Increases magic resistance.
Bladedancer
Profession progression
Class transfer quests
Skill learning
Level40
Increases magic resistance.
Increases magic resistance.
Becomes familiar with C grade equipment.
Increases attack power when using dual weapons.
Increases attack power when using dual weapons.
Increases attack power when using dual weapons.
Absorbs HP. Power 49.
Absorbs HP. Power 50.
Absorbs HP. Power 52.
Wounds opponent in vital spot. Power 123. Intensity 4. Over-hit available.
Wounds opponent in vital spot. Power 131. Intensity 4. Over-hit available.
Wounds opponent in vital spot. Power 139. Intensity 5. Over-hit available.
Freezes surrounding air for an instant. Power 30.
Freezes surrounding air for an instant. Power 31.
Decreases defense. Intensity 1.
Temporarily increases party's critical damage. When dancing continuously, additional MP is consumed. Available when equipped with double-blades.
Level43
Increases magic resistance.
Increases magic resistance.
Increases magic resistance.
Increases attack power when using dual weapons.
Increases attack power when using dual weapons.
Increases attack power when using dual weapons.
Absorbs HP. Power 53.
Absorbs HP. Power 55.
Absorbs HP. Power 57.
Wounds opponent in vital spot. Power 148. Intensity 5. Over-hit available.
Wounds opponent in vital spot. Power 157. Intensity 5. Over-hit available.
Wounds opponent in vital spot. Power 166. Intensity 5. Over-hit available.
Freezes surrounding air for an instant. Power 33.
Freezes surrounding air for an instant. Power 34.
MP healing speed increases.
Temporarily grants sacred power to party's attack. When dancing continuously, additional MP is consumed. Available when equipped with double-blades.
Level46
Increases magic resistance.
Increases magic resistance.
Increases magic resistance.
Increases attack power when using dual weapons.
Increases attack power when using dual weapons.
Increases attack power when using dual weapons.
Absorbs HP. Power 58.
Absorbs HP. Power 60.
Absorbs HP. Power 61.
Wounds opponent in vital spot. Power 175. Intensity 5. Over-hit available.
Wounds opponent in vital spot. Power 185. Intensity 5. Over-hit available.
Wounds opponent in vital spot. Power 196. Intensity 5. Over-hit available.
Freezes surrounding air for an instant. Power 36.
Freezes surrounding air for an instant. Power 37.
Confuses enemy and alters its attack target.
Temporarily increases party's hit rate. When dancing continuously, additional MP is consumed. Available when equipped with double-blades.
Level49
Increases magic resistance.
Increases magic resistance.
Increases magic resistance.
Increases attack power when using dual weapons.
Increases attack power when using dual weapons.
Increases attack power when using dual weapons.
Absorbs HP. Power 63.
Absorbs HP. Power 65.
Absorbs HP. Power 66.
Wounds opponent in vital spot. Power 206. Intensity 5. Over-hit available.
Wounds opponent in vital spot. Power 217. Intensity 5. Over-hit available.
Wounds opponent in vital spot. Power 229. Intensity 5. Over-hit available.
Freezes surrounding air for an instant. Power 39.
Freezes surrounding air for an instant. Power 40.
MP healing speed increases.
Poisons. Intensity 5.
Temporarily increases party member’s magic resistance. When dancing continuously, additional MP is consumed. Available when equipped with double-blades.
Level52
Becomes familiar with B grade equipment.
Increases magic resistance.
Increases magic resistance.
Increases magic resistance.
Increases attack power when using dual weapons.
Increases attack power when using dual weapons.
Increases attack power when using dual weapons.
Absorbs HP. Power 68.
Absorbs HP. Power 70.
Absorbs HP. Power 72.
Wounds opponent in vital spot. Power 241. Intensity 6. Over-hit available.
Wounds opponent in vital spot. Power 253. Intensity 6. Over-hit available.
Wounds opponent in vital spot. Power 266. Intensity 6. Over-hit available.
Freezes surrounding air for an instant. Power 42.
Freezes surrounding air for an instant. Power 43.
Decreases attack powers. Intensity 2.
Decreases defense. Intensity 2.
Temporarily increases party's casting speed, and decreases cancel rate. When dancing continuously, additional MP is consumed. Available when equipped with double-blades.
Level55
Increases magic resistance.
Increases magic resistance.
Increases magic resistance.
Increases attack power when using dual weapons.
Increases attack power when using dual weapons.
Increases attack power when using dual weapons.
Absorbs HP. Power 73.
Absorbs HP. Power 75.
Absorbs HP. Power 77.
Wounds opponent in vital spot. Power 279. Intensity 6. Over-hit available.
Wounds opponent in vital spot. Power 292. Intensity 6. Over-hit available.
Wounds opponent in vital spot. Power 306. Intensity 6. Over-hit available.
Freezes surrounding air for an instant. Power 45.
Freezes surrounding air for an instant. Power 46.
MP healing speed increases.
Inflicts damage by casting poison on the enemy. Available when equipped with double-blades.
Temporarily increases party member’s attack power. When dancing continuously, additional MP is consumed. Available when equipped with double-blades.
Level58
Increases magic resistance.
Increases magic resistance.
Increases magic resistance.
Increases attack power when using dual weapons.
Increases attack power when using dual weapons.
Increases attack power when using dual weapons.
Absorbs HP. Power 78.
Absorbs HP. Power 80.
Absorbs HP. Power 82.
Wounds opponent in vital spot. Power 320. Intensity 6. Over-hit available.
Wounds opponent in vital spot. Power 334. Intensity 6. Over-hit available.
Wounds opponent in vital spot. Power 349. Intensity 6. Over-hit available.
Freezes surrounding air for an instant. Power 48.
Freezes surrounding air for an instant. Power 49.
Confuses enemy and alters its attack target.
Poisons. Intensity 6.
Temporarily increases party’s attack speed. When dancing continuously, additional MP is consumed. Available when equipped with double-blades.
