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Class

Bishop

Profession progression

PreviousCleric
Current
Bishop

Class transfer quests

Skill learning

Level40

Robe Mastery Lv. 9

Increases one's P. Def. when one is wearing a robe.

Passive
MP 0HP —
SP 13,000
Light Armor Mastery Lv. 9

Increases one's P. Def., Casting Spd., P. Atk. and MP recovery speed when one's wearing light armor.

Passive
MP 0HP —
SP 13,000
Light Armor Mastery Lv. 10

Increases one's P. Def., Casting Spd., P. Atk. and MP recovery speed when one's wearing light armor.

Passive
MP 0HP —
SP 13,000
Light Armor Mastery Lv. 11

Increases one's P. Def., Casting Spd., P. Atk. and MP recovery speed when one's wearing light armor.

Passive
MP 0HP —
SP 13,000
Resurrection Lv. 3

Resurrects a dead party member. Base lost EXP recovery: 30%.

Active
MP 122HP —Initial MP 25
SP 39,000
Sleep Lv. 10

Temporarily puts to sleep.

Active
MP 34HP —Initial MP 7
SP 13,000
Sleep Lv. 11

Temporarily puts to sleep.

Active
MP 34HP —Initial MP 7
SP 13,000
Sleep Lv. 12

Temporarily puts to sleep.

Active
MP 35HP —Initial MP 7
SP 13,000
Peace Lv. 2

By instilling peace into an enemy's mind, it takes away the enemy's desire to attack.

Active
MP 35HP —
SP 71,000

Level44

Light Armor Mastery Lv. 12

Increases one's P. Def., Casting Spd., P. Atk. and MP recovery speed when one's wearing light armor.

Passive
MP 0HP —
SP 16,000
Light Armor Mastery Lv. 13

Increases one's P. Def., Casting Spd., P. Atk. and MP recovery speed when one's wearing light armor.

Passive
MP 0HP —
SP 16,000
Light Armor Mastery Lv. 14

Increases one's P. Def., Casting Spd., P. Atk. and MP recovery speed when one's wearing light armor.

Passive
MP 0HP —
SP 16,000
Requiem Lv. 2

Disables preemptive strikes of nearby undead monsters.

Active
MP 59HP —
SP 71,000
Sleep Lv. 13

Temporarily puts to sleep.

Active
MP 38HP —Initial MP 8
SP 16,000
Sleep Lv. 14

Temporarily puts to sleep.

Active
MP 38HP —Initial MP 8
SP 16,000
Sleep Lv. 15

Temporarily puts to sleep.

Active
MP 39HP —Initial MP 8
SP 16,000
Peace Lv. 3

By instilling peace into an enemy's mind, it takes away the enemy's desire to attack.

Active
MP 39HP —
SP 41,000

Level48

Light Armor Mastery Lv. 15

Increases one's P. Def., Casting Spd., P. Atk. and MP recovery speed when one's wearing light armor.

Passive
MP 0HP —
SP 24,000
Light Armor Mastery Lv. 16

Increases one's P. Def., Casting Spd., P. Atk. and MP recovery speed when one's wearing light armor.

Passive
MP 0HP —
SP 24,000
Light Armor Mastery Lv. 17

Increases one's P. Def., Casting Spd., P. Atk. and MP recovery speed when one's wearing light armor.

Passive
MP 0HP —
SP 24,000
Resurrection Lv. 4

Resurrects a dead party member. Base lost EXP recovery: 40%.

Active
MP 152HP —Initial MP 31
SP 71,000
Vitalize Lv. 2

Restores HP and cures poison and bleeding of Effect 3 or less. Power 454.

Active
MP 90HP —Initial MP 23
SP 24,000
Vitalize Lv. 3

Restores HP and cures poison and bleeding of Effect 3 or less. Power 467.

Active
MP 93HP —Initial MP 24
SP 24,000
Repose Lv. 2

Stops a nearby undead monster's will to attack.

Active
MP 65HP —
SP 130,000
Requiem Lv. 3

Disables preemptive strikes of nearby undead monsters.

Active
MP 65HP —
SP 210,000
Sleep Lv. 16

Temporarily puts to sleep.

Active
MP 42HP —Initial MP 9
SP 24,000
Sleep Lv. 17

Temporarily puts to sleep.

Active
MP 43HP —Initial MP 9
SP 24,000
Sleep Lv. 18

Temporarily puts to sleep.

Active
MP 44HP —Initial MP 9
SP 24,000
Peace Lv. 4

By instilling peace into an enemy's mind, it takes away the enemy's desire to attack.

Active
MP 44HP —
SP 63,000

Level52

Light Armor Mastery Lv. 18

Increases one's P. Def., Casting Spd., P. Atk. and MP recovery speed when one's wearing light armor.

Passive
MP 0HP —
SP 46,000
Light Armor Mastery Lv. 19

Increases one's P. Def., Casting Spd., P. Atk. and MP recovery speed when one's wearing light armor.

Passive
MP 0HP —
SP 46,000
Light Armor Mastery Lv. 20

Increases one's P. Def., Casting Spd., P. Atk. and MP recovery speed when one's wearing light armor.

Passive
MP 0HP —
SP 46,000
Purify Lv. 2

Heals paralysis. Also, poison and bleeding with the intensity of under 7.

Active
MP 48HP —Initial MP 10
SP 130,000
Vitalize Lv. 4

Restores HP and cures poison and bleeding of Effect 3 or less. Power 494.

Active
MP 97HP —Initial MP 25
SP 46,000
Vitalize Lv. 5

Restores HP and cures poison and bleeding of Effect 3 or less. Power 508.

Active
MP 98HP —Initial MP 25
SP 46,000
Vitalize Lv. 6

Restores HP and cures poison and bleeding of Effect 7 or less. Power 521.

Active
MP 101HP —Initial MP 26
SP 46,000
Repose Lv. 3

Stops a nearby undead monster's will to attack.

Active
MP 70HP —
SP 180,000
Requiem Lv. 4

Disables preemptive strikes of nearby undead monsters.

Active
MP 70HP —
SP 300,000
Sleep Lv. 19

Temporarily puts to sleep.

Active
MP 45HP —Initial MP 9
SP 46,000
Sleep Lv. 20

Temporarily puts to sleep.

Active
MP 47HP —Initial MP 10
SP 46,000
Sleep Lv. 21

Temporarily puts to sleep.

Active
MP 48HP —Initial MP 10
SP 46,000
Peace Lv. 5

By instilling peace into an enemy's mind, it takes away the enemy's desire to attack.

Active
MP 48HP —
SP 95,000

Level56

Light Armor Mastery Lv. 21

Increases one's P. Def., Casting Spd., P. Atk. and MP recovery speed when one's wearing light armor.

Passive
MP 0HP —
SP 73,000
Light Armor Mastery Lv. 22

Increases one's P. Def., Casting Spd., P. Atk. and MP recovery speed when one's wearing light armor.

Passive
MP 0HP —
SP 73,000
Light Armor Mastery Lv. 23

Increases one's P. Def., Casting Spd., P. Atk. and MP recovery speed when one's wearing light armor.

Passive
MP 0HP —
SP 73,000
Resurrection Lv. 5

Resurrects a dead party member. Base lost EXP recovery: 50%.

Active
MP 180HP —Initial MP 36
SP 210,000
Vitalize Lv. 7

Restores HP and cures poison and bleeding of Effect 7 or less. Power 548.

Active
MP 105HP —Initial MP 27
SP 73,000
Vitalize Lv. 8

Restores HP and cures poison and bleeding of Effect 7 or less. Power 562.

Active
MP 108HP —Initial MP 28
SP 73,000
Vitalize Lv. 9

Restores HP and cures poison and bleeding of Effect 7 or less. Power 575.

Active
MP 111HP —Initial MP 29
SP 73,000
Repose Lv. 4

Stops a nearby undead monster's will to attack.

Active
MP 77HP —
SP 490,000
Requiem Lv. 5

Disables preemptive strikes of nearby undead monsters.

Active
MP 77HP —
SP 1,000,000
Sleep Lv. 22

Temporarily puts to sleep.

Active
MP 49HP —Initial MP 10
SP 73,000
Sleep Lv. 23

Temporarily puts to sleep.

Active
MP 50HP —Initial MP 10
SP 73,000
Sleep Lv. 24

Temporarily puts to sleep.

Active
MP 52HP —Initial MP 11
SP 73,000
Peace Lv. 6

By instilling peace into an enemy's mind, it takes away the enemy's desire to attack.

Active
MP 52HP —
SP 100,000

Level58

Light Armor Mastery Lv. 24

Increases one's P. Def., Casting Spd., P. Atk. and MP recovery speed when one's wearing light armor.

Passive
MP 0HP —
SP 69,000
Light Armor Mastery Lv. 25

Increases one's P. Def., Casting Spd., P. Atk. and MP recovery speed when one's wearing light armor.

Passive
MP 0HP —
SP 69,000
Vitalize Lv. 10

Restores HP and cures poison and bleeding of Effect 7 or less. Power 588.

Active
MP 112HP —Initial MP 29
SP 69,000
Vitalize Lv. 11

Restores HP and cures poison and bleeding of Effect 7 or less. Power 602.

Active
MP 115HP —
SP 69,000
Repose Lv. 5

Stops a nearby undead monster's will to attack.

Active
MP 80HP —
SP 130,000
Requiem Lv. 6

Disables preemptive strikes of nearby undead monsters.

Active
MP 80HP —
SP 130,000
Sleep Lv. 25

Temporarily puts to sleep.

Active
MP 53HP —Initial MP 11
SP 69,000
Sleep Lv. 26

Temporarily puts to sleep.

Active
MP 54HP —
SP 69,000
Peace Lv. 7

By instilling peace into an enemy's mind, it takes away the enemy's desire to attack.

Active
MP 54HP —
SP 130,000

Level60

Light Armor Mastery Lv. 26

Increases one's P. Def., Casting Spd., P. Atk. and MP recovery speed when one's wearing light armor.

Passive
MP 0HP —
SP 94,000
Light Armor Mastery Lv. 27

Increases one's P. Def., Casting Spd., P. Atk. and MP recovery speed when one's wearing light armor.

Passive
MP 0HP —
SP 94,000
Resurrection Lv. 6

Resurrects a dead party member. Base lost EXP recovery: 55%.

Active
MP 195HP —
SP 220,000
Vitalize Lv. 12

Restores HP and cures poison and bleeding of Effect 7 or less. Power 615.

Active
MP 117HP —
SP 94,000
Vitalize Lv. 13

Restores HP and cures poison and bleeding of Effect 7 or less. Power 627.

Active
MP 119HP —
SP 94,000
Repose Lv. 6

Stops a nearby undead monster's will to attack.

Active
MP 83HP —
SP 170,000
Requiem Lv. 7

Disables preemptive strikes of nearby undead monsters.

Active
MP 83HP —
SP 170,000
Sleep Lv. 27

Temporarily puts to sleep.

Active
MP 55HP —
SP 94,000
Sleep Lv. 28

Temporarily puts to sleep.

Active
MP 55HP —
SP 94,000
Peace Lv. 8

By instilling peace into an enemy's mind, it takes away the enemy's desire to attack.

Active
MP 55HP —
SP 170,000

Level61

Level62

Light Armor Mastery Lv. 28

Increases one's P. Def., Casting Spd., P. Atk. and MP recovery speed when one's wearing light armor.

Passive
MP 0HP —
SP 140,000
Light Armor Mastery Lv. 29

Increases one's P. Def., Casting Spd., P. Atk. and MP recovery speed when one's wearing light armor.

Passive
MP 0HP —
SP 140,000
Vitalize Lv. 14

Restores HP and cures poison and bleeding of Effect 7 or less. Power 640.

Active
MP 121HP —
SP 140,000
Vitalize Lv. 15

Restores HP and cures poison and bleeding of Effect 7 or less. Power 653.

Active
MP 124HP —
SP 140,000
Repose Lv. 7

Stops a nearby undead monster's will to attack.

Active
MP 87HP —
SP 270,000
Requiem Lv. 8

Disables preemptive strikes of nearby undead monsters.

Active
MP 87HP —
SP 270,000
Sleep Lv. 29

Temporarily puts to sleep.

Active
MP 57HP —
SP 140,000
Sleep Lv. 30

Temporarily puts to sleep.

Active
MP 58HP —
SP 140,000
Peace Lv. 9

By instilling peace into an enemy's mind, it takes away the enemy's desire to attack.

Active
MP 58HP —
SP 270,000

Level64

Light Armor Mastery Lv. 30

Increases one's P. Def., Casting Spd., P. Atk. and MP recovery speed when one's wearing light armor.

Passive
MP 0HP —
SP 150,000
Light Armor Mastery Lv. 31

Increases one's P. Def., Casting Spd., P. Atk. and MP recovery speed when one's wearing light armor.

Passive
MP 0HP —
SP 150,000
Resurrection Lv. 7

Resurrects a dead party member. Base lost EXP recovery: 60%.

Active
MP 207HP —
SP 230,000
Vitalize Lv. 16

Restores HP and cures poison and bleeding of Effect 7 or less. Power 665.

Active
MP 125HP —
SP 150,000
Vitalize Lv. 17

Restores HP and cures poison and bleeding of Effect 7 or less. Power 677.

Active
MP 128HP —
SP 150,000
Repose Lv. 8

Stops a nearby undead monster's will to attack.

Active
MP 89HP —
SP 280,000
Requiem Lv. 9

Disables preemptive strikes of nearby undead monsters.

Active
MP 89HP —
SP 280,000
Sleep Lv. 31

Temporarily puts to sleep.

Active
MP 59HP —
SP 150,000
Sleep Lv. 32

Temporarily puts to sleep.

Active
MP 60HP —
SP 150,000
Peace Lv. 10

By instilling peace into an enemy's mind, it takes away the enemy's desire to attack.

Active
MP 60HP —
SP 280,000

Level66

Light Armor Mastery Lv. 32

Increases one's P. Def., Casting Spd., P. Atk. and MP recovery speed when one's wearing light armor.

Passive
MP 0HP —
SP 220,000
Light Armor Mastery Lv. 33

Increases one's P. Def., Casting Spd., P. Atk. and MP recovery speed when one's wearing light armor.

Passive
MP 0HP —
SP 220,000
Vitalize Lv. 18

Restores HP and cures poison and bleeding of Effect 7 or less. Power 689.

Active
MP 129HP —
SP 220,000
Vitalize Lv. 19

Restores HP and cures poison and bleeding of Effect 7 or less. Power 700.

Active
MP 132HP —
SP 220,000
Repose Lv. 9

Stops a nearby undead monster's will to attack.

Active
MP 93HP —
SP 410,000
Requiem Lv. 10

Disables preemptive strikes of nearby undead monsters.

Active
MP 93HP —
SP 410,000
Sleep Lv. 33

Temporarily puts to sleep.

Active
MP 60HP —
SP 220,000
Sleep Lv. 34

Temporarily puts to sleep.

Active
MP 62HP —
SP 220,000
Peace Lv. 11

By instilling peace into an enemy's mind, it takes away the enemy's desire to attack.

Active
MP 62HP —
SP 410,000
Benediction Lv. 1

Restores HP to all party members with healing power 9999. Can be used when the caster remaining HP is 10% or less.

Active
MP 214HP —Initial MP 41
SP 430,000

Level67

Level68

Light Armor Mastery Lv. 34

Increases one's P. Def., Casting Spd., P. Atk. and MP recovery speed when one's wearing light armor.

Passive
MP 0HP —
SP 240,000
Light Armor Mastery Lv. 35

Increases one's P. Def., Casting Spd., P. Atk. and MP recovery speed when one's wearing light armor.

Passive
MP 0HP —
SP 240,000
Vitalize Lv. 20

Restores HP and cures poison and bleeding of Effect 7 or less. Power 711.

Active
MP 134HP —
SP 240,000
Vitalize Lv. 21

Restores HP and cures poison and bleeding of Effect 7 or less. Power 722.

Active
MP 136HP —
SP 240,000
Repose Lv. 10

Stops a nearby undead monster's will to attack.

Active
MP 95HP —
SP 450,000
Requiem Lv. 11

Disables preemptive strikes of nearby undead monsters.

Active
MP 95HP —
SP 450,000
Sleep Lv. 35

Temporarily puts to sleep.

Active
MP 63HP —
SP 240,000
Sleep Lv. 36

Temporarily puts to sleep.

Active
MP 64HP —
SP 240,000
Peace Lv. 12

By instilling peace into an enemy's mind, it takes away the enemy's desire to attack.

Active
MP 64HP —
SP 450,000

Level70

Light Armor Mastery Lv. 36

Increases one's P. Def., Casting Spd., P. Atk. and MP recovery speed when one's wearing light armor.

Passive
MP 0HP —
SP 340,000
Light Armor Mastery Lv. 37

Increases one's P. Def., Casting Spd., P. Atk. and MP recovery speed when one's wearing light armor.

Passive
MP 0HP —
SP 340,000
Resurrection Lv. 8

Resurrects a dead party member. Base lost EXP recovery: 65%.

Active
MP 228HP —
SP 590,000
Vitalize Lv. 22

Restores HP and cures poison and bleeding of Effect 7 or less. Power 733.

Active
MP 138HP —
SP 340,000
Vitalize Lv. 23

Restores HP and cures poison and bleeding of Effect 7 or less. Power 743.

Active
MP 140HP —
SP 340,000
Repose Lv. 11

Stops a nearby undead monster's will to attack.

Active
MP 98HP —
SP 590,000
Requiem Lv. 12

Disables preemptive strikes of nearby undead monsters.

Active
MP 98HP —
SP 590,000
Sleep Lv. 37

Temporarily puts to sleep.

Active
MP 64HP —
SP 340,000
Sleep Lv. 38

Temporarily puts to sleep.

Active
MP 65HP —
SP 340,000
Peace Lv. 13

By instilling peace into an enemy's mind, it takes away the enemy's desire to attack.

Active
MP 65HP —
SP 590,000

Level72

Light Armor Mastery Lv. 38

Increases one's P. Def., Casting Spd., P. Atk. and MP recovery speed when one's wearing light armor.

Passive
MP 0HP —
SP 500,000
Light Armor Mastery Lv. 39

Increases one's P. Def., Casting Spd., P. Atk. and MP recovery speed when one's wearing light armor.

Passive
MP 0HP —
SP 500,000
Vitalize Lv. 24

Restores HP and cures poison and bleeding of Effect 7 or less. Power 753.

Active
MP 142HP —
SP 500,000
Vitalize Lv. 25

Restores HP and cures poison and bleeding of Effect 7 or less. Power 763.

Active
MP 143HP —
SP 500,000
Repose Lv. 12

Stops a nearby undead monster's will to attack.

Active
MP 100HP —
SP 940,000
Requiem Lv. 13

Disables preemptive strikes of nearby undead monsters.

Active
MP 100HP —
SP 940,000
Sleep Lv. 39

Temporarily puts to sleep.

Active
MP 67HP —
SP 500,000
Sleep Lv. 40

Temporarily puts to sleep.

Active
MP 67HP —
SP 500,000
Peace Lv. 14

By instilling peace into an enemy's mind, it takes away the enemy's desire to attack.

Active
MP 67HP —
SP 940,000

Level74

Light Armor Mastery Lv. 40

Increases one's P. Def., Casting Spd., P. Atk. and MP recovery speed when one's wearing light armor.

Passive
MP 0HP —
SP 680,000
Light Armor Mastery Lv. 41

Increases one's P. Def., Casting Spd., P. Atk. and MP recovery speed when one's wearing light armor.

Passive
MP 0HP —
SP 680,000
Resurrection Lv. 9

Resurrects a dead party member. Base lost EXP recovery: 70%.

Active
MP 239HP —
SP 1,300,000
Vitalize Lv. 26

Restores HP and cures poison and bleeding of Effect 7 or less. Power 772.

Active
MP 145HP —
SP 680,000
Vitalize Lv. 27

Restores HP and cures poison and bleeding of Effect 7 or less. Power 780.

Active
MP 147HP —
SP 680,000
Repose Lv. 13

Stops a nearby undead monster's will to attack.

Active
MP 103HP —
SP 1,300,000
Requiem Lv. 14

Disables preemptive strikes of nearby undead monsters.

Active
MP 103HP —
SP 1,300,000
Sleep Lv. 41

Temporarily puts to sleep.

Active
MP 68HP —
SP 680,000
Sleep Lv. 42

Temporarily puts to sleep.

Active
MP 69HP —
SP 680,000
Peace Lv. 15

By instilling peace into an enemy's mind, it takes away the enemy's desire to attack.

Active
MP 69HP —
SP 1,300,000