Increases P. Atk when using a sword or blunt type of weapon.
Warrior
Profession progression
Class transfer quests
Skill learning
Level20
Becomes familiar with D grade equipment.
Increases P. Atk. when using a Polearm.
Increases P. Def. and Evasion when wearing light armor.
Increases P. Def. and Evasion when wearing light armor.
Increases P. Def. when wearing heavy armor.
Increases P. Def. when wearing heavy armor.
Gathers power to hit hard.. Usable when a dagger or blunt type of weapon is equipped. Power 90. Over-hit possible.
Gathers power to hit hard.. Usable when a dagger or blunt type of weapon is equipped. Power 97. Over-hit possible.
Gathers power to hit hard.. Usable when a dagger or blunt type of weapon is equipped. Power 105. Over-hit possible.
Creates level 2 common items.
Stunning attack that inflicts shock and damage simultaneously. Throws target into a state of shock. The target doesn't get an additional shock while it takes effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 30.
Stunning attack that inflicts shock and damage simultaneously. Throws target into a state of shock. The target doesn't get an additional shock while it takes effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 33.
Stunning attack that inflicts shock and damage simultaneously. Throws target into a state of shock. The target doesn't get an additional shock while it takes effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 35.
Uses a pole-arm weapon to strike multiple enemies. Power 90. Over-hit available.
Uses a pole-arm weapon to strike multiple enemies. Power 97. Over-hit available.
Uses a pole-arm weapon to strike multiple enemies. Power 105. Over-hit available.
Increases the degree of damage being given to an enemy during a critical attack. One's MP will be consumed continuously.
Increases one's maximum HP.
Momentarily increases P. Atk. Effect 1.
Level24
Increases P. Atk when using a sword or blunt type of weapon.
Increases P. Atk. when using a Polearm.
Increases P. Def. and Evasion when wearing light armor.
Increases P. Def. and Evasion when wearing light armor.
Increases P. Def. when wearing heavy armor.
Increases P. Def. when wearing heavy armor.
Gathers power to hit hard.. Usable when a dagger or blunt type of weapon is equipped. Power 123. Over-hit possible.
Gathers power to hit hard.. Usable when a dagger or blunt type of weapon is equipped. Power 132. Over-hit possible.
Gathers power to hit hard.. Usable when a dagger or blunt type of weapon is equipped. Power 143. Over-hit possible.
Stunning attack that inflicts shock and damage simultaneously. Throws target into a state of shock. The target doesn't get an additional shock while it takes effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 41.
Stunning attack that inflicts shock and damage simultaneously. Throws target into a state of shock. The target doesn't get an additional shock while it takes effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 44.
Stunning attack that inflicts shock and damage simultaneously. Throws target into a state of shock. The target doesn't get an additional shock while it takes effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 48.
Uses a pole-arm weapon to strike multiple enemies. Power 123. Over-hit available.
Uses a pole-arm weapon to strike multiple enemies. Power 132. Over-hit available.
Uses a pole-arm weapon to strike multiple enemies. Power 143. Over-hit available.
Increases the degree of damage being given to an enemy during a critical attack. One's MP will be consumed continuously.
Increases HP recovery speed.
Allows quick recovery while one is sitting down.
Increases accuracy. Continuously consumes MP.
Level28
Creates level 3 common items.
Increases P. Atk when using a sword or blunt type of weapon.
Increases P. Atk when using a sword or blunt type of weapon.
Increases P. Atk. when using a Polearm.
Increases P. Atk. when using a Polearm.
Increases P. Def. and Evasion when wearing light armor.
Increases P. Def. and Evasion when wearing light armor.
Increases P. Def. and Evasion when wearing light armor.
Increases P. Def. when wearing heavy armor.
Increases P. Def. when wearing heavy armor.
Increases P. Def. when wearing heavy armor.
Gathers power to hit hard.. Usable when a dagger or blunt type of weapon is equipped. Power 165. Over-hit possible.
Gathers power to hit hard.. Usable when a dagger or blunt type of weapon is equipped. Power 177. Over-hit possible.
Gathers power to hit hard.. Usable when a dagger or blunt type of weapon is equipped. Power 191. Over-hit possible.
Stunning attack that inflicts shock and damage simultaneously. Throws target into a state of shock. The target doesn't get an additional shock while it takes effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 55.
Stunning attack that inflicts shock and damage simultaneously. Throws target into a state of shock. The target doesn't get an additional shock while it takes effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 59.
Stunning attack that inflicts shock and damage simultaneously. Throws target into a state of shock. The target doesn't get an additional shock while it takes effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 64.
Uses a pole-arm weapon to strike multiple enemies. Power 165. Over-hit available.
Uses a pole-arm weapon to strike multiple enemies. Power 177. Over-hit available.
Uses a pole-arm weapon to strike multiple enemies. Power 191. Over-hit available.
Increases the degree of damage being given to an enemy during a critical attack. One's MP will be consumed continuously.
Increases one's maximum HP.
Temporarily increases maximum HP and restores HP. Effect 1.
Level32
Increases P. Atk when using a sword or blunt type of weapon.
Increases P. Atk when using a sword or blunt type of weapon.
Increases P. Atk. when using a Polearm.
Increases P. Atk. when using a Polearm.
Increases P. Def. and Evasion when wearing light armor.
Increases P. Def. and Evasion when wearing light armor.
Increases P. Def. and Evasion when wearing light armor.
Increases P. Def. when wearing heavy armor.
Increases P. Def. when wearing heavy armor.
Increases P. Def. when wearing heavy armor.
Gathers power to hit hard.. Usable when a dagger or blunt type of weapon is equipped. Power 219. Over-hit possible.
Gathers power to hit hard.. Usable when a dagger or blunt type of weapon is equipped. Power 235. Over-hit possible.
Gathers power to hit hard.. Usable when a dagger or blunt type of weapon is equipped. Power 251. Over-hit possible.
Stunning attack that inflicts shock and damage simultaneously. Throws target into a state of shock. The target doesn't get an additional shock while it takes effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 73.
Stunning attack that inflicts shock and damage simultaneously. Throws target into a state of shock. The target doesn't get an additional shock while it takes effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 79.
Stunning attack that inflicts shock and damage simultaneously. Throws target into a state of shock. The target doesn't get an additional shock while it takes effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 84.
Uses a pole-arm weapon to strike multiple enemies. Power 219. Over-hit available.
Uses a pole-arm weapon to strike multiple enemies. Power 235. Over-hit available.
Uses a pole-arm weapon to strike multiple enemies. Power 251. Over-hit available.
Increases the degree of damage being given to an enemy during a critical attack. One's MP will be consumed continuously.
Increases HP recovery speed.
Allows quick recovery while one is sitting down.
Temporarily increases P. Atk. against insects.
Level36
Creates level 4 common items.
Increases P. Atk when using a sword or blunt type of weapon.
Increases P. Atk when using a sword or blunt type of weapon.
Increases P. Atk. when using a Polearm.
Increases P. Atk. when using a Polearm.
Increases P. Def. and Evasion when wearing light armor.
Increases P. Def. and Evasion when wearing light armor.
Increases P. Def. and Evasion when wearing light armor.
Increases P. Def. when wearing heavy armor.
Increases P. Def. when wearing heavy armor.
Increases P. Def. when wearing heavy armor.
Gathers power to hit hard.. Usable when a dagger or blunt type of weapon is equipped. Power 287. Over-hit possible.
Gathers power to hit hard.. Usable when a dagger or blunt type of weapon is equipped. Power 306. Over-hit possible.
Gathers power to hit hard.. Usable when a dagger or blunt type of weapon is equipped. Power 326. Over-hit possible.
Stunning attack that inflicts shock and damage simultaneously. Throws target into a state of shock. The target doesn't get an additional shock while it takes effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 96.
Stunning attack that inflicts shock and damage simultaneously. Throws target into a state of shock. The target doesn't get an additional shock while it takes effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 102.
Stunning attack that inflicts shock and damage simultaneously. Throws target into a state of shock. The target doesn't get an additional shock while it takes effect. Usable when a blunt weapon is equipped. Over-hit possible. Power 109.
Uses a pole-arm weapon to strike multiple enemies. Power 287. Over-hit available.
Uses a pole-arm weapon to strike multiple enemies. Power 306. Over-hit available.
Uses a pole-arm weapon to strike multiple enemies. Power 326. Over-hit available.
Increases the degree of damage being given to an enemy during a critical attack. One's MP will be consumed continuously.
Increases one's maximum HP.
Temporarily and significantly increases resistance to Paralysis, Hold, Sleep or Shock attack. Effect 1.
Level40
Becomes familiar with C grade equipment.
Level43
Creates level 5 common items.
Level49
Creates level 6 common items.
Level52
Becomes familiar with B grade equipment.
Level55
Creates level 7 common items.
Level61
Becomes familiar with A grade equipment.
Level62
Creates level 8 common items.
Level70
Creates level 9 common items.
Level76
Becomes familiar with S grade equipment.
