Attack and magic powers increase.
Elder
Profession progression
Class transfer quests
Skill learning
Level40
Attack and magic powers increase.
Attack and magic powers increase.
Increases defense when wearing robe.
Increases defense when wearing robe.
Becomes familiar with C grade equipment.
Increases defense when wearing robe.
Increases defense, attack speed, MP recovery speed when wearing light equipment.
Increases defense, attack speed, MP recovery speed when wearing light equipment.
Increases defense, attack speed, MP recovery speed when wearing light equipment.
Magic resistance increases.
Magic resistance increases.
Magic resistance increases.
maximum MP increases.
Spell casting speed increases.
Temporarily puts to sleep.
Temporarily puts to sleep.
Temporarily puts to sleep.
Recovers MP. Power 33.
Recovers MP. Power 35.
Does damage to undead monsters. Power 39.
Does damage to undead monsters. Power 42.
Temporarily increases attack power. Intensity 3.
Spirit of Wind shackles the arms of your opponent and drops their attack speed. Intensity 3.
Temporarily gives resistance against poison.
Increases resistance against hold and sleep. Intensity 2.
Brings life to dead and recovers 30% of experience. Can only be used on party members.
Temporarily increases the shield’s defense rate. Intensity 1.
Gives temporary resistance to shock.
Level44
Attack and magic powers increase.
Attack and magic powers increase.
Attack and magic powers increase.
Increases defense when wearing robe.
Increases defense when wearing robe.
Increases defense when wearing robe.
Increases defense, attack speed, MP recovery speed when wearing light equipment.
Increases defense, attack speed, MP recovery speed when wearing light equipment.
Increases defense, attack speed, MP recovery speed when wearing light equipment.
Magic resistance increases.
Magic resistance increases.
Magic resistance increases.
HP healing speed increases.
MP healing speed increases.
Temporarily puts to sleep.
Temporarily puts to sleep.
Temporarily puts to sleep.
Recovers MP. Power 37.
Recovers MP. Power 39.
Does damage to undead monsters. Power 44.
Does damage to undead monsters. Power 47.
Temporarily gives resistance against poison.
Temporarily increases defense. Effect 3.
Temporarily increases evasion. Intensity 2.
Lowers the chances of magic being canceled due to damage.
Teleports to village.
Makes body lighter. Effect 2.
Level48
Attack and magic powers increase.
Attack and magic powers increase.
Attack and magic powers increase.
Increases defense when wearing robe.
Increases defense when wearing robe.
Increases defense when wearing robe.
Increases defense, attack speed, MP recovery speed when wearing light equipment.
Increases defense, attack speed, MP recovery speed when wearing light equipment.
Increases defense, attack speed, MP recovery speed when wearing light equipment.
Magic resistance increases.
Magic resistance increases.
Magic resistance increases.
maximum MP increases.
Time between magic reuse shortens.
Temporarily puts to sleep.
Temporarily puts to sleep.
Temporarily puts to sleep.
Recovers target’s HP. Power 337.
Recovers target’s HP. Power 349.
Recovers target’s HP. Power 362.
Recovers MP. Power 41.
Recovers MP. Power 43.
Does damage to undead monsters. Power 49.
Does damage to undead monsters. Power 52.
Recovers HP and heals poison or bleeding spells under intensity 3. Power 440.
Recovers HP and heals poison or bleeding spells under intensity 3. Power 454.
Recovers HP and heals poison or bleeding spells under intensity 3. Power 467.
Brings life to dead and recovers 40% of experience. Can only be used on party members.
Spirit of Wind shackles the arms of your opponent and drops their attack speed. Intensity 4.
Temporarily increases HP recovery speed. Effect 2.
Temporarily increases the shield’s defense rate. Intensity 2.
Increases resistance against hold and sleep. Intensity 3.
Teleports clan members to village.
Level52
Becomes familiar with B grade equipment.
Attack and magic powers increase.
Attack and magic powers increase.
Attack and magic powers increase.
Increases defense when wearing robe.
Increases defense when wearing robe.
Increases defense when wearing robe.
Increases defense, attack speed, MP recovery speed when wearing light equipment.
Increases defense, attack speed, MP recovery speed when wearing light equipment.
Increases defense, attack speed, MP recovery speed when wearing light equipment.
Magic resistance increases.
Magic resistance increases.
Magic resistance increases.
HP healing speed increases.
MP healing speed increases.
Temporarily puts to sleep.
Temporarily puts to sleep.
Temporarily puts to sleep.
Recovers target’s HP. Power 388.
Recovers target’s HP. Power 401.
Recovers target’s HP. Power 414.
Recovers MP. Power 45.
Recovers MP. Power 47.
Does damage to undead monsters. Power 55.
Does damage to undead monsters. Power 57.
Recovers HP and heals poison or bleeding spells under intensity 3. Power 494.
Recovers HP and heals poison or bleeding spells under intensity 3. Power 508.
Recovers HP and heals poison or bleeding spells under intensity 7. Power 521.
Temporarily increases evasion. Intensity 3.
Lowers the chances of magic being canceled due to damage.
Enables player to hold breath under water for a long time.
Makes body lighter. Effect 3.
Gives temporary resistance to shock.
Level56
Attack and magic powers increase.
Attack and magic powers increase.
Attack and magic powers increase.
Increases defense when wearing robe.
Increases defense when wearing robe.
Increases defense when wearing robe.
Increases defense, attack speed, MP recovery speed when wearing light equipment.
Increases defense, attack speed, MP recovery speed when wearing light equipment.
Increases defense, attack speed, MP recovery speed when wearing light equipment.
Magic resistance increases.
Magic resistance increases.
Magic resistance increases.
maximum MP increases.
Spell casting speed increases.
Temporarily puts to sleep.
Temporarily puts to sleep.
Temporarily puts to sleep.
Recovers target’s HP. Power 440.
Recovers target’s HP. Power 454.
Recovers target’s HP. Power 467.
Recovers MP. Power 49.
Recovers MP. Power 51.
Does damage to undead monsters. Power 60.
Does damage to undead monsters. Power 63.
Recovers HP and heals poison or bleeding spells under intensity 7. Power 548.
Recovers HP and heals poison or bleeding spells under intensity 7. Power 562.
Recovers HP and heals poison or bleeding spells under intensity 7. Power 575.
Brings dead people back to life and recovers about 50% of experience points. Can only be used on party members.
Spirit of Wind shackles the arms of your opponent and drops their attack speed. Intensity 5.
Temporarily increases HP recovery speed. Effect 3.
Temporarily increases the shield’s defense rate. Intensity 3.
Increases resistance against hold and sleep. Intensity 4.
Teleports to village.
Teleports clan members to village.
