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Class

Destroyer

Profession progression

PreviousOrc Raider
Current
Destroyer
NextTitan

Class transfer quests

Skill learning

Level40

Fatal Strike Lv. 1

Gathers power to hit hard.. Usable when a dagger or blunt type of weapon is equipped. Over-hit possible. Power 615.

Active
MP 40HP —
SP 11,000
Fatal Strike Lv. 2

Gathers power to hit hard.. Usable when a dagger or blunt type of weapon is equipped. Over-hit possible. Power 654.

Active
MP 41HP —
SP 11,000
Fatal Strike Lv. 3

Gathers power to hit hard.. Usable when a dagger or blunt type of weapon is equipped. Over-hit possible. Power 694.

Active
MP 43HP —
SP 11,000
Hammer Crush Lv. 1

Stunning attack that inflicts shock and damage simultaneously. Throws target into a state of shock. The target doesn't get an additional shock while it takes effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 123.

Active
MP 40HP —
SP 11,000
Hammer Crush Lv. 2

Stunning attack that inflicts shock and damage simultaneously. Throws target into a state of shock. The target doesn't get an additional shock while it takes effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 131.

Active
MP 41HP —
SP 11,000
Hammer Crush Lv. 3

Stunning attack that inflicts shock and damage simultaneously. Throws target into a state of shock. The target doesn't get an additional shock while it takes effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 139.

Active
MP 43HP —
SP 11,000
Whirlwind Lv. 1

Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 369.

Active
MP 40HP —
SP 11,000
Whirlwind Lv. 2

Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 392.

Active
MP 41HP —
SP 11,000
Whirlwind Lv. 3

Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 417.

Active
MP 43HP —
SP 11,000
Vicious Stance Lv. 6

Increases the degree of damage being given to an enemy during a critical attack. One's MP will be consumed continuously.

Toggle
MP 7HP —Initial MP 7
SP 33,000
Two-handed Weapon Mastery Lv. 6

Increases P. Atk. and Accuracy when one is using a two-handed type sword or a two-handed type blunt weapon.

Passive
MP —HP —
SP 33,000
Vital Force Lv. 3

Allows quick recovery while one is sitting down.

Passive
MP —HP —
SP 33,000
Battle Roar Lv. 2

Temporarily increases maximum HP and restores HP. Effect 2.

Active
MP 18HP —
SP 33,000

Level43

Fatal Strike Lv. 4

Gathers power to hit hard.. Usable when a dagger or blunt type of weapon is equipped. Over-hit possible. Power 737.

Active
MP 43HP —
SP 13,000
Fatal Strike Lv. 5

Gathers power to hit hard.. Usable when a dagger or blunt type of weapon is equipped. Over-hit possible. Power 781.

Active
MP 44HP —
SP 13,000
Fatal Strike Lv. 6

Gathers power to hit hard.. Usable when a dagger or blunt type of weapon is equipped. Over-hit possible. Power 827.

Active
MP 45HP —
SP 13,000
Hammer Crush Lv. 4

Stunning attack that inflicts shock and damage simultaneously. Throws target into a state of shock. The target doesn't get an additional shock while it takes effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 148.

Active
MP 43HP —
SP 13,000
Hammer Crush Lv. 5

Stunning attack that inflicts shock and damage simultaneously. Throws target into a state of shock. The target doesn't get an additional shock while it takes effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 157.

Active
MP 44HP —
SP 13,000
Hammer Crush Lv. 6

Stunning attack that inflicts shock and damage simultaneously. Throws target into a state of shock. The target doesn't get an additional shock while it takes effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 166.

Active
MP 45HP —
SP 13,000
Whirlwind Lv. 4

Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 442.

Active
MP 43HP —
SP 13,000
Whirlwind Lv. 5

Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 469.

Active
MP 44HP —
SP 13,000
Whirlwind Lv. 6

Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 496.

Active
MP 45HP —
SP 13,000
Vicious Stance Lv. 7

Increases the degree of damage being given to an enemy during a critical attack. One's MP will be consumed continuously.

Toggle
MP 8HP —Initial MP 8
SP 38,000
Two-handed Weapon Mastery Lv. 7

Increases P. Atk. and Accuracy when one is using a two-handed type sword or a two-handed type blunt weapon.

Passive
MP —HP —
SP 38,000
Guts Lv. 2

Temporarily boosts its P. Def. substantially. Only works when HP becomes 30% or lower. Effect 2.

Active
MP 19HP —
SP 38,000

Level46

Fatal Strike Lv. 7

Gathers power to hit hard.. Usable when a dagger or blunt type of weapon is equipped. Over-hit possible. Power 875.

Active
MP 47HP —
SP 17,000
Fatal Strike Lv. 8

Gathers power to hit hard.. Usable when a dagger or blunt type of weapon is equipped. Over-hit possible. Power 924.

Active
MP 48HP —
SP 17,000
Fatal Strike Lv. 9

Gathers power to hit hard.. Usable when a dagger or blunt type of weapon is equipped. Over-hit possible. Power 976.

Active
MP 49HP —
SP 17,000
Hammer Crush Lv. 7

Stunning attack that inflicts shock and damage simultaneously. Throws target into a state of shock. The target doesn't get an additional shock while it takes effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 175.

Active
MP 47HP —
SP 17,000
Hammer Crush Lv. 8

Stunning attack that inflicts shock and damage simultaneously. Throws target into a state of shock. The target doesn't get an additional shock while it takes effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 185.

Active
MP 48HP —
SP 17,000
Hammer Crush Lv. 9

Stunning attack that inflicts shock and damage simultaneously. Throws target into a state of shock. The target doesn't get an additional shock while it takes effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 196.

Active
MP 49HP —
SP 17,000
Whirlwind Lv. 7

Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 525.

Active
MP 47HP —
SP 17,000
Whirlwind Lv. 8

Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 555.

Active
MP 48HP —
SP 17,000
Whirlwind Lv. 9

Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 586.

Active
MP 49HP —
SP 17,000
Vicious Stance Lv. 8

Increases the degree of damage being given to an enemy during a critical attack. One's MP will be consumed continuously.

Toggle
MP 9HP —Initial MP 9
SP 50,000
Two-handed Weapon Mastery Lv. 8

Increases P. Atk. and Accuracy when one is using a two-handed type sword or a two-handed type blunt weapon.

Passive
MP —HP —
SP 50,000
Vital Force Lv. 4

Allows quick recovery while one is sitting down.

Passive
MP —HP —
SP 50,000
Bandage Lv. 2

Heals one's own bleeding up to Effect 7.

Active
MP 41HP —
SP 50,000
Frenzy Lv. 2

Temporarily boosts its P. Atk. substantially. Only works when HP becomes 30% or lower. Effect 2.

Active
MP 21HP —
SP 50,000

Level49

Fatal Strike Lv. 10

Gathers power to hit hard.. Usable when a dagger or blunt type of weapon is equipped. Over-hit possible. Power 1030.

Active
MP 51HP —
SP 27,000
Fatal Strike Lv. 11

Gathers power to hit hard.. Usable when a dagger or blunt type of weapon is equipped. Over-hit possible. Power 1085.

Active
MP 52HP —
SP 27,000
Fatal Strike Lv. 12

Gathers power to hit hard.. Usable when a dagger or blunt type of weapon is equipped. Over-hit possible. Power 1143.

Active
MP 54HP —
SP 27,000
Hammer Crush Lv. 10

Stunning attack that inflicts shock and damage simultaneously. Throws target into a state of shock. The target doesn't get an additional shock while it takes effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 206.

Active
MP 51HP —
SP 27,000
Hammer Crush Lv. 11

Stunning attack that inflicts shock and damage simultaneously. Throws target into a state of shock. The target doesn't get an additional shock while it takes effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 217.

Active
MP 52HP —
SP 27,000
Hammer Crush Lv. 12

Stunning attack that inflicts shock and damage simultaneously. Throws target into a state of shock. The target doesn't get an additional shock while it takes effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 229.

Active
MP 54HP —
SP 27,000
Whirlwind Lv. 10

Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 618.

Active
MP 51HP —
SP 27,000
Whirlwind Lv. 11

Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 651.

Active
MP 52HP —
SP 27,000
Whirlwind Lv. 12

Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 686.

Active
MP 54HP —
SP 27,000
Vicious Stance Lv. 9

Increases the degree of damage being given to an enemy during a critical attack. One's MP will be consumed continuously.

Toggle
MP 9HP —Initial MP 9
SP 82,000
Two-handed Weapon Mastery Lv. 9

Increases P. Atk. and Accuracy when one is using a two-handed type sword or a two-handed type blunt weapon.

Passive
MP —HP —
SP 82,000
Battle Roar Lv. 3

Temporarily increases maximum HP and restores HP. Effect 3.

Active
MP 22HP —
SP 82,000
Lionheart Lv. 2

Temporarily and significantly increases resistance to Paralysis, Hold, Sleep or Shock attack. Effect 2.

Active
MP 44HP —
SP 82,000

Level52

Fatal Strike Lv. 13

Gathers power to hit hard.. Usable when a dagger or blunt type of weapon is equipped. Over-hit possible. Power 1202.

Active
MP 55HP —
SP 42,000
Fatal Strike Lv. 14

Gathers power to hit hard.. Usable when a dagger or blunt type of weapon is equipped. Over-hit possible. Power 1264.

Active
MP 55HP —
SP 42,000
Fatal Strike Lv. 15

Gathers power to hit hard.. Usable when a dagger or blunt type of weapon is equipped. Over-hit possible. Power 1327.

Active
MP 56HP —
SP 42,000
Hammer Crush Lv. 13

Stunning attack that inflicts shock and damage simultaneously. Throws target into a state of shock. The target doesn't get an additional shock while it takes effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 241.

Active
MP 55HP —
SP 42,000
Hammer Crush Lv. 14

Stunning attack that inflicts shock and damage simultaneously. Throws target into a state of shock. The target doesn't get an additional shock while it takes effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 253.

Active
MP 55HP —
SP 42,000
Hammer Crush Lv. 15

Stunning attack that inflicts shock and damage simultaneously. Throws target into a state of shock. The target doesn't get an additional shock while it takes effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 266.

Active
MP 56HP —
SP 42,000
Whirlwind Lv. 13

Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 722.

Active
MP 55HP —
SP 42,000
Whirlwind Lv. 14

Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 758.

Active
MP 55HP —
SP 42,000
Whirlwind Lv. 15

Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 796.

Active
MP 56HP —
SP 42,000
Vicious Stance Lv. 10

Increases the degree of damage being given to an enemy during a critical attack. One's MP will be consumed continuously.

Toggle
MP 10HP —Initial MP 10
SP 120,000
Two-handed Weapon Mastery Lv. 10

Increases P. Atk. and Accuracy when one is using a two-handed type sword or a two-handed type blunt weapon.

Passive
MP —HP —
SP 120,000
Vital Force Lv. 5

Allows quick recovery while one is sitting down.

Passive
MP —HP —
SP 120,000
Guts Lv. 3

Temporarily boosts its P. Def. substantially. Only works when HP becomes 30% or lower. Effect 3.

Active
MP 24HP —
SP 120,000

Level55

Fatal Strike Lv. 16

Gathers power to hit hard.. Usable when a dagger or blunt type of weapon is equipped. Over-hit possible. Power 1392.

Active
MP 58HP —
SP 61,000
Fatal Strike Lv. 17

Gathers power to hit hard.. Usable when a dagger or blunt type of weapon is equipped. Over-hit possible. Power 1459.

Active
MP 59HP —
SP 61,000
Fatal Strike Lv. 18

Gathers power to hit hard.. Usable when a dagger or blunt type of weapon is equipped. Over-hit possible. Power 1527.

Active
MP 61HP —
SP 61,000
Hammer Crush Lv. 16

Stunning attack that inflicts shock and damage simultaneously. Throws target into a state of shock. The target doesn't get an additional shock while it takes effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 279.

Active
MP 58HP —
SP 61,000
Hammer Crush Lv. 17

Stunning attack that inflicts shock and damage simultaneously. Throws target into a state of shock. The target doesn't get an additional shock while it takes effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 292.

Active
MP 59HP —
SP 61,000
Hammer Crush Lv. 18

Stunning attack that inflicts shock and damage simultaneously. Throws target into a state of shock. The target doesn't get an additional shock while it takes effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 306.

Active
MP 61HP —
SP 61,000
Whirlwind Lv. 16

Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 835.

Active
MP 58HP —
SP 61,000
Whirlwind Lv. 17

Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 875.

Active
MP 59HP —
SP 61,000
Whirlwind Lv. 18

Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 916.

Active
MP 61HP —
SP 61,000
Vicious Stance Lv. 11

Increases the degree of damage being given to an enemy during a critical attack. One's MP will be consumed continuously.

Toggle
MP 10HP —Initial MP 10
SP 180,000
Two-handed Weapon Mastery Lv. 11

Increases P. Atk. and Accuracy when one is using a two-handed type sword or a two-handed type blunt weapon.

Passive
MP —HP —
SP 180,000
Frenzy Lv. 3

Temporarily boosts its P. Atk. substantially. Only works when HP becomes 30% or lower. Effect 3.

Active
MP 25HP —
SP 180,000
Rage Lv. 2

Temporarily reduces Evasion and P. Def. and increases P. Atk significantly. Effect 2.

Active
MP 25HP —
SP 180,000

Level58

Fatal Strike Lv. 19

Gathers power to hit hard.. Usable when a dagger or blunt type of weapon is equipped. Over-hit possible. Power 1597.

Active
MP 62HP —
SP 67,000
Fatal Strike Lv. 20

Gathers power to hit hard.. Usable when a dagger or blunt type of weapon is equipped. Over-hit possible. Power 1669.

Active
MP 63HP —
SP 67,000
Fatal Strike Lv. 21

Gathers power to hit hard.. Usable when a dagger or blunt type of weapon is equipped. Over-hit possible. Power 1743.

Active
MP 65HP —
SP 67,000
Hammer Crush Lv. 19

Stunning attack that inflicts shock and damage simultaneously. Throws target into a state of shock. The target doesn't get an additional shock while it takes effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 320.

Active
MP 62HP —
SP 67,000
Hammer Crush Lv. 20

Stunning attack that inflicts shock and damage simultaneously. Throws target into a state of shock. The target doesn't get an additional shock while it takes effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 334.

Active
MP 63HP —
SP 67,000
Hammer Crush Lv. 21

Stunning attack that inflicts shock and damage simultaneously. Throws target into a state of shock. The target doesn't get an additional shock while it takes effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 349.

Active
MP 65HP —
SP 67,000
Whirlwind Lv. 19

Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 959.

Active
MP 62HP —
SP 67,000
Whirlwind Lv. 20

Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 1002.

Active
MP 63HP —
SP 67,000
Whirlwind Lv. 21

Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 1046.

Active
MP 65HP —
SP 67,000
Vicious Stance Lv. 12

Increases the degree of damage being given to an enemy during a critical attack. One's MP will be consumed continuously.

Toggle
MP 11HP —Initial MP 11
SP 200,000
Two-handed Weapon Mastery Lv. 12

Increases P. Atk. and Accuracy when one is using a two-handed type sword or a two-handed type blunt weapon.

Passive
MP —HP —
SP 200,000
Vital Force Lv. 6

Allows quick recovery while one is sitting down.

Passive
MP —HP —
SP 200,000
Battle Roar Lv. 4

Temporarily increases maximum HP and restores HP. Effect 4.

Active
MP 27HP —
SP 200,000

Level60

Fatal Strike Lv. 22

Gathers power to hit hard.. Usable when a dagger or blunt type of weapon is equipped. Over-hit possible. Power 1817.

Active
MP 66HP —
SP 120,000
Fatal Strike Lv. 23

Gathers power to hit hard.. Usable when a dagger or blunt type of weapon is equipped. Over-hit possible. Power 1894.

Active
MP 68HP —
SP 120,000
Hammer Crush Lv. 22

Stunning attack that inflicts shock and damage simultaneously. Throws target into a state of shock. The target doesn't get an additional shock while it takes effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 364.

Active
MP 66HP —
SP 120,000
Hammer Crush Lv. 23

Stunning attack that inflicts shock and damage simultaneously. Throws target into a state of shock. The target doesn't get an additional shock while it takes effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 379.

Active
MP 68HP —
SP 120,000
Whirlwind Lv. 22

Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 1091.

Active
MP 66HP —
SP 120,000
Whirlwind Lv. 23

Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 1136.

Active
MP 68HP —
SP 120,000
Vicious Stance Lv. 13

Increases the degree of damage being given to an enemy during a critical attack. One's MP will be consumed continuously.

Toggle
MP 11HP —Initial MP 11
SP 240,000
Two-handed Weapon Mastery Lv. 13

Increases P. Atk. and Accuracy when one is using a two-handed type sword or a two-handed type blunt weapon.

Passive
MP —HP —
SP 240,000
Crush of Doom Lv. 1

Attacks the enemy with a powerful force. Usable when one is equipped with a two-handed sword or two-handed blunt weapon. Over-hit is possible. Power 4558.

Active
MP 0HP 231
SP 120,000
Crush of Doom Lv. 2

Attacks the enemy with a powerful force. Usable when one is equipped with a two-handed sword or two-handed blunt weapon. Over-hit is possible. Power 4750.

Active
MP 0HP 235
SP 120,000

Level61

Level62

Fatal Strike Lv. 24

Gathers power to hit hard.. Usable when a dagger or blunt type of weapon is equipped. Over-hit possible. Power 1971.

Active
MP 68HP —
SP 150,000
Fatal Strike Lv. 25

Gathers power to hit hard.. Usable when a dagger or blunt type of weapon is equipped. Over-hit possible. Power 2050.

Active
MP 69HP —
SP 150,000
Hammer Crush Lv. 24

Stunning attack that inflicts shock and damage simultaneously. Throws target into a state of shock. The target doesn't get an additional shock while it takes effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 395.

Active
MP 68HP —
SP 150,000
Hammer Crush Lv. 25

Stunning attack that inflicts shock and damage simultaneously. Throws target into a state of shock. The target doesn't get an additional shock while it takes effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 410.

Active
MP 69HP —
SP 150,000
Whirlwind Lv. 24

Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 1183.

Active
MP 68HP —
SP 150,000
Whirlwind Lv. 25

Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 1230.

Active
MP 69HP —
SP 150,000
Vicious Stance Lv. 14

Increases the degree of damage being given to an enemy during a critical attack. One's MP will be consumed continuously.

Toggle
MP 12HP —Initial MP 12
SP 310,000
Two-handed Weapon Mastery Lv. 14

Increases P. Atk. and Accuracy when one is using a two-handed type sword or a two-handed type blunt weapon.

Passive
MP —HP —
SP 310,000
Lionheart Lv. 3

Temporarily and significantly increases resistance to Paralysis, Hold, Sleep or Shock attack. Effect 3.

Active
MP 58HP —
SP 310,000
Crush of Doom Lv. 3

Attacks the enemy with a powerful force. Usable when one is equipped with a two-handed sword or two-handed blunt weapon. Over-hit is possible. Power 4944.

Active
MP 0HP 236
SP 150,000
Crush of Doom Lv. 4

Attacks the enemy with a powerful force. Usable when one is equipped with a two-handed sword or two-handed blunt weapon. Over-hit is possible. Power 5142.

Active
MP 0HP 241
SP 150,000
Bandage Lv. 3

Heals one's own bleeding up to Effect 9.

Active
MP 55HP —
SP 310,000

Level64

Fatal Strike Lv. 26

Gathers power to hit hard.. Usable when a dagger or blunt type of weapon is equipped. Over-hit possible. Power 2130.

Active
MP 70HP —
SP 200,000
Fatal Strike Lv. 27

Gathers power to hit hard.. Usable when a dagger or blunt type of weapon is equipped. Over-hit possible. Power 2211.

Active
MP 72HP —
SP 200,000
Hammer Crush Lv. 26

Stunning attack that inflicts shock and damage simultaneously. Throws target into a state of shock. The target doesn't get an additional shock while it takes effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 426.

Active
MP 70HP —
SP 200,000
Hammer Crush Lv. 27

Stunning attack that inflicts shock and damage simultaneously. Throws target into a state of shock. The target doesn't get an additional shock while it takes effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 443.

Active
MP 72HP —
SP 200,000
Whirlwind Lv. 26

Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 1278.

Active
MP 70HP —
SP 200,000
Whirlwind Lv. 27

Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 1327.

Active
MP 72HP —
SP 200,000
Vicious Stance Lv. 15

Increases the degree of damage being given to an enemy during a critical attack. One's MP will be consumed continuously.

Toggle
MP 12HP —Initial MP 12
SP 400,000
Two-handed Weapon Mastery Lv. 15

Increases P. Atk. and Accuracy when one is using a two-handed type sword or a two-handed type blunt weapon.

Passive
MP —HP —
SP 400,000
Battle Roar Lv. 5

Temporarily increases maximum HP and restores HP. Effect 5.

Active
MP 30HP —
SP 400,000
Vital Force Lv. 7

Allows quick recovery while one is sitting down.

Passive
MP —HP —
SP 400,000
Crush of Doom Lv. 5

Attacks the enemy with a powerful force. Usable when one is equipped with a two-handed sword or two-handed blunt weapon. Over-hit is possible. Power 5342.

Active
MP 0HP 245
SP 200,000
Crush of Doom Lv. 6

Attacks the enemy with a powerful force. Usable when one is equipped with a two-handed sword or two-handed blunt weapon. Over-hit is possible. Power 5545.

Active
MP 0HP 250
SP 200,000

Level66

Fatal Strike Lv. 28

Gathers power to hit hard.. Usable when a dagger or blunt type of weapon is equipped. Over-hit possible. Power 2293.

Active
MP 73HP —
SP 290,000
Fatal Strike Lv. 29

Gathers power to hit hard.. Usable when a dagger or blunt type of weapon is equipped. Over-hit possible. Power 2375.

Active
MP 74HP —
SP 290,000
Hammer Crush Lv. 28

Stunning attack that inflicts shock and damage simultaneously. Throws target into a state of shock. The target doesn't get an additional shock while it takes effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 459.

Active
MP 73HP —
SP 290,000
Hammer Crush Lv. 29

Stunning attack that inflicts shock and damage simultaneously. Throws target into a state of shock. The target doesn't get an additional shock while it takes effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 475.

Active
MP 74HP —
SP 290,000
Whirlwind Lv. 28

Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 1376.

Active
MP 73HP —
SP 290,000
Whirlwind Lv. 29

Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 1425.

Active
MP 74HP —
SP 290,000
Vicious Stance Lv. 16

Increases the degree of damage being given to an enemy during a critical attack. One's MP will be consumed continuously.

Toggle
MP 13HP —Initial MP 13
SP 580,000
Two-handed Weapon Mastery Lv. 16

Increases P. Atk. and Accuracy when one is using a two-handed type sword or a two-handed type blunt weapon.

Passive
MP —HP —
SP 580,000
Crush of Doom Lv. 7

Attacks the enemy with a powerful force. Usable when one is equipped with a two-handed sword or two-handed blunt weapon. Over-hit is possible. Power 5751.

Active
MP 0HP 254
SP 290,000
Crush of Doom Lv. 8

Attacks the enemy with a powerful force. Usable when one is equipped with a two-handed sword or two-handed blunt weapon. Over-hit is possible. Power 5958.

Active
MP 0HP 258
SP 290,000
Wrath Lv. 1

By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 7%.

Active
MP 73HP —
SP 290,000
Wrath Lv. 2

By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 10%.

Active
MP 74HP —
SP 290,000

Level68

Fatal Strike Lv. 30

Gathers power to hit hard.. Usable when a dagger or blunt type of weapon is equipped. Over-hit possible. Power 2459.

Active
MP 75HP —
SP 330,000
Fatal Strike Lv. 31

Gathers power to hit hard.. Usable when a dagger or blunt type of weapon is equipped. Over-hit possible. Power 2542.

Active
MP 77HP —
SP 330,000
Hammer Crush Lv. 30

Stunning attack that inflicts shock and damage simultaneously. Throws target into a state of shock. The target doesn't get an additional shock while it takes effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 492.

Active
MP 75HP —
SP 330,000
Hammer Crush Lv. 31

Stunning attack that inflicts shock and damage simultaneously. Throws target into a state of shock. The target doesn't get an additional shock while it takes effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 509.

Active
MP 77HP —
SP 330,000
Whirlwind Lv. 30

Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 1475.

Active
MP 75HP —
SP 330,000
Whirlwind Lv. 31

Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 1525.

Active
MP 77HP —
SP 330,000
Vicious Stance Lv. 17

Increases the degree of damage being given to an enemy during a critical attack. One's MP will be consumed continuously.

Toggle
MP 13HP —Initial MP 13
SP 650,000
Two-handed Weapon Mastery Lv. 17

Increases P. Atk. and Accuracy when one is using a two-handed type sword or a two-handed type blunt weapon.

Passive
MP —HP —
SP 650,000
Crush of Doom Lv. 9

Attacks the enemy with a powerful force. Usable when one is equipped with a two-handed sword or two-handed blunt weapon. Over-hit is possible. Power 6166.

Active
MP 0HP 263
SP 330,000
Crush of Doom Lv. 10

Attacks the enemy with a powerful force. Usable when one is equipped with a two-handed sword or two-handed blunt weapon. Over-hit is possible. Power 6376.

Active
MP 0HP 267
SP 330,000
Wrath Lv. 3

By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 12%.

Active
MP 75HP —
SP 330,000
Wrath Lv. 4

By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 15%.

Active
MP 77HP —
SP 330,000

Level70

Fatal Strike Lv. 32

Gathers power to hit hard.. Usable when a dagger or blunt type of weapon is equipped. Over-hit possible. Power 2626.

Active
MP 78HP —
SP 360,000
Fatal Strike Lv. 33

Gathers power to hit hard.. Usable when a dagger or blunt type of weapon is equipped. Over-hit possible. Power 2710.

Active
MP 79HP —
SP 360,000
Hammer Crush Lv. 32

Stunning attack that inflicts shock and damage simultaneously. Throws target into a state of shock. The target doesn't get an additional shock while it takes effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 526.

Active
MP 78HP —
SP 360,000
Hammer Crush Lv. 33

Stunning attack that inflicts shock and damage simultaneously. Throws target into a state of shock. The target doesn't get an additional shock while it takes effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 542.

Active
MP 79HP —
SP 360,000
Whirlwind Lv. 32

Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 1576.

Active
MP 78HP —
SP 360,000
Whirlwind Lv. 33

Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 1626.

Active
MP 79HP —
SP 360,000
Vicious Stance Lv. 18

Increases the degree of damage being given to an enemy during a critical attack. One's MP will be consumed continuously.

Toggle
MP 13HP —Initial MP 13
SP 720,000
Two-handed Weapon Mastery Lv. 18

Increases P. Atk. and Accuracy when one is using a two-handed type sword or a two-handed type blunt weapon.

Passive
MP —HP —
SP 720,000
Battle Roar Lv. 6

Temporarily increases maximum HP and restores HP. Effect 6.

Active
MP 33HP —
SP 720,000
Crush of Doom Lv. 11

Attacks the enemy with a powerful force. Usable when one is equipped with a two-handed sword or two-handed blunt weapon. Over-hit is possible. Power 6586.

Active
MP 0HP 271
SP 360,000
Crush of Doom Lv. 12

Attacks the enemy with a powerful force. Usable when one is equipped with a two-handed sword or two-handed blunt weapon. Over-hit is possible. Power 6797.

Active
MP 0HP 275
SP 360,000
Wrath Lv. 5

By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 17%.

Active
MP 78HP —
SP 360,000
Wrath Lv. 6

By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 20%.

Active
MP 79HP —
SP 360,000

Level72

Fatal Strike Lv. 34

Gathers power to hit hard.. Usable when a dagger or blunt type of weapon is equipped. Over-hit possible. Power 2794.

Active
MP 80HP —
SP 630,000
Fatal Strike Lv. 35

Gathers power to hit hard.. Usable when a dagger or blunt type of weapon is equipped. Over-hit possible. Power 2878.

Active
MP 81HP —
SP 630,000
Hammer Crush Lv. 34

Stunning attack that inflicts shock and damage simultaneously. Throws target into a state of shock. The target doesn't get an additional shock while it takes effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 559.

Active
MP 80HP —
SP 630,000
Hammer Crush Lv. 35

Stunning attack that inflicts shock and damage simultaneously. Throws target into a state of shock. The target doesn't get an additional shock while it takes effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 576.

Active
MP 81HP —
SP 630,000
Whirlwind Lv. 34

Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 1677.

Active
MP 80HP —
SP 630,000
Whirlwind Lv. 35

Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 1727.

Active
MP 81HP —
SP 630,000
Vicious Stance Lv. 19

Increases the degree of damage being given to an enemy during a critical attack. One's MP will be consumed continuously.

Toggle
MP 14HP —Initial MP 14
SP 1,300,000
Two-handed Weapon Mastery Lv. 19

Increases P. Atk. and Accuracy when one is using a two-handed type sword or a two-handed type blunt weapon.

Passive
MP —HP —
SP 1,300,000
Vital Force Lv. 8

Allows quick recovery while one is sitting down.

Passive
MP —HP —
SP 1,300,000
Crush of Doom Lv. 13

Attacks the enemy with a powerful force. Usable when one is equipped with a two-handed sword or two-handed blunt weapon. Over-hit is possible. Power 7006.

Active
MP 0HP 279
SP 630,000
Crush of Doom Lv. 14

Attacks the enemy with a powerful force. Usable when one is equipped with a two-handed sword or two-handed blunt weapon. Over-hit is possible. Power 7218.

Active
MP 0HP 283
SP 630,000
Wrath Lv. 7

By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 22%.

Active
MP 80HP —
SP 630,000
Wrath Lv. 8

By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 25%.

Active
MP 81HP —
SP 630,000

Level74

Fatal Strike Lv. 36

Gathers power to hit hard.. Usable when a dagger or blunt type of weapon is equipped. Over-hit possible. Power 2961.

Active
MP 82HP —
SP 880,000
Fatal Strike Lv. 37

Gathers power to hit hard.. Usable when a dagger or blunt type of weapon is equipped. Over-hit possible. Power 3044.

Active
MP 83HP —
SP 880,000
Hammer Crush Lv. 36

Stunning attack that inflicts shock and damage simultaneously. Throws target into a state of shock. The target doesn't get an additional shock while it takes effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 593.

Active
MP 82HP —
SP 880,000
Hammer Crush Lv. 37

Stunning attack that inflicts shock and damage simultaneously. Throws target into a state of shock. The target doesn't get an additional shock while it takes effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 609.

Active
MP 83HP —
SP 880,000
Whirlwind Lv. 36

Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 1777.

Active
MP 82HP —
SP 880,000
Whirlwind Lv. 37

Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Over-hit possible. Power 1827.

Active
MP 83HP —
SP 880,000
Vicious Stance Lv. 20

Increases the degree of damage being given to an enemy during a critical attack. One's MP will be consumed continuously.

Toggle
MP 14HP —Initial MP 14
SP 1,800,000
Two-handed Weapon Mastery Lv. 20

Increases P. Atk. and Accuracy when one is using a two-handed type sword or a two-handed type blunt weapon.

Passive
MP —HP —
SP 1,800,000
Crush of Doom Lv. 15

Attacks the enemy with a powerful force. Usable when one is equipped with a two-handed sword or two-handed blunt weapon. Over-hit is possible. Power 7427.

Active
MP 0HP 287
SP 880,000
Crush of Doom Lv. 16

Attacks the enemy with a powerful force. Usable when one is equipped with a two-handed sword or two-handed blunt weapon. Over-hit is possible. Power 7635.

Active
MP 0HP 290
SP 880,000
Wrath Lv. 9

By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 27%.

Active
MP 82HP —
SP 880,000
Wrath Lv. 10

By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 30%.

Active
MP 83HP —
SP 880,000

Level76