Increases M. Def.
Bladedancer
Profession progression
Class transfer quests
Skill learning
Level40
Increases M. Def.
Increases M. Def.
Becomes familiar with C grade equipment.
Increases attack power when using dual weapons.
Increases attack power when using dual weapons.
Increases attack power when using dual weapons.
Absorbs HP. Power 49.
Absorbs HP. Power 50.
Absorbs HP. Power 52.
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a sword, a dagger or a dual-sword is equipped. Over-hit possible. Power 123. Effect 4.
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a sword, a dagger or a dual-sword is equipped. Over-hit possible. Power 131. Effect 4.
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a sword, a dagger or a dual-sword is equipped. Over-hit possible. Power 139. Effect 5.
Instantly freezes target area. Temporarily reduces enemy's Speed. Effect 2. Power 30.
Instantly freezes target area. Temporarily reduces enemy's Speed. Effect 2. Power 31.
Throws the enemy into confusion and gets them to change the target of their attack.
Instantly reduces enemy's P. Atk Effect 3.
Instantly decreases enemy's P. Def. Effect 3.
Temporarily increases the party member's critical damage. Continuous dancing consumes additional MP. Usable when a dual-sword is equipped.
Level43
Creates level 5 common items.
Increases M. Def.
Increases M. Def.
Increases M. Def.
Increases attack power when using dual weapons.
Increases attack power when using dual weapons.
Increases attack power when using dual weapons.
Absorbs HP. Power 53.
Absorbs HP. Power 55.
Absorbs HP. Power 57.
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a sword, a dagger or a dual-sword is equipped. Over-hit possible. Power 148. Effect 5.
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a sword, a dagger or a dual-sword is equipped. Over-hit possible. Power 157. Effect 5.
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a sword, a dagger or a dual-sword is equipped. Over-hit possible. Power 166. Effect 5.
Instantly freezes target area. Temporarily reduces enemy's Speed. Effect 2. Power 33.
Instantly freezes target area. Temporarily reduces enemy's Speed. Effect 2. Power 34.
Increases MP Recovery Speed.
Throws the enemy into confusion and gets them to change the target of their attack.
Instantly reduces enemy's P. Atk Effect 3.
Instantly decreases enemy's P. Def. Effect 3.
Temporarily bestows sacred power to the party member's physical attack. Continuous dancing consumes additional MP. Usable when a dual-sword is equipped.
Level46
Increases M. Def.
Increases M. Def.
Increases M. Def.
Increases attack power when using dual weapons.
Increases attack power when using dual weapons.
Increases attack power when using dual weapons.
Absorbs HP. Power 58.
Absorbs HP. Power 60.
Absorbs HP. Power 61.
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a sword, a dagger or a dual-sword is equipped. Over-hit possible. Power 175. Effect 5.
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a sword, a dagger or a dual-sword is equipped. Over-hit possible. Power 185. Effect 5.
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a sword, a dagger or a dual-sword is equipped. Over-hit possible. Power 196. Effect 5.
Instantly freezes target area. Temporarily reduces enemy's Speed. Effect 2. Power 36.
Instantly freezes target area. Temporarily reduces enemy's Speed. Effect 2. Power 37.
Throws the enemy into confusion and gets them to change the target of their attack.
Instantly reduces enemy's P. Atk Effect 3.
Instantly decreases enemy's P. Def. Effect 3.
Temporarily increases the party member's accuracy. Continuous dancing consumes additional MP. Usable when a dual-sword is equipped.
Level49
Creates level 6 common items.
Increases M. Def.
Increases M. Def.
Increases M. Def.
Increases attack power when using dual weapons.
Increases attack power when using dual weapons.
Increases attack power when using dual weapons.
Absorbs HP. Power 63.
Absorbs HP. Power 65.
Absorbs HP. Power 66.
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a sword, a dagger or a dual-sword is equipped. Over-hit possible. Power 206. Effect 5.
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a sword, a dagger or a dual-sword is equipped. Over-hit possible. Power 217. Effect 5.
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a sword, a dagger or a dual-sword is equipped. Over-hit possible. Power 229. Effect 5.
Instantly freezes target area. Temporarily reduces enemy's Speed. Effect 2. Power 39.
Instantly freezes target area. Temporarily reduces enemy's Speed. Effect 2. Power 40.
Increases MP Recovery Speed.
Throws the enemy into confusion and gets them to change the target of their attack.
Instantly reduces enemy's P. Atk Effect 3.
Instantly decreases enemy's P. Def. Effect 3.
Instantly poisons enemy. Effect 5.
Temporarily increases the party member's M. Atk. Continuous dancing consumes additional MP. Usable when a dual-sword is equipped.
Level52
Becomes familiar with B grade equipment.
Increases M. Def.
Increases M. Def.
Increases M. Def.
Increases attack power when using dual weapons.
Increases attack power when using dual weapons.
Increases attack power when using dual weapons.
Absorbs HP. Power 68.
Absorbs HP. Power 70.
Absorbs HP. Power 72.
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a sword, a dagger or a dual-sword is equipped. Over-hit possible. Power 241. Effect 6.
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a sword, a dagger or a dual-sword is equipped. Over-hit possible. Power 253. Effect 6.
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a sword, a dagger or a dual-sword is equipped. Over-hit possible. Power 266. Effect 6.
Instantly freezes target area. Temporarily reduces enemy's Speed. Effect 2. Power 42.
Instantly freezes target area. Temporarily reduces enemy's Speed. Effect 2. Power 43.
Throws the enemy into confusion and gets them to change the target of their attack.
Instantly reduces enemy's P. Atk Effect 3.
Instantly decreases enemy's P. Def. Effect 3.
Temporarily decreases the party member's magic cancel rate to damage and increases Casting Spd. Continuous dancing consumes additional MP. Usable when a dual-sword is equipped.
Level55
Creates level 7 common items.
Increases M. Def.
Increases M. Def.
Increases M. Def.
Increases attack power when using dual weapons.
Increases attack power when using dual weapons.
Increases attack power when using dual weapons.
Absorbs HP. Power 73.
Absorbs HP. Power 75.
Absorbs HP. Power 77.
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a sword, a dagger or a dual-sword is equipped. Over-hit possible. Power 279. Effect 6.
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a sword, a dagger or a dual-sword is equipped. Over-hit possible. Power 292. Effect 6.
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a sword, a dagger or a dual-sword is equipped. Over-hit possible. Power 306. Effect 6.
Instantly freezes target area. Temporarily reduces enemy's Speed. Effect 2. Power 45.
Instantly freezes target area. Temporarily reduces enemy's Speed. Effect 2. Power 46.
Increases MP Recovery Speed.
Sword emits cloud that instantly poisons nearby enemies. Usable when a dual-sword is equipped. Effect 6.
Throws the enemy into confusion and gets them to change the target of their attack.
Instantly reduces enemy's P. Atk Effect 3.
Instantly decreases enemy's P. Def. Effect 3.
Temporarily boosts the party member's P. Atk. Continuous dancing consumes additional MP. Usable when a dual-sword is equipped.
Level58
Increases M. Def.
Increases M. Def.
Increases M. Def.
Increases attack power when using dual weapons.
Increases attack power when using dual weapons.
Increases attack power when using dual weapons.
Absorbs HP. Power 78.
Absorbs HP. Power 80.
Absorbs HP. Power 82.
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a sword, a dagger or a dual-sword is equipped. Over-hit possible. Power 320. Effect 6.
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a sword, a dagger or a dual-sword is equipped. Over-hit possible. Power 334. Effect 6.
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a sword, a dagger or a dual-sword is equipped. Over-hit possible. Power 349. Effect 6.
Instantly freezes target area. Temporarily reduces enemy's Speed. Effect 2. Power 48.
Instantly freezes target area. Temporarily reduces enemy's Speed. Effect 2. Power 49.
Throws the enemy into confusion and gets them to change the target of their attack.
Instantly reduces enemy's P. Atk Effect 3.
Instantly decreases enemy's P. Def. Effect 3.
Instantly poisons enemy. Effect 6.
Temporarily increases the party member's attack speed. Continuous singing consumes additional MP. Usable when a dual-sword is equipped.
Level60
Increases M. Def.
Increases M. Def.
Increases attack power when using dual weapons.
Increases attack power when using dual weapons.
Absorbs HP. Power 84
Absorbs HP. Power 85
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a sword, a dagger or a dual-sword is equipped. Over-hit possible. Power 364. Effect 6.
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a sword, a dagger or a dual-sword is equipped. Over-hit possible. Power 379. Effect 7.
Instantly freezes target area. Temporarily reduces enemy's Speed. Effect 2. Power 51.
Sword emits cloud that instantly poisons nearby enemies. Usable when a dual-sword is equipped. Effect 7.
Throws the enemy into confusion and gets them to change the target of their attack.
Instantly reduces enemy's P. Atk Effect 3.
Instantly decreases enemy's P. Def. Effect 3.
Level61
Becomes familiar with A grade equipment.
Level62
Creates level 8 common items.
Increases M. Def.
Increases M. Def.
Increases attack power when using dual weapons.
Increases attack power when using dual weapons.
Absorbs HP. Power 87
Absorbs HP. Power 89
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a sword, a dagger or a dual-sword is equipped. Over-hit possible. Power 395. Effect 7.
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a sword, a dagger or a dual-sword is equipped. Over-hit possible. Power 410. Effect 7.
Instantly freezes target area. Temporarily reduces enemy's Speed. Effect 2. Power 53.
Throws the enemy into confusion and gets them to change the target of their attack.
Instantly reduces enemy's P. Atk Effect 3.
Instantly decreases enemy's P. Def. Effect 3.
Temporarily increases the party member's resistance to attacks by earth. Continuous singing consumes additional MP. Usable when a dual-sword is equipped.
Level64
Increases M. Def.
Increases M. Def.
Increases attack power when using dual weapons.
Increases attack power when using dual weapons.
Absorbs HP. Power 90
Absorbs HP. Power 92
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a sword, a dagger or a dual-sword is equipped. Over-hit possible. Power 426. Effect 7.
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a sword, a dagger or a dual-sword is equipped. Over-hit possible. Power 443. Effect 7.
Instantly freezes target area. Temporarily reduces enemy's Speed. Effect 2. Power 56.
Increases MP Recovery Speed.
Throws the enemy into confusion and gets them to change the target of their attack.
Instantly reduces enemy's P. Atk Effect 3.
Instantly decreases enemy's P. Def. Effect 3.
Level66
Increases M. Def.
Increases M. Def.
Increases attack power when using dual weapons.
Increases attack power when using dual weapons.
Absorbs HP. Power 94
Absorbs HP. Power 96
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a sword, a dagger or a dual-sword is equipped. Over-hit possible. Power 459. Effect 7.
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a sword, a dagger or a dual-sword is equipped. Over-hit possible. Power 475. Effect 7.
Instantly freezes target area. Temporarily reduces enemy's Speed. Effect 2. Power 58.
Throws the enemy into confusion and gets them to change the target of their attack.
Instantly reduces enemy's P. Atk Effect 3.
Instantly decreases enemy's P. Def. Effect 3.
Instantly poisons enemy. Effect 7.
Temporarily increases the party member's resistance to terrain damage. Continuous singing consumes additional MP. Usable when a dual-sword is equipped.
Level68
Increases M. Def.
Increases M. Def.
Increases attack power when using dual weapons.
Increases attack power when using dual weapons.
Absorbs HP. Power 97
Absorbs HP. Power 99
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a sword, a dagger or a dual-sword is equipped. Over-hit possible. Power 492. Effect 7.
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a sword, a dagger or a dual-sword is equipped. Over-hit possible. Power 509. Effect 7.
Instantly freezes target area. Temporarily reduces enemy's Speed. Effect 2. Power 59.
Throws the enemy into confusion and gets them to change the target of their attack.
Instantly reduces enemy's P. Atk Effect 3.
Instantly decreases enemy's P. Def. Effect 3.
Level70
Creates level 9 common items.
Increases M. Def.
Increases M. Def.
Increases attack power when using dual weapons.
Increases attack power when using dual weapons.
Absorbs HP. Power 100
Absorbs HP. Power 102
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a sword, a dagger or a dual-sword is equipped. Over-hit possible. Power 526. Effect 7.
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a sword, a dagger or a dual-sword is equipped. Over-hit possible. Power 542. Effect 8.
Instantly freezes target area. Temporarily reduces enemy's Speed. Effect 2. Power 61.
Throws the enemy into confusion and gets them to change the target of their attack.
Instantly reduces enemy's P. Atk Effect 3.
Instantly decreases enemy's P. Def. Effect 3.
Temporarily increases the party member's resistance to attacks by water. Continuous singing consumes additional MP. Usable when a dual-sword is equipped.
Level72
Increases M. Def.
Increases M. Def.
Increases attack power when using dual weapons.
Increases attack power when using dual weapons.
Absorbs HP. Power 104
Absorbs HP. Power 105
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a sword, a dagger or a dual-sword is equipped. Over-hit possible. Power 559. Effect 8.
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a sword, a dagger or a dual-sword is equipped. Over-hit possible. Power 576. Effect 8.
Instantly freezes target area. Temporarily reduces enemy's Speed. Effect 2. Power 63.
Increases MP Recovery Speed.
Sword emits cloud that instantly poisons nearby enemies. Usable when a dual-sword is equipped. Effect 8.
Throws the enemy into confusion and gets them to change the target of their attack.
Instantly reduces enemy's P. Atk Effect 3.
Instantly decreases enemy's P. Def. Effect 3.
Level74
Increases M. Def.
Increases M. Def.
Increases attack power when using dual weapons.
Increases attack power when using dual weapons.
Absorbs HP. Power 107
Absorbs HP. Power 108
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a sword, a dagger or a dual-sword is equipped. Over-hit possible. Power 593. Effect 8.
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a sword, a dagger or a dual-sword is equipped. Over-hit possible. Power 609. Effect 8.
Instantly freezes target area. Temporarily reduces enemy's Speed. Effect 2. Power 65.
Throws the enemy into confusion and gets them to change the target of their attack.
Instantly reduces enemy's P. Atk Effect 3.
Instantly decreases enemy's P. Def. Effect 3.
Instantly poisons enemy. Effect 8.
Partially restores party members' HP by using damage inflicted upon the enemy. Damage inflicted by skill or remote attack is excluded. Continuous dancing consumes additional MP. Continuous singing consumes additional MP. Usable when a dual-sword is equipped.
Level76
Becomes familiar with S grade equipment.
