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Class

Oracle

Profession progression

PreviousElven Mage
Current
Oracle
NextElder

Class transfer quests

Skill learning

Level20

Robe Mastery Lv. 1

Increases one's P. Def. when one is wearing a robe.

Passive
MPHP
SP 1,600
Robe Mastery Lv. 2

Increases one's P. Def. when one is wearing a robe.

Passive
MPHP
SP 1,600
Light Armor Mastery Lv. 1

Increases one's P. Def., Casting Spd., and Atk. Spd. when wearing light armor.

Passive
MPHP
SP 1,600
Light Armor Mastery Lv. 2

Increases one's P. Def., Casting Spd., and Atk. Spd. when wearing light armor.

Passive
MPHP
SP 1,600
Heal Lv. 7

Recovers HP. Power 121.

Active
MP 24HPInitial MP 5
SP 1,100
Heal Lv. 8

Recovers HP. Power 135.

Active
MP 27HPInitial MP 6
SP 1,100
Heal Lv. 9

Recovers HP. Power 151.

Active
MP 30HPInitial MP 6
SP 1,100
Group Heal Lv. 4

Recovers party member’s HP. Power 97.

Active
MP 48HPInitial MP 10
SP 1,100
Group Heal Lv. 5

Recovers party member’s HP. Power 108.

Active
MP 53HPInitial MP 11
SP 1,100
Group Heal Lv. 6

Recovers party member’s HP. Power 121.

Active
MP 59HPInitial MP 12
SP 1,100
Might Lv. 2

Temporarily increases P. Atk. Effect 2.

Active
MP 20HPInitial MP 4
SP 3,300
Wind Shackle Lv. 2

Spirit of the Wind attacks, reducing target's Atk. Spd. Effect 2.

Active
MP 20HPInitial MP 4
SP 3,300

Level25

Robe Mastery Lv. 3

Increases one's P. Def. when one is wearing a robe.

Passive
MPHP
SP 3,200
Robe Mastery Lv. 4

Increases one's P. Def. when one is wearing a robe.

Passive
MPHP
SP 3,200
Light Armor Mastery Lv. 3

Increases one's P. Def., Casting Spd., and Atk. Spd. when wearing light armor.

Passive
MPHP
SP 3,200
Light Armor Mastery Lv. 4

Increases one's P. Def., Casting Spd., and Atk. Spd. when wearing light armor.

Passive
MPHP
SP 3,200
Heal Lv. 10

Recovers HP. Power 176.

Active
MP 33HPInitial MP 7
SP 2,200
Heal Lv. 11

Recovers HP. Power 185.

Active
MP 35HPInitial MP 7
SP 2,200
Heal Lv. 12

Recovers HP. Power 195.

Active
MP 37HPInitial MP 8
SP 2,200
Group Heal Lv. 7

Recovers party member’s HP. Power 141.

Active
MP 65HPInitial MP 13
SP 2,200
Group Heal Lv. 8

Recovers party member’s HP. Power 148.

Active
MP 69HPInitial MP 14
SP 2,200
Group Heal Lv. 9

Recovers party member’s HP. Power 156.

Active
MP 72HPInitial MP 15
SP 2,200
Sleep Lv. 2

Instantly puts target to sleep.

Active
MP 22HPInitial MP 5
SP 2,200
Sleep Lv. 3

Instantly puts target to sleep.

Active
MP 23HPInitial MP 5
SP 2,200
Shield Lv. 2

Temporarily increases P. Def. Effect 2.

Active
MP 23HPInitial MP 5
SP 6,500
Wind Shackle Lv. 3

Spirit of the Wind attacks, reducing target's Atk. Spd. Effect 2.

Active
MP 35HPInitial MP 7
SP 6,500

Level30

Robe Mastery Lv. 5

Increases one's P. Def. when one is wearing a robe.

Passive
MPHP
SP 6,200
Robe Mastery Lv. 6

Increases one's P. Def. when one is wearing a robe.

Passive
MPHP
SP 6,200
Light Armor Mastery Lv. 5

Increases one's P. Def., Casting Spd., and Atk. Spd. when wearing light armor.

Passive
MPHP
SP 6,200
Light Armor Mastery Lv. 6

Increases one's P. Def., Casting Spd., and Atk. Spd. when wearing light armor.

Passive
MPHP
SP 6,200
Heal Lv. 13

Recovers HP. Power 224.

Active
MP 42HPInitial MP 9
SP 4,100
Heal Lv. 14

Recovers HP. Power 234.

Active
MP 44HPInitial MP 9
SP 4,100
Heal Lv. 15

Recovers HP. Power 245.

Active
MP 44HPInitial MP 9
SP 4,100
Group Heal Lv. 10

Recovers party member’s HP. Power 179.

Active
MP 83HPInitial MP 17
SP 4,100
Group Heal Lv. 11

Recovers party member’s HP. Power 188.

Active
MP 87HPInitial MP 18
SP 4,100
Group Heal Lv. 12

Recovers party member’s HP. Power 196.

Active
MP 88HPInitial MP 18
SP 4,100
Sleep Lv. 4

Instantly puts target to sleep.

Active
MP 25HPInitial MP 5
SP 4,100
Sleep Lv. 5

Instantly puts target to sleep.

Active
MP 27HPInitial MP 6
SP 4,100
Sleep Lv. 6

Instantly puts target to sleep.

Active
MP 27HPInitial MP 6
SP 4,100
Recharge Lv. 2

Restores one's MP. Power 52.

Active
MP 53HPInitial MP 11
SP 6,200
Wind Walk Lv. 2

Temporarily increases Speed. Effect 2.

Active
MP 27HPInitial MP 6
SP 12,000
Concentration Lv. 2

Temporarily lowers the probability of magic being canceled due to damage. Effect 2.

Active
MP 27HPInitial MP 6
SP 12,000
Resurrection Lv. 2

Resurrects party members and restores about 20% of their Exp.

Active
MP 88HPInitial MP 18
SP 12,000
Wind Shackle Lv. 4

Spirit of the Wind attacks, reducing target's Atk. Spd. Effect 2.

Active
MP 44HPInitial MP 9
SP 12,000

Level35

Robe Mastery Lv. 7

Increases one's P. Def. when one is wearing a robe.

Passive
MPHP
SP 10,000
Robe Mastery Lv. 8

Increases one's P. Def. when one is wearing a robe.

Passive
MPHP
SP 10,000
Light Armor Mastery Lv. 7

Increases one's P. Def., Casting Spd., and Atk. Spd. when wearing light armor.

Passive
MPHP
SP 10,000
Light Armor Mastery Lv. 8

Increases one's P. Def., Casting Spd., and Atk. Spd. when wearing light armor.

Passive
MPHP
SP 10,000
Heal Lv. 16

Recovers HP. Power 278.

Active
MP 48HPInitial MP 10
SP 6,900
Heal Lv. 17

Recovers HP. Power 289.

Active
MP 50HPInitial MP 10
SP 6,900
Heal Lv. 18

Recovers HP. Power 301.

Active
MP 52HPInitial MP 11
SP 6,900
Group Heal Lv. 13

Recovers party member’s HP. Power 222.

Active
MP 95HPInitial MP 19
SP 6,900
Group Heal Lv. 14

Recovers party member’s HP. Power 231.

Active
MP 99HPInitial MP 20
SP 6,900
Group Heal Lv. 15

Recovers party member’s HP. Power 241.

Active
MP 103HPInitial MP 21
SP 6,900
Sleep Lv. 7

Instantly puts target to sleep.

Active
MP 29HPInitial MP 6
SP 6,900
Sleep Lv. 8

Instantly puts target to sleep.

Active
MP 30HPInitial MP 6
SP 6,900
Sleep Lv. 9

Instantly puts target to sleep.

Active
MP 30HPInitial MP 6
SP 6,900
Recharge Lv. 3

Restores one's MP. Power 57.

Active
MP 57HPInitial MP 12
SP 10,000
Recharge Lv. 4

Restores one's MP. Power 60.

Active
MP 60HPInitial MP 12
SP 10,000
Wind Shackle Lv. 5

Spirit of the Wind attacks, reducing target's Atk. Spd. Effect 2.

Active
MP 52HPInitial MP 11
SP 21,000

Level40

Level52

Level61