Increases P. Atk. when using a dagger.
Plains Walker
Profession progression
Class transfer quests
Skill learning
Level40
Increases P. Atk. when using a dagger.
Increases P. Atk. when using a dagger.
Becomes familiar with C grade equipment.
Increases defense when wearing light equipment.
Increases defense when wearing light equipment.
Increases defense when wearing light equipment.
Regenerates one's HP. Power 236.
Regenerates one's HP. Power 245.
Regenerates one's HP. Power 254.
Charms the enemy to decrease its desire to attack player. Power 252.
Charms the enemy to decrease its desire to attack player. Power 259.
Charms the enemy to decrease its desire to attack player. Power 266.
Potentially deadly attack upon the enemy. Usable when a dagger is equipped. Power 1107.
Potentially deadly attack upon the enemy. Usable when a dagger is equipped. Power 1176.
Potentially deadly attack upon the enemy. Usable when a dagger is equipped. Power 1249.
Attacks an enemy from behind and inflicts a mortal wound. Usable when a dagger is equipped. Power 1107.
Attacks an enemy from behind and inflicts a mortal wound. Usable when a dagger is equipped. Power 1176.
Attacks an enemy from behind and inflicts a mortal wound. Usable when a dagger is equipped. Power 1249.
Increases the degree of damage being given to an enemy during a critical attack. One's MP will be consumed continuously.
Opens level 1 doors at 100% probability and opens level 2 doors at 75% probability. Requires 5 Keys of a Thief. Also opens chests.
Temporarily reduces target's Speed. Effect 3.
Self-cures poison. Effect less than 7.
Temporarily increases M. Def. Effect 1.
Critical rate increases.
Makes PC play dead and makes the enemy unable to attack. Continuously consumes MP.
Disables preemptive attacks from enemies. Continuously consumes MP.
Level43
Creates level 5 common items.
Increases P. Atk. when using a dagger.
Increases P. Atk. when using a dagger.
Increases P. Atk. when using a dagger.
Increases defense when wearing light equipment.
Increases defense when wearing light equipment.
Increases defense when wearing light equipment.
Regenerates one's HP. Power 262.
Regenerates one's HP. Power 271.
Regenerates one's HP. Power 281.
Charms the enemy to decrease its desire to attack player. Power 272.
Charms the enemy to decrease its desire to attack player. Power 279.
Charms the enemy to decrease its desire to attack player. Power 286.
Potentially deadly attack upon the enemy. Usable when a dagger is equipped. Power 1325.
Potentially deadly attack upon the enemy. Usable when a dagger is equipped. Power 1405.
Potentially deadly attack upon the enemy. Usable when a dagger is equipped. Power 1488.
Attacks an enemy from behind and inflicts a mortal wound. Usable when a dagger is equipped. Power 1325.
Attacks an enemy from behind and inflicts a mortal wound. Usable when a dagger is equipped. Power 1405.
Attacks an enemy from behind and inflicts a mortal wound. Usable when a dagger is equipped. Power 1488.
Increases the degree of damage being given to an enemy during a critical attack. One's MP will be consumed continuously.
Throws the enemy into confusion and thereby causes them to change the target of their attack.
Opens level 1 doors and level 2 doors at 100% probability and level 3 doors at 5% probability. Requires 6 Keys of a Thief. Also opens chests.
Dodging abilities increase when running.
Increases recovery speed while one is running.
Moving speed increases.
Temporarily reduces target's Speed. Effect 3.
Level46
Increases P. Atk. when using a dagger.
Increases P. Atk. when using a dagger.
Increases P. Atk. when using a dagger.
Increases defense when wearing light equipment.
Increases defense when wearing light equipment.
Increases defense when wearing light equipment.
Regenerates one's HP. Power 290.
Regenerates one's HP. Power 299.
Regenerates one's HP. Power 308.
Charms the enemy to decrease its desire to attack player. Power 293.
Charms the enemy to decrease its desire to attack player. Power 300.
Charms the enemy to decrease its desire to attack player. Power 307.
Potentially deadly attack upon the enemy. Usable when a dagger is equipped. Power 1574.
Potentially deadly attack upon the enemy. Usable when a dagger is equipped. Power 1664.
Potentially deadly attack upon the enemy. Usable when a dagger is equipped. Power 1757.
Attacks an enemy from behind and inflicts a mortal wound. Usable when a dagger is equipped. Power 1574.
Attacks an enemy from behind and inflicts a mortal wound. Usable when a dagger is equipped. Power 1664.
Attacks an enemy from behind and inflicts a mortal wound. Usable when a dagger is equipped. Power 1757.
Increases the degree of damage being given to an enemy during a critical attack. One's MP will be consumed continuously.
Throws the enemy into confusion and thereby causes them to change the target of their attack.
Opens level 1 doors and level 2 doors at 100% probability and level 3 doors at 30% probability. Requires 7 Keys of a Thief. Also opens chests.
Increases recovery speed while one is running.
Temporarily reduces target's Speed. Effect 3.
Heals one's wounds. Effect less than 7
Increase evasion.
Allows one to sit and rest while being protected from a monster's pre-emptive attack. MP will continuously be consumed.
Level49
Creates level 6 common items.
Increases P. Atk. when using a dagger.
Increases P. Atk. when using a dagger.
Increases P. Atk. when using a dagger.
Increases defense when wearing light equipment.
Increases defense when wearing light equipment.
Increases defense when wearing light equipment.
Regenerates one's HP. Power 318.
Regenerates one's HP. Power 327.
Regenerates one's HP. Power 337.
Charms the enemy to decrease its desire to attack player. Power 313.
Charms the enemy to decrease its desire to attack player. Power 320.
Charms the enemy to decrease its desire to attack player. Power 327.
Potentially deadly attack upon the enemy. Usable when a dagger is equipped. Power 1853.
Potentially deadly attack upon the enemy. Usable when a dagger is equipped. Power 1953.
Potentially deadly attack upon the enemy. Usable when a dagger is equipped. Power 2057.
Attacks an enemy from behind and inflicts a mortal wound. Usable when a dagger is equipped. Power 1853.
Attacks an enemy from behind and inflicts a mortal wound. Usable when a dagger is equipped. Power 1953.
Attacks an enemy from behind and inflicts a mortal wound. Usable when a dagger is equipped. Power 2057.
Increases the degree of damage being given to an enemy during a critical attack. One's MP will be consumed continuously.
Throws the enemy into confusion and thereby causes them to change the target of their attack.
Increases recovery speed while one is running.
Critical rate increases.
Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a dagger is equipped. Effect 5.
Temporarily increases M. Def. Effect 2.
Temporarily reduces target's Speed. Effect 3.
Level52
Becomes familiar with B grade equipment.
Increases P. Atk. when using a dagger.
Increases P. Atk. when using a dagger.
Increases P. Atk. when using a dagger.
Increases defense when wearing light equipment.
Increases defense when wearing light equipment.
Increases defense when wearing light equipment.
Regenerates one's HP. Power 346.
Regenerates one's HP. Power 356.
Regenerates one's HP. Power 365.
Charms the enemy to decrease its desire to attack player. Power 334.
Charms the enemy to decrease its desire to attack player. Power 340.
Charms the enemy to decrease its desire to attack player. Power 347.
Potentially deadly attack upon the enemy. Usable when a dagger is equipped. Power 2164.
Potentially deadly attack upon the enemy. Usable when a dagger is equipped. Power 2274.
Potentially deadly attack upon the enemy. Usable when a dagger is equipped. Power 2388.
Attacks an enemy from behind and inflicts a mortal wound. Usable when a dagger is equipped. Power 2164.
Attacks an enemy from behind and inflicts a mortal wound. Usable when a dagger is equipped. Power 2274.
Attacks an enemy from behind and inflicts a mortal wound. Usable when a dagger is equipped. Power 2388.
Increases the degree of damage being given to an enemy during a critical attack. One's MP will be consumed continuously.
Throws the enemy into confusion and thereby causes them to change the target of their attack.
Opens level 1 doors and level 2 doors at 100% probability and level 3 doors at 75% probability. Requires 8 Keys of a Thief. Also opens chests.
Increases recovery speed while one is running.
Temporarily reduces target's Speed. Effect 3.
Temporarily increases Speed. Effect 2.
Quietly lures an enemy.
Level55
Creates level 7 common items.
Increases P. Atk. when using a dagger.
Increases P. Atk. when using a dagger.
Increases P. Atk. when using a dagger.
Increases defense when wearing light equipment.
Increases defense when wearing light equipment.
Increases defense when wearing light equipment.
Regenerates one's HP. Power 375.
Regenerates one's HP. Power 384.
Regenerates one's HP. Power 393.
Charms the enemy to decrease its desire to attack player. Power 353.
Charms the enemy to decrease its desire to attack player. Power 360.
Charms the enemy to decrease its desire to attack player. Power 366.
Potentially deadly attack upon the enemy. Usable when a dagger is equipped. Power 2505.
Potentially deadly attack upon the enemy. Usable when a dagger is equipped. Power 2625.
Potentially deadly attack upon the enemy. Usable when a dagger is equipped. Power 2748.
Attacks an enemy from behind and inflicts a mortal wound. Usable when a dagger is equipped. Power 2505.
Attacks an enemy from behind and inflicts a mortal wound. Usable when a dagger is equipped. Power 2625.
Attacks an enemy from behind and inflicts a mortal wound. Usable when a dagger is equipped. Power 2748.
Increases the degree of damage being given to an enemy during a critical attack. One's MP will be consumed continuously.
Throws the enemy into confusion and thereby causes them to change the target of their attack.
Opens level 1 doors, level 2 doors, and level 3 door at 100% probability. Requires 10 Keys of a Thief. Also opens chests.
Dodging abilities increase when running.
Increases lung capacity.
Reduces falling damage.
Significantly increases Evasion. Effect 2.
Temporarily reduces target's Speed. Effect 3.
Level58
Increases P. Atk. when using a dagger.
Increases P. Atk. when using a dagger.
Increases P. Atk. when using a dagger.
Increases defense when wearing light equipment.
Increases defense when wearing light equipment.
Increases defense when wearing light equipment.
Regenerates one's HP. Power 403.
Regenerates one's HP. Power 412.
Regenerates one's HP. Power 421.
Charms the enemy to decrease its desire to attack player. Power 373.
Charms the enemy to decrease its desire to attack player. Power 379.
Charms the enemy to decrease its desire to attack player. Power 385.
Potentially deadly attack upon the enemy. Usable when a dagger is equipped. Power 2875.
Potentially deadly attack upon the enemy. Usable when a dagger is equipped. Power 3004.
Potentially deadly attack upon the enemy. Usable when a dagger is equipped. Power 3136.
Attacks an enemy from behind and inflicts a mortal wound. Usable when a dagger is equipped. Power 2875.
Attacks an enemy from behind and inflicts a mortal wound. Usable when a dagger is equipped. Power 3004.
Attacks an enemy from behind and inflicts a mortal wound. Usable when a dagger is equipped. Power 3136.
Increases the degree of damage being given to an enemy during a critical attack. One's MP will be consumed continuously.
Throws the enemy into confusion and thereby causes them to change the target of their attack.
Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a dagger is equipped. Effect 6.
Increase evasion.
Temporarily reduces target's Speed. Effect 3.
Temporarily increases M. Def. Effect 3.
Level60
Increases P. Atk. when using a dagger.
Increases P. Atk. when using a dagger.
Increases defense when wearing light equipment.
Increases defense when wearing light equipment.
Potentially deadly attack upon the enemy. Usable when a dagger is equipped. Power 3271.
Potentially deadly attack upon the enemy. Usable when a dagger is equipped. Power 3408.
Attacks an enemy from behind and inflicts a mortal wound. Usable when a dagger is equipped. Power 3271.
Attacks an enemy from behind and inflicts a mortal wound. Usable when a dagger is equipped. Power 3408.
Regenerates one's HP. Power 430.
Regenerates one's HP. Power 439.
Diminishes the enemy's desire to attack. Power 391.
Diminishes the enemy's desire to attack. Power 396.
Increases the degree of damage being given to an enemy during a critical attack. One's MP will be consumed continuously.
Throws the enemy into confusion and thereby causes them to change the target of their attack.
Opens level 1 doors, level 2 doors, and level 3 door at 100% probability. Requires 11 Keys of a Thief. Also opens chests.
Temporarily reduces target's Speed. Effect 3.
Self-cures poison. Effect less than 9.
Level61
Becomes familiar with A grade equipment.
Level62
Creates level 8 common items.
Increases P. Atk. when using a dagger.
Increases P. Atk. when using a dagger.
Increases defense when wearing light equipment.
Increases defense when wearing light equipment.
Potentially deadly attack upon the enemy. Usable when a dagger is equipped. Power 3548.
Potentially deadly attack upon the enemy. Usable when a dagger is equipped. Power 3690.
Attacks an enemy from behind and inflicts a mortal wound. Usable when a dagger is equipped. Power 3548.
Attacks an enemy from behind and inflicts a mortal wound. Usable when a dagger is equipped. Power 3690.
Regenerates one's HP. Power 448.
Regenerates one's HP. Power 457.
Diminishes the enemy's desire to attack. Power 402.
Reduces opponent's desire to attack. Power 407.
Increases the degree of damage being given to an enemy during a critical attack. One's MP will be consumed continuously.
Throws the enemy into confusion and thereby causes them to change the target of their attack.
Increases recovery speed while one is running.
Temporarily reduces target's Speed. Effect 3.
Heals one's wounds. Effect less than 9.
Level64
Increases P. Atk. when using a dagger.
Increases P. Atk. when using a dagger.
Increases defense when wearing light equipment.
Increases defense when wearing light equipment.
Potentially deadly attack upon the enemy. Usable when a dagger is equipped. Power 3834.
Potentially deadly attack upon the enemy. Usable when a dagger is equipped. Power 3980.
Attacks an enemy from behind and inflicts a mortal wound. Usable when a dagger is equipped. Power 3834.
Attacks an enemy from behind and inflicts a mortal wound. Usable when a dagger is equipped. Power 3980.
Regenerates one's HP. Power 466.
Regenerates one's HP. Power 474.
Diminishes the enemy's desire to attack. Power 413.
Diminishes the enemy's desire to attack. Power 418.
Increases the degree of damage being given to an enemy during a critical attack. One's MP will be consumed continuously.
Throws the enemy into confusion and thereby causes them to change the target of their attack.
Opens level 1 doors, level 2 doors, and level 3 door at 100% probability. Requires 13 Keys of a Thief. Also opens chests.
Temporarily reduces target's Speed. Effect 3.
Level66
Increases P. Atk. when using a dagger.
Increases P. Atk. when using a dagger.
Increases defense when wearing light equipment.
Increases defense when wearing light equipment.
Potentially deadly attack upon the enemy. Usable when a dagger is equipped. Power 4127.
Potentially deadly attack upon the enemy. Usable when a dagger is equipped. Power 4275.
Attacks an enemy from behind and inflicts a mortal wound. Usable when a dagger is equipped. Power 4127.
Attacks an enemy from behind and inflicts a mortal wound. Usable when a dagger is equipped. Power 4275.
Regenerates one's HP. Power 482.
Regenerates one's HP. Power 490.
Diminishes the enemy's desire to attack. Power 423.
Diminishes the enemy's desire to attack. Power 428.
Increases the degree of damage being given to an enemy during a critical attack. One's MP will be consumed continuously.
Throws the enemy into confusion and thereby causes them to change the target of their attack.
Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a dagger is equipped. Effect 7.
Temporarily reduces target's Speed. Effect 3.
Instantly Increases the speed significantly when launching potentially deadly attack. Usable when a dagger is equipped. Power 2751.
Instantly Increases the speed significantly when launching potentially deadly attack upon the enemy. Usable when a dagger is equipped. Power 2850.
Level68
Increases P. Atk. when using a dagger.
Increases P. Atk. when using a dagger.
Increases defense when wearing light equipment.
Increases defense when wearing light equipment.
Potentially deadly attack upon the enemy. Usable when a dagger is equipped. Power 4425.
Potentially deadly attack upon the enemy. Usable when a dagger is equipped. Power 4575.
Attacks an enemy from behind and inflicts a mortal wound. Usable when a dagger is equipped. Power 4425.
Attacks an enemy from behind and inflicts a mortal wound. Usable when a dagger is equipped. Power 4575.
Regenerates one's HP. Power 498.
Regenerates one's HP. Power 506.
Diminishes the enemy's desire to attack. Power 432.
Diminishes the enemy's desire to attack. Power 437.
Increases the degree of damage being given to an enemy during a critical attack. One's MP will be consumed continuously.
Throws the enemy into confusion and thereby causes them to change the target of their attack.
Increases recovery speed while one is running.
Opens level 1 doors, level 2 doors, and level 3 door at 100% probability. Requires 15 Keys of a Thief. Also opens chests.
Temporarily reduces target's Speed. Effect 3.
Instantly Increases the speed significantly when launching potentially deadly attack upon the enemy. Usable when a dagger is equipped. Power 2950.
Instantly Increases the speed significantly when launching potentially deadly attack upon the enemy. Usable when a dagger is equipped. Power 3050.
Level70
Creates level 9 common items.
Increases P. Atk. when using a dagger.
Increases P. Atk. when using a dagger.
Increases defense when wearing light equipment.
Increases defense when wearing light equipment.
Potentially deadly attack upon the enemy. Usable when a dagger is equipped. Power 4726.
Potentially deadly attack upon the enemy. Usable when a dagger is equipped. Power 4878.
Attacks an enemy from behind and inflicts a mortal wound. Usable when a dagger is equipped. Power 4726.
Attacks an enemy from behind and inflicts a mortal wound. Usable when a dagger is equipped. Power 4878.
Regenerates one's HP. Power 513.
Regenerates one's HP. Power 520.
Diminishes the enemy's desire to attack. Power 441.
Diminishes the enemy's desire to attack. Power 445.
Increases the degree of damage being given to an enemy during a critical attack. One's MP will be consumed continuously.
Throws the enemy into confusion and thereby causes them to change the target of their attack.
Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a dagger is equipped. Effect 8.
Temporarily reduces target's Speed. Effect 3.
Instantly Increases the speed significantly when launching potentially deadly attack upon the enemy. Usable when a dagger is equipped. Power 3151.
Instantly Increases the speed significantly when launching potentially deadly attack upon the enemy. Usable when a dagger is equipped. Power 3252.
Level72
Increases P. Atk. when using a dagger.
Increases P. Atk. when using a dagger.
Increases defense when wearing light equipment.
Increases defense when wearing light equipment.
Potentially deadly attack upon the enemy. Usable when a dagger is equipped. Power 5029.
Potentially deadly attack upon the enemy. Usable when a dagger is equipped. Power 5180.
Attacks an enemy from behind and inflicts a mortal wound. Usable when a dagger is equipped. Power 5029.
Attacks an enemy from behind and inflicts a mortal wound. Usable when a dagger is equipped. Power 5180.
Regenerates one's HP. Power 527.
Regenerates one's HP. Power 534.
Diminishes the enemy's desire to attack. Power 449.
Diminishes the enemy's desire to attack. Power 452.
Increases the degree of damage being given to an enemy during a critical attack. One's MP will be consumed continuously.
Throws the enemy into confusion and thereby causes them to change the target of their attack.
Opens level 1 doors, level 2 doors, and level 3 door at 100% probability. Requires 17 Keys of a Thief. Also opens chests.
Temporarily reduces target's Speed. Effect 3.
Instantly Increases the speed significantly when launching potentially deadly attack upon the enemy. Usable when a dagger is equipped. Power 3353.
Instantly Increases the speed significantly when launching potentially deadly attack upon the enemy. Usable when a dagger is equipped. Power 3453.
Level74
Increases P. Atk. when using a dagger.
Increases P. Atk. when using a dagger.
Increases defense when wearing light equipment.
Increases defense when wearing light equipment.
Potentially deadly attack upon the enemy. Usable when a dagger is equipped. Power 5330.
Potentially deadly attack upon the enemy. Usable when a dagger is equipped. Power 5479.
Attacks an enemy from behind and inflicts a mortal wound. Usable when a dagger is equipped. Power 5330.
Attacks an enemy from behind and inflicts a mortal wound. Usable when a dagger is equipped. Power 5479.
Regenerates one's HP. Power 540.
Regenerates one's HP. Power 546.
Diminishes the enemy's desire to attack. Power 455.
Diminishes the enemy's desire to attack. Power 458.
Increases the degree of damage being given to an enemy during a critical attack. One's MP will be consumed continuously.
Throws the enemy into confusion and thereby causes them to change the target of their attack.
Increases recovery speed while one is running.
Temporarily reduces target's Speed. Effect 3.
Instantly Increases the speed significantly when launching potentially deadly attack upon the enemy. Usable when a dagger is equipped. Power 3553.
Instantly Increases the speed significantly when launching potentially deadly attack upon the enemy. Usable when a dagger is equipped. Power 3653.
Level76
Becomes familiar with S grade equipment.
