Increases one's P. Atk when one is using a sword or blunt type of weapon.
Destroyer
Profession progression
Class transfer quests
Skill learning
Level40
Increases one's P. Atk when one is using a sword or blunt type of weapon.
Increases one's P. Atk when one is using a sword or blunt type of weapon.
Increases P. Atk. when using a polearm.
Becomes familiar with C grade equipment.
Increases P. Atk. when using a polearm.
Increases P. Atk. when using a polearm.
Increases P. Def. and Evasion when wearing light armor.
Increases P. Def. and Evasion when wearing light armor.
Increases P. Def. and Evasion when wearing light armor.
Increases one's P. Def. when one is wearing heavy armor.
Increases one's P. Def. when one is wearing heavy armor.
Increases one's P. Def. when one is wearing heavy armor.
Gathers power to hit hard. Available with blades and blunts only. Power 369. Over-hit available.
Gathers power to hit hard. Available with blades and blunts only. Power 392. Over-hit available.
Gathers power to hit hard. Available with blades and blunts only. Power 417. Over-hit available.
Devastating attack, leaving enemy in a state of shock. Used with a blunt weapon. Over-hit is possible. Power 123.
Devastating attack, leaving enemy in a state of shock. Used with a blunt weapon. Over-hit is possible. Power 131.
Devastating attack, leaving enemy in a state of shock. Used with a blunt weapon. Over-hit is possible. Power 139.
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Power 369. Over-hit available.
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Power 392. Over-hit available.
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Power 417. Over-hit available.
Allows quick recovery while one is sitting down.
Increases one's HP recovery speed.
Temporarily increases maximum HP and restores HP. Effect 2.
Increases the degree of damage being given to an enemy during a critical attack. One's MP will be consumed continuously.
Increases P. Atk., and Accuracy when one is using a two-handed type sword or a two-handed type blunt weapon.
Level43
Increases one's P. Atk when one is using a sword or blunt type of weapon.
Increases one's P. Atk when one is using a sword or blunt type of weapon.
Increases one's P. Atk when one is using a sword or blunt type of weapon.
Increases P. Atk. when using a polearm.
Increases P. Atk. when using a polearm.
Increases P. Atk. when using a polearm.
Increases P. Def. and Evasion when wearing light armor.
Increases P. Def. and Evasion when wearing light armor.
Increases P. Def. and Evasion when wearing light armor.
Increases one's P. Def. when one is wearing heavy armor.
Increases one's P. Def. when one is wearing heavy armor.
Increases one's P. Def. when one is wearing heavy armor.
Gathers power to hit hard. Available with blades and blunts only. Power 442. Over-hit available.
Gathers power to hit hard. Available with blades and blunts only. Power 469. Over-hit available.
Gathers power to hit hard. Available with blades and blunts only. Power 496. Over-hit available.
Devastating attack, leaving enemy in a state of shock. Used with a blunt weapon. Over-hit is possible. Power 148.
Devastating attack, leaving enemy in a state of shock. Used with a blunt weapon. Over-hit is possible. Power 157.
Devastating attack, leaving enemy in a state of shock. Used with a blunt weapon. Over-hit is possible. Power 166.
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Power 442. Over-hit available.
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Power 469. Over-hit available.
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Power 496. Over-hit available.
Increases one's maximum HP.
Increases one's HP recovery speed.
Significantly increases P. Def. Only works when HP level is 1/5 of max or below. Effect 2.
Increases the degree of damage being given to an enemy during a critical attack. One's MP will be consumed continuously.
Increases P. Atk., and Accuracy when one is using a two-handed type sword or a two-handed type blunt weapon.
Level46
Increases one's P. Atk when one is using a sword or blunt type of weapon.
Increases one's P. Atk when one is using a sword or blunt type of weapon.
Increases one's P. Atk when one is using a sword or blunt type of weapon.
Increases P. Atk. when using a polearm.
Increases P. Atk. when using a polearm.
Increases P. Atk. when using a polearm.
Increases P. Def. and Evasion when wearing light armor.
Increases P. Def. and Evasion when wearing light armor.
Increases P. Def. and Evasion when wearing light armor.
Increases one's P. Def. when one is wearing heavy armor.
Increases one's P. Def. when one is wearing heavy armor.
Increases one's P. Def. when one is wearing heavy armor.
Gathers power to hit hard. Available with blades and blunts only. Power 525. Over-hit available.
Gathers power to hit hard. Available with blades and blunts only. Power 555. Over-hit available.
Gathers power to hit hard. Available with blades and blunts only. Power 586. Over-hit available.
Devastating attack, leaving enemy in a state of shock. Used with a blunt weapon. Over-hit is possible. Power 175.
Devastating attack, leaving enemy in a state of shock. Used with a blunt weapon. Over-hit is possible. Power 185.
Devastating attack, leaving enemy in a state of shock. Used with a blunt weapon. Over-hit is possible. Power 196.
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Power 525. Over-hit available.
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Power 555. Over-hit available.
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Power 586. Over-hit available.
Allows quick recovery while one is sitting down.
Heals one's own bleeding up to Effect 7.
Instantly increases P. Atk. greatly. Only works when HP is 1/5 or below. Effect 2.
Increases the degree of damage being given to an enemy during a critical attack. One's MP will be consumed continuously.
Increases P. Atk., and Accuracy when one is using a two-handed type sword or a two-handed type blunt weapon.
Level49
Increases one's P. Atk when one is using a sword or blunt type of weapon.
Increases one's P. Atk when one is using a sword or blunt type of weapon.
Increases one's P. Atk when one is using a sword or blunt type of weapon.
Increases P. Atk. when using a polearm.
Increases P. Atk. when using a polearm.
Increases P. Atk. when using a polearm.
Increases P. Def. and Evasion when wearing light armor.
Increases P. Def. and Evasion when wearing light armor.
Increases P. Def. and Evasion when wearing light armor.
Increases one's P. Def. when one is wearing heavy armor.
Increases one's P. Def. when one is wearing heavy armor.
Increases one's P. Def. when one is wearing heavy armor.
Gathers power to hit hard. Available with blades and blunts only. Power 618. Over-hit available.
Gathers power to hit hard. Available with blades and blunts only. Power 651. Over-hit available.
Gathers power to hit hard. Available with blades and blunts only. Power 686. Over-hit available.
Devastating attack, leaving enemy in a state of shock. Used with a blunt weapon. Over-hit is possible. Power 206.
Devastating attack, leaving enemy in a state of shock. Used with a blunt weapon. Over-hit is possible. Power 217.
Devastating attack, leaving enemy in a state of shock. Used with a blunt weapon. Over-hit is possible. Power 229.
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Power 618. Over-hit available.
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Power 651. Over-hit available.
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Power 686. Over-hit available.
Increases one's maximum HP.
Temporarily increases maximum HP and restores HP. Effect 3.
Temporarily increases resistance to Paralysis, Hold, Sleep or Shock attack. Effect 2.
Increases the degree of damage being given to an enemy during a critical attack. One's MP will be consumed continuously.
Increases P. Atk., and Accuracy when one is using a two-handed type sword or a two-handed type blunt weapon.
Level52
Becomes familiar with B grade equipment.
Increases one's P. Atk when one is using a sword or blunt type of weapon.
Increases one's P. Atk when one is using a sword or blunt type of weapon.
Increases one's P. Atk when one is using a sword or blunt type of weapon.
Increases P. Atk. when using a polearm.
Increases P. Atk. when using a polearm.
Increases P. Atk. when using a polearm.
Increases P. Def. and Evasion when wearing light armor.
Increases P. Def. and Evasion when wearing light armor.
Increases P. Def. and Evasion when wearing light armor.
Increases one's P. Def. when one is wearing heavy armor.
Increases one's P. Def. when one is wearing heavy armor.
Increases one's P. Def. when one is wearing heavy armor.
Gathers power to hit hard. Available with blades and blunts only. Power 722. Over-hit available.
Gathers power to hit hard. Available with blades and blunts only. Power 758. Over-hit available.
Gathers power to hit hard. Available with blades and blunts only. Power 796. Over-hit available.
Devastating attack, leaving enemy in a state of shock. Used with a blunt weapon. Over-hit is possible. Power 241.
Devastating attack, leaving enemy in a state of shock. Used with a blunt weapon. Over-hit is possible. Power 253.
Devastating attack, leaving enemy in a state of shock. Used with a blunt weapon. Over-hit is possible. Power 266.
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Power 722. Over-hit available.
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Power 758. Over-hit available.
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Power 796. Over-hit available.
Allows quick recovery while one is sitting down.
Increases one's HP recovery speed.
Significantly increases P. Def. Only works when HP level is 1/5 of max or below. Effect 3.
Increases the degree of damage being given to an enemy during a critical attack. One's MP will be consumed continuously.
Increases P. Atk., and Accuracy when one is using a two-handed type sword or a two-handed type blunt weapon.
Level55
Increases one's P. Atk when one is using a sword or blunt type of weapon.
Increases one's P. Atk when one is using a sword or blunt type of weapon.
Increases one's P. Atk when one is using a sword or blunt type of weapon.
Increases P. Atk. when using a polearm.
Increases P. Atk. when using a polearm.
Increases P. Atk. when using a polearm.
Increases P. Def. and Evasion when wearing light armor.
Increases P. Def. and Evasion when wearing light armor.
Increases P. Def. and Evasion when wearing light armor.
Increases one's P. Def. when one is wearing heavy armor.
Increases one's P. Def. when one is wearing heavy armor.
Increases one's P. Def. when one is wearing heavy armor.
Gathers power to hit hard. Available with blades and blunts only. Power 835. Over-hit available.
Gathers power to hit hard. Available with blades and blunts only. Power 875. Over-hit available.
Gathers power to hit hard. Available with blades and blunts only. Power 916. Over-hit available.
Devastating attack, leaving enemy in a state of shock. Used with a blunt weapon. Over-hit is possible. Power 279.
Devastating attack, leaving enemy in a state of shock. Used with a blunt weapon. Over-hit is possible. Power 292.
Devastating attack, leaving enemy in a state of shock. Used with a blunt weapon. Over-hit is possible. Power 306.
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Power 835. Over-hit available.
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Power 875. Over-hit available.
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Power 916. Over-hit available.
Increases one's maximum HP.
Instantly increases P. Atk. greatly. Only works when HP is 1/5 or below. Effect 3.
Temporarily reduces Evasion and P. Def. and increases P. Atk significantly. Effect 2.
Increases the degree of damage being given to an enemy during a critical attack. One's MP will be consumed continuously.
Increases P. Atk., and Accuracy when one is using a two-handed type sword or a two-handed type blunt weapon.
Level58
Increases one's P. Atk when one is using a sword or blunt type of weapon.
Increases one's P. Atk when one is using a sword or blunt type of weapon.
Increases one's P. Atk when one is using a sword or blunt type of weapon.
Increases P. Atk. when using a polearm.
Increases P. Atk. when using a polearm.
Increases P. Atk. when using a polearm.
Increases P. Def. and Evasion when wearing light armor.
Increases P. Def. and Evasion when wearing light armor.
Increases P. Def. and Evasion when wearing light armor.
Increases one's P. Def. when one is wearing heavy armor.
Increases one's P. Def. when one is wearing heavy armor.
Increases one's P. Def. when one is wearing heavy armor.
Gathers power to hit hard. Available with blades and blunts only. Power 959. Over-hit available.
Gathers power to hit hard. Available with blades and blunts only. Power 1002. Over-hit available.
Gathers power to hit hard. Available with blades and blunts only. Power 1046. Over-hit available.
Devastating attack, leaving enemy in a state of shock. Used with a blunt weapon. Over-hit is possible. Power 320.
Devastating attack, leaving enemy in a state of shock. Used with a blunt weapon. Over-hit is possible. Power 334.
Devastating attack, leaving enemy in a state of shock. Used with a blunt weapon. Over-hit is possible. Power 349.
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Power 959. Over-hit available.
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Power 1002. Over-hit available.
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Power 1046. Over-hit available.
Allows quick recovery while one is sitting down.
Increases one's HP recovery speed.
Temporarily increases maximum HP and restores HP. Effect 4.
Increases the degree of damage being given to an enemy during a critical attack. One's MP will be consumed continuously.
Increases P. Atk., and Accuracy when one is using a two-handed type sword or a two-handed type blunt weapon.
Level60
Increases P. Atk. when using a polearm.
Increases P. Atk. when using a polearm.
Increases P. Def. and Evasion when wearing light armor.
Increases P. Def. and Evasion when wearing light armor.
Increases one's P. Def. when one is wearing heavy armor.
Increases one's P. Def. when one is wearing heavy armor.
Increases one's P. Atk when one is using a sword or blunt type of weapon.
Increases one's P. Atk when one is using a sword or blunt type of weapon.
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Power 1091. Over-hit is possible.
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Power 1136. Over-hit is possible.
After gathering power, it strikes hard. Can be used when one is equipped with sword or blunt type weapon. Power 1091. Over-hit is possible.
After gathering power, it strikes hard. Can be used when one is equipped with sword or blunt type weapon. Power 1136. Over-hit is possible.
Devastating attack, leaving enemy in a state of shock. Used with a blunt weapon. Over-hit is possible. Power 364.
Devastating attack, leaving enemy in a state of shock. Used with a blunt weapon. Over-hit is possible. Power 379.
Increases the degree of damage being given to an enemy during a critical attack. One's MP will be consumed continuously.
Increases P. Atk., and Accuracy when one is using a two-handed type sword or a two-handed type blunt weapon.
Strong attack that consumes user's HP. Usable when a two-handed weapon is equipped Power 2120. Over-hit is possible.
Strong attack that consumes user's HP. Usable when a two-handed weapon is equipped Power 2209. Over-hit is possible.
Level61
Becomes familiar with A grade equipment.
Level62
Increases one's maximum HP.
Increases P. Atk. when using a polearm.
Increases P. Atk. when using a polearm.
Increases P. Def. and Evasion when wearing light armor.
Increases P. Def. and Evasion when wearing light armor.
Increases one's P. Def. when one is wearing heavy armor.
Increases one's P. Def. when one is wearing heavy armor.
Increases one's P. Atk when one is using a sword or blunt type of weapon.
Increases one's P. Atk when one is using a sword or blunt type of weapon.
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Power 1183. Over-hit is possible.
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Power 1230. Over-hit is possible.
After gathering power, it strikes hard. Can be used when one is equipped with sword or blunt type weapon. Power 1183. Over-hit is possible.
After gathering power, it strikes hard. Can be used when one is equipped with sword or blunt type weapon. Power 1230. Over-hit is possible.
Temporarily increases resistance to Paralysis, Hold, Sleep or Shock attack. Effect 3.
Devastating attack, leaving enemy in a state of shock. Used with a blunt weapon. Over-hit is possible. Power 395.
Devastating attack, leaving enemy in a state of shock. Used with a blunt weapon. Over-hit is possible. Power 410.
Increases the degree of damage being given to an enemy during a critical attack. One's MP will be consumed continuously.
Increases P. Atk., and Accuracy when one is using a two-handed type sword or a two-handed type blunt weapon.
Strong attack that consumes user's HP. Usable when a two-handed weapon is equipped Power 2300. Over-hit is possible.
Strong attack that consumes user's HP. Usable when a two-handed weapon is equipped Power 2392. Over-hit is possible.
Level64
Temporarily increases maximum HP and restores HP. Effect 5.
Increases P. Atk. when using a polearm.
Increases P. Atk. when using a polearm.
Increases P. Def. and Evasion when wearing light armor.
Increases P. Def. and Evasion when wearing light armor.
Increases one's P. Def. when one is wearing heavy armor.
Increases one's P. Def. when one is wearing heavy armor.
Allows quick recovery while one is sitting down.
Increases one's P. Atk when one is using a sword or blunt type of weapon.
Increases one's P. Atk when one is using a sword or blunt type of weapon.
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Power 1278. Over-hit is possible.
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Power 1327. Over-hit is possible.
After gathering power, it strikes hard. Can be used when one is equipped with sword or blunt type weapon. Power 1278. Over-hit is possible.
After gathering power, it strikes hard. Can be used when one is equipped with sword or blunt type weapon. Power 1327. Over-hit is possible.
Devastating attack, leaving enemy in a state of shock. Used with a blunt weapon. Over-hit is possible. Power 426.
Devastating attack, leaving enemy in a state of shock. Used with a blunt weapon. Over-hit is possible. Power 443.
Increases the degree of damage being given to an enemy during a critical attack. One's MP will be consumed continuously.
Increases P. Atk., and Accuracy when one is using a two-handed type sword or a two-handed type blunt weapon.
Strong attack that consumes user's HP. Usable when a two-handed weapon is equipped Power 2485. Over-hit is possible.
Strong attack that consumes user's HP. Usable when a two-handed weapon is equipped Power 2580. Over-hit is possible.
Level66
Increases one's maximum HP.
Increases P. Atk. when using a polearm.
Increases P. Atk. when using a polearm.
Increases P. Def. and Evasion when wearing light armor.
Increases P. Def. and Evasion when wearing light armor.
Increases one's P. Def. when one is wearing heavy armor.
Increases one's P. Def. when one is wearing heavy armor.
Increases one's P. Atk when one is using a sword or blunt type of weapon.
Increases one's P. Atk when one is using a sword or blunt type of weapon.
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Power 1376. Over-hit is possible.
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Power 1425. Over-hit is possible.
After gathering power, it strikes hard. Can be used when one is equipped with sword or blunt type weapon. Power 1376. Over-hit is possible.
After gathering power, it strikes hard. Can be used when one is equipped with sword or blunt type weapon. Power 1425. Over-hit is possible.
Devastating attack, leaving enemy in a state of shock. Used with a blunt weapon. Over-hit is possible. Power 459.
Devastating attack, leaving enemy in a state of shock. Used with a blunt weapon. Over-hit is possible. Power 475.
Increases the degree of damage being given to an enemy during a critical attack. One's MP will be consumed continuously.
Increases P. Atk., and Accuracy when one is using a two-handed type sword or a two-handed type blunt weapon.
Strong attack that consumes user's HP. Usable when a two-handed weapon is equipped Power 2675. Over-hit is possible.
Strong attack that consumes user's HP. Usable when a two-handed weapon is equipped Power 2771. Over-hit is possible.
Decreases CP of nearby enemies by 7%. Used with a spear.
Decreases CP of nearby enemies by 10%. Used with a spear.
Level68
Increases one's HP recovery speed.
Increases P. Atk. when using a polearm.
Increases P. Atk. when using a polearm.
Increases P. Def. and Evasion when wearing light armor.
Increases P. Def. and Evasion when wearing light armor.
Increases one's P. Def. when one is wearing heavy armor.
Increases one's P. Def. when one is wearing heavy armor.
Increases one's P. Atk when one is using a sword or blunt type of weapon.
Increases one's P. Atk when one is using a sword or blunt type of weapon.
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Power 1475. Over-hit is possible.
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Power 1525. Over-hit is possible.
After gathering power, it strikes hard. Can be used when one is equipped with sword or blunt type weapon. Power 1475. Over-hit is possible.
After gathering power, it strikes hard. Can be used when one is equipped with sword or blunt type weapon. Power 1525. Over-hit is possible.
Devastating attack, leaving enemy in a state of shock. Used with a blunt weapon. Over-hit is possible. Power 492.
Devastating attack, leaving enemy in a state of shock. Used with a blunt weapon. Over-hit is possible. Power 509.
Increases the degree of damage being given to an enemy during a critical attack. One's MP will be consumed continuously.
Increases P. Atk., and Accuracy when one is using a two-handed type sword or a two-handed type blunt weapon.
Strong attack that consumes user's HP. Usable when a two-handed weapon is equipped Power 2868. Over-hit is possible.
Strong attack that consumes user's HP. Usable when a two-handed weapon is equipped Power 2966. Over-hit is possible.
Decreases CP of nearby enemies by 12%. Used with a spear.
Decreases CP of nearby enemies by 15%. Used with a spear.
Level70
Temporarily increases maximum HP and restores HP. Effect 6.
Increases one's maximum HP.
Increases P. Atk. when using a polearm.
Increases P. Atk. when using a polearm.
Increases P. Def. and Evasion when wearing light armor.
Increases P. Def. and Evasion when wearing light armor.
Increases one's P. Def. when one is wearing heavy armor.
Increases one's P. Def. when one is wearing heavy armor.
Increases one's P. Atk when one is using a sword or blunt type of weapon.
Increases one's P. Atk when one is using a sword or blunt type of weapon.
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Power 1576. Over-hit is possible.
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Power 1626. Over-hit is possible.
After gathering power, it strikes hard. Can be used when one is equipped with sword or blunt type weapon. Power 1576. Over-hit is possible.
After gathering power, it strikes hard. Can be used when one is equipped with sword or blunt type weapon. Power 1626. Over-hit is possible.
Devastating attack, leaving enemy in a state of shock. Used with a blunt weapon. Over-hit is possible. Power 526.
Devastating attack, leaving enemy in a state of shock. Used with a blunt weapon. Over-hit is possible. Power 542.
Increases the degree of damage being given to an enemy during a critical attack. One's MP will be consumed continuously.
Increases P. Atk., and Accuracy when one is using a two-handed type sword or a two-handed type blunt weapon.
Strong attack that consumes user's HP. Usable when a two-handed weapon is equipped Power 3064. Over-hit is possible.
Strong attack that consumes user's HP. Usable when a two-handed weapon is equipped Power 3162. Over-hit is possible.
Decreases CP of nearby enemies by 17%. Used with a spear.
Decreases CP of nearby enemies by 20%. Used with a spear.
Level72
Increases P. Atk. when using a polearm.
Increases P. Atk. when using a polearm.
Increases P. Def. and Evasion when wearing light armor.
Increases P. Def. and Evasion when wearing light armor.
Increases one's P. Def. when one is wearing heavy armor.
Increases one's P. Def. when one is wearing heavy armor.
Allows quick recovery while one is sitting down.
Increases one's P. Atk when one is using a sword or blunt type of weapon.
Increases one's P. Atk when one is using a sword or blunt type of weapon.
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Power 1677. Over-hit is possible.
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Power 1727. Over-hit is possible.
After gathering power, it strikes hard. Can be used when one is equipped with sword or blunt type weapon. Power 1677. Over-hit is possible.
After gathering power, it strikes hard. Can be used when one is equipped with sword or blunt type weapon. Power 1727. Over-hit is possible.
Devastating attack, leaving enemy in a state of shock. Used with a blunt weapon. Over-hit is possible. Power 559.
Devastating attack, leaving enemy in a state of shock. Used with a blunt weapon. Over-hit is possible. Power 576.
Increases the degree of damage being given to an enemy during a critical attack. One's MP will be consumed continuously.
Increases P. Atk., and Accuracy when one is using a two-handed type sword or a two-handed type blunt weapon.
Strong attack that consumes user's HP. Usable when a two-handed weapon is equipped Power 3260. Over-hit is possible.
Strong attack that consumes user's HP. Usable when a two-handed weapon is equipped Power 3357. Over-hit is possible.
Decreases CP of nearby enemies by 22%. Used with a spear.
Decreases CP of nearby enemies by 25%. Used with a spear.
Level74
Increases one's maximum HP.
Increases one's HP recovery speed.
Increases P. Atk. when using a polearm.
Increases P. Atk. when using a polearm.
Increases P. Def. and Evasion when wearing light armor.
Increases P. Def. and Evasion when wearing light armor.
Increases one's P. Def. when one is wearing heavy armor.
Increases one's P. Def. when one is wearing heavy armor.
Increases one's P. Atk when one is using a sword or blunt type of weapon.
Increases one's P. Atk when one is using a sword or blunt type of weapon.
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Power 1777. Over-hit is possible.
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Power 1827. Over-hit is possible.
After gathering power, it strikes hard. Can be used when one is equipped with sword or blunt type weapon. Power 1777. Over-hit is possible.
After gathering power, it strikes hard. Can be used when one is equipped with sword or blunt type weapon. Power 1827. Over-hit is possible.
Devastating attack, leaving enemy in a state of shock. Used with a blunt weapon. Over-hit is possible. Power 593.
Devastating attack, leaving enemy in a state of shock. Used with a blunt weapon. Over-hit is possible. Power 609.
Increases the degree of damage being given to an enemy during a critical attack. One's MP will be consumed continuously.
Increases P. Atk., and Accuracy when one is using a two-handed type sword or a two-handed type blunt weapon.
Strong attack that consumes user's HP. Usable when a two-handed weapon is equipped Power 3455. Over-hit is possible.
Strong attack that consumes user's HP. Usable when a two-handed weapon is equipped Power 3551. Over-hit is possible.
Decreases CP of nearby enemies by 27%. Used with a spear.
Decreases CP of nearby enemies by 30%. Used with a spear.
