Increases P. Atk. when a blunt type weapon is used.
Artisan
Profession progression
Class transfer quests
Skill learning
Level20
Becomes familiar with D grade equipment.
Increases P. Atk. when using a polearm.
Increases P. Def. and Evasion when wearing light armor.
Increases P. Def. and Evasion when wearing light armor.
Increases one's P. Def. when one is wearing heavy armor.
Increases one's P. Def. when one is wearing heavy armor.
Stunning attack that inflicts shock and damage upon the enemy. Used with a blunt weapon. Over-hit possible. Power 30.
Stunning attack that inflicts shock and damage upon the enemy. Used with a blunt weapon. Over-hit possible. Power 33.
Stunning attack that inflicts shock and damage upon the enemy. Used with a blunt weapon. Over-hit possible. Power 35.
Uses a pole-arm weapon to strike multiple enemies. Power 90. Over-hit available.
Uses a pole-arm weapon to strike multiple enemies. Power 97. Over-hit available.
Uses a pole-arm weapon to strike multiple enemies. Power 105. Over-hit available.
Increases one's maximum HP.
Heals one's own bleeding up to Effect 3.
Level 2 items can be manufactured.
Makes crystallization possible.
Level24
Increases P. Atk. when a blunt type weapon is used.
Increases P. Atk. when using a polearm.
Increases P. Def. and Evasion when wearing light armor.
Increases P. Def. and Evasion when wearing light armor.
Increases one's P. Def. when one is wearing heavy armor.
Increases one's P. Def. when one is wearing heavy armor.
Stunning attack that inflicts shock and damage upon the enemy. Used with a blunt weapon. Over-hit possible. Power 41.
Stunning attack that inflicts shock and damage upon the enemy. Used with a blunt weapon. Over-hit possible. Power 44.
Stunning attack that inflicts shock and damage upon the enemy. Used with a blunt weapon. Over-hit possible. Power 48.
Uses a pole-arm weapon to strike multiple enemies. Power 123. Over-hit available.
Uses a pole-arm weapon to strike multiple enemies. Power 132. Over-hit available.
Uses a pole-arm weapon to strike multiple enemies. Power 143. Over-hit available.
Increases one's HP recovery speed.
Allows quick recovery while one is sitting down.
Triple the weight limit.
Level28
Increases P. Atk. when a blunt type weapon is used.
Increases P. Atk. when a blunt type weapon is used.
Increases P. Atk. when using a polearm.
Increases P. Atk. when using a polearm.
Increases P. Def. and Evasion when wearing light armor.
Increases P. Def. and Evasion when wearing light armor.
Increases P. Def. and Evasion when wearing light armor.
Increases one's P. Def. when one is wearing heavy armor.
Increases one's P. Def. when one is wearing heavy armor.
Increases one's P. Def. when one is wearing heavy armor.
Stunning attack that inflicts shock and damage upon the enemy. Used with a blunt weapon. Over-hit possible. Power 55.
Stunning attack that inflicts shock and damage upon the enemy. Used with a blunt weapon. Over-hit possible. Power 59.
Stunning attack that inflicts shock and damage upon the enemy. Used with a blunt weapon. Over-hit possible. Power 64.
Uses a pole-arm weapon to strike multiple enemies. Power 165. Over-hit available.
Uses a pole-arm weapon to strike multiple enemies. Power 177. Over-hit available.
Uses a pole-arm weapon to strike multiple enemies. Power 191. Over-hit available.
Increases one's maximum HP.
Level 3 items can be manufactured.
Summons a mechanic golem, capable of long-distance cannon attacks. Requires 2 Crystals: D Grade. 30% of acquired Exp will be consumed. Afterwards, one additional crystal will be consumed at a regular interval.
Level32
Increases P. Atk. when a blunt type weapon is used.
Increases P. Atk. when a blunt type weapon is used.
Increases P. Atk. when using a polearm.
Increases P. Atk. when using a polearm.
Increases P. Def. and Evasion when wearing light armor.
Increases P. Def. and Evasion when wearing light armor.
Increases P. Def. and Evasion when wearing light armor.
Increases one's P. Def. when one is wearing heavy armor.
Increases one's P. Def. when one is wearing heavy armor.
Increases one's P. Def. when one is wearing heavy armor.
Stunning attack that inflicts shock and damage upon the enemy. Used with a blunt weapon. Over-hit possible. Power 73.
Stunning attack that inflicts shock and damage upon the enemy. Used with a blunt weapon. Over-hit possible. Power 79.
Stunning attack that inflicts shock and damage upon the enemy. Used with a blunt weapon. Over-hit possible. Power 84.
Uses a pole-arm weapon to strike multiple enemies. Power 219. Over-hit available.
Uses a pole-arm weapon to strike multiple enemies. Power 235. Over-hit available.
Uses a pole-arm weapon to strike multiple enemies. Power 251. Over-hit available.
Increases one's HP recovery speed.
Allows quick recovery while one is sitting down.
Level36
Increases P. Atk. when a blunt type weapon is used.
Increases P. Atk. when a blunt type weapon is used.
Increases P. Atk. when using a polearm.
Increases P. Atk. when using a polearm.
Increases P. Def. and Evasion when wearing light armor.
Increases P. Def. and Evasion when wearing light armor.
Increases P. Def. and Evasion when wearing light armor.
Increases one's P. Def. when one is wearing heavy armor.
Increases one's P. Def. when one is wearing heavy armor.
Increases one's P. Def. when one is wearing heavy armor.
Stunning attack that inflicts shock and damage upon the enemy. Used with a blunt weapon. Over-hit possible. Power 96.
Stunning attack that inflicts shock and damage upon the enemy. Used with a blunt weapon. Over-hit possible. Power 102.
Stunning attack that inflicts shock and damage upon the enemy. Used with a blunt weapon. Over-hit possible. Power 109.
Uses a pole-arm weapon to strike multiple enemies. Power 287. Over-hit available.
Uses a pole-arm weapon to strike multiple enemies. Power 306. Over-hit available.
Uses a pole-arm weapon to strike multiple enemies. Power 326. Over-hit available.
Increases one's maximum HP.
Level 4 items can be manufactured.
Summons a mechanic golem, capable of long-distance cannon attacks. Requires 2 Crystals: D Grade. 30% of acquired Exp will be consumed. Afterwards, 2 additional crystals will be consumed at a regular interval.
Level40
Becomes familiar with C grade equipment.
Level52
Becomes familiar with B grade equipment.
Level61
Becomes familiar with A grade equipment.
