Attack and magic powers increase.
Spellsinger
Profession progression
Class transfer quests
Skill learning
Level40
Attack and magic powers increase.
Attack and magic powers increase.
Increases defense when wearing robe.
Increases defense when wearing robe.
Becomes familiar with C grade equipment.
Increases defense when wearing robe.
Magic resistance increases.
Magic resistance increases.
Magic resistance increases.
maximum MP increases.
Spell casting speed increases.
Raises amount of MP recovered from recharging.
Raises amount of MP recovered from recharging.
A non-elemental attack towards adjacent opponents. Power 39.
A non-elemental attack towards adjacent opponents. Power 42.
Creates a high-pressured wave. Power 49.
Creates a high-pressured wave. Power 52.
Freezes surrounding air for an instant. Power 30.
Freezes surrounding air for an instant. Power 31.
Decreases target’s tolerance to water.
Returns part of the damage inflicted by the enemy. Intensity 1.
Temporarily decreases resistance to water.
Temporarily puts to sleep.
Temporarily puts to sleep.
Temporarily puts to sleep.
Increases the recovery speed of MP. Effect 1. Consumes 7 spirit ores.
Level44
Attack and magic powers increase.
Attack and magic powers increase.
Attack and magic powers increase.
Increases defense when wearing robe.
Increases defense when wearing robe.
Increases defense when wearing robe.
Magic resistance increases.
Magic resistance increases.
Magic resistance increases.
HP healing speed increases.
MP healing speed increases.
Raises amount of MP recovered from recharging.
Raises amount of MP recovered from recharging.
A non-elemental attack towards adjacent opponents. Power 44.
A non-elemental attack towards adjacent opponents. Power 47.
Creates a high-pressured wave. Power 55.
Creates a high-pressured wave. Power 58.
Freezes surrounding air for an instant. Power 33.
Freezes surrounding air for an instant. Power 35.
Fires an ice beam, which inflicts damage and causes injury. Power 28. Intensity 5.
Fires an ice beam, which inflicts damage and causes injury. Power 29. Intensity 5.
Decreases target’s tolerance to water.
Temporarily puts several enemies to sleep.
Freezes an enemy. Intensity 5.
Temporarily puts to sleep.
Temporarily puts to sleep.
Temporarily puts to sleep.
Level48
Attack and magic powers increase.
Attack and magic powers increase.
Attack and magic powers increase.
Increases defense when wearing robe.
Increases defense when wearing robe.
Increases defense when wearing robe.
Magic resistance increases.
Magic resistance increases.
Magic resistance increases.
maximum MP increases.
Time between magic reuse shortens.
Raises amount of MP recovered from recharging.
Raises amount of MP recovered from recharging.
A non-elemental attack towards adjacent opponents. Power 49.
A non-elemental attack towards adjacent opponents. Power 52.
Creates a high-pressured wave. Power 61.
Creates a high-pressured wave. Power 65.
Freezes surrounding air for an instant. Power 37.
Freezes surrounding air for an instant. Power 39.
Fires an ice beam, which inflicts damage and causes injury. Power 31. Intensity 5.
Fires an ice beam, which inflicts damage and causes injury. Power 33. Intensity 5.
Returns part of the damage inflicted by the enemy. Intensity 2.
Temporarily decreases resistance against ground.
Removes all status ailments.
Temporarily puts to sleep.
Temporarily puts to sleep.
Temporarily puts to sleep.
Increases the recovery speed of MP. Effect 2. Consumes 9 spirit ores.
Level52
Becomes familiar with B grade equipment.
Attack and magic powers increase.
Attack and magic powers increase.
Attack and magic powers increase.
Increases defense when wearing robe.
Increases defense when wearing robe.
Increases defense when wearing robe.
Magic resistance increases.
Magic resistance increases.
Magic resistance increases.
HP healing speed increases.
MP healing speed increases.
Raises amount of MP recovered from recharging.
Raises amount of MP recovered from recharging.
A non-elemental attack towards adjacent opponents. Power 55.
A non-elemental attack towards adjacent opponents. Power 57.
Creates a high-pressured wave. Power 68.
Creates a high-pressured wave. Power 72.
Freezes surrounding air for an instant. Power 41.
Freezes surrounding air for an instant. Power 43.
An ice wall attacks the surrounding enemies. Power 48.
An ice wall attacks the surrounding enemies. Power 50.
Fires an ice beam, which inflicts damage and causes injury. Power 34. Intensity 6.
Fires an ice beam, which inflicts damage and causes injury. Power 36. Intensity 6.
Temporarily decreases resistance to water.
Freezes an enemy. Intensity 6.
Temporarily puts to sleep.
Temporarily puts to sleep.
Temporarily puts to sleep.
Level56
Attack and magic powers increase.
Attack and magic powers increase.
Attack and magic powers increase.
Increases defense when wearing robe.
Increases defense when wearing robe.
Increases defense when wearing robe.
Magic resistance increases.
Magic resistance increases.
Magic resistance increases.
maximum MP increases.
Spell casting speed increases.
Raises amount of MP recovered from recharging.
Raises amount of MP recovered from recharging.
A non-elemental attack towards adjacent opponents. Power 60.
A non-elemental attack towards adjacent opponents. Power 63.
Creates a high-pressured wave. Power 75.
Creates a high-pressured wave. Power 78.
Freezes surrounding air for an instant. Power 45.
Freezes surrounding air for an instant. Power 47.
An ice wall attacks the surrounding enemies. Power 53.
An ice wall attacks the surrounding enemies. Power 55.
Fires an ice beam, which inflicts damage and causes injury. Power 38. Intensity 6.
Fires an ice beam, which inflicts damage and causes injury. Power 39. Intensity 6.
Returns part of the damage inflicted by the enemy. Intensity 3.
Temporarily puts several enemies to sleep.
Temporarily puts to sleep.
Temporarily puts to sleep.
Temporarily puts to sleep.
