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Overlord
Class

Overlord

Profession progression

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Class transfer quests

Skill learning

Level40

Light Armor Mastery
Light Armor Mastery Lv. 13

Increases P. Def., Casting Spd., P. Atk., and MP recovery speed when one is wearing light armor.

Passive
MP 0HP —
SP 9,500
Light Armor Mastery
Light Armor Mastery Lv. 14

Increases P. Def., Casting Spd., P. Atk., and MP recovery speed when one is wearing light armor.

Passive
MP 0HP —
SP 9,500
Light Armor Mastery
Light Armor Mastery Lv. 15

Increases P. Def., Casting Spd., P. Atk., and MP recovery speed when one is wearing light armor.

Passive
MP 0HP —
SP 9,500
Hammer Crush
Hammer Crush Lv. 1

An attack to put an enemy in a state of shock. Can be used with blunt weapons. Power 123. Over-hit is possible.

Active
MP 40HP —
SP 9,500
Hammer Crush
Hammer Crush Lv. 2

An attack to put an enemy in a state of shock. Can be used with blunt weapons. Power 131. Over-hit is possible.

Active
MP 41HP —
SP 9,500
Hammer Crush
Hammer Crush Lv. 3

An attack to put an enemy in a state of shock. Can be used with blunt weapons. Power 139. Over-hit is possible.

Active
MP 43HP —
SP 9,500
Soul Cry
Soul Cry Lv. 5

Increases one's own P. Atk.. MP gets consumed continuously.

Toggle
MP 0HP —Initial MP 0
SP 28,000
Power of Paagrio
Power of Paagrio Lv. 2

Temporarily increases clan member’s attack power. Intensity 2.

Active
MP 139HP —
SP 28,000
Fear
Fear Lv. 6

Instills fear into an enemy causing it to flee.

Active
MP 35HP —
SP 22,000
Seal of Chaos
Seal of Chaos Lv. 3

Decreases accuracy of enemies in vicinity. Effect 3.

Active
MP 53HP —
SP 110,000
Seal of Slow
Seal of Slow Lv. 2

Reduces the speed of one's enemies in vicinity. Effect 3.

Active
MP 53HP —
SP 37,000
Madness
Madness Lv. 5

Throws one's enemy into confusion so that the enemy attack anyone randomly.

Active
MP 35HP —
SP 22,000

Level44

Light Armor Mastery
Light Armor Mastery Lv. 16

Increases P. Def., Casting Spd., P. Atk., and MP recovery speed when one is wearing light armor.

Passive
MP 0HP —
SP 12,000
Light Armor Mastery
Light Armor Mastery Lv. 17

Increases P. Def., Casting Spd., P. Atk., and MP recovery speed when one is wearing light armor.

Passive
MP 0HP —
SP 12,000
Light Armor Mastery
Light Armor Mastery Lv. 18

Increases P. Def., Casting Spd., P. Atk., and MP recovery speed when one is wearing light armor.

Passive
MP 0HP —
SP 12,000
Heavy Armor Mastery
Heavy Armor Mastery Lv. 14

Increases one's P. Def., Casting Spd. and P. Atk. when one's wearing heavy armor.

Passive
MP 0HP —
SP 12,000
Heavy Armor Mastery
Heavy Armor Mastery Lv. 15

Increases one's P. Def., Casting Spd. and P. Atk. when one's wearing heavy armor.

Passive
MP 0HP —
SP 12,000
Heavy Armor Mastery
Heavy Armor Mastery Lv. 16

Increases one's P. Def., Casting Spd. and P. Atk. when one's wearing heavy armor.

Passive
MP 0HP —
SP 12,000
Hammer Crush
Hammer Crush Lv. 4

An attack to put an enemy in a state of shock. Can be used with blunt weapons. Power 148. Over-hit is possible.

Active
MP 43HP —
SP 12,000
Hammer Crush
Hammer Crush Lv. 5

An attack to put an enemy in a state of shock. Can be used with blunt weapons. Power 157. Over-hit is possible.

Active
MP 44HP —
SP 12,000
Hammer Crush
Hammer Crush Lv. 6

An attack to put an enemy in a state of shock. Can be used with blunt weapons. Power 166. Over-hit is possible.

Active
MP 45HP —
SP 12,000
Fear
Fear Lv. 7

Instills fear into an enemy causing it to flee.

Active
MP 39HP —
SP 28,000
Seal of Chaos
Seal of Chaos Lv. 4

Decreases accuracy of enemies in vicinity. Effect 3.

Active
MP 59HP —
SP 120,000
Seal of Slow
Seal of Slow Lv. 3

Reduces the speed of one's enemies in vicinity. Effect 3.

Active
MP 59HP —
SP 110,000
Seal of Winter
Seal of Winter Lv. 2

Reduces attack speed of nearby enemies. Effect 3.

Active
MP 59HP —Initial MP 12
SP 37,000
Madness
Madness Lv. 6

Throws one's enemy into confusion so that the enemy attack anyone randomly.

Active
MP 39HP —
SP 28,000
Seal of Scourge
Seal of Scourge Lv. 2

Prevents nearby enemies from regenerating HP naturally.

Active
MP 59HP —Initial MP 12
SP 37,000
Soul Guard
Soul Guard Lv. 1

Increases P. Def. MP is consumed continuously.

Toggle
MP 0HP —Initial MP 0
SP 28,000

Level48

Light Armor Mastery
Light Armor Mastery Lv. 19

Increases P. Def., Casting Spd., P. Atk., and MP recovery speed when one is wearing light armor.

Passive
MP 0HP —
SP 20,000
Light Armor Mastery
Light Armor Mastery Lv. 20

Increases P. Def., Casting Spd., P. Atk., and MP recovery speed when one is wearing light armor.

Passive
MP 0HP —
SP 20,000
Light Armor Mastery
Light Armor Mastery Lv. 21

Increases P. Def., Casting Spd., P. Atk., and MP recovery speed when one is wearing light armor.

Passive
MP 0HP —
SP 20,000
Heavy Armor Mastery
Heavy Armor Mastery Lv. 17

Increases one's P. Def., Casting Spd. and P. Atk. when one's wearing heavy armor.

Passive
MP 0HP —
SP 20,000
Heavy Armor Mastery
Heavy Armor Mastery Lv. 18

Increases one's P. Def., Casting Spd. and P. Atk. when one's wearing heavy armor.

Passive
MP 0HP —
SP 20,000
Heavy Armor Mastery
Heavy Armor Mastery Lv. 19

Increases one's P. Def., Casting Spd. and P. Atk. when one's wearing heavy armor.

Passive
MP 0HP —
SP 20,000
Hammer Crush
Hammer Crush Lv. 7

An attack to put an enemy in a state of shock. Can be used with blunt weapons. Power 175. Over-hit is possible.

Active
MP 47HP —
SP 20,000
Hammer Crush
Hammer Crush Lv. 8

An attack to put an enemy in a state of shock. Can be used with blunt weapons. Power 185. Over-hit is possible.

Active
MP 48HP —
SP 20,000
Hammer Crush
Hammer Crush Lv. 9

An attack to put an enemy in a state of shock. Can be used with blunt weapons. Power 196. Over-hit is possible.

Active
MP 49HP —
SP 20,000
Soul Cry
Soul Cry Lv. 6

Increases one's own P. Atk.. MP gets consumed continuously.

Toggle
MP 0HP —Initial MP 0
SP 60,000
Power of Paagrio
Power of Paagrio Lv. 3

Temporarily increases clan member’s attack power. Intensity 3.

Active
MP 172HP —
SP 60,000
Glory of Paagrio
Glory of Paagrio Lv. 2

Temporarily increases clan member’s magic defense. Intensity 2.

Active
MP 172HP —
SP 60,000
Fear
Fear Lv. 8

Instills fear into an enemy causing it to flee.

Active
MP 44HP —
SP 40,000
Seal of Chaos
Seal of Chaos Lv. 5

Decreases accuracy of enemies in vicinity. Effect 3.

Active
MP 65HP —
SP 130,000
Seal of Slow
Seal of Slow Lv. 4

Reduces the speed of one's enemies in vicinity. Effect 3.

Active
MP 65HP —
SP 120,000
Seal of Winter
Seal of Winter Lv. 3

Reduces attack speed of nearby enemies. Effect 3.

Active
MP 65HP —Initial MP 13
SP 60,000
Madness
Madness Lv. 7

Throws one's enemy into confusion so that the enemy attack anyone randomly.

Active
MP 44HP —
SP 40,000
Seal of Mirage
Seal of Mirage Lv. 2

Throws nearby enemies into chaos causing them to attack anybody randomly.

Active
MP 65HP —
SP 110,000
Shield of Paagrio
Shield of Paagrio Lv. 2

Temporarily increases clan member’s shield defense rate. Intensity 2.

Active
MP 172HP —
SP 60,000
Soul Guard
Soul Guard Lv. 2

Increases P. Def. MP is consumed continuously.

Toggle
MP 0HP —Initial MP 0
SP 40,000

Level52

Light Armor Mastery
Light Armor Mastery Lv. 22

Increases P. Def., Casting Spd., P. Atk., and MP recovery speed when one is wearing light armor.

Passive
MP 0HP —
SP 37,000
Light Armor Mastery
Light Armor Mastery Lv. 23

Increases P. Def., Casting Spd., P. Atk., and MP recovery speed when one is wearing light armor.

Passive
MP 0HP —
SP 37,000
Light Armor Mastery
Light Armor Mastery Lv. 24

Increases P. Def., Casting Spd., P. Atk., and MP recovery speed when one is wearing light armor.

Passive
MP 0HP —
SP 37,000
Heavy Armor Mastery
Heavy Armor Mastery Lv. 20

Increases one's P. Def., Casting Spd. and P. Atk. when one's wearing heavy armor.

Passive
MP 0HP —
SP 37,000
Heavy Armor Mastery
Heavy Armor Mastery Lv. 21

Increases one's P. Def., Casting Spd. and P. Atk. when one's wearing heavy armor.

Passive
MP 0HP —
SP 37,000
Heavy Armor Mastery
Heavy Armor Mastery Lv. 22

Increases one's P. Def., Casting Spd. and P. Atk. when one's wearing heavy armor.

Passive
MP 0HP —
SP 37,000
Hammer Crush
Hammer Crush Lv. 10

An attack to put an enemy in a state of shock. Can be used with blunt weapons. Power 206. Over-hit is possible.

Active
MP 51HP —
SP 37,000
Hammer Crush
Hammer Crush Lv. 11

An attack to put an enemy in a state of shock. Can be used with blunt weapons. Power 217. Over-hit is possible.

Active
MP 52HP —
SP 37,000
Hammer Crush
Hammer Crush Lv. 12

An attack to put an enemy in a state of shock. Can be used with blunt weapons. Power 229. Over-hit is possible.

Active
MP 54HP —
SP 37,000
Fear
Fear Lv. 9

Instills fear into an enemy causing it to flee.

Active
MP 48HP —
SP 65,000
Seal of Slow
Seal of Slow Lv. 5

Reduces the speed of one's enemies in vicinity. Effect 3.

Active
MP 70HP —Initial MP 14
SP 130,000
Seal of Winter
Seal of Winter Lv. 4

Reduces attack speed of nearby enemies. Effect 3.

Active
MP 70HP —Initial MP 14
SP 110,000
Madness
Madness Lv. 8

Throws one's enemy into confusion so that the enemy attack anyone randomly.

Active
MP 48HP —
SP 65,000
Seal of Mirage
Seal of Mirage Lv. 3

Throws nearby enemies into chaos causing them to attack anybody randomly.

Active
MP 70HP —
SP 65,000
Rage of Paagrio
Rage of Paagrio Lv. 2

Temporarily throws one’s clan member(s) into a state of berserk. Effect 2.

Active
MP 188HP —
SP 110,000
Soul Guard
Soul Guard Lv. 3

Increases P. Def. MP is consumed continuously.

Toggle
MP 0HP —Initial MP 0
SP 65,000

Level56

Light Armor Mastery
Light Armor Mastery Lv. 25

Increases P. Def., Casting Spd., P. Atk., and MP recovery speed when one is wearing light armor.

Passive
MP 0HP —
SP 62,000
Light Armor Mastery
Light Armor Mastery Lv. 26

Increases P. Def., Casting Spd., P. Atk., and MP recovery speed when one is wearing light armor.

Passive
MP 0HP —
SP 62,000
Light Armor Mastery
Light Armor Mastery Lv. 27

Increases P. Def., Casting Spd., P. Atk., and MP recovery speed when one is wearing light armor.

Passive
MP 0HP —
SP 62,000
Heavy Armor Mastery
Heavy Armor Mastery Lv. 23

Increases one's P. Def., Casting Spd. and P. Atk. when one's wearing heavy armor.

Passive
MP 0HP —
SP 62,000
Heavy Armor Mastery
Heavy Armor Mastery Lv. 24

Increases one's P. Def., Casting Spd. and P. Atk. when one's wearing heavy armor.

Passive
MP 0HP —
SP 62,000
Heavy Armor Mastery
Heavy Armor Mastery Lv. 25

Increases one's P. Def., Casting Spd. and P. Atk. when one's wearing heavy armor.

Passive
MP 0HP —
SP 62,000
Hammer Crush
Hammer Crush Lv. 13

An attack to put an enemy in a state of shock. Can be used with blunt weapons. Power 241. Over-hit is possible.

Active
MP 55HP —
SP 62,000
Hammer Crush
Hammer Crush Lv. 14

An attack to put an enemy in a state of shock. Can be used with blunt weapons. Power 253. Over-hit is possible.

Active
MP 55HP —
SP 62,000
Hammer Crush
Hammer Crush Lv. 15

An attack to put an enemy in a state of shock. Can be used with blunt weapons. Power 266. Over-hit is possible.

Active
MP 56HP —
SP 62,000
Soul Cry
Soul Cry Lv. 7

Increases one's own P. Atk.. MP gets consumed continuously.

Toggle
MP 0HP —Initial MP 0
SP 180,000
Glory of Paagrio
Glory of Paagrio Lv. 3

Temporarily increases clan member’s magic defense. Intensity 3.

Active
MP 204HP —
SP 180,000
Fear
Fear Lv. 10

Instills fear into an enemy causing it to flee.

Active
MP 52HP —
SP 67,000
Seal of Slow
Seal of Slow Lv. 6

Reduces the speed of one's enemies in vicinity. Effect 3.

Active
MP 77HP —
SP 140,000
Seal of Winter
Seal of Winter Lv. 5

Reduces attack speed of nearby enemies. Effect 3.

Active
MP 77HP —Initial MP 16
SP 180,000
Madness
Madness Lv. 9

Throws one's enemy into confusion so that the enemy attack anyone randomly.

Active
MP 52HP —
SP 67,000
Seal of Flame
Seal of Flame Lv. 2

Causes nearby enemies' bodies to burst into flames. Effect 8.

Active
MP 115HP —Initial MP 23
SP 180,000
Seal of Mirage
Seal of Mirage Lv. 4

Throws nearby enemies into chaos causing them to attack anybody randomly.

Active
MP 77HP —
SP 67,000
Shield of Paagrio
Shield of Paagrio Lv. 3

Temporarily increases clan member’s shield defense rate. Intensity 3.

Active
MP 204HP —
SP 180,000
Soul Guard
Soul Guard Lv. 4

Increases P. Def. MP is consumed continuously.

Toggle
MP 0HP —Initial MP 0
SP 67,000

Level58

Light Armor Mastery
Light Armor Mastery Lv. 28

Increases P. Def., Casting Spd., P. Atk., and MP recovery speed when one is wearing light armor.

Passive
MP 0HP —
SP 72,000
Light Armor Mastery
Light Armor Mastery Lv. 29

Increases P. Def., Casting Spd., P. Atk., and MP recovery speed when one is wearing light armor.

Passive
MP 0HP —
SP 72,000
Heavy Armor Mastery
Heavy Armor Mastery Lv. 26

Increases one's P. Def., Casting Spd. and P. Atk. when one's wearing heavy armor.

Passive
MP 0HP —
SP 72,000
Heavy Armor Mastery
Heavy Armor Mastery Lv. 27

Increases one's P. Def., Casting Spd. and P. Atk. when one's wearing heavy armor.

Passive
MP 0HP —
SP 72,000
Hammer Crush
Hammer Crush Lv. 16

An attack to put an enemy in a state of shock. Can be used with blunt weapons. Power 279. Over-hit is possible.

Active
MP 58HP —
SP 72,000
Hammer Crush
Hammer Crush Lv. 17

An attack to put an enemy in a state of shock. Can be used with blunt weapons. Power 292. Over-hit is possible.

Active
MP 59HP —
SP 72,000
Hammer Crush
Hammer Crush Lv. 18

An attack to put an enemy in a state of shock. Can be used with blunt weapons. Power 306. Over-hit is possible.

Active
MP 61HP —
SP 33,000
Fear
Fear Lv. 11

Instills fear into an enemy causing it to flee.

Active
MP 54HP —
SP 100,000
Seal of Chaos
Seal of Chaos Lv. 8

Decreases accuracy of enemies in vicinity. Effect 3.

Active
MP 80HP —
SP 100,000
Seal of Slow
Seal of Slow Lv. 7

Reduces the speed of one's enemies in vicinity. Effect 3.

Active
MP 80HP —
SP 100,000
Madness
Madness Lv. 10

Throws one's enemy into confusion so that the enemy attack anyone randomly.

Active
MP 54HP —
SP 100,000
Seal of Mirage
Seal of Mirage Lv. 5

Throws nearby enemies into chaos causing them to attack anybody randomly.

Active
MP 80HP —
SP 100,000
Soul Guard
Soul Guard Lv. 5

Increases P. Def. MP is consumed continuously.

Toggle
MP 0HP —Initial MP 0
SP 100,000

Level60

Light Armor Mastery
Light Armor Mastery Lv. 30

Increases P. Def., Casting Spd., P. Atk., and MP recovery speed when one is wearing light armor.

Passive
MP 0HP —
SP 82,000
Light Armor Mastery
Light Armor Mastery Lv. 31

Increases P. Def., Casting Spd., P. Atk., and MP recovery speed when one is wearing light armor.

Passive
MP 0HP —
SP 82,000
Heavy Armor Mastery
Heavy Armor Mastery Lv. 28

Increases one's P. Def., Casting Spd. and P. Atk. when one's wearing heavy armor.

Passive
MP 0HP —
SP 82,000
Heavy Armor Mastery
Heavy Armor Mastery Lv. 29

Increases one's P. Def., Casting Spd. and P. Atk. when one's wearing heavy armor.

Passive
MP 0HP —
SP 82,000
Hammer Crush
Hammer Crush Lv. 19

An attack to put an enemy in a state of shock. Can be used with blunt weapons. Power 320. Over-hit is possible.

Active
MP 62HP —
SP 82,000
Hammer Crush
Hammer Crush Lv. 20

An attack to put an enemy in a state of shock. Can be used with blunt weapons. Power 334. Over-hit is possible.

Active
MP 63HP —
SP 82,000
Hammer Crush
Hammer Crush Lv. 21

An attack to put an enemy in a state of shock. Can be used with blunt weapons. Power 349. Over-hit is possible.

Active
MP 65HP —
SP 43,000
Soul Cry
Soul Cry Lv. 8

Increases one's own P. Atk.. MP gets consumed continuously.

Toggle
MP 0HP —Initial MP 0
SP 190,000
Fear
Fear Lv. 12

Instills fear into an enemy causing it to flee.

Active
MP 55HP —
SP 140,000
Seal of Chaos
Seal of Chaos Lv. 9

Decreases accuracy of enemies in vicinity. Effect 3.

Active
MP 83HP —
SP 140,000
Seal of Slow
Seal of Slow Lv. 8

Reduces the speed of one's enemies in vicinity. Effect 3.

Active
MP 83HP —
SP 140,000
Madness
Madness Lv. 11

Throws one's enemy into confusion so that the enemy attack anyone randomly.

Active
MP 55HP —
SP 140,000
Seal of Mirage
Seal of Mirage Lv. 6

Throws nearby enemies into chaos causing them to attack anybody randomly.

Active
MP 83HP —
SP 140,000
Soul Guard
Soul Guard Lv. 6

Increases P. Def. MP is consumed continuously.

Toggle
MP 0HP —Initial MP 0
SP 140,000

Level61

Level62

Light Armor Mastery
Light Armor Mastery Lv. 32

Increases P. Def., Casting Spd., P. Atk., and MP recovery speed when one is wearing light armor.

Passive
MP 0HP —
SP 92,000
Light Armor Mastery
Light Armor Mastery Lv. 33

Increases P. Def., Casting Spd., P. Atk., and MP recovery speed when one is wearing light armor.

Passive
MP 0HP —
SP 92,000
Heavy Armor Mastery
Heavy Armor Mastery Lv. 30

Increases one's P. Def., Casting Spd. and P. Atk. when one's wearing heavy armor.

Passive
MP 0HP —
SP 92,000
Heavy Armor Mastery
Heavy Armor Mastery Lv. 31

Increases one's P. Def., Casting Spd. and P. Atk. when one's wearing heavy armor.

Passive
MP 0HP —
SP 92,000
Hammer Crush
Hammer Crush Lv. 22

An attack to put an enemy in a state of shock. Can be used with blunt weapons. Power 365. Over-hit is possible.

Active
MP 66HP —
SP 92,000
Hammer Crush
Hammer Crush Lv. 23

An attack to put an enemy in a state of shock. Can be used with blunt weapons. Power 381. Over-hit is possible.

Active
MP 68HP —
SP 92,000
Fear
Fear Lv. 13

Instills fear into an enemy causing it to flee.

Active
MP 58HP —
SP 180,000
Seal of Slow
Seal of Slow Lv. 9

Reduces the speed of one's enemies in vicinity. Effect 3.

Active
MP 87HP —
SP 180,000
Madness
Madness Lv. 12

Throws one's enemy into confusion so that the enemy attack anyone randomly.

Active
MP 58HP —
SP 180,000
Seal of Mirage
Seal of Mirage Lv. 7

Throws nearby enemies into chaos causing them to attack anybody randomly.

Active
MP 87HP —
SP 180,000
Soul Guard
Soul Guard Lv. 7

Increases P. Def. MP is consumed continuously.

Toggle
MP 0HP —Initial MP 0
SP 180,000

Level64

Light Armor Mastery
Light Armor Mastery Lv. 34

Increases P. Def., Casting Spd., P. Atk., and MP recovery speed when one is wearing light armor.

Passive
MP 0HP —
SP 102,000
Light Armor Mastery
Light Armor Mastery Lv. 35

Increases P. Def., Casting Spd., P. Atk., and MP recovery speed when one is wearing light armor.

Passive
MP 0HP —
SP 102,000
Heavy Armor Mastery
Heavy Armor Mastery Lv. 32

Increases one's P. Def., Casting Spd. and P. Atk. when one's wearing heavy armor.

Passive
MP 0HP —
SP 102,000
Heavy Armor Mastery
Heavy Armor Mastery Lv. 33

Increases one's P. Def., Casting Spd. and P. Atk. when one's wearing heavy armor.

Passive
MP 0HP —
SP 102,000
Hammer Crush
Hammer Crush Lv. 24

An attack to put an enemy in a state of shock. Can be used with blunt weapons. Power 398. Over-hit is possible.

Active
MP 68HP —
SP 102,000
Hammer Crush
Hammer Crush Lv. 25

An attack to put an enemy in a state of shock. Can be used with blunt weapons. Power 415. Over-hit is possible.

Active
MP 69HP —
SP 102,000
Fear
Fear Lv. 14

Instills fear into an enemy causing it to flee.

Active
MP 60HP —
SP 200,000
Seal of Slow
Seal of Slow Lv. 10

Reduces the speed of one's enemies in vicinity. Effect 3.

Active
MP 89HP —
SP 200,000
Madness
Madness Lv. 13

Throws one's enemy into confusion so that the enemy attack anyone randomly.

Active
MP 60HP —
SP 200,000
Seal of Mirage
Seal of Mirage Lv. 8

Throws nearby enemies into chaos causing them to attack anybody randomly.

Active
MP 89HP —
SP 200,000
Soul Guard
Soul Guard Lv. 8

Increases P. Def. MP is consumed continuously.

Toggle
MP 0HP —Initial MP 0
SP 210,000

Level66

Light Armor Mastery
Light Armor Mastery Lv. 36

Increases P. Def., Casting Spd., P. Atk., and MP recovery speed when one is wearing light armor.

Passive
MP 0HP —
SP 112,000
Light Armor Mastery
Light Armor Mastery Lv. 37

Increases P. Def., Casting Spd., P. Atk., and MP recovery speed when one is wearing light armor.

Passive
MP 0HP —
SP 112,000
Heavy Armor Mastery
Heavy Armor Mastery Lv. 34

Increases one's P. Def., Casting Spd. and P. Atk. when one's wearing heavy armor.

Passive
MP 0HP —
SP 112,000
Heavy Armor Mastery
Heavy Armor Mastery Lv. 35

Increases one's P. Def., Casting Spd. and P. Atk. when one's wearing heavy armor.

Passive
MP 0HP —
SP 112,000
Hammer Crush
Hammer Crush Lv. 26

An attack to put an enemy in a state of shock. Can be used with blunt weapons. Power 433. Over-hit is possible.

Active
MP 70HP —
SP 112,000
Hammer Crush
Hammer Crush Lv. 27

An attack to put an enemy in a state of shock. Can be used with blunt weapons. Power 451. Over-hit is possible.

Active
MP 72HP —
SP 112,000
Soul Cry
Soul Cry Lv. 9

Increases one's own P. Atk.. MP gets consumed continuously.

Toggle
MP 0HP —Initial MP 0
SP 200,000
Fear
Fear Lv. 15

Instills fear into an enemy causing it to flee.

Active
MP 62HP —
SP 290,000
Seal of Slow
Seal of Slow Lv. 11

Reduces the speed of one's enemies in vicinity. Effect 3.

Active
MP 93HP —
SP 290,000
Madness
Madness Lv. 14

Throws one's enemy into confusion so that the enemy attack anyone randomly.

Active
MP 62HP —
SP 290,000
Seal of Mirage
Seal of Mirage Lv. 9

Throws nearby enemies into chaos causing them to attack anybody randomly.

Active
MP 93HP —
SP 290,000
Soul Guard
Soul Guard Lv. 9

Increases P. Def. MP is consumed continuously.

Toggle
MP 0HP —Initial MP 0
SP 310,000

Level67

Level68

Light Armor Mastery
Light Armor Mastery Lv. 38

Increases P. Def., Casting Spd., P. Atk., and MP recovery speed when one is wearing light armor.

Passive
MP 0HP —
SP 122,000
Light Armor Mastery
Light Armor Mastery Lv. 39

Increases P. Def., Casting Spd., P. Atk., and MP recovery speed when one is wearing light armor.

Passive
MP 0HP —
SP 122,000
Heavy Armor Mastery
Heavy Armor Mastery Lv. 36

Increases one's P. Def., Casting Spd. and P. Atk. when one's wearing heavy armor.

Passive
MP 0HP —
SP 122,000
Heavy Armor Mastery
Heavy Armor Mastery Lv. 37

Increases one's P. Def., Casting Spd. and P. Atk. when one's wearing heavy armor.

Passive
MP 0HP —
SP 122,000
Hammer Crush
Hammer Crush Lv. 28

An attack to put an enemy in a state of shock. Can be used with blunt weapons. Power 470. Over-hit is possible.

Active
MP 73HP —
SP 122,000
Hammer Crush
Hammer Crush Lv. 29

An attack to put an enemy in a state of shock. Can be used with blunt weapons. Power 489. Over-hit is possible.

Active
MP 74HP —
SP 122,000
Fear
Fear Lv. 16

Instills fear into an enemy causing it to flee.

Active
MP 64HP —
SP 320,000
Seal of Slow
Seal of Slow Lv. 12

Reduces the speed of one's enemies in vicinity. Effect 3.

Active
MP 95HP —
SP 320,000
Madness
Madness Lv. 15

Throws one's enemy into confusion so that the enemy attack anyone randomly.

Active
MP 64HP —
SP 320,000
Seal of Flame
Seal of Flame Lv. 3

Causes nearby enemies' bodies to burst into flames. Effect 7.

Active
MP 142HP —
SP 190,000
Seal of Mirage
Seal of Mirage Lv. 10

Throws nearby enemies into chaos causing them to attack anybody randomly.

Active
MP 95HP —
SP 320,000
Soul Guard
Soul Guard Lv. 10

Increases P. Def. MP is consumed continuously.

Toggle
MP 0HP —Initial MP 0
SP 350,000

Level70

Light Armor Mastery
Light Armor Mastery Lv. 40

Increases P. Def., Casting Spd., P. Atk., and MP recovery speed when one is wearing light armor.

Passive
MP 0HP —
SP 132,000
Light Armor Mastery
Light Armor Mastery Lv. 41

Increases P. Def., Casting Spd., P. Atk., and MP recovery speed when one is wearing light armor.

Passive
MP 0HP —
SP 132,000
Heavy Armor Mastery
Heavy Armor Mastery Lv. 38

Increases one's P. Def., Casting Spd. and P. Atk. when one's wearing heavy armor.

Passive
MP 0HP —
SP 132,000
Heavy Armor Mastery
Heavy Armor Mastery Lv. 39

Increases one's P. Def., Casting Spd. and P. Atk. when one's wearing heavy armor.

Passive
MP 0HP —
SP 132,000
Hammer Crush
Hammer Crush Lv. 30

An attack to put an enemy in a state of shock. Can be used with blunt weapons. Power 509. Over-hit is possible.

Active
MP 75HP —
SP 132,000
Hammer Crush
Hammer Crush Lv. 31

An attack to put an enemy in a state of shock. Can be used with blunt weapons. Power 529. Over-hit is possible.

Active
MP 77HP —
SP 132,000
Fear
Fear Lv. 17

Instills fear into an enemy causing it to flee.

Active
MP 65HP —
SP 390,000
Seal of Slow
Seal of Slow Lv. 13

Reduces the speed of one's enemies in vicinity. Effect 3.

Active
MP 98HP —
SP 390,000
Madness
Madness Lv. 16

Throws one's enemy into confusion so that the enemy attack anyone randomly.

Active
MP 65HP —
SP 390,000
Seal of Mirage
Seal of Mirage Lv. 11

Throws nearby enemies into chaos causing them to attack anybody randomly.

Active
MP 98HP —
SP 390,000
Soul Guard
Soul Guard Lv. 11

Increases P. Def. MP is consumed continuously.

Toggle
MP 0HP —Initial MP 0
SP 430,000

Level72

Light Armor Mastery
Light Armor Mastery Lv. 42

Increases P. Def., Casting Spd., P. Atk., and MP recovery speed when one is wearing light armor.

Passive
MP 0HP —
SP 142,000
Light Armor Mastery
Light Armor Mastery Lv. 43

Increases P. Def., Casting Spd., P. Atk., and MP recovery speed when one is wearing light armor.

Passive
MP 0HP —
SP 142,000
Heavy Armor Mastery
Heavy Armor Mastery Lv. 40

Increases one's P. Def., Casting Spd. and P. Atk. when one's wearing heavy armor.

Passive
MP 0HP —
SP 142,000
Heavy Armor Mastery
Heavy Armor Mastery Lv. 41

Increases one's P. Def., Casting Spd. and P. Atk. when one's wearing heavy armor.

Passive
MP 0HP —
SP 142,000
Hammer Crush
Hammer Crush Lv. 32

An attack to put an enemy in a state of shock. Can be used with blunt weapons. Power 550. Over-hit is possible.

Active
MP 78HP —
SP 142,000
Hammer Crush
Hammer Crush Lv. 33

An attack to put an enemy in a state of shock. Can be used with blunt weapons. Power 571. Over-hit is possible.

Active
MP 79HP —
SP 142,000
Soul Cry
Soul Cry Lv. 10

Increases one's own P. Atk.. MP gets consumed continuously.

Toggle
MP 0HP —Initial MP 0
SP 210,000
Fear
Fear Lv. 18

Instills fear into an enemy causing it to flee.

Active
MP 67HP —
SP 600,000
Seal of Slow
Seal of Slow Lv. 14

Reduces the speed of one's enemies in vicinity. Effect 3.

Active
MP 100HP —
SP 600,000
Madness
Madness Lv. 17

Throws one's enemy into confusion so that the enemy attack anyone randomly.

Active
MP 67HP —
SP 600,000
Seal of Mirage
Seal of Mirage Lv. 12

Throws nearby enemies into chaos causing them to attack anybody randomly.

Active
MP 100HP —
SP 600,000
Soul Guard
Soul Guard Lv. 12

Increases P. Def. MP is consumed continuously.

Toggle
MP 0HP —Initial MP 0
SP 650,000

Level74

Light Armor Mastery
Light Armor Mastery Lv. 44

Increases P. Def., Casting Spd., P. Atk., and MP recovery speed when one is wearing light armor.

Passive
MP 0HP —
SP 152,000
Light Armor Mastery
Light Armor Mastery Lv. 45

Increases P. Def., Casting Spd., P. Atk., and MP recovery speed when one is wearing light armor.

Passive
MP 0HP —
SP 152,000
Heavy Armor Mastery
Heavy Armor Mastery Lv. 42

Increases one's P. Def., Casting Spd. and P. Atk. when one's wearing heavy armor.

Passive
MP 0HP —
SP 152,000
Heavy Armor Mastery
Heavy Armor Mastery Lv. 43

Increases one's P. Def., Casting Spd. and P. Atk. when one's wearing heavy armor.

Passive
MP 0HP —
SP 152,000
Hammer Crush
Hammer Crush Lv. 34

An attack to put an enemy in a state of shock. Can be used with blunt weapons. Power 593. Over-hit is possible.

Active
MP 80HP —
SP 152,000
Hammer Crush
Hammer Crush Lv. 35

An attack to put an enemy in a state of shock. Can be used with blunt weapons. Power 615. Over-hit is possible.

Active
MP 81HP —
SP 152,000
Fear
Fear Lv. 19

Instills fear into an enemy causing it to flee.

Active
MP 69HP —
SP 920,000
Seal of Slow
Seal of Slow Lv. 15

Reduces the speed of one's enemies in vicinity. Effect 3.

Active
MP 103HP —
SP 920,000
Madness
Madness Lv. 18

Throws one's enemy into confusion so that the enemy attack anyone randomly.

Active
MP 69HP —
SP 920,000
Seal of Flame
Seal of Flame Lv. 4

Causes nearby enemies' bodies to burst into flames. Effect 8.

Active
MP 153HP —
SP 200,000
Seal of Mirage
Seal of Mirage Lv. 13

Throws nearby enemies into chaos causing them to attack anybody randomly.

Active
MP 103HP —
SP 920,000
Soul Guard
Soul Guard Lv. 13

Increases P. Def. MP is consumed continuously.

Toggle
MP 0HP —Initial MP 0
SP 1,000,000