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Class

Bishop

Profession progression

PreviousCleric
Current
Bishop

Class transfer quests

Skill learning

Level40

Light Armor Mastery Lv. 9

Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.

Passive
MP —HP —
SP 12,000
Light Armor Mastery Lv. 10

Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.

Passive
MP —HP —
SP 12,000
Light Armor Mastery Lv. 11

Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.

Passive
MP —HP —
SP 12,000
Sleep Lv. 10

Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.

Active
MP 34HP —Initial MP 7
SP 12,000
Sleep Lv. 11

Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.

Active
MP 34HP —Initial MP 7
SP 12,000
Sleep Lv. 12

Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.

Active
MP 35HP —Initial MP 7
SP 12,000
Peace Lv. 2

Puts opponent's mind at peace. Desire to attack is decreased.

Active
MP 35HP —Initial MP 7
SP 36,000
Resurrection Lv. 3

Resurrects a corpse. In addition, restores about 30% of Exp.

Active
MP 122HP —Initial MP 25
SP 36,000

Level43

Level44

Light Armor Mastery Lv. 12

Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.

Passive
MP —HP —
SP 14,000
Light Armor Mastery Lv. 13

Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.

Passive
MP —HP —
SP 14,000
Light Armor Mastery Lv. 14

Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.

Passive
MP —HP —
SP 14,000
Sleep Lv. 13

Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.

Active
MP 38HP —Initial MP 8
SP 14,000
Sleep Lv. 14

Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.

Active
MP 38HP —Initial MP 8
SP 14,000
Sleep Lv. 15

Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.

Active
MP 39HP —Initial MP 8
SP 14,000
Peace Lv. 3

Puts opponent's mind at peace. Desire to attack is decreased.

Active
MP 39HP —Initial MP 8
SP 41,000
Requiem Lv. 2

A requiem for the dead that temporarily disables aggressive behavior of nearby undead monsters.

Active
MP 59HP —Initial MP 12
SP 41,000
Mass Resurrection Lv. 2

Resurrects dead alliance members and restores about 20% of their Exp.

Active
MP 268HP —Initial MP 54
SP 41,000

Level48

Light Armor Mastery Lv. 15

Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.

Passive
MP —HP —
SP 21,000
Light Armor Mastery Lv. 16

Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.

Passive
MP —HP —
SP 21,000
Light Armor Mastery Lv. 17

Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.

Passive
MP —HP —
SP 21,000
Sleep Lv. 16

Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.

Active
MP 42HP —Initial MP 9
SP 21,000
Sleep Lv. 17

Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.

Active
MP 43HP —Initial MP 9
SP 21,000
Sleep Lv. 18

Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.

Active
MP 44HP —Initial MP 9
SP 21,000
Vitalize Lv. 2

Recovers HP, cures poison, and stops bleeding with Effect 3 or less. Power 454.

Active
MP 89HP —Initial MP 18
SP 21,000
Vitalize Lv. 3

Recovers HP, cures poison, and stops bleeding with Effect 3 or less. Power 467.

Active
MP 92HP —Initial MP 19
SP 21,000
Peace Lv. 4

Puts opponent's mind at peace. Desire to attack is decreased.

Active
MP 44HP —Initial MP 9
SP 63,000
Requiem Lv. 3

A requiem for the dead that temporarily disables aggressive behavior of nearby undead monsters.

Active
MP 65HP —Initial MP 13
SP 63,000
Repose Lv. 2

Diminishes undead monster's will to attack.

Active
MP 65HP —Initial MP 13
SP 63,000
Resurrection Lv. 4

Resurrects a corpse. In addition, restores about 40% of Exp.

Active
MP 152HP —Initial MP 31
SP 63,000

Level49

Level52

Light Armor Mastery Lv. 18

Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.

Passive
MP —HP —
SP 32,000
Light Armor Mastery Lv. 19

Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.

Passive
MP —HP —
SP 32,000
Light Armor Mastery Lv. 20

Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.

Passive
MP —HP —
SP 32,000
Sleep Lv. 19

Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.

Active
MP 45HP —Initial MP 9
SP 32,000
Sleep Lv. 20

Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.

Active
MP 47HP —Initial MP 10
SP 32,000
Sleep Lv. 21

Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.

Active
MP 48HP —Initial MP 10
SP 32,000
Vitalize Lv. 4

Recovers HP, cures poison, and stops bleeding with Effect 3 or less. Power 494.

Active
MP 97HP —Initial MP 20
SP 32,000
Vitalize Lv. 5

Recovers HP, cures poison, and stops bleeding with Effect 3 or less. Power 508.

Active
MP 97HP —Initial MP 20
SP 32,000
Vitalize Lv. 6

Recovers HP, cures poison, and stops bleeding with Effect 7 or less. Power 521.

Active
MP 99HP —Initial MP 20
SP 32,000
Peace Lv. 5

Puts opponent's mind at peace. Desire to attack is decreased.

Active
MP 48HP —Initial MP 10
SP 95,000
Requiem Lv. 4

A requiem for the dead that temporarily disables aggressive behavior of nearby undead monsters.

Active
MP 70HP —Initial MP 14
SP 95,000
Repose Lv. 3

Diminishes undead monster's will to attack.

Active
MP 70HP —Initial MP 14
SP 95,000
Hold Undead Lv. 2

Temporarily paralyzes an undead monster. The target doesn't get an additional paralysis while it takes effect.

Active
MP 140HP —Initial MP 28
SP 95,000
Purify Lv. 2

Heals paralysis, cures poisoning and stops bleeding with the effect of 7 or less.

Active
MP 48HP —Initial MP 10
SP 95,000
Mass Resurrection Lv. 3

Resurrects dead alliance members and restores about 30% of their Exp.

Active
MP 327HP —Initial MP 66
SP 95,000

Level55

Level56

Light Armor Mastery Lv. 21

Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.

Passive
MP —HP —
SP 33,000
Light Armor Mastery Lv. 22

Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.

Passive
MP —HP —
SP 33,000
Light Armor Mastery Lv. 23

Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.

Passive
MP —HP —
SP 33,000
Sleep Lv. 22

Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.

Active
MP 49HP —Initial MP 10
SP 33,000
Sleep Lv. 23

Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.

Active
MP 50HP —Initial MP 10
SP 33,000
Sleep Lv. 24

Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.

Active
MP 52HP —Initial MP 11
SP 33,000
Vitalize Lv. 7

Recovers HP, cures poison, and stops bleeding with Effect 7 or less. Power 548.

Active
MP 104HP —Initial MP 21
SP 33,000
Vitalize Lv. 8

Recovers HP, cures poison, and stops bleeding with Effect 7 or less. Power 562.

Active
MP 107HP —Initial MP 22
SP 33,000
Vitalize Lv. 9

Recovers HP, cures poison, and stops bleeding with Effect 7 or less. Power 575.

Active
MP 109HP —Initial MP 22
SP 33,000
Peace Lv. 6

Puts opponent's mind at peace. Desire to attack is decreased.

Active
MP 52HP —Initial MP 11
SP 100,000
Requiem Lv. 5

A requiem for the dead that temporarily disables aggressive behavior of nearby undead monsters.

Active
MP 77HP —Initial MP 16
SP 100,000
Repose Lv. 4

Diminishes undead monster's will to attack.

Active
MP 77HP —Initial MP 16
SP 100,000
Hold Undead Lv. 3

Temporarily paralyzes an undead monster. The target doesn't get an additional paralysis while it takes effect.

Active
MP 153HP —Initial MP 31
SP 100,000
Resurrection Lv. 5

Resurrects a corpse. In addition, restores about 50% of Exp.

Active
MP 180HP —Initial MP 36
SP 100,000
Mass Resurrection Lv. 4

Resurrects dead alliance members and restores about 40% of their Exp.

Active
MP 360HP —Initial MP 72
SP 100,000
Body of Avatar Lv. 2

For a certain time period, increases one's party members' maximum HP and restores the increased portion of their HP. Effect 2.

Active
MP 408HP —Initial MP 82
SP 100,000

Level58

Light Armor Mastery Lv. 24

Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.

Passive
MP —HP —
SP 65,000
Light Armor Mastery Lv. 25

Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.

Passive
MP —HP —
SP 65,000
Sleep Lv. 25

Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.

Active
MP 53HP —Initial MP 11
SP 65,000
Sleep Lv. 26

Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.

Active
MP 54HP —Initial MP 11
SP 65,000
Vitalize Lv. 10

Recovers HP, cures poison, and stops bleeding with Effect 7 or less. Power 588.

Active
MP 112HP —Initial MP 23
SP 65,000
Vitalize Lv. 11

Recovers HP, cures poison, and stops bleeding with Effect 7 or less. Power 602.

Active
MP 114HP —Initial MP 23
SP 65,000
Peace Lv. 7

Puts opponent's mind at peace. Desire to attack is decreased.

Active
MP 54HP —Initial MP 11
SP 130,000
Requiem Lv. 6

A requiem for the dead that temporarily disables aggressive behavior of nearby undead monsters.

Active
MP 80HP —Initial MP 16
SP 130,000
Repose Lv. 5

Diminishes undead monster's will to attack.

Active
MP 80HP —Initial MP 16
SP 130,000
Hold Undead Lv. 4

Temporarily paralyzes an undead monster. The target doesn't get an additional paralysis while it takes effect.

Active
MP 159HP —Initial MP 32
SP 130,000
Mass Resurrection Lv. 5

Resurrects dead alliance members and restores about 50% of their Exp.

Active
MP 377HP —Initial MP 76
SP 130,000
Cure Poison Lv. 3

Cures poisoning up to Effect 9.

Active
MP 55HP —Initial MP 11
SP 130,000

Level60

Light Armor Mastery Lv. 26

Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.

Passive
MP —HP —
SP 83,000
Light Armor Mastery Lv. 27

Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.

Passive
MP —HP —
SP 83,000
Sleep Lv. 27

Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.

Active
MP 55HP —Initial MP 11
SP 83,000
Sleep Lv. 28

Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.

Active
MP 55HP —Initial MP 11
SP 83,000
Vitalize Lv. 12

Recovers HP, cures poison, and stops bleeding with Effect 7 or less. Power 615.

Active
MP 117HP —Initial MP 24
SP 83,000
Vitalize Lv. 13

Recovers HP, cures poison, and stops bleeding with Effect 7 or less. Power 627.

Active
MP 118HP —Initial MP 24
SP 83,000
Peace Lv. 8

Puts opponent's mind at peace. Desire to attack is decreased.

Active
MP 55HP —Initial MP 11
SP 170,000
Requiem Lv. 7

A requiem for the dead that temporarily disables aggressive behavior of nearby undead monsters.

Active
MP 83HP —Initial MP 17
SP 170,000
Repose Lv. 6

Diminishes undead monster's will to attack.

Active
MP 83HP —Initial MP 17
SP 170,000
Hold Undead Lv. 5

Temporarily paralyzes an undead monster. The target doesn't get an additional paralysis while it takes effect.

Active
MP 165HP —Initial MP 33
SP 170,000
Resurrection Lv. 6

Resurrects a corpse. In addition, restores about 55% of Exp.

Active
MP 195HP —Initial MP 39
SP 170,000
Body of Avatar Lv. 3

For a certain time period, increases one's party members' maximum HP and restores the increased portion of their HP. Effect 3.

Active
MP 440HP —Initial MP 88
SP 170,000

Level61

Level62

Light Armor Mastery Lv. 28

Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.

Passive
MP —HP —
SP 130,000
Light Armor Mastery Lv. 29

Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.

Passive
MP —HP —
SP 130,000
Sleep Lv. 29

Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.

Active
MP 57HP —Initial MP 12
SP 130,000
Sleep Lv. 30

Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.

Active
MP 58HP —Initial MP 12
SP 130,000
Vitalize Lv. 14

Recovers HP, cures poison, and stops bleeding with Effect 7 or less. Power 640.

Active
MP 118HP —Initial MP 24
SP 130,000
Vitalize Lv. 15

Recovers HP, cures poison, and stops bleeding with Effect 7 or less. Power 653.

Active
MP 120HP —Initial MP 24
SP 130,000
Peace Lv. 9

Puts opponent's mind at peace. Desire to attack is decreased.

Active
MP 58HP —Initial MP 12
SP 270,000
Requiem Lv. 8

A requiem for the dead that temporarily disables aggressive behavior of nearby undead monsters.

Active
MP 87HP —Initial MP 18
SP 270,000
Repose Lv. 7

Diminishes undead monster's will to attack.

Active
MP 87HP —Initial MP 18
SP 270,000
Hold Undead Lv. 6

Temporarily paralyzes an undead monster. The target doesn't get an additional paralysis while it takes effect.

Active
MP 172HP —Initial MP 35
SP 270,000
Purify Lv. 3

Heals paralysis, cures poisoning and stops bleeding with the effect of 9 or less.

Active
MP 55HP —Initial MP 11
SP 270,000

Level64

Light Armor Mastery Lv. 30

Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.

Passive
MP —HP —
SP 140,000
Light Armor Mastery Lv. 31

Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.

Passive
MP —HP —
SP 140,000
Sleep Lv. 31

Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.

Active
MP 59HP —Initial MP 12
SP 140,000
Sleep Lv. 32

Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.

Active
MP 60HP —Initial MP 12
SP 140,000
Vitalize Lv. 16

Recovers HP, cures poison, and stops bleeding with Effect 7 or less. Power 665.

Active
MP 123HP —Initial MP 25
SP 140,000
Vitalize Lv. 17

Recovers HP, cures poison, and stops bleeding with Effect 7 or less. Power 677.

Active
MP 124HP —Initial MP 25
SP 140,000
Peace Lv. 10

Puts opponent's mind at peace. Desire to attack is decreased.

Active
MP 60HP —Initial MP 12
SP 280,000
Requiem Lv. 9

A requiem for the dead that temporarily disables aggressive behavior of nearby undead monsters.

Active
MP 89HP —Initial MP 18
SP 280,000
Repose Lv. 8

Diminishes undead monster's will to attack.

Active
MP 89HP —Initial MP 18
SP 280,000
Hold Undead Lv. 7

Temporarily paralyzes an undead monster. The target doesn't get an additional paralysis while it takes effect.

Active
MP 178HP —Initial MP 36
SP 280,000
Resurrection Lv. 7

Resurrects a corpse. In addition, restores about 60% of Exp.

Active
MP 207HP —Initial MP 42
SP 280,000
Body of Avatar Lv. 4

For a certain time period, increases one's party members' maximum HP and restores the increased portion of their HP. Effect 4.

Active
MP 473HP —Initial MP 95
SP 280,000

Level66

Light Armor Mastery Lv. 32

Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.

Passive
MP —HP —
SP 210,000
Light Armor Mastery Lv. 33

Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.

Passive
MP —HP —
SP 210,000
Sleep Lv. 33

Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.

Active
MP 60HP —Initial MP 12
SP 210,000
Sleep Lv. 34

Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.

Active
MP 62HP —Initial MP 13
SP 210,000
Vitalize Lv. 18

Recovers HP, cures poison, and stops bleeding with Effect 7 or less. Power 689.

Active
MP 127HP —Initial MP 26
SP 210,000
Vitalize Lv. 19

Restores HP, cures poisoning and stops bleeding with Effect 9 or less. Power 700.

Active
MP 129HP —Initial MP 26
SP 210,000
Peace Lv. 11

Puts opponent's mind at peace. Desire to attack is decreased.

Active
MP 62HP —Initial MP 13
SP 410,000
Requiem Lv. 10

A requiem for the dead that temporarily disables aggressive behavior of nearby undead monsters.

Active
MP 93HP —Initial MP 19
SP 410,000
Repose Lv. 9

Diminishes undead monster's will to attack.

Active
MP 93HP —Initial MP 19
SP 410,000
Hold Undead Lv. 8

Temporarily paralyzes an undead monster. The target doesn't get an additional paralysis while it takes effect.

Active
MP 184HP —Initial MP 37
SP 410,000

Level68

Light Armor Mastery Lv. 34

Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.

Passive
MP —HP —
SP 230,000
Light Armor Mastery Lv. 35

Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.

Passive
MP —HP —
SP 230,000
Sleep Lv. 35

Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.

Active
MP 63HP —Initial MP 13
SP 230,000
Sleep Lv. 36

Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.

Active
MP 64HP —Initial MP 13
SP 230,000
Vitalize Lv. 20

Restores HP, cures poisoning and stops bleeding with Effect 9 or less. Power 711.

Active
MP 132HP —Initial MP 27
SP 230,000
Vitalize Lv. 21

Restores HP, cures poisoning and stops bleeding with Effect 9 or less. Power 722.

Active
MP 133HP —Initial MP 27
SP 230,000
Peace Lv. 12

Puts opponent's mind at peace. Desire to attack is decreased.

Active
MP 64HP —Initial MP 13
SP 450,000
Requiem Lv. 11

A requiem for the dead that temporarily disables aggressive behavior of nearby undead monsters.

Active
MP 95HP —Initial MP 19
SP 450,000
Repose Lv. 10

Diminishes undead monster's will to attack.

Active
MP 95HP —Initial MP 19
SP 450,000
Hold Undead Lv. 9

Temporarily paralyzes an undead monster. The target doesn't get an additional paralysis while it takes effect.

Active
MP 189HP —Initial MP 38
SP 450,000
Mass Resurrection Lv. 6

Resurrects dead alliance members and restores about 55% of their Exp.

Active
MP 442HP —Initial MP 89
SP 450,000
Body of Avatar Lv. 5

For a certain time period, increases one's party members' maximum HP and restores the increased portion of their HP. Effect 5.

Active
MP 503HP —Initial MP 101
SP 450,000

Level70

Light Armor Mastery Lv. 36

Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.

Passive
MP —HP —
SP 290,000
Light Armor Mastery Lv. 37

Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.

Passive
MP —HP —
SP 290,000
Sleep Lv. 37

Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.

Active
MP 64HP —Initial MP 13
SP 290,000
Sleep Lv. 38

Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.

Active
MP 65HP —Initial MP 13
SP 290,000
Vitalize Lv. 22

Restores HP, cures poisoning and stops bleeding with Effect 9 or less. Power 733.

Active
MP 135HP —Initial MP 27
SP 290,000
Vitalize Lv. 23

Restores HP, cures poisoning and stops bleeding with Effect 9 or less. Power 743.

Active
MP 137HP —Initial MP 28
SP 290,000
Peace Lv. 13

Puts opponent's mind at peace. Desire to attack is decreased.

Active
MP 65HP —Initial MP 13
SP 590,000
Requiem Lv. 12

A requiem for the dead that temporarily disables aggressive behavior of nearby undead monsters.

Active
MP 98HP —Initial MP 20
SP 590,000
Repose Lv. 11

Diminishes undead monster's will to attack.

Active
MP 98HP —Initial MP 20
SP 590,000
Hold Undead Lv. 10

Temporarily paralyzes an undead monster. The target doesn't get an additional paralysis while it takes effect.

Active
MP 194HP —Initial MP 39
SP 590,000
Resurrection Lv. 8

Resurrects a corpse. In addition, restores about 65% of Exp.

Active
MP 228HP —Initial MP 46
SP 590,000
Prayer Lv. 2

Temporarily increases the effectiveness of HP recovery magic for party members. Effect 2.

Active
MP 259HP —Initial MP 52
SP 590,000

Level72

Light Armor Mastery Lv. 38

Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.

Passive
MP —HP —
SP 470,000
Light Armor Mastery Lv. 39

Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.

Passive
MP —HP —
SP 470,000
Sleep Lv. 39

Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.

Active
MP 67HP —Initial MP 14
SP 470,000
Sleep Lv. 40

Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.

Active
MP 67HP —Initial MP 14
SP 470,000
Vitalize Lv. 24

Restores HP, cures poisoning and stops bleeding with Effect 9 or less. Power 753.

Active
MP 139HP —Initial MP 28
SP 470,000
Vitalize Lv. 25

Restores HP, cures poisoning and stops bleeding with Effect 9 or less. Power 763.

Active
MP 140HP —Initial MP 28
SP 470,000
Peace Lv. 14

Puts opponent's mind at peace. Desire to attack is decreased.

Active
MP 67HP —Initial MP 14
SP 940,000
Requiem Lv. 13

A requiem for the dead that temporarily disables aggressive behavior of nearby undead monsters.

Active
MP 100HP —Initial MP 20
SP 940,000
Repose Lv. 12

Diminishes undead monster's will to attack.

Active
MP 100HP —Initial MP 20
SP 940,000
Hold Undead Lv. 11

Temporarily paralyzes an undead monster. The target doesn't get an additional paralysis while it takes effect.

Active
MP 199HP —Initial MP 40
SP 940,000
Body of Avatar Lv. 6

For a certain time period, increases one's party members' maximum HP and restores the increased portion of their HP. Effect 6.

Active
MP 530HP —Initial MP 106
SP 940,000

Level74

Light Armor Mastery Lv. 40

Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.

Passive
MP —HP —
SP 640,000
Light Armor Mastery Lv. 41

Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.

Passive
MP —HP —
SP 640,000
Sleep Lv. 41

Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.

Active
MP 68HP —Initial MP 14
SP 640,000
Sleep Lv. 42

Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.

Active
MP 69HP —Initial MP 14
SP 640,000
Vitalize Lv. 26

Restores HP, cures poisoning and stops bleeding with Effect 9 or less. Power 772.

Active
MP 142HP —Initial MP 29
SP 640,000
Vitalize Lv. 27

Restores HP, cures poisoning and stops bleeding with Effect 9 or less. Power 780.

Active
MP 144HP —Initial MP 29
SP 640,000
Peace Lv. 15

Puts opponent's mind at peace. Desire to attack is decreased.

Active
MP 69HP —Initial MP 14
SP 1,300,000
Requiem Lv. 14

A requiem for the dead that temporarily disables aggressive behavior of nearby undead monsters.

Active
MP 103HP —Initial MP 21
SP 1,300,000
Repose Lv. 13

Diminishes undead monster's will to attack.

Active
MP 103HP —Initial MP 21
SP 1,300,000
Hold Undead Lv. 12

Temporarily paralyzes an undead monster. The target doesn't get an additional paralysis while it takes effect.

Active
MP 204HP —Initial MP 41
SP 1,300,000
Resurrection Lv. 9

Resurrects a corpse. In addition, restores about 70% of Exp.

Active
MP 239HP —Initial MP 48
SP 1,300,000
Prayer Lv. 3

Temporarily increases the effectiveness of HP recovery magic for party members. Effect 3.

Active
MP 272HP —Initial MP 55
SP 1,300,000

Level76