← Back to classes
Class

Elemental Summoner

Profession progression

PreviousElven Wizard
Current
Elemental Summoner

Class transfer quests

Skill learning

Level40

Light Armor Mastery Lv. 1

Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.

Passive
MP —HP —
SP 10,000
Light Armor Mastery Lv. 2

Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.

Passive
MP —HP —
SP 10,000
Light Armor Mastery Lv. 3

Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.

Passive
MP —HP —
SP 10,000
Summon Unicorn Boxer Lv. 5

Summons a Unicorn Boxer, who supplies additional MP. Requires 5 Crystals: D Grade. 30% of acquired Exp will be consumed. Afterwards, 1 additional crystal will be consumed at a regular interval.

Active
MP 70HP —Initial MP 14
SP 32,000
Summon Unicorn Mirage Lv. 5

Summons a Unicorn Mirage. The unicorn will use attack magic to assist one during combat. Requires 1 Crystal: D Grade. Consumes 90% of acquired Exp.

Active
MP 70HP —Initial MP 14
SP 32,000

Level43

Level44

Light Armor Mastery Lv. 4

Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.

Passive
MP —HP —
SP 15,000
Light Armor Mastery Lv. 5

Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.

Passive
MP —HP —
SP 15,000
Light Armor Mastery Lv. 6

Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.

Passive
MP —HP —
SP 15,000
Summon Unicorn Boxer Lv. 6

Summons a Unicorn Boxer, who supplies additional MP. Requires 3 Crystals: D Grade. 30% of acquired Exp will be consumed. Afterwards, 2 additional crystals will be consumed at a regular interval.

Active
MP 78HP —Initial MP 16
SP 44,000
Summon Unicorn Mirage Lv. 6

Summons a Unicorn Mirage. The unicorn will use attack magic to assist one during combat. Requires 1 Crystal: D Grade. Consumes 90% of acquired Exp.

Active
MP 78HP —Initial MP 16
SP 44,000
Summon Unicorn Merrow Lv. 2

Summons Unicorn Merrow, a servitor. Requires 1 Crystal: C Grade. Afterwards, 1 additional crystal will be consumed at a regular interval for 4 times. 10% of acquired Exp will be consumed.

Active
MP 78HP —Initial MP 16
SP 44,000
Summon Aqua Cubic Lv. 2

Summons Aqua Cubic. Aqua Cubic uses magic that damages a targeted enemy over time. Requires 3 Crystals: D Grade.

Active
MP 39HP —Initial MP 8
SP 44,000
Mass Summon Aqua Cubic Lv. 2

Summons Aqua Cubic for party members. Aqua Cubic uses magic that damages a targeted enemy over time. Requires 12 Crystals: D Grade.

Active
MP 154HP —Initial MP 31
SP 44,000

Level48

Light Armor Mastery Lv. 7

Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.

Passive
MP —HP —
SP 22,000
Light Armor Mastery Lv. 8

Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.

Passive
MP —HP —
SP 22,000
Light Armor Mastery Lv. 9

Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.

Passive
MP —HP —
SP 22,000
Summon Unicorn Boxer Lv. 7

Summons a Unicorn Boxer, who supplies additional MP. Requires 4 Crystals: D Grade. 30% of acquired Exp will be consumed. Afterwards, 2 additional crystals will be consumed at a regular interval.

Active
MP 87HP —Initial MP 18
SP 67,000
Summon Unicorn Mirage Lv. 7

Summons a Unicorn Mirage. The unicorn will use attack magic to assist one during combat. Requires 1 Crystal: D Grade. Consumes 90% of acquired Exp.

Active
MP 87HP —Initial MP 18
SP 67,000
Summon Unicorn Merrow Lv. 3

Summons Unicorn Merrow, a servitor. Requires 1 Crystal: C Grade. Afterwards, 1 additional crystal will be consumed at a regular interval for 4 times. 10% of acquired Exp will be consumed.

Active
MP 87HP —Initial MP 18
SP 67,000
Bright Servitor Lv. 2

Temporarily increases servitor's M. Atk. Effect 2.

Active
MP 46HP —Initial MP 10
SP 67,000
Transfer Pain Lv. 2

Transfers part of one's damage to a servitor. MP will be consumed continuously.

Toggle
MP 9HP —Initial MP 9
SP 67,000
Summon Life Cubic Lv. 2

Summons Life Cubic. Life Cubic uses magic that recovers master's HP. Requires 7 Crystals: D Grade.

Active
MP 44HP —Initial MP 9
SP 67,000
Summon Aqua Cubic Lv. 3

Summons Aqua Cubic. Aqua Cubic uses magic that damages a targeted enemy over time. Requires 3 Crystals: D Grade.

Active
MP 44HP —Initial MP 9
SP 67,000
Servitor Cure Lv. 2

Cures a servitor's bleeding and poisoning up to Effect 7.

Active
MP 44HP —Initial MP 9
SP 67,000
Mass Summon Aqua Cubic Lv. 3

Summons Aqua Cubic for party members. Aqua Cubic uses magic that damages a targeted enemy over time. Requires 12 Crystals: D Grade.

Active
MP 172HP —Initial MP 35
SP 67,000

Level49

Level52

Light Armor Mastery Lv. 10

Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.

Passive
MP —HP —
SP 35,000
Light Armor Mastery Lv. 11

Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.

Passive
MP —HP —
SP 35,000
Light Armor Mastery Lv. 12

Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.

Passive
MP —HP —
SP 35,000
Summon Unicorn Boxer Lv. 8

Summons a Unicorn Boxer, who supplies additional MP. Requires 4 Crystals: D Grade. 30% of acquired Exp will be consumed. Afterwards, 3 additional crystals will be consumed at a regular interval.

Active
MP 94HP —Initial MP 19
SP 100,000
Summon Unicorn Mirage Lv. 8

Summons a Unicorn Mirage. The unicorn will use attack magic to assist one during combat. Requires 1 Crystal: D Grade. Consumes 90% of acquired Exp.

Active
MP 94HP —Initial MP 19
SP 100,000
Summon Unicorn Merrow Lv. 4

Summons Unicorn Merrow, a servitor. Requires 2 Crystals: C Grade. Afterwards, 1 additional crystal will be consumed at a regular interval for 4 times. 10% of acquired Exp will be consumed.

Active
MP 94HP —Initial MP 19
SP 100,000
Servitor Haste Lv. 2

Temporarily increases servitor's Atk. Spd. Effect 2.

Active
MP 48HP —Initial MP 10
SP 100,000
Summon Life Cubic Lv. 3

Summons Life Cubic. Life Cubic uses magic that recovers master's HP. Requires 8 Crystals: D Grade.

Active
MP 50HP —Initial MP 10
SP 100,000
Summon Aqua Cubic Lv. 4

Summons Aqua Cubic. Aqua Cubic uses magic that damages a targeted enemy over time. Requires 4 Crystals: D Grade.

Active
MP 48HP —Initial MP 10
SP 100,000
Mass Summon Aqua Cubic Lv. 4

Summons Aqua Cubic for party members. Aqua Cubic uses magic that damages a targeted enemy over time. Requires 16 Crystals: D Grade.

Active
MP 188HP —Initial MP 38
SP 100,000

Level55

Level56

Light Armor Mastery Lv. 13

Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.

Passive
MP —HP —
SP 37,000
Light Armor Mastery Lv. 14

Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.

Passive
MP —HP —
SP 37,000
Light Armor Mastery Lv. 15

Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.

Passive
MP —HP —
SP 37,000
Summon Unicorn Boxer Lv. 9

Summons a Unicorn Boxer, who supplies additional MP. Requires 5 Crystals: D Grade. 30% of acquired Exp will be consumed. Afterwards, 3 additional crystals will be consumed at a regular interval.

Active
MP 103HP —Initial MP 21
SP 110,000
Summon Unicorn Mirage Lv. 9

Summons a Unicorn Mirage. The unicorn will use attack magic to assist one during combat. Requires 1 Crystal: D Grade. Consumes 90% of acquired Exp.

Active
MP 103HP —Initial MP 21
SP 110,000
Summon Unicorn Merrow Lv. 5

Summons Unicorn Merrow, a servitor. Requires 2 Crystals: C Grade. Afterwards, 1 additional crystal will be consumed at a regular interval for 4 times. 10% of acquired Exp will be consumed.

Active
MP 103HP —Initial MP 21
SP 110,000
Bright Servitor Lv. 3

Temporarily increases servitor's M. Atk. Effect 3.

Active
MP 54HP —Initial MP 12
SP 110,000
Transfer Pain Lv. 3

Transfers part of one's damage to a servitor. MP will be consumed continuously.

Toggle
MP 11HP —Initial MP 11
SP 110,000
Summon Aqua Cubic Lv. 5

Summons Aqua Cubic. Aqua Cubic uses magic that damages a targeted enemy over time. Requires 4 Crystals: D Grade.

Active
MP 52HP —Initial MP 11
SP 110,000
Mass Summon Aqua Cubic Lv. 5

Summons Aqua Cubic for party members. Aqua Cubic uses magic that damages a targeted enemy over time. Requires 16 Crystals: D Grade.

Active
MP 204HP —Initial MP 41
SP 110,000

Level58

Light Armor Mastery Lv. 16

Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.

Passive
MP —HP —
SP 92,000
Light Armor Mastery Lv. 17

Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.

Passive
MP —HP —
SP 92,000
Summon Unicorn Boxer Lv. 10

Summons a Unicorn Boxer, who supplies additional MP. Requires 6 Crystals: D Grade. 30% of acquired Exp will be consumed. Afterwards, 3 additional crystals will be consumed at a regular interval.

Active
MP 107HP —Initial MP 22
SP 180,000
Summon Unicorn Mirage Lv. 10

Summons a Unicorn Mirage. The unicorn will use attack magic to assist one during combat. Requires 1 Crystal: D Grade. Consumes 90% of acquired Exp.

Active
MP 107HP —Initial MP 22
SP 180,000
Summon Unicorn Merrow Lv. 6

Summons Unicorn Merrow, a servitor. Requires 2 Crystals: C Grade. Afterwards, 1 additional crystal will be consumed at a regular interval for 4 times. 10% of acquired Exp will be consumed.

Active
MP 107HP —Initial MP 22
SP 180,000
Transfer Pain Lv. 4

Transfers part of one's damage to a servitor. MP will be consumed continuously.

Toggle
MP 11HP —Initial MP 11
SP 180,000
Summon Unicorn Seraphim Lv. 2

Summons a Unicorn Seraphim, a servitor. Requires 1 Crystal: C Grade. Afterwards, 1 additional crystal will be consumed at a regular interval for 4 times. 5% of acquired Exp will be consumed.

Active
MP 78HP —Initial MP 16
SP 180,000

Level60

Light Armor Mastery Lv. 18

Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.

Passive
MP —HP —
SP 110,000
Light Armor Mastery Lv. 19

Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.

Passive
MP —HP —
SP 110,000
Summon Unicorn Boxer Lv. 11

Summons a Unicorn Boxer, who supplies additional MP. Requires 6 Crystals: D Grade. 30% of acquired Exp will be consumed. Afterwards, 4 additional crystals will be consumed at a regular interval.

Active
MP 110HP —Initial MP 22
SP 210,000
Summon Unicorn Mirage Lv. 11

Summons a Unicorn Mirage. The unicorn will use attack magic to assist one during combat. Requires 1 Crystal: D Grade. Consumes 90% of acquired Exp.

Active
MP 110HP —Initial MP 22
SP 210,000
Summon Unicorn Merrow Lv. 7

Summons Unicorn Merrow, a servitor. Requires 2 Crystals: C Grade. Afterwards, 2 additional crystals will be consumed at a regular interval for 4 times. 10% of acquired Exp will be consumed.

Active
MP 110HP —Initial MP 22
SP 210,000
Summon Life Cubic Lv. 4

Summons Life Cubic. Life Cubic uses magic that recovers master's HP. Requires 9 Crystals: D Grade.

Active
MP 55HP —Initial MP 11
SP 210,000
Servitor Cure Lv. 3

Cures a servitor's bleeding and poisoning up to Effect 9.

Active
MP 55HP —Initial MP 11
SP 210,000
Summon Unicorn Seraphim Lv. 3

Summons a Unicorn Seraphim, a servitor. Requires 2 Crystals: C Grade. Afterwards, 1 additional crystal will be consumed at a regular interval for 4 times. 5% of acquired Exp will be consumed.

Active
MP 87HP —Initial MP 18
SP 210,000

Level61

Level62

Light Armor Mastery Lv. 20

Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.

Passive
MP —HP —
SP 150,000
Light Armor Mastery Lv. 21

Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.

Passive
MP —HP —
SP 150,000
Summon Unicorn Boxer Lv. 12

Summons a Unicorn Boxer, who supplies additional MP. Requires 7 Crystals: D Grade. 30% of acquired Exp will be consumed. Afterwards, 4 additional crystals will be consumed at a regular interval.

Active
MP 115HP —Initial MP 23
SP 310,000
Summon Unicorn Mirage Lv. 12

Summons a Unicorn Mirage. The unicorn will use attack magic to assist one during combat. Requires 1 Crystal: D Grade. Consumes 90% of acquired Exp.

Active
MP 115HP —Initial MP 23
SP 310,000
Summon Unicorn Merrow Lv. 8

Summons Unicorn Merrow, a servitor. Requires 2 Crystals: C Grade. Afterwards, 2 additional crystals will be consumed at a regular interval for 4 times. 10% of acquired Exp will be consumed.

Active
MP 115HP —Initial MP 23
SP 310,000
Summon Aqua Cubic Lv. 6

Summons Aqua Cubic. Aqua Cubic uses magic that damages a targeted enemy over time. Requires 5 Crystals: D Grade.

Active
MP 58HP —Initial MP 12
SP 310,000
Mass Summon Aqua Cubic Lv. 6

Summons Aqua Cubic for party members. Aqua Cubic uses magic that damages a targeted enemy over time. Requires 20 Crystals: D Grade.

Active
MP 229HP —Initial MP 46
SP 310,000
Summon Unicorn Seraphim Lv. 4

Summons a Unicorn Seraphim, a servitor. Requires 2 Crystals: C Grade. Afterwards, 1 additional crystal will be consumed at a regular interval for 4 times. 5% of acquired Exp will be consumed.

Active
MP 94HP —Initial MP 19
SP 310,000

Level64

Light Armor Mastery Lv. 22

Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.

Passive
MP —HP —
SP 200,000
Light Armor Mastery Lv. 23

Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.

Passive
MP —HP —
SP 200,000
Summon Unicorn Boxer Lv. 13

Summons a Unicorn Boxer, who supplies additional MP. Requires 5 Crystals: D Grade. 30% of acquired Exp will be consumed. Afterwards, 5 additional crystals will be consumed at a regular interval.

Active
MP 119HP —Initial MP 24
SP 400,000
Summon Unicorn Mirage Lv. 13

Summons a Unicorn Mirage. The unicorn will use attack magic to assist one during combat. Requires 1 Crystal: D Grade. Consumes 90% of acquired Exp.

Active
MP 119HP —Initial MP 24
SP 400,000
Summon Unicorn Merrow Lv. 9

Summons Unicorn Merrow, a servitor. Requires 3 Crystals: C Grade. Afterwards, 2 additional crystals will be consumed at a regular interval for 4 times. 10% of acquired Exp will be consumed.

Active
MP 119HP —Initial MP 24
SP 400,000
Summon Life Cubic Lv. 5

Summons Life Cubic. Life Cubic uses magic that recovers master's HP. Requires 11 Crystals: D Grade.

Active
MP 60HP —Initial MP 12
SP 400,000
Summon Unicorn Seraphim Lv. 5

Summons a Unicorn Seraphim, a servitor. Requires 3 Crystals: C Grade. Afterwards, 1 additional crystal will be consumed at a regular interval for 4 times. 5% of acquired Exp will be consumed.

Active
MP 103HP —Initial MP 21
SP 400,000

Level66

Light Armor Mastery Lv. 24

Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.

Passive
MP —HP —
SP 270,000
Light Armor Mastery Lv. 25

Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.

Passive
MP —HP —
SP 270,000
Summon Unicorn Boxer Lv. 14

Summons a Unicorn Boxer, who supplies additional MP. Requires 6 Crystals: D Grade. 30% of acquired Exp will be consumed. Afterwards, 5 additional crystals will be consumed at a regular interval.

Active
MP 123HP —Initial MP 25
SP 540,000
Summon Unicorn Mirage Lv. 14

Summons a Unicorn Mirage. The unicorn will use attack magic to assist one during combat. Requires 1 Crystal: D Grade. Consumes 90% of acquired Exp.

Active
MP 123HP —Initial MP 25
SP 540,000
Summon Unicorn Merrow Lv. 10

Summons Unicorn Merrow, a servitor. Requires 3 Crystals: C Grade. Afterwards, 2 additional crystals will be consumed at a regular interval for 4 times. 10% of acquired Exp will be consumed.

Active
MP 123HP —Initial MP 25
SP 540,000
Summon Aqua Cubic Lv. 7

Summons Aqua Cubic. Aqua Cubic uses magic that damages a targeted enemy over time. Requires 6 Crystals: D Grade.

Active
MP 62HP —Initial MP 13
SP 540,000
Mass Summon Aqua Cubic Lv. 7

Summons Aqua Cubic for party members. Aqua Cubic uses magic that damages a targeted enemy over time. Requires 24 Crystals: D Grade.

Active
MP 244HP —Initial MP 49
SP 540,000
Summon Unicorn Seraphim Lv. 6

Summons a Unicorn Seraphim, a servitor. Requires 2 Crystals: C Grade. Afterwards, 2 additional crystals will be consumed at a regular interval for 4 times. 5% of acquired Exp will be consumed.

Active
MP 107HP —Initial MP 22
SP 540,000

Level68

Light Armor Mastery Lv. 26

Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.

Passive
MP —HP —
SP 320,000
Light Armor Mastery Lv. 27

Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.

Passive
MP —HP —
SP 320,000
Summon Unicorn Boxer Lv. 15

Summons a Unicorn Boxer, who supplies additional MP. Requires 7 Crystals: D Grade. 30% of acquired Exp will be consumed. Afterwards, 5 additional crystals will be consumed at a regular interval.

Active
MP 127HP —Initial MP 26
SP 640,000
Summon Unicorn Mirage Lv. 15

Summons a Unicorn Mirage. The unicorn will use attack magic to assist one during combat. Requires 1 Crystal: D Grade. Consumes 90% of acquired Exp.

Active
MP 127HP —Initial MP 26
SP 640,000
Summon Unicorn Merrow Lv. 11

Summons Unicorn Merrow, a servitor. Requires 3 Crystals: C Grade. Afterwards, 3 additional crystals will be consumed at a regular interval for 4 times. 10% of acquired Exp will be consumed.

Active
MP 127HP —Initial MP 26
SP 640,000
Summon Life Cubic Lv. 6

Summons Life Cubic. Life Cubic uses magic that recovers master's HP. Requires 12 Crystals: D Grade.

Active
MP 64HP —Initial MP 13
SP 640,000
Summon Unicorn Seraphim Lv. 7

Summons a Unicorn Seraphim, a servitor. Requires 3 Crystals: C Grade. Afterwards, 2 additional crystals will be consumed at a regular interval for 4 times. 5% of acquired Exp will be consumed.

Active
MP 110HP —Initial MP 22
SP 640,000

Level70

Light Armor Mastery Lv. 28

Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.

Passive
MP —HP —
SP 340,000
Light Armor Mastery Lv. 29

Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.

Passive
MP —HP —
SP 340,000
Summon Unicorn Boxer Lv. 16

Summons a Unicorn Boxer, who supplies additional MP. Requires 9 Crystals: D Grade. 30% of acquired Exp will be consumed. Afterwards, 5 additional crystals will be consumed at a regular interval.

Active
MP 130HP —Initial MP 26
SP 670,000
Summon Unicorn Mirage Lv. 16

Summons a Unicorn Mirage. The unicorn will use attack magic to assist one during combat. Requires 1 Crystal: D Grade. Consumes 90% of acquired Exp.

Active
MP 130HP —Initial MP 26
SP 670,000
Summon Unicorn Merrow Lv. 12

Summons Unicorn Merrow, a servitor. Requires 3 Crystals: C Grade. Afterwards, 3 additional crystals will be consumed at a regular interval for 4 times. 10% of acquired Exp will be consumed.

Active
MP 130HP —Initial MP 26
SP 670,000
Summon Aqua Cubic Lv. 8

Summons Aqua Cubic. Aqua Cubic uses magic that damages a targeted enemy over time. Requires 6 Crystals: D Grade.

Active
MP 65HP —Initial MP 13
SP 670,000
Transfer Pain Lv. 5

Transfers part of one's damage to a servitor. MP will be consumed continuously.

Toggle
MP 13HP —Initial MP 13
SP 670,000
Servitor Ultimate Defense Lv. 2

Significantly increases a servitor's P. Def. and M. Def. for a brief time period. Servitor is immobilized while in effect. Effect 2.

Active
MP 65HP —Initial MP 13
SP 670,000
Mass Summon Aqua Cubic Lv. 8

Summons Aqua Cubic for party members. Aqua Cubic uses magic that damages a targeted enemy over time. Requires 24 Crystals: D Grade.

Active
MP 259HP —Initial MP 52
SP 670,000
Summon Unicorn Seraphim Lv. 8

Summons a Unicorn Seraphim, a servitor. Requires 4 Crystals: C Grade. Afterwards, 2 additional crystals will be consumed at a regular interval for 4 times. 5% of acquired Exp will be consumed.

Active
MP 115HP —Initial MP 23
SP 670,000

Level72

Light Armor Mastery Lv. 30

Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.

Passive
MP —HP —
SP 630,000
Light Armor Mastery Lv. 31

Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.

Passive
MP —HP —
SP 630,000
Summon Unicorn Boxer Lv. 17

Summons a Unicorn Boxer, who supplies additional MP. Requires 7 Crystals: D Grade. 30% of acquired Exp will be consumed. Afterwards, 6 additional crystals will be consumed at a regular interval.

Active
MP 133HP —Initial MP 27
SP 1,300,000
Summon Unicorn Mirage Lv. 17

Summons a Unicorn Mirage. The unicorn will use attack magic to assist one during combat. Requires 1 Crystal: D Grade. Consumes 90% of acquired Exp.

Active
MP 133HP —Initial MP 27
SP 1,300,000
Summon Unicorn Merrow Lv. 13

Summons Unicorn Merrow, a servitor. Requires 4 Crystals: C Grade. Afterwards, 3 additional crystals will be consumed at a regular interval for 4 times. 10% of acquired Exp will be consumed.

Active
MP 133HP —Initial MP 27
SP 1,300,000
Summon Life Cubic Lv. 7

Summons Life Cubic. Life Cubic uses magic that recovers master's HP. Requires 13 Crystals: D Grade.

Active
MP 67HP —Initial MP 14
SP 1,300,000
Summon Unicorn Seraphim Lv. 9

Summons a Unicorn Seraphim, a servitor. Requires 3 Crystals: C Grade. Afterwards, 3 additional crystals will be consumed at a regular interval for 4 times. 5% of acquired Exp will be consumed.

Active
MP 119HP —Initial MP 24
SP 1,300,000

Level74

Light Armor Mastery Lv. 32

Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.

Passive
MP —HP —
SP 820,000
Light Armor Mastery Lv. 33

Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.

Passive
MP —HP —
SP 820,000
Summon Unicorn Boxer Lv. 18

Summons a Unicorn Boxer, who supplies additional MP. Requires 8 Crystals: D Grade. 30% of acquired Exp will be consumed. Afterwards, 6 additional crystals will be consumed at a regular interval.

Active
MP 137HP —Initial MP 28
SP 1,600,000
Summon Unicorn Mirage Lv. 18

Summons a Unicorn Mirage. The unicorn will use attack magic to assist one during combat. Requires 1 Crystal: D Grade. Consumes 90% of acquired Exp.

Active
MP 137HP —Initial MP 28
SP 1,600,000
Summon Unicorn Merrow Lv. 14

Summons Unicorn Merrow, a servitor. Requires 4 Crystals: C Grade. Afterwards, 3 additional crystals will be consumed at a regular interval for 4 times. 10% of acquired Exp will be consumed.

Active
MP 137HP —Initial MP 28
SP 1,600,000
Summon Aqua Cubic Lv. 9

Summons Aqua Cubic. Aqua Cubic uses magic that damages a targeted enemy over time. Requires 7 Crystals: D Grade.

Active
MP 69HP —Initial MP 14
SP 1,600,000
Mass Summon Aqua Cubic Lv. 9

Summons Aqua Cubic for party members. Aqua Cubic uses magic that damages a targeted enemy over time. Requires 28 Crystals: D Grade.

Active
MP 272HP —Initial MP 55
SP 1,600,000
Summon Unicorn Seraphim Lv. 10

Summons a Unicorn Seraphim, a servitor. Requires 4 Crystals: C Grade. Afterwards, 3 additional crystals will be consumed at a regular interval for 4 times. 5% of acquired Exp will be consumed.

Active
MP 123HP —Initial MP 25
SP 1,600,000

Level76