Increases P. Atk. and M. Atk.
Elder
Profession progression
Class transfer quests
Skill learning
Level40
Increases P. Atk. and M. Atk.
Increases P. Atk. and M. Atk.
Increases one's P. Def. when one is wearing a robe.
Increases one's P. Def. when one is wearing a robe.
Becomes familiar with C grade equipment.
Increases one's P. Def. when one is wearing a robe.
Increases one's P. Def., Casting Spd., and Atk. Spd. when wearing light armor.
Increases one's P. Def., Casting Spd., and Atk. Spd. when wearing light armor.
Increases one's P. Def., Casting Spd., and Atk. Spd. when wearing light armor.
Increases M. Def.
Increases M. Def.
Increases M. Def.
Increases one's maximum MP.
Spell casting speed increases.
Instantly puts target to sleep.
Instantly puts target to sleep.
Instantly puts target to sleep.
Restores one's MP. Power 66.
Restores one's MP. Power 70.
Inflicts damage to undead monsters. Power 39.
Inflicts damage to undead monsters. Power 42.
Temporarily increases P. Atk. Effect 3.
Temporarily increases resistance to poison. Effect 2.
Temporarily increases resistance to Hold, Sleep, Fear, and Silence. Effect 2.
Resurrects party members and restores about 30% of their Exp.
Temporarily increases shield defense rate. Effect 1.
Temporarily increases resistance to stun attack. Effect 1.
Spirit of the Wind attacks, reducing target's Atk. Spd. Effect 3.
Level44
Increases P. Atk. and M. Atk.
Increases P. Atk. and M. Atk.
Increases P. Atk. and M. Atk.
Increases one's P. Def. when one is wearing a robe.
Increases one's P. Def. when one is wearing a robe.
Increases one's P. Def. when one is wearing a robe.
Increases one's P. Def., Casting Spd., and Atk. Spd. when wearing light armor.
Increases one's P. Def., Casting Spd., and Atk. Spd. when wearing light armor.
Increases one's P. Def., Casting Spd., and Atk. Spd. when wearing light armor.
Increases M. Def.
Increases M. Def.
Increases M. Def.
Increases one's HP recovery speed.
Increases MP Recovery Speed.
Instantly puts target to sleep.
Instantly puts target to sleep.
Instantly puts target to sleep.
Restores one's MP. Power 73.
Restores one's MP. Power 77.
Inflicts damage to undead monsters. Power 44.
Inflicts damage to undead monsters. Power 47.
Temporarily increases resistance to poison. Effect 3.
Temporarily increases P. Def. Effect 3.
Temporarily increases Evasion. Effect 2.
Temporarily lowers the probability of magic being canceled due to damage. Effect 3.
Teleports caster to the nearest village.
Makes body lighter. Effect 2.
Spirit of the Wind attacks, reducing target's Atk. Spd. Effect 3.
Creates a peaceful mindset in the minds of one's surrounding enemies so that they will lose their will to attack you.
Level48
Increases P. Atk. and M. Atk.
Increases P. Atk. and M. Atk.
Increases P. Atk. and M. Atk.
Increases one's P. Def. when one is wearing a robe.
Increases one's P. Def. when one is wearing a robe.
Increases one's P. Def. when one is wearing a robe.
Increases one's P. Def., Casting Spd., and Atk. Spd. when wearing light armor.
Increases one's P. Def., Casting Spd., and Atk. Spd. when wearing light armor.
Increases one's P. Def., Casting Spd., and Atk. Spd. when wearing light armor.
Increases M. Def.
Increases M. Def.
Increases M. Def.
Increases one's maximum MP.
Time between magic reuse shortens.
Instantly puts target to sleep.
Instantly puts target to sleep.
Instantly puts target to sleep.
Restores HP. Power 371.
Restores HP. Power 384.
Restores HP. Power 398.
Restores one's MP. Power 81.
Restores one's MP. Power 86.
Inflicts damage to undead monsters. Power 49.
Inflicts damage to undead monsters. Power 52.
Recovers HP, cures poison, and stops bleeding with Effect 3 or less. Power 440.
Recovers HP, cures poison, and stops bleeding with Effect 3 or less. Power 454.
Recovers HP, cures poison, and stops bleeding with Effect 3 or less. Power 467.
Resurrects party members and restores about 40% of their Exp.
Temporarily increases HP recovery. Effect 2.
Temporarily increases shield defense rate. Effect 2.
Temporarily increases resistance to Hold, Sleep, Fear, and Silence. Effect 3.
Teleports party members to closest village.
Creates a peaceful mindset in the minds of one's surrounding enemies so that they will lose their will to attack you.
Spirit of the Wind attacks, reducing target's Atk. Spd. Effect 3.
Level52
Becomes familiar with B grade equipment.
Increases P. Atk. and M. Atk.
Increases P. Atk. and M. Atk.
Increases P. Atk. and M. Atk.
Increases one's P. Def. when one is wearing a robe.
Increases one's P. Def. when one is wearing a robe.
Increases one's P. Def. when one is wearing a robe.
Increases one's P. Def., Casting Spd., and Atk. Spd. when wearing light armor.
Increases one's P. Def., Casting Spd., and Atk. Spd. when wearing light armor.
Increases one's P. Def., Casting Spd., and Atk. Spd. when wearing light armor.
Increases M. Def.
Increases M. Def.
Increases M. Def.
Increases one's HP recovery speed.
Increases MP Recovery Speed.
Instantly puts target to sleep.
Instantly puts target to sleep.
Instantly puts target to sleep.
Restores HP. Power 426.
Restores HP. Power 441.
Restores HP. Power 455.
Restores one's MP. Power 90.
Restores one's MP. Power 94.
Inflicts damage to undead monsters. Power 55.
Inflicts damage to undead monsters. Power 57.
Recovers HP, cures poison, and stops bleeding with Effect 3 or less. Power 494.
Recovers HP, cures poison, and stops bleeding with Effect 3 or less. Power 508.
Recovers HP, cures poison, and stops bleeding with Effect 7 or less. Power 521.
Temporarily increases Evasion. Effect 3.
Temporarily lowers the probability of magic being canceled due to damage. Effect 4.
Temporarily increases lung capacity. Effect 2.
Makes body lighter. Effect 3.
Temporarily increases resistance to stun attack. Effect 2.
Creates a peaceful mindset in the minds of one's surrounding enemies so that they will lose their will to attack you.
Spirit of the Wind attacks, reducing target's Atk. Spd. Effect 3.
Level56
Increases P. Atk. and M. Atk.
Increases P. Atk. and M. Atk.
Increases P. Atk. and M. Atk.
Increases one's P. Def. when one is wearing a robe.
Increases one's P. Def. when one is wearing a robe.
Increases one's P. Def. when one is wearing a robe.
Increases one's P. Def., Casting Spd., and Atk. Spd. when wearing light armor.
Increases one's P. Def., Casting Spd., and Atk. Spd. when wearing light armor.
Increases one's P. Def., Casting Spd., and Atk. Spd. when wearing light armor.
Increases M. Def.
Increases M. Def.
Increases M. Def.
Increases one's maximum MP.
Spell casting speed increases.
Instantly puts target to sleep.
Instantly puts target to sleep.
Instantly puts target to sleep.
Restores HP. Power 484.
Restores HP. Power 499.
Restores HP. Power 514.
Restores one's MP. Power 98.
Restores one's MP. Power 102.
Inflicts damage to undead monsters. Power 60.
Inflicts damage to undead monsters. Power 63.
Recovers HP, cures poison, and stops bleeding with Effect 7 or less. Power 548.
Recovers HP, cures poison, and stops bleeding with Effect 7 or less. Power 562.
Recovers HP, cures poison, and stops bleeding with Effect 7 or less. Power 575.
Resurrects party members and restores about 50% of their Exp.
Temporarily increases HP recovery. Effect 3.
Temporarily increases shield defense rate. Effect 3.
Temporarily increases resistance to Hold, Sleep, Fear, and Silence. Effect 4.
Teleports caster to the nearest village.
Teleports party members to closest village.
Creates a peaceful mindset in the minds of one's surrounding enemies so that they will lose their will to attack you.
Spirit of the Wind attacks, reducing target's Atk. Spd. Effect 3.
Level58
Increases M. Def.
Increases M. Def.
Cures poisoning up to Effect 9.
Increases P. Atk. and M. Atk.
Increases P. Atk. and M. Atk.
Increases one's P. Def. when one is wearing a robe.
Increases one's P. Def. when one is wearing a robe.
Increases one's P. Def., Casting Spd., and Atk. Spd. when wearing light armor.
Increases one's P. Def., Casting Spd., and Atk. Spd. when wearing light armor.
Instantly puts target to sleep.
Instantly puts target to sleep.
Restores HP. Power 544.
Restores HP. Power 559.
Recovers HP, cures poison, and stops bleeding with Effect 7 or less. Power 588.
Recovers HP, cures poison, and stops bleeding with Effect 7 or less. Power 602.
Inflicts damage to an undead monster. Power 66.
Restores one's MP. Power 104.
Restores one's MP. Power 106.
Creates a peaceful mindset in the minds of one's surrounding enemies so that they will lose their will to attack you.
Increases one's HP recovery speed.
Restores HP. Power 574.
Spirit of the Wind attacks, reducing target's Atk. Spd. Effect 3.
Temporarily increases shield defense rate. Effect 1.
Level60
Increases M. Def.
Increases M. Def.
Increases one's maximum MP.
Increases MP Recovery Speed.
Increases P. Atk. and M. Atk.
Increases P. Atk. and M. Atk.
Increases one's P. Def. when one is wearing a robe.
Increases one's P. Def. when one is wearing a robe.
Increases one's P. Def., Casting Spd., and Atk. Spd. when wearing light armor.
Increases one's P. Def., Casting Spd., and Atk. Spd. when wearing light armor.
Temporarily lowers the probability of magic being canceled due to damage. Effect 5.
Instantly puts target to sleep.
Instantly puts target to sleep.
Restores HP. Power 603.
Restores HP. Power 618.
Recovers HP, cures poison, and stops bleeding with Effect 7 or less. Power 615.
Recovers HP, cures poison, and stops bleeding with Effect 7 or less. Power 627.
Inflicts damage to an undead monster. Power 68.
Restores one's MP. Power 108.
Restores one's MP. Power 110.
Creates a peaceful mindset in the minds of one's surrounding enemies so that they will lose their will to attack you.
Restores HP. Power 633.
Spirit of the Wind attacks, reducing target's Atk. Spd. Effect 3.
Level61
Becomes familiar with A grade equipment.
Level62
Increases M. Def.
Increases M. Def.
Increases P. Atk. and M. Atk.
Increases P. Atk. and M. Atk.
Increases one's P. Def. when one is wearing a robe.
Increases one's P. Def. when one is wearing a robe.
Increases one's P. Def., Casting Spd., and Atk. Spd. when wearing light armor.
Increases one's P. Def., Casting Spd., and Atk. Spd. when wearing light armor.
Instantly puts target to sleep.
Instantly puts target to sleep.
Restores HP. Power 647.
Restores HP. Power 662.
Recovers HP, cures poison, and stops bleeding with Effect 7 or less. Power 640.
Recovers HP, cures poison, and stops bleeding with Effect 7 or less. Power 653.
Inflicts damage to an undead monster. Power 71.
Restores one's MP. Power 113.
Restores one's MP. Power 115.
Creates a peaceful mindset in the minds of one's surrounding enemies so that they will lose their will to attack you.
Spirit of the Wind attacks, reducing target's Atk. Spd. Effect 3.
Temporarily increases shield defense rate. Effect 4.
Temporarily increases critical attack rate of magic attacks. Effect 1.
Level64
Increases M. Def.
Increases M. Def.
Temporarily increases resistance to stun attack. Effect 3.
Increases P. Atk. and M. Atk.
Increases P. Atk. and M. Atk.
Increases one's P. Def. when one is wearing a robe.
Increases one's P. Def. when one is wearing a robe.
Increases one's P. Def., Casting Spd., and Atk. Spd. when wearing light armor.
Increases one's P. Def., Casting Spd., and Atk. Spd. when wearing light armor.
Instantly puts target to sleep.
Instantly puts target to sleep.
Restores HP. Power 676.
Restores HP. Power 690.
Resurrects party members and restores about 55% of their Exp.
Recovers HP, cures poison, and stops bleeding with Effect 7 or less. Power 665.
Recovers HP, cures poison, and stops bleeding with Effect 7 or less. Power 677.
Inflicts damage to an undead monster. Power 74.
Restores one's MP. Power 116.
Restores one's MP. Power 118.
Creates a peaceful mindset in the minds of one's surrounding enemies so that they will lose their will to attack you.
Increases one's HP recovery speed.
Spirit of the Wind attacks, reducing target's Atk. Spd. Effect 3.
Level66
Increases M. Def.
Increases M. Def.
Increases one's maximum MP.
Increases P. Atk. and M. Atk.
Increases P. Atk. and M. Atk.
Increases one's P. Def. when one is wearing a robe.
Increases one's P. Def. when one is wearing a robe.
Increases one's P. Def., Casting Spd., and Atk. Spd. when wearing light armor.
Increases one's P. Def., Casting Spd., and Atk. Spd. when wearing light armor.
Instantly puts target to sleep.
Instantly puts target to sleep.
Restores HP. Power 704.
Restores HP. Power 718.
Recovers HP, cures poison, and stops bleeding with Effect 7 or less. Power 689.
Restores HP, cures poisoning and stops bleeding with Effect 9 or less. Power 700.
Inflicts damage to an undead monster. Power 77.
Restores one's MP. Power 120.
Creates a peaceful mindset in the minds of one's surrounding enemies so that they will lose their will to attack you.
Spirit of the Wind attacks, reducing target's Atk. Spd. Effect 3.
Temporarily increases shield defense rate. Effect 5.
Temporarily increases shield defense rate. Effect 2.
Level68
Increases M. Def.
Increases M. Def.
Increases MP Recovery Speed.
Increases P. Atk. and M. Atk.
Increases P. Atk. and M. Atk.
Increases one's P. Def. when one is wearing a robe.
Increases one's P. Def. when one is wearing a robe.
Increases one's P. Def., Casting Spd., and Atk. Spd. when wearing light armor.
Increases one's P. Def., Casting Spd., and Atk. Spd. when wearing light armor.
Temporarily lowers the probability of magic being canceled due to damage. Effect 6.
Instantly puts target to sleep.
Instantly puts target to sleep.
Restores HP. Power 731.
Restores HP. Power 745.
Restores HP, cures poisoning and stops bleeding with Effect 9 or less. Power 711.
Restores HP, cures poisoning and stops bleeding with Effect 9 or less. Power 722.
Inflicts damage to an undead monster. Power 79.
Creates a peaceful mindset in the minds of one's surrounding enemies so that they will lose their will to attack you.
Spirit of the Wind attacks, reducing target's Atk. Spd. Effect 3.
Level70
Increases M. Def.
Increases M. Def.
Increases P. Atk. and M. Atk.
Increases P. Atk. and M. Atk.
Increases one's P. Def. when one is wearing a robe.
Increases one's P. Def. when one is wearing a robe.
Increases one's P. Def., Casting Spd., and Atk. Spd. when wearing light armor.
Increases one's P. Def., Casting Spd., and Atk. Spd. when wearing light armor.
Instantly puts target to sleep.
Instantly puts target to sleep.
Restores HP. Power 758.
Restores HP. Power 770.
Restores HP, cures poisoning and stops bleeding with Effect 9 or less. Power 733.
Restores HP, cures poisoning and stops bleeding with Effect 9 or less. Power 743.
Inflicts damage to an undead monster. Power 82.
Creates a peaceful mindset in the minds of one's surrounding enemies so that they will lose their will to attack you.
Spirit of the Wind attacks, reducing target's Atk. Spd. Effect 3.
Temporarily increases shield defense rate. Effect 6.
Temporarily increases critical attack rate of magic attacks. Effect 2.
Level72
Increases M. Def.
Increases M. Def.
Temporarily increases resistance to stun attack. Effect 4.
Increases one's maximum MP.
Increases P. Atk. and M. Atk.
Increases P. Atk. and M. Atk.
Increases one's P. Def. when one is wearing a robe.
Increases one's P. Def. when one is wearing a robe.
Increases one's P. Def., Casting Spd., and Atk. Spd. when wearing light armor.
Increases one's P. Def., Casting Spd., and Atk. Spd. when wearing light armor.
Instantly puts target to sleep.
Instantly puts target to sleep.
Restores HP. Power 783.
Restores HP. Power 795.
Restores HP, cures poisoning and stops bleeding with Effect 9 or less. Power 753.
Restores HP, cures poisoning and stops bleeding with Effect 9 or less. Power 763.
Inflicts damage to an undead monster. Power 84.
Creates a peaceful mindset in the minds of one's surrounding enemies so that they will lose their will to attack you.
Spirit of the Wind attacks, reducing target's Atk. Spd. Effect 3.
Temporarily increases shield defense rate. Effect 3.
Level74
Increases M. Def.
Increases M. Def.
Increases MP Recovery Speed.
Increases P. Atk. and M. Atk.
Increases P. Atk. and M. Atk.
Increases one's P. Def. when one is wearing a robe.
Increases one's P. Def. when one is wearing a robe.
Increases one's P. Def., Casting Spd., and Atk. Spd. when wearing light armor.
Increases one's P. Def., Casting Spd., and Atk. Spd. when wearing light armor.
Instantly puts target to sleep.
Instantly puts target to sleep.
Restores HP. Power 806.
Restores HP. Power 817.
Resurrects party members and restores about 60% of their Exp.
Restores HP, cures poisoning and stops bleeding with Effect 9 or less. Power 772.
Restores HP, cures poisoning and stops bleeding with Effect 9 or less. Power 780.
Inflicts damage to an undead monster. Power 87.
Creates a peaceful mindset in the minds of one's surrounding enemies so that they will lose their will to attack you.
Increases one's HP recovery speed.
Spirit of the Wind attacks, reducing target's Atk. Spd. Effect 3.
