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Class

Elven Wizard

Profession progression

PreviousElven Mage
Current
Elven Wizard

Class transfer quests

Skill learning

Level20

Robe Mastery Lv. 1

Increases defense when wearing robe, you receive 10 of the saved damage against you until the cast is cancelled.

Passive
MPHP
SP 1,900
Robe Mastery Lv. 2

Increases defense when wearing robe, you receive 10 of the saved damage against you until the cast is cancelled.

Passive
MPHP
SP 1,900
Ice Bolt Lv. 5

Freezes surrounding air for an instant on 10 sec. Power 14.

Active
MP 14HPInitial MP 4
SP 1,900
Ice Bolt Lv. 6

Freezes surrounding air for an instant on 10 sec. Power 16.

Active
MP 16HPInitial MP 4
SP 1,900
Aqua Swirl Lv. 2

Spouts swirl of water. Power 26.

Active
MP 16HPInitial MP 4
SP 1,900
Aura Burn Lv. 2

Attack opponent in contact but gives no damage. Power 21.

Active
MP 16HPInitial MP 4
SP 1,900

Level25

Robe Mastery Lv. 3

Increases defense when wearing robe, you receive 10 of the saved damage against you until the cast is cancelled.

Passive
MPHP
SP 3,400
Robe Mastery Lv. 4

Increases defense when wearing robe, you receive 10 of the saved damage against you until the cast is cancelled.

Passive
MPHP
SP 3,400
Aqua Swirl Lv. 3

Spouts swirl of water. Power 29.

Active
MP 17HPInitial MP 5
SP 3,400
Aqua Swirl Lv. 4

Spouts swirl of water. Power 32.

Active
MP 18HPInitial MP 5
SP 3,400
Aura Burn Lv. 3

Attack opponent in contact but gives no damage. Power 24.

Active
MP 17HPInitial MP 5
SP 3,400
Aura Burn Lv. 4

Attack opponent in contact but gives no damage. Power 25.

Active
MP 18HPInitial MP 5
SP 3,400
Sleep Lv. 2

Temporarily puts to sleep on 8 sec.

Active
MP 17HPInitial MP 5
SP 2,300
Sleep Lv. 3

Temporarily puts to sleep on 8 sec.

Active
MP 18HPInitial MP 5
SP 2,300
Flame Strike Lv. 2

Toss flame that causes wide area to catch fire. Power 16.

Active
MP 27HPInitial MP 7
SP 6,900
Summon Unicorn Boxer Lv. 2

Summons a Unicorn Boxer. The unicorn will supply additional MP. When summoning it, 4 Crystals: D Grade are needed. 30% of one's acquired Exp will be consumed.

Active
MP 35HPInitial MP 9
SP 6,900
Summon Unicorn Mirage Lv. 2

Summons a Unicorn Mirage. The unicorn will use attack magic to assist during combat. When summoning it, 1 Crystal: D Grade is needed. Consumes 90% of one's acquired Exp.

Active
MP 35HPInitial MP 9
SP 6,900

Level30

Robe Mastery Lv. 5

Increases defense when wearing robe, you receive 10 of the saved damage against you until the cast is cancelled.

Passive
MPHP
SP 7,000
Robe Mastery Lv. 6

Increases defense when wearing robe, you receive 10 of the saved damage against you until the cast is cancelled.

Passive
MPHP
SP 7,000
Aqua Swirl Lv. 5

Spouts swirl of water. Power 35.

Active
MP 20HPInitial MP 5
SP 7,000
Aqua Swirl Lv. 6

Spouts swirl of water. Power 38.

Active
MP 21HPInitial MP 6
SP 7,000
Aura Burn Lv. 5

Attack opponent in contact but gives no damage. Power 28.

Active
MP 20HPInitial MP 5
SP 7,000
Aura Burn Lv. 6

Attack opponent in contact but gives no damage. Power 30.

Active
MP 21HPInitial MP 6
SP 7,000
Sleep Lv. 4

Temporarily puts to sleep on 8 sec.

Active
MP 20HPInitial MP 5
SP 4,700
Sleep Lv. 5

Temporarily puts to sleep on 8 sec.

Active
MP 21HPInitial MP 6
SP 4,700
Sleep Lv. 6

Temporarily puts to sleep on 8 sec.

Active
MP 21HPInitial MP 6
SP 4,700
Flame Strike Lv. 3

Toss flame that causes wide area to catch fire. Power 19.

Active
MP 32HPInitial MP 8
SP 14,000
Summon Unicorn Boxer Lv. 3

Summons a Unicorn Boxer. The unicorn will supply additional MP. When summoning it, 5 Crystals: D Grade are needed. 30% of one's acquired Exp will be consumed.

Active
MP 42HPInitial MP 11
SP 14,000
Summon Unicorn Mirage Lv. 3

Summons a Unicorn Mirage. The unicorn will use attack magic to assist during combat. When summoning it, 1 Crystal: D Grade is needed. Consumes 90% of one's acquired Exp.

Active
MP 42HPInitial MP 11
SP 14,000
Concentration Lv. 2

Lowers the chances of magic being canceled due to damage.

Active
MP 21HPInitial MP 6
SP 14,000

Level35

Robe Mastery Lv. 7

Increases defense when wearing robe, you receive 10 of the saved damage against you until the cast is cancelled.

Passive
MPHP
SP 12,000
Robe Mastery Lv. 8

Increases defense when wearing robe, you receive 10 of the saved damage against you until the cast is cancelled.

Passive
MPHP
SP 12,000
Aqua Swirl Lv. 7

Spouts swirl of water. Power 42.

Active
MP 23HPInitial MP 6
SP 12,000
Aqua Swirl Lv. 8

Spouts swirl of water. Power 44.

Active
MP 24HPInitial MP 6
SP 12,000
Aura Burn Lv. 7

Attack opponent in contact but gives no damage. Power 33.

Active
MP 23HPInitial MP 6
SP 12,000
Aura Burn Lv. 8

Attack opponent in contact but gives no damage. Power 36.

Active
MP 24HPInitial MP 6
SP 12,000
Sleep Lv. 7

Temporarily puts to sleep on 8 sec.

Active
MP 23HPInitial MP 6
SP 8,200
Sleep Lv. 8

Temporarily puts to sleep on 8 sec.

Active
MP 24HPInitial MP 6
SP 8,200
Sleep Lv. 9

Temporarily puts to sleep on 8 sec.

Active
MP 24HPInitial MP 6
SP 8,200
Summon Unicorn Boxer Lv. 4

Summons a Unicorn Boxer. The unicorn will supply additional MP. When summoning it, 7 Crystals: D Grade are needed. 30% of one's acquired Exp will be consumed.

Active
MP 48HPInitial MP 12
SP 25,000
Summon Unicorn Mirage Lv. 4

Summons a Unicorn Mirage. The unicorn will use attack magic to assist during combat. When summoning it, 2 Crystals: D Grade are needed. Consumes 90% of one's acquired Exp.

Active
MP 48HPInitial MP 12
SP 25,000

Level40

Level52