% of acquired Exp will be consumed.
Level58
Increases P. Atk. when a blunt type weapon is used.
Increases P. Atk. when a blunt type weapon is used.
Increases P. Atk. when a blunt type weapon is used.
Increases P. Atk. when using a Polearm.
Increases P. Atk. when using a Polearm.
Increases P. Atk. when using a Polearm.
Increases P. Def. and Evasion when wearing light armor.
Increases P. Def. and Evasion when wearing light armor.
Increases P. Def. and Evasion when wearing light armor.
Increases P. Def. when wearing heavy armor.
Increases P. Def. when wearing heavy armor.
Increases P. Def. when wearing heavy armor.
Stunning attack that inflicts shock and damage simultaneously. Throws target into a state of shock. The target doesn't get an additional shock while it takes effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 320.
Stunning attack that inflicts shock and damage simultaneously. Throws target into a state of shock. The target doesn't get an additional shock while it takes effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 334.
Stunning attack that inflicts shock and damage simultaneously. Throws target into a state of shock. The target doesn't get an additional shock while it takes effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 349.
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 959.
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 1002.
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 1046.
Allows quick recovery while one is sitting down.
Increases HP recovery speed.
Summons a siege weapon capable of movement in general mode and remote attack in siege mode. Switching modes takes 30 seconds. Summoning requires 120 Crystals: B Grade and an additional 30 Gemstones: B Grade per minute.
Summons a Big Boom that self-destructs by explosion. Summoning it requires 3 Crystals: D Grade. Afterwards 5 additional crystals will be consumed at a regular interval for 4 times. 30% of acquired Exp will be consumed.
Level60
Increases P. Atk. when a blunt type weapon is used.
Increases P. Atk. when a blunt type weapon is used.
Increases P. Atk. when using a Polearm.
Increases P. Atk. when using a Polearm.
Increases P. Def. and Evasion when wearing light armor.
Increases P. Def. and Evasion when wearing light armor.
Increases P. Def. when wearing heavy armor.
Increases P. Def. when wearing heavy armor.
Stunning attack that inflicts shock and damage simultaneously. Throws target into a state of shock. The target doesn't get an additional shock while it takes effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 364.
Stunning attack that inflicts shock and damage simultaneously. Throws target into a state of shock. The target doesn't get an additional shock while it takes effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 379.
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 1091.
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 1136.
Makes crystallization possible.
Summons a mechanical golem that is capable of long-distance cannon attacks. When summoning it, 2 Crystals: C Grade are consumed. Afterwards, 3 additional crystals will be consumed at a regular interval for four times. 15% of acquired Exp will be consumed.
Level61
Becomes familiar with A grade equipment.
Level62
Creates level 8 common items.
Expands dwarven recipe book.
Increases P. Atk. when a blunt type weapon is used.
Increases P. Atk. when a blunt type weapon is used.
Increases P. Atk. when using a Polearm.
Increases P. Atk. when using a Polearm.
Increases P. Def. and Evasion when wearing light armor.
Increases P. Def. and Evasion when wearing light armor.
Increases P. Def. when wearing heavy armor.
Increases P. Def. when wearing heavy armor.
Stunning attack that inflicts shock and damage simultaneously. Throws target into a state of shock. The target doesn't get an additional shock while it takes effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 395.
Stunning attack that inflicts shock and damage simultaneously. Throws target into a state of shock. The target doesn't get an additional shock while it takes effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 410.
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 1183.
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 1230.
Increases one's maximum HP.
Summons a Big Boom that self-destructs by explosion. Summoning it requires 3 Crystals: D Grade. Afterwards 5 additional crystals will be consumed at a regular interval for 4 times. 30% of acquired Exp will be consumed.
Level 8 items can be manufactured.
Heals one's own bleeding up to Effect 9.
Level64
Increases P. Atk. when a blunt type weapon is used.
Increases P. Atk. when a blunt type weapon is used.
Increases P. Atk. when using a Polearm.
Increases P. Atk. when using a Polearm.
Increases P. Def. and Evasion when wearing light armor.
Increases P. Def. and Evasion when wearing light armor.
Increases P. Def. when wearing heavy armor.
Increases P. Def. when wearing heavy armor.
Stunning attack that inflicts shock and damage simultaneously. Throws target into a state of shock. The target doesn't get an additional shock while it takes effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 426.
Stunning attack that inflicts shock and damage simultaneously. Throws target into a state of shock. The target doesn't get an additional shock while it takes effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 443.
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 1278.
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 1327.
Allows quick recovery while one is sitting down.
Summons a mechanical golem that is capable of long-distance cannon attacks. When summoning it, 4 Crystals: C Grade are consumed. Afterwards, 3 additional crystals will be consumed at a regular interval for four times. 15% of acquired Exp will be consumed.
Level66
Increases P. Atk. when a blunt type weapon is used.
Increases P. Atk. when a blunt type weapon is used.
Increases P. Atk. when using a Polearm.
Increases P. Atk. when using a Polearm.
Increases P. Def. and Evasion when wearing light armor.
Increases P. Def. and Evasion when wearing light armor.
Increases P. Def. when wearing heavy armor.
Increases P. Def. when wearing heavy armor.
Stunning attack that inflicts shock and damage simultaneously. Throws target into a state of shock. The target doesn't get an additional shock while it takes effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 459.
Stunning attack that inflicts shock and damage simultaneously. Throws target into a state of shock. The target doesn't get an additional shock while it takes effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 475.
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 1376.
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 1425.
Increases one's maximum HP.
Summons a Big Boom that self-destructs by explosion. Summoning it requires 4 Crystals: D Grade. Afterwards 5 additional crystals will be consumed at a regular interval for 4 times. 30% of acquired Exp will be consumed.
By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 7%.
By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 10%.
Level68
Increases P. Atk. when a blunt type weapon is used.
Increases P. Atk. when a blunt type weapon is used.
Increases P. Atk. when using a Polearm.
Increases P. Atk. when using a Polearm.
Increases P. Def. and Evasion when wearing light armor.
Increases P. Def. and Evasion when wearing light armor.
Increases P. Def. when wearing heavy armor.
Increases P. Def. when wearing heavy armor.
Stunning attack that inflicts shock and damage simultaneously. Throws target into a state of shock. The target doesn't get an additional shock while it takes effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 492.
Stunning attack that inflicts shock and damage simultaneously. Throws target into a state of shock. The target doesn't get an additional shock while it takes effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 509.
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 1475.
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 1525.
Increases HP recovery speed.
Summons a mechanical golem that is capable of long-distance cannon attacks. When summoning it, 3 Crystals: C Grade are consumed. Afterwards, 4 additional crystals will be consumed at a regular interval for four times. 15% of acquired Exp will be consumed.
By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 12%.
By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 15%.
Level70
Creates level 9 common items.
Increases P. Atk. when a blunt type weapon is used.
Increases P. Atk. when a blunt type weapon is used.
Increases P. Atk. when using a Polearm.
Increases P. Atk. when using a Polearm.
Increases P. Def. and Evasion when wearing light armor.
Increases P. Def. and Evasion when wearing light armor.
Increases P. Def. when wearing heavy armor.
Increases P. Def. when wearing heavy armor.
Stunning attack that inflicts shock and damage simultaneously. Throws target into a state of shock. The target doesn't get an additional shock while it takes effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 526.
Stunning attack that inflicts shock and damage simultaneously. Throws target into a state of shock. The target doesn't get an additional shock while it takes effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 542.
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 1576.
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 1626.
Increases one's maximum HP.
Makes crystallization possible.
Summons a Big Boom that self-destructs by explosion. Summoning it requires 4 Crystals: D Grade. Afterwards 5 additional crystals will be consumed at a regular interval for 4 times. 30% of acquired Exp will be consumed.
Level 9 items can be manufactured.
By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 17%.
By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 20%.
Level72
Increases P. Atk. when a blunt type weapon is used.
Increases P. Atk. when a blunt type weapon is used.
Increases P. Atk. when using a Polearm.
Increases P. Atk. when using a Polearm.
Increases P. Def. and Evasion when wearing light armor.
Increases P. Def. and Evasion when wearing light armor.
Increases P. Def. when wearing heavy armor.
Increases P. Def. when wearing heavy armor.
Stunning attack that inflicts shock and damage simultaneously. Throws target into a state of shock. The target doesn't get an additional shock while it takes effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 559.
Stunning attack that inflicts shock and damage simultaneously. Throws target into a state of shock. The target doesn't get an additional shock while it takes effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 576.
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 1677.
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 1727.
Allows quick recovery while one is sitting down.
Summons a mechanical golem that is capable of long-distance cannon attacks. When summoning it, 5 Crystals: C Grade are consumed. Afterwards, 4 additional crystals will be consumed at a regular interval for four times. 15% of acquired Exp will be consumed.
By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 22%.
By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 25%.
Level74
Increases P. Atk. when a blunt type weapon is used.
Increases P. Atk. when a blunt type weapon is used.
Increases P. Atk. when using a Polearm.
Increases P. Atk. when using a Polearm.
Increases P. Def. and Evasion when wearing light armor.
Increases P. Def. and Evasion when wearing light armor.
Increases P. Def. when wearing heavy armor.
Increases P. Def. when wearing heavy armor.
Stunning attack that inflicts shock and damage simultaneously. Throws target into a state of shock. The target doesn't get an additional shock while it takes effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 593.
Stunning attack that inflicts shock and damage simultaneously. Throws target into a state of shock. The target doesn't get an additional shock while it takes effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 609.
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 1777.
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 1827.
Increases one's maximum HP.
Increases HP recovery speed.
Summons a Big Boom that self-destructs by explosion. Summoning it requires 5 Crystals: D Grade. Afterwards 5 additional crystals will be consumed at a regular interval for 4 times. 30% of acquired Exp will be consumed.
By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 27%.
By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 30%.
Level76
Becomes familiar with S grade equipment.
