Increases P. Atk. when using a dagger.
Plains Walker
Profession progression
Class transfer quests
Skill learning
Level40
Increases P. Atk. when using a dagger.
Becomes familiar with C grade equipment.
Increases P. Atk. when using a dagger.
Increases defense when wearing light equipment.
Increases defense when wearing light equipment.
Increases defense when wearing light equipment.
Recovers your HP. Power 236.
Recovers your HP. Power 245.
Recovers your HP. Power 254.
Charms the enemy to decrease its desire to attack player. Power 252.
Charms the enemy to decrease its desire to attack player. Power 259.
Charms the enemy to decrease its desire to attack player. Power 266.
Potentially deadly attack upon the enemy. Used with a dagger. Power 1107.
Potentially deadly attack upon the enemy. Used with a dagger. Power 1176.
Potentially deadly attack upon the enemy. Used with a dagger. Power 1249.
Attacks an enemy from behind and inflicts a mortal wound. Usable when a dagger is equipped. Power 1107.
Attacks an enemy from behind and inflicts a mortal wound. Usable when a dagger is equipped. Power 1176.
Attacks an enemy from behind and inflicts a mortal wound. Usable when a dagger is equipped. Power 1249.
Self-cures poison. Effect less than 7.
Temporarily increases M. Def. Effect 1.
Critical rate increases.
Makes PC play dead and makes the enemy unable to attack. Continuously consumes MP.
Opens level 1 doors at 100% probability and opens level 2 doors at 75% probability. Requires 5 Keys of a Thief. Also opens chests.
Temporarily reduces target's Speed. Effect 3.
Increases the degree of damage being given to an enemy during a critical attack. One's MP will be consumed continuously.
Disables preemptive attacks from enemies. Continuously consumes MP.
Level43
Increases P. Atk. when using a dagger.
Increases P. Atk. when using a dagger.
Increases P. Atk. when using a dagger.
Increases defense when wearing light equipment.
Increases defense when wearing light equipment.
Increases defense when wearing light equipment.
Recovers your HP. Power 262.
Recovers your HP. Power 271.
Recovers your HP. Power 281.
Charms the enemy to decrease its desire to attack player. Power 272.
Charms the enemy to decrease its desire to attack player. Power 279.
Charms the enemy to decrease its desire to attack player. Power 286.
Potentially deadly attack upon the enemy. Used with a dagger. Power 1325.
Potentially deadly attack upon the enemy. Used with a dagger. Power 1405.
Potentially deadly attack upon the enemy. Used with a dagger. Power 1488.
Attacks an enemy from behind and inflicts a mortal wound. Usable when a dagger is equipped. Power 1325.
Attacks an enemy from behind and inflicts a mortal wound. Usable when a dagger is equipped. Power 1405.
Attacks an enemy from behind and inflicts a mortal wound. Usable when a dagger is equipped. Power 1488.
Dodging abilities increase when running.
Increases one's recovery speed while one is running.
Moving speed increases.
Throws the enemy into confusion and thereby causes them to change the target of their attack.
Opens level 1 doors and level 2 doors at 100% probability and level 3 doors at 5% probability. Requires 6 Keys of a Thief. Also opens chests.
Temporarily reduces target's Speed. Effect 3.
Increases the degree of damage being given to an enemy during a critical attack. One's MP will be consumed continuously.
Level46
Increases P. Atk. when using a dagger.
Increases P. Atk. when using a dagger.
Increases P. Atk. when using a dagger.
Increases defense when wearing light equipment.
Increases defense when wearing light equipment.
Increases defense when wearing light equipment.
Recovers your HP. Power 290.
Recovers your HP. Power 299.
Recovers your HP. Power 308.
Charms the enemy to decrease its desire to attack player. Power 293.
Charms the enemy to decrease its desire to attack player. Power 300.
Charms the enemy to decrease its desire to attack player. Power 307.
Potentially deadly attack upon the enemy. Used with a dagger. Power 1574.
Potentially deadly attack upon the enemy. Used with a dagger. Power 1664.
Potentially deadly attack upon the enemy. Used with a dagger. Power 1757.
Attacks an enemy from behind and inflicts a mortal wound. Usable when a dagger is equipped. Power 1574.
Attacks an enemy from behind and inflicts a mortal wound. Usable when a dagger is equipped. Power 1664.
Attacks an enemy from behind and inflicts a mortal wound. Usable when a dagger is equipped. Power 1757.
Increases one's recovery speed while one is running.
Heals one's wounds. Effect less than 7
Increase evasion.
Opens level 1 doors and level 2 doors at 100% probability and level 3 doors at 30% probability. Requires 7 Keys of a Thief. Also opens chests.
Throws the enemy into confusion and thereby causes them to change the target of their attack.
Temporarily reduces target's Speed. Effect 3.
Increases the degree of damage being given to an enemy during a critical attack. One's MP will be consumed continuously.
Allows one to sit and rest while being protected from a monster's pre-emptive attack. MP will continuously be consumed.
Level49
Increases P. Atk. when using a dagger.
Increases P. Atk. when using a dagger.
Increases P. Atk. when using a dagger.
Increases defense when wearing light equipment.
Increases defense when wearing light equipment.
Increases defense when wearing light equipment.
Recovers your HP. Power 318.
Recovers your HP. Power 327.
Recovers your HP. Power 337.
Charms the enemy to decrease its desire to attack player. Power 313.
Charms the enemy to decrease its desire to attack player. Power 320.
Charms the enemy to decrease its desire to attack player. Power 327.
Potentially deadly attack upon the enemy. Used with a dagger. Power 1853.
Potentially deadly attack upon the enemy. Used with a dagger. Power 1953.
Potentially deadly attack upon the enemy. Used with a dagger. Power 2057.
Attacks an enemy from behind and inflicts a mortal wound. Usable when a dagger is equipped. Power 1853.
Attacks an enemy from behind and inflicts a mortal wound. Usable when a dagger is equipped. Power 1953.
Attacks an enemy from behind and inflicts a mortal wound. Usable when a dagger is equipped. Power 2057.
Increases one's recovery speed while one is running.
Critical rate increases.
Inflicts a serious, bleeding wound upon the enemy. Used with a dagger. Effect 5.
Temporarily increases M. Def. Effect 2.
Temporarily reduces target's Speed. Effect 3.
Throws the enemy into confusion and thereby causes them to change the target of their attack.
Increases the degree of damage being given to an enemy during a critical attack. One's MP will be consumed continuously.
Level52
Becomes familiar with B grade equipment.
Increases P. Atk. when using a dagger.
Increases P. Atk. when using a dagger.
Increases P. Atk. when using a dagger.
Increases defense when wearing light equipment.
Increases defense when wearing light equipment.
Increases defense when wearing light equipment.
Recovers your HP. Power 346.
Recovers your HP. Power 356.
Recovers your HP. Power 365.
Charms the enemy to decrease its desire to attack player. Power 334.
Charms the enemy to decrease its desire to attack player. Power 340.
Charms the enemy to decrease its desire to attack player. Power 347.
Potentially deadly attack upon the enemy. Used with a dagger. Power 2164.
Potentially deadly attack upon the enemy. Used with a dagger. Power 2274.
Potentially deadly attack upon the enemy. Used with a dagger. Power 2388.
Attacks an enemy from behind and inflicts a mortal wound. Usable when a dagger is equipped. Power 2164.
Attacks an enemy from behind and inflicts a mortal wound. Usable when a dagger is equipped. Power 2274.
Attacks an enemy from behind and inflicts a mortal wound. Usable when a dagger is equipped. Power 2388.
Increases one's recovery speed while one is running.
Temporarily increases Speed. Effect 2.
Quietly lures an enemy.
Opens level 1 doors and level 2 doors at 100% probability and level 3 doors at 75% probability. Requires 8 Keys of a Thief. Also opens chests.
Throws the enemy into confusion and thereby causes them to change the target of their attack.
Increases the degree of damage being given to an enemy during a critical attack. One's MP will be consumed continuously.
Temporarily reduces target's Speed. Effect 3.
Level55
Increases P. Atk. when using a dagger.
Increases P. Atk. when using a dagger.
Increases P. Atk. when using a dagger.
Increases defense when wearing light equipment.
Increases defense when wearing light equipment.
Increases defense when wearing light equipment.
Recovers your HP. Power 375.
Recovers your HP. Power 384.
Recovers your HP. Power 393.
Charms the enemy to decrease its desire to attack player. Power 353.
Charms the enemy to decrease its desire to attack player. Power 360.
Charms the enemy to decrease its desire to attack player. Power 366.
Potentially deadly attack upon the enemy. Used with a dagger. Power 2505.
Potentially deadly attack upon the enemy. Used with a dagger. Power 2625.
Potentially deadly attack upon the enemy. Used with a dagger. Power 2748.
Attacks an enemy from behind and inflicts a mortal wound. Usable when a dagger is equipped. Power 2505.
Attacks an enemy from behind and inflicts a mortal wound. Usable when a dagger is equipped. Power 2625.
Attacks an enemy from behind and inflicts a mortal wound. Usable when a dagger is equipped. Power 2748.
Dodging abilities increase when running.
Increases lung capacity.
Enables a player to jump from higher places without receiving drop damage.
Significantly increases Evasion. Effect 2.
Increases the degree of damage being given to an enemy during a critical attack. One's MP will be consumed continuously.
Throws the enemy into confusion and thereby causes them to change the target of their attack.
Opens level 1 doors, level 2 doors, and level 3 door at 100% probability. Requires 10 Keys of a Thief. Also opens chests.
Temporarily reduces target's Speed. Effect 3.
Level58
Increases P. Atk. when using a dagger.
Increases P. Atk. when using a dagger.
Increases P. Atk. when using a dagger.
Increases defense when wearing light equipment.
Increases defense when wearing light equipment.
Increases defense when wearing light equipment.
Recovers your HP. Power 403.
Recovers your HP. Power 412.
Recovers your HP. Power 421.
Charms the enemy to decrease its desire to attack player. Power 373.
Charms the enemy to decrease its desire to attack player. Power 379.
Charms the enemy to decrease its desire to attack player. Power 385.
Potentially deadly attack upon the enemy. Used with a dagger. Power 2875.
Potentially deadly attack upon the enemy. Used with a dagger. Power 3004.
Potentially deadly attack upon the enemy. Used with a dagger. Power 3136.
Attacks an enemy from behind and inflicts a mortal wound. Usable when a dagger is equipped. Power 2875.
Attacks an enemy from behind and inflicts a mortal wound. Usable when a dagger is equipped. Power 3004.
Attacks an enemy from behind and inflicts a mortal wound. Usable when a dagger is equipped. Power 3136.
Inflicts a serious, bleeding wound upon the enemy. Used with a dagger. Effect 6.
Increase evasion.
Temporarily increases M. Def. Effect 3.
Increases the degree of damage being given to an enemy during a critical attack. One's MP will be consumed continuously.
Throws the enemy into confusion and thereby causes them to change the target of their attack.
Temporarily reduces target's Speed. Effect 3.
Level60
Recovers your HP. Power 430.
Recovers your HP. Power 439.
Self-cures poison. Effect less than 9.
Increases P. Atk. when using a dagger.
Increases P. Atk. when using a dagger.
Increases defense when wearing light equipment.
Increases defense when wearing light equipment.
Diminishes the enemy's desire to attack. Power 391.
Diminishes the enemy's desire to attack. Power 396.
Attacks an enemy from behind and inflicts a mortal wound. Usable when a dagger is equipped. Power 3217.
Attacks an enemy from behind and inflicts a mortal wound. Usable when a dagger is equipped. Power 3408.
Potentially deadly attack upon the enemy. Used with a dagger. Power 3271.
Potentially deadly attack upon the enemy. Used with a dagger. Power 3408.
Increases the degree of damage being given to an enemy during a critical attack. One's MP will be consumed continuously.
Throws the enemy into confusion and thereby causes them to change the target of their attack.
Opens level 1 doors, level 2 doors, and level 3 door at 100% probability. Requires 11 Keys of a Thief. Also opens chests.
Temporarily reduces target's Speed. Effect 3.
Level61
Becomes familiar with A grade equipment.
Level62
Recovers your HP. Power 448.
Recovers your HP. Power 457
Heals one's wounds. Effect less than 9.
Increases P. Atk. when using a dagger.
Increases P. Atk. when using a dagger.
Increases defense when wearing light equipment.
Increases defense when wearing light equipment.
Increases one's recovery speed while one is running.
Diminishes the enemy's desire to attack. Power 402.
Diminishes the enemy's desire to attack. Power 408.
Attacks an enemy from behind and inflicts a mortal wound. Usable when a dagger is equipped. Power 3548.
Attacks an enemy from behind and inflicts a mortal wound. Usable when a dagger is equipped. Power 3690.
Potentially deadly attack upon the enemy. Used with a dagger. Power 3548.
Potentially deadly attack upon the enemy. Used with a dagger. Power 3690.
Increases the degree of damage being given to an enemy during a critical attack. One's MP will be consumed continuously.
Throws the enemy into confusion and thereby causes them to change the target of their attack.
Temporarily reduces target's Speed. Effect 3.
Level64
Recovers your HP. Power 466
Recovers your HP. Power 474
Increases P. Atk. when using a dagger.
Increases P. Atk. when using a dagger.
Increases defense when wearing light equipment.
Increases defense when wearing light equipment.
Diminishes the enemy's desire to attack. Power 413.
Diminishes the enemy's desire to attack. Power 418.
Attacks an enemy from behind and inflicts a mortal wound. Usable when a dagger is equipped. Power 3834.
Attacks an enemy from behind and inflicts a mortal wound. Usable when a dagger is equipped. Power 3980.
Potentially deadly attack upon the enemy. Used with a dagger. Power 3834.
Potentially deadly attack upon the enemy. Used with a dagger. Power 3980.
Increases the degree of damage being given to an enemy during a critical attack. One's MP will be consumed continuously.
Throws the enemy into confusion and thereby causes them to change the target of their attack.
Opens level 1 doors, level 2 doors, and level 3 door at 100% probability. Requires 13 Keys of a Thief. Also opens chests.
Temporarily reduces target's Speed. Effect 3.
Level66
Recovers your HP. Power 482
Recovers your HP. Power 490
Increases P. Atk. when using a dagger.
Increases P. Atk. when using a dagger.
Increases defense when wearing light equipment.
Increases defense when wearing light equipment.
Diminishes the enemy's desire to attack. Power 423.
Diminishes the enemy's desire to attack. Power 428.
Inflicts a serious, bleeding wound upon the enemy. Used with a dagger. Effect 7.
Attacks an enemy from behind and inflicts a mortal wound. Usable when a dagger is equipped. Power 4127.
Attacks an enemy from behind and inflicts a mortal wound. Usable when a dagger is equipped. Power 4275.
Potentially deadly attack upon the enemy. Used with a dagger. Power 4127.
Potentially deadly attack upon the enemy. Used with a dagger. Power 4275.
Increases the degree of damage being given to an enemy during a critical attack. One's MP will be consumed continuously.
Throws the enemy into confusion and thereby causes them to change the target of their attack.
Temporarily reduces target's Speed. Effect 3.
Increases Speed when launching attack on enemy. Used with a dagger. Power 2751.
Increases Speed when launching attack on enemy. Used with a dagger. Power 2850.
Level68
Recovers your HP. Power 498
Recovers your HP. Power 506
Increases P. Atk. when using a dagger.
Increases P. Atk. when using a dagger.
Increases defense when wearing light equipment.
Increases defense when wearing light equipment.
Increases one's recovery speed while one is running.
Diminishes the enemy's desire to attack. Power 432.
Diminishes the enemy's desire to attack. Power 437.
Attacks an enemy from behind and inflicts a mortal wound. Usable when a dagger is equipped. Power 4425.
Attacks an enemy from behind and inflicts a mortal wound. Usable when a dagger is equipped. Power 4575.
Potentially deadly attack upon the enemy. Used with a dagger. Power 4425.
Potentially deadly attack upon the enemy. Used with a dagger. Power 4575.
Increases the degree of damage being given to an enemy during a critical attack. One's MP will be consumed continuously.
Throws the enemy into confusion and thereby causes them to change the target of their attack.
Opens level 1 doors, level 2 doors, and level 3 door at 100% probability. Requires 15 Keys of a Thief. Also opens chests.
Temporarily reduces target's Speed. Effect 3.
Increases Speed when launching attack on enemy. Used with a dagger. Power 2950.
Increases Speed when launching attack on enemy. Used with a dagger. Power 3050.
Level70
Recovers your HP. Power 513
Recovers your HP. Power 520
Increases P. Atk. when using a dagger.
Increases P. Atk. when using a dagger.
Increases defense when wearing light equipment.
Increases defense when wearing light equipment.
Diminishes the enemy's desire to attack. Power 441.
Diminishes the enemy's desire to attack. Power 445.
Inflicts a serious, bleeding wound upon the enemy. Used with a dagger. Effect 8.
Attacks an enemy from behind and inflicts a mortal wound. Usable when a dagger is equipped. Power 4726.
Attacks an enemy from behind and inflicts a mortal wound. Usable when a dagger is equipped. Power 4878.
Potentially deadly attack upon the enemy. Used with a dagger. Power 4726.
Potentially deadly attack upon the enemy. Used with a dagger. Power 4878.
Increases the degree of damage being given to an enemy during a critical attack. One's MP will be consumed continuously.
Throws the enemy into confusion and thereby causes them to change the target of their attack.
Temporarily reduces target's Speed. Effect 3.
Increases Speed when launching attack on enemy. Used with a dagger. Power 3151.
Increases Speed when launching attack on enemy. Used with a dagger. Power 3252.
Level72
Recovers your HP. Power 527
Recovers your HP. Power 534
Increases P. Atk. when using a dagger.
Increases P. Atk. when using a dagger.
Increases defense when wearing light equipment.
Increases defense when wearing light equipment.
Diminishes the enemy's desire to attack. Power 449.
Diminishes the enemy's desire to attack. Power 452.
Attacks an enemy from behind and inflicts a mortal wound. Usable when a dagger is equipped. Power 5029.
Attacks an enemy from behind and inflicts a mortal wound. Usable when a dagger is equipped. Power 5180.
Potentially deadly attack upon the enemy. Used with a dagger. Power 5029.
Potentially deadly attack upon the enemy. Used with a dagger. Power 5180.
Increases the degree of damage being given to an enemy during a critical attack. One's MP will be consumed continuously.
Throws the enemy into confusion and thereby causes them to change the target of their attack.
Opens level 1 doors, level 2 doors, and level 3 door at 100% probability. Requires 17 Keys of a Thief. Also opens chests.
Temporarily reduces target's Speed. Effect 3.
Increases Speed when launching attack on enemy. Used with a dagger. Power 3353.
Increases Speed when launching attack on enemy. Used with a dagger. Power 3453.
Level74
Recovers your HP. Power 540
Recovers your HP. Power 546
Increases P. Atk. when using a dagger.
Increases P. Atk. when using a dagger.
Increases defense when wearing light equipment.
Increases defense when wearing light equipment.
Increases one's recovery speed while one is running.
Diminishes the enemy's desire to attack. Power 455.
Diminishes the enemy's desire to attack. Power 458.
Attacks an enemy from behind and inflicts a mortal wound. Usable when a dagger is equipped. Power 5330.
Attacks an enemy from behind and inflicts a mortal wound. Usable when a dagger is equipped. Power 5479.
Potentially deadly attack upon the enemy. Used with a dagger. Power 5330.
Potentially deadly attack upon the enemy. Used with a dagger. Power 5479.
Increases the degree of damage being given to an enemy during a critical attack. One's MP will be consumed continuously.
Throws the enemy into confusion and thereby causes them to change the target of their attack.
Temporarily reduces target's Speed. Effect 3.
Increases Speed when launching attack on enemy. Used with a dagger. Power 3553.
Increases Speed when launching attack on enemy. Used with a dagger. Power 3653.
