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Class

Bladedancer

Profession progression

PreviousPalus Knight
Current
Bladedancer

Class transfer quests

Skill learning

Level40

Sting Lv. 13

Wounds opponent in vital spot. Power 123. Intensity 4. Over-hit available.

Active
MP 40HP
SP 19,000
Sting Lv. 14

Wounds opponent in vital spot. Power 131. Intensity 4. Over-hit available.

Active
MP 41HP
SP 19,000
Sting Lv. 15

Wounds opponent in vital spot. Power 139. Intensity 5. Over-hit available.

Active
MP 43HP
SP 19,000
Freezing Strike Lv. 3

Freezes surrounding air for an instant on 20 sec. Power 30.

Active
MP 26HPInitial MP 8
SP 29,000
Freezing Strike Lv. 4

Freezes surrounding air for an instant on 20 sec. Power 31.

Active
MP 27HPInitial MP 8
SP 29,000
Dance of Fire Lv. 1

Temporarily increases party's Critical dmg. Continuous dance consumes more MP. Requires dual-blades.

Active
MP 60HP
SP 57,000

Level43

Sting Lv. 16

Wounds opponent in vital spot. Power 148. Intensity 5. Over-hit available.

Active
MP 43HP
SP 22,000
Sting Lv. 17

Wounds opponent in vital spot. Power 157. Intensity 5. Over-hit available.

Active
MP 44HP
SP 22,000
Sting Lv. 18

Wounds opponent in vital spot. Power 166. Intensity 5. Over-hit available.

Active
MP 45HP
SP 22,000
Freezing Strike Lv. 5

Freezes surrounding air for an instant on 20 sec. Power 33.

Active
MP 30HPInitial MP 8
SP 33,000
Freezing Strike Lv. 6

Freezes surrounding air for an instant on 20 sec. Power 34.

Active
MP 30HPInitial MP 8
SP 33,000
Dance of Light Lv. 1

Temporarily Holy Attack to party's. Continuous dance consumes more MP. Requires dual-blades.

Active
MP 60HP
SP 65,000

Level46

Sting Lv. 19

Wounds opponent in vital spot. Power 175. Intensity 5. Over-hit available.

Active
MP 47HP
SP 29,000
Sting Lv. 20

Wounds opponent in vital spot. Power 185. Intensity 5. Over-hit available.

Active
MP 48HP
SP 29,000
Sting Lv. 21

Wounds opponent in vital spot. Power 196. Intensity 5. Over-hit available.

Active
MP 49HP
SP 29,000
Freezing Strike Lv. 7

Freezes surrounding air for an instant on 20 sec. Power 36.

Active
MP 32HPInitial MP 8
SP 43,000
Freezing Strike Lv. 8

Freezes surrounding air for an instant on 20 sec. Power 37.

Active
MP 32HPInitial MP 10
SP 43,000
Confusion Lv. 2

Confuses enemy and alters its attack target.

Active
MP 10HPInitial MP 3
SP 85,000
Dance of Inspiration Lv. 1

Temporarily increases party's Accuracy. Continuous dance consumes more MP. Requires dual-blades.

Active
MP 60HP
SP 85,000

Level49

Sting Lv. 22

Wounds opponent in vital spot. Power 206. Intensity 5. Over-hit available.

Active
MP 51HP
SP 42,000
Sting Lv. 23

Wounds opponent in vital spot. Power 217. Intensity 5. Over-hit available.

Active
MP 52HP
SP 42,000
Sting Lv. 24

Wounds opponent in vital spot. Power 229. Intensity 5. Over-hit available.

Active
MP 54HP
SP 42,000
Freezing Strike Lv. 9

Freezes surrounding air for an instant on 20 sec. Power 39.

Active
MP 34HPInitial MP 10
SP 62,000
Freezing Strike Lv. 10

Freezes surrounding air for an instant on 20 sec. Power 40.

Active
MP 34HPInitial MP 10
SP 62,000
Poison Lv. 2

Poisons. Intensity 4.

Active
MP 18HPInitial MP 5
SP 120,000
Dance of Mystic Lv. 1

Temporarily increases party's M. Atk. Continuous dance consumes more MP. Requires dual-blades.

Active
MP 60HP
SP 120,000

Level52

Sting Lv. 25

Wounds opponent in vital spot. Power 241. Intensity 6. Over-hit available.

Active
MP 55HP
SP 62,000
Sting Lv. 26

Wounds opponent in vital spot. Power 253. Intensity 6. Over-hit available.

Active
MP 55HP
SP 62,000
Sting Lv. 27

Wounds opponent in vital spot. Power 266. Intensity 6. Over-hit available.

Active
MP 56HP
SP 62,000
Freezing Strike Lv. 11

Freezes surrounding air for an instant on 20 sec. Power 42.

Active
MP 37HPInitial MP 10
SP 94,000
Freezing Strike Lv. 12

Freezes surrounding air for an instant on 20 sec. Power 43.

Active
MP 38HPInitial MP 10
SP 94,000
Power Break Lv. 2

Decreases attack powers. Intensity 2.

Active
MP 14HPInitial MP 3
SP 190,000
Hex Lv. 2

Reduces the target's P. Def. by 23%.

Active
MP 19HP
SP 190,000
Dance of Concentration Lv. 1

Temporarily increases party's Casting spd. Continuous dance consumes more MP. Requires dual-blades.

Active
MP 60HP
SP 190,000

Level55

Sting Lv. 28

Wounds opponent in vital spot. Power 279. Intensity 6. Over-hit available.

Active
MP 58HP
SP 100,000
Sting Lv. 29

Wounds opponent in vital spot. Power 292. Intensity 6. Over-hit available.

Active
MP 59HP
SP 100,000
Sting Lv. 30

Wounds opponent in vital spot. Power 306. Intensity 6. Over-hit available.

Active
MP 61HP
SP 100,000
Freezing Strike Lv. 13

Freezes surrounding air for an instant on 20 sec. Power 45.

Active
MP 39HPInitial MP 10
SP 150,000
Freezing Strike Lv. 14

Freezes surrounding air for an instant on 20 sec. Power 46.

Active
MP 40HPInitial MP 10
SP 150,000
Poison Blade Dance Lv. 1

Deals minor physical damage to surrounding enemies and poisons them. Available when equipped with dual swords.

Active
MP 38HP
SP 300,000
Dance of Warrior Lv. 1

Temporarily increases party's P. Atk. Continuous dance consumes more MP. Requires dual-blades.

Active
MP 60HP
SP 300,000

Level58

Sting Lv. 31

Wounds opponent in vital spot. Power 320. Intensity 6. Over-hit available.

Active
MP 62HP
SP 140,000
Sting Lv. 32

Wounds opponent in vital spot. Power 334. Intensity 6. Over-hit available.

Active
MP 63HP
SP 140,000
Sting Lv. 33

Wounds opponent in vital spot. Power 349. Intensity 6. Over-hit available.

Active
MP 65HP
SP 140,000
Freezing Strike Lv. 15

Freezes surrounding air for an instant on 20 sec. Power 48.

Active
MP 41HPInitial MP 12
SP 210,000
Freezing Strike Lv. 16

Freezes surrounding air for an instant on 20 sec. Power 49.

Active
MP 42HPInitial MP 12
SP 210,000
Confusion Lv. 3

Confuses enemy and alters its attack target.

Active
MP 11HPInitial MP 3
SP 410,000
Poison Lv. 3

Poisons. Intensity 5.

Active
MP 22HPInitial MP 6
SP 410,000
Dance of Fury Lv. 1

Temporarily increases party’s Atk. Spd. Continuous dance consumes more MP. Requires dual-blades.

Active
MP 60HP
SP 410,000