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Class

Necromancer

Profession progression

PreviousHuman Wizard
Current
Necromancer

Class transfer quests

Skill learning

Level40

Higher Mana Gain Lv. 9

Increases the recovery rate when MP is being recovered by recharge.

Passive
MP —HP —
SP 16,000
Higher Mana Gain Lv. 10

Increases the recovery rate when MP is being recovered by recharge.

Passive
MP —HP —
SP 16,000
Sleep Lv. 10

Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.

Active
MP 34HP —Initial MP 7
SP 11,000
Sleep Lv. 11

Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.

Active
MP 34HP —Initial MP 7
SP 11,000
Sleep Lv. 12

Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.

Active
MP 35HP —Initial MP 7
SP 11,000
Curse: Weakness Lv. 6

Instantaneous curse that reduces target's P. Atk. Effect 3.

Active
MP 35HP —Initial MP 7
SP 32,000
Curse Chaos Lv. 2

Instantaneous curse that reduces enemy's Accuracy. Effect 3.

Active
MP 35HP —Initial MP 7
SP 32,000

Level43

Level44

Higher Mana Gain Lv. 11

Increases the recovery rate when MP is being recovered by recharge.

Passive
MP —HP —
SP 18,000
Higher Mana Gain Lv. 12

Increases the recovery rate when MP is being recovered by recharge.

Passive
MP —HP —
SP 18,000
Sleep Lv. 13

Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.

Active
MP 38HP —Initial MP 8
SP 12,000
Sleep Lv. 14

Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.

Active
MP 38HP —Initial MP 8
SP 12,000
Sleep Lv. 15

Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.

Active
MP 39HP —Initial MP 8
SP 12,000
Curse: Weakness Lv. 7

Instantaneous curse that reduces target's P. Atk. Effect 3.

Active
MP 39HP —Initial MP 8
SP 35,000
Curse Chaos Lv. 3

Instantaneous curse that reduces enemy's Accuracy. Effect 3.

Active
MP 39HP —Initial MP 8
SP 35,000
Silence Lv. 2

Temporarily blocks the enemy's magic skills.

Active
MP 39HP —Initial MP 8
SP 35,000
Curse Fear Lv. 2

Instills fear into an enemy causing it to flee.

Active
MP 39HP —Initial MP 8
SP 35,000

Level48

Higher Mana Gain Lv. 13

Increases the recovery rate when MP is being recovered by recharge.

Passive
MP —HP —
SP 27,000
Higher Mana Gain Lv. 14

Increases the recovery rate when MP is being recovered by recharge.

Passive
MP —HP —
SP 27,000
Sleep Lv. 16

Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.

Active
MP 42HP —Initial MP 9
SP 18,000
Sleep Lv. 17

Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.

Active
MP 43HP —Initial MP 9
SP 18,000
Sleep Lv. 18

Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.

Active
MP 44HP —Initial MP 9
SP 18,000
Corpse Burst Lv. 2

Explodes a dead body to attack a nearby enemy. Power 33.

Active
MP 44HP —Initial MP 9
SP 27,000
Curse: Weakness Lv. 8

Instantaneous curse that reduces target's P. Atk. Effect 3.

Active
MP 44HP —Initial MP 9
SP 55,000
Curse Chaos Lv. 4

Instantaneous curse that reduces enemy's Accuracy. Effect 3.

Active
MP 44HP —Initial MP 9
SP 55,000
Silence Lv. 3

Temporarily blocks the enemy's magic skills.

Active
MP 44HP —Initial MP 9
SP 55,000
Curse Fear Lv. 3

Instills fear into an enemy causing it to flee.

Active
MP 44HP —Initial MP 9
SP 55,000
Death Spike Lv. 2

Damages an enemy by throwing a bone. Power 65. 1 Cursed Bone needed.

Active
MP 27HP —Initial MP 5
SP 55,000
Forget Lv. 2

Takes away the enemy's will to attack.

Active
MP 44HP —Initial MP 9
SP 55,000
Anchor Lv. 2

Temporarily paralyzes a target. The target doesn't get an additional paralysis while it takes effect.

Active
MP 44HP —Initial MP 9
SP 55,000
Curse Gloom Lv. 2

Curse that decreases enemy's M. Def. Effect 3.

Active
MP 44HP —Initial MP 9
SP 55,000
Summon Corrupted Man Lv. 2

Summons a Corrupted Man out of a corpse. Requires 3 Crystals: D Grade. 90% of acquired Exp will be consumed.

Active
MP 87HP —Initial MP 18
SP 55,000
Transfer Pain Lv. 2

Transfers part of one's damage to a servitor. MP will be consumed continuously.

Toggle
MP 9HP —Initial MP 9
SP 55,000

Level49

Level52

Higher Mana Gain Lv. 15

Increases the recovery rate when MP is being recovered by recharge.

Passive
MP —HP —
SP 39,000
Higher Mana Gain Lv. 16

Increases the recovery rate when MP is being recovered by recharge.

Passive
MP —HP —
SP 39,000
Sleep Lv. 19

Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.

Active
MP 45HP —Initial MP 9
SP 26,000
Sleep Lv. 20

Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.

Active
MP 47HP —Initial MP 10
SP 26,000
Sleep Lv. 21

Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.

Active
MP 48HP —Initial MP 10
SP 26,000
Corpse Burst Lv. 3

Explodes a dead body to attack a nearby enemy. Power 34.

Active
MP 45HP —Initial MP 9
SP 39,000
Corpse Burst Lv. 4

Explodes a dead body to attack a nearby enemy. Power 36.

Active
MP 48HP —Initial MP 10
SP 39,000
Curse Death Link Lv. 2

Transfers one's pain to the enemy. The lower one's HP, the greater its power. Power 72.

Active
MP 48HP —Initial MP 10
SP 39,000
Curse: Weakness Lv. 9

Instantaneous curse that reduces target's P. Atk. Effect 3.

Active
MP 48HP —Initial MP 10
SP 78,000
Curse Chaos Lv. 5

Instantaneous curse that reduces enemy's Accuracy. Effect 3.

Active
MP 48HP —Initial MP 10
SP 78,000
Silence Lv. 4

Temporarily blocks the enemy's magic skills.

Active
MP 48HP —Initial MP 10
SP 78,000
Curse Fear Lv. 4

Instills fear into an enemy causing it to flee.

Active
MP 48HP —Initial MP 10
SP 78,000
Death Spike Lv. 3

Damages an enemy by throwing a bone. Power 72. 1 Cursed Bone needed.

Active
MP 30HP —Initial MP 6
SP 78,000
Forget Lv. 3

Takes away the enemy's will to attack.

Active
MP 48HP —Initial MP 10
SP 78,000
Anchor Lv. 3

Temporarily paralyzes a target. The target doesn't get an additional paralysis while it takes effect.

Active
MP 48HP —Initial MP 10
SP 78,000
Curse Gloom Lv. 3

Curse that decreases enemy's M. Def. Effect 3.

Active
MP 48HP —Initial MP 10
SP 78,000
Curse: Poison Lv. 5

Instantaneous poisonous curse. Effect 6.

Active
MP 48HP —Initial MP 10
SP 78,000
Summon Reanimated Man Lv. 2

Summons a Reanimated Man. Requires 3 Crystals: C Grade. Afterwards, an additional 1 crystal will be consumed at a regular interval for 4 times. 15% of acquired Exp will be consumed.

Active
MP 94HP —Initial MP 19
SP 78,000

Level55

Level56

Higher Mana Gain Lv. 17

Increases the recovery rate when MP is being recovered by recharge.

Passive
MP —HP —
SP 42,000
Higher Mana Gain Lv. 18

Increases the recovery rate when MP is being recovered by recharge.

Passive
MP —HP —
SP 42,000
Sleep Lv. 22

Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.

Active
MP 49HP —Initial MP 10
SP 28,000
Sleep Lv. 23

Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.

Active
MP 50HP —Initial MP 10
SP 28,000
Sleep Lv. 24

Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.

Active
MP 52HP —Initial MP 11
SP 28,000
Corpse Burst Lv. 5

Explodes a dead body to attack a nearby enemy. Power 38.

Active
MP 49HP —Initial MP 10
SP 42,000
Corpse Burst Lv. 6

Explodes a dead body to attack a nearby enemy. Power 39.

Active
MP 52HP —Initial MP 11
SP 42,000
Curse Death Link Lv. 3

Transfers one's pain to the enemy. The lower one's HP, the greater its power. Power 75.

Active
MP 49HP —Initial MP 10
SP 42,000
Curse Death Link Lv. 4

Transfers one's pain to the enemy. The lower one's HP, the greater its power. Power 78.

Active
MP 52HP —Initial MP 11
SP 42,000
Curse: Weakness Lv. 10

Instantaneous curse that reduces target's P. Atk. Effect 3.

Active
MP 52HP —Initial MP 11
SP 83,000
Curse Chaos Lv. 6

Instantaneous curse that reduces enemy's Accuracy. Effect 3.

Active
MP 52HP —Initial MP 11
SP 83,000
Silence Lv. 5

Temporarily blocks the enemy's magic skills.

Active
MP 52HP —Initial MP 11
SP 83,000
Curse Fear Lv. 5

Instills fear into an enemy causing it to flee.

Active
MP 52HP —Initial MP 11
SP 83,000
Death Spike Lv. 4

Damages an enemy by throwing a bone. Power 78. 1 Cursed Bone needed.

Active
MP 35HP —Initial MP 7
SP 83,000
Forget Lv. 4

Takes away the enemy's will to attack.

Active
MP 52HP —Initial MP 11
SP 83,000
Anchor Lv. 4

Temporarily paralyzes a target. The target doesn't get an additional paralysis while it takes effect.

Active
MP 52HP —Initial MP 11
SP 83,000
Curse Gloom Lv. 4

Curse that decreases enemy's M. Def. Effect 3.

Active
MP 52HP —Initial MP 11
SP 83,000
Summon Corrupted Man Lv. 3

Summons a Corrupted Man out of a corpse. Requires 3 Crystals: D Grade. 90% of acquired Exp will be consumed.

Active
MP 103HP —Initial MP 21
SP 83,000
Transfer Pain Lv. 3

Transfers part of one's damage to a servitor. MP will be consumed continuously.

Toggle
MP 11HP —Initial MP 11
SP 83,000

Level58

Higher Mana Gain Lv. 19

Increases the recovery rate when MP is being recovered by recharge.

Passive
MP —HP —
SP 100,000
Sleep Lv. 25

Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.

Active
MP 53HP —Initial MP 11
SP 50,000
Sleep Lv. 26

Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.

Active
MP 54HP —Initial MP 11
SP 50,000
Corpse Burst Lv. 7

Explodes a dead body to attack a nearby enemy. Power 41.

Active
MP 54HP —Initial MP 11
SP 100,000
Curse Death Link Lv. 5

Transfers one's pain to the enemy. The lower one's HP, the greater its power. Power 80.

Active
MP 53HP —Initial MP 11
SP 50,000
Curse Death Link Lv. 6

Transfers one's pain to the enemy. The lower one's HP, the greater its power. Power 82.

Active
MP 54HP —Initial MP 11
SP 50,000
Curse: Weakness Lv. 11

Instantaneous curse that reduces target's P. Atk. Effect 3.

Active
MP 54HP —Initial MP 11
SP 100,000
Curse Chaos Lv. 7

Instantaneous curse that reduces enemy's Accuracy. Effect 3.

Active
MP 54HP —Initial MP 11
SP 100,000
Silence Lv. 6

Temporarily blocks the enemy's magic skills.

Active
MP 54HP —Initial MP 11
SP 100,000
Curse Fear Lv. 6

Instills fear into an enemy causing it to flee.

Active
MP 54HP —Initial MP 11
SP 100,000
Death Spike Lv. 5

Causes damage to enemy by throwing a bone. Power 82. Requires one cursed bone.

Active
MP 36HP —Initial MP 7
SP 100,000
Forget Lv. 5

Takes away the enemy's will to attack.

Active
MP 54HP —Initial MP 11
SP 100,000
Anchor Lv. 5

Temporarily paralyzes a target. The target doesn't get an additional paralysis while it takes effect.

Active
MP 54HP —Initial MP 11
SP 100,000
Curse Gloom Lv. 5

Curse that decreases enemy's M. Def. Effect 3.

Active
MP 54HP —Initial MP 11
SP 100,000
Transfer Pain Lv. 4

Transfers part of one's damage to a servitor. MP will be consumed continuously.

Toggle
MP 11HP —Initial MP 11
SP 100,000

Level60

Higher Mana Gain Lv. 20

Increases the recovery rate when MP is being recovered by recharge.

Passive
MP —HP —
SP 130,000
Sleep Lv. 27

Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.

Active
MP 55HP —Initial MP 11
SP 65,000
Sleep Lv. 28

Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.

Active
MP 55HP —Initial MP 11
SP 65,000
Corpse Burst Lv. 8

Explodes a dead body to attack a nearby enemy. Power 43.

Active
MP 55HP —Initial MP 11
SP 130,000
Curse Death Link Lv. 7

Transfers one's pain to the enemy. The lower one's HP, the greater its power. Power 84.

Active
MP 55HP —Initial MP 11
SP 65,000
Curse Death Link Lv. 8

Transfers one's pain to the enemy. The lower one's HP, the greater its power. Power 85.

Active
MP 55HP —Initial MP 11
SP 65,000
Curse: Weakness Lv. 12

Instantaneous curse that reduces target's P. Atk. Effect 3.

Active
MP 55HP —Initial MP 11
SP 130,000
Curse Chaos Lv. 8

Instantaneous curse that reduces enemy's Accuracy. Effect 3.

Active
MP 55HP —Initial MP 11
SP 130,000
Silence Lv. 7

Temporarily blocks the enemy's magic skills.

Active
MP 55HP —Initial MP 11
SP 130,000
Curse Fear Lv. 7

Instills fear into an enemy causing it to flee.

Active
MP 55HP —Initial MP 11
SP 130,000
Death Spike Lv. 6

Causes damage to enemy by throwing a bone. Power 85. Requires one cursed bone.

Active
MP 38HP —Initial MP 7
SP 130,000
Forget Lv. 6

Takes away the enemy's will to attack.

Active
MP 55HP —Initial MP 11
SP 130,000
Anchor Lv. 6

Temporarily paralyzes a target. The target doesn't get an additional paralysis while it takes effect.

Active
MP 55HP —Initial MP 11
SP 130,000
Curse Gloom Lv. 6

Curse that decreases enemy's M. Def. Effect 3.

Active
MP 55HP —Initial MP 11
SP 130,000
Curse Disease Lv. 2

Curse that temporarily reduces effectiveness of enemy's HP recovery magic.

Active
MP 55HP —Initial MP 11
SP 130,000
Summon Reanimated Man Lv. 3

Summons a Reanimated Man. Requires 3 Crystals: C Grade. Afterwards, an additional 2 crystals will be consumed at a regular interval for 4 times. 15% of acquired Exp will be consumed.

Active
MP 110HP —Initial MP 22
SP 130,000
Summon Cursed Man Lv. 2

Summons Cursed Man from a corpse. Consumes 2 Crystals: Grade C during summoning, and 2 additional Crystals will be consumed at a regular interval for 4 times. Also, 15% of acquired Exp. will be consumed.

Active
MP 110HP —Initial MP 22
SP 130,000

Level61

Level62

Higher Mana Gain Lv. 21

Increases the recovery rate when MP is being recovered by recharge.

Passive
MP —HP —
SP 180,000
Sleep Lv. 29

Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.

Active
MP 57HP —Initial MP 12
SP 91,000
Sleep Lv. 30

Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.

Active
MP 58HP —Initial MP 12
SP 91,000
Corpse Burst Lv. 9

Explodes a dead body to attack a nearby enemy. Power 45.

Active
MP 58HP —Initial MP 12
SP 180,000
Curse Death Link Lv. 9

Transfers one's pain to the enemy. The lower one's HP, the greater its power. Power 87.

Active
MP 57HP —Initial MP 12
SP 91,000
Curse Death Link Lv. 10

Transfers one's pain to the enemy. The lower one's HP, the greater its power. Power 89.

Active
MP 58HP —Initial MP 12
SP 91,000
Curse: Weakness Lv. 13

Instantaneous curse that reduces target's P. Atk. Effect 3.

Active
MP 58HP —Initial MP 12
SP 180,000
Curse Chaos Lv. 9

Instantaneous curse that reduces enemy's Accuracy. Effect 3.

Active
MP 58HP —Initial MP 12
SP 180,000
Silence Lv. 8

Temporarily blocks the enemy's magic skills.

Active
MP 58HP —Initial MP 12
SP 180,000
Curse Fear Lv. 8

Instills fear into an enemy causing it to flee.

Active
MP 58HP —Initial MP 12
SP 180,000
Death Spike Lv. 7

Causes damage to enemy by throwing a bone. Power 89. Requires one cursed bone.

Active
MP 40HP —Initial MP 8
SP 180,000
Forget Lv. 7

Takes away the enemy's will to attack.

Active
MP 58HP —Initial MP 12
SP 180,000
Anchor Lv. 7

Temporarily paralyzes a target. The target doesn't get an additional paralysis while it takes effect.

Active
MP 58HP —Initial MP 12
SP 180,000
Curse Gloom Lv. 7

Curse that decreases enemy's M. Def. Effect 3.

Active
MP 58HP —Initial MP 12
SP 180,000
Curse Disease Lv. 3

Curse that temporarily reduces effectiveness of enemy's HP recovery magic.

Active
MP 58HP —Initial MP 12
SP 180,000
Curse: Poison Lv. 6

Instantaneous poisonous curse. Effect 7.

Active
MP 58HP —Initial MP 12
SP 180,000
Summon Corrupted Man Lv. 4

Summons a Corrupted Man out of a corpse. Requires 3 Crystals: D Grade. 90% of acquired Exp will be consumed.

Active
MP 115HP —Initial MP 23
SP 180,000
Mass Slow Lv. 2

Temporarily reduces the movement speed of nearby enemies. Effect 3.

Active
MP 0HP 514
SP 91,000

Level64

Higher Mana Gain Lv. 22

Increases the recovery rate when MP is being recovered by recharge.

Passive
MP —HP —
SP 200,000
Sleep Lv. 31

Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.

Active
MP 59HP —Initial MP 12
SP 100,000
Sleep Lv. 32

Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.

Active
MP 60HP —Initial MP 12
SP 100,000
Corpse Burst Lv. 10

Explodes a dead body to attack a nearby enemy. Power 46.

Active
MP 60HP —Initial MP 12
SP 200,000
Curse Death Link Lv. 11

Transfers one's pain to the enemy. The lower one's HP, the greater its power. Power 90.

Active
MP 59HP —Initial MP 12
SP 100,000
Curse Death Link Lv. 12

Transfers one's pain to the enemy. The lower one's HP, the greater its power. Power 92.

Active
MP 60HP —Initial MP 12
SP 100,000
Curse: Weakness Lv. 14

Instantaneous curse that reduces target's P. Atk. Effect 3.

Active
MP 60HP —Initial MP 12
SP 200,000
Curse Chaos Lv. 10

Instantaneous curse that reduces enemy's Accuracy. Effect 3.

Active
MP 60HP —Initial MP 12
SP 200,000
Silence Lv. 9

Temporarily blocks the enemy's magic skills.

Active
MP 60HP —Initial MP 12
SP 200,000
Curse Fear Lv. 9

Instills fear into an enemy causing it to flee.

Active
MP 60HP —Initial MP 12
SP 200,000
Death Spike Lv. 8

Causes damage to enemy by throwing a bone. Power 92. Requires one cursed bone.

Active
MP 41HP —Initial MP 8
SP 200,000
Forget Lv. 8

Takes away the enemy's will to attack.

Active
MP 60HP —Initial MP 12
SP 200,000
Anchor Lv. 8

Temporarily paralyzes a target. The target doesn't get an additional paralysis while it takes effect.

Active
MP 60HP —Initial MP 12
SP 200,000
Curse Gloom Lv. 8

Curse that decreases enemy's M. Def. Effect 3.

Active
MP 60HP —Initial MP 12
SP 200,000
Curse Disease Lv. 4

Curse that temporarily reduces effectiveness of enemy's HP recovery magic.

Active
MP 60HP —Initial MP 12
SP 200,000
Summon Reanimated Man Lv. 4

Summons a Reanimated Man. Requires 2 Crystals: C Grade. Afterwards, an additional 3 crystals will be consumed at a regular interval for 4 times. 15% of acquired Exp will be consumed.

Active
MP 119HP —Initial MP 24
SP 200,000
Mass Slow Lv. 3

Temporarily reduces the movement speed of nearby enemies. Effect 3.

Active
MP 0HP 522
SP 100,000
Mass Slow Lv. 4

Temporarily reduces the movement speed of nearby enemies. Effect 3.

Active
MP 0HP 531
SP 100,000
Summon Cursed Man Lv. 3

Summons Cursed Man from a corpse. Consumes 2 Crystals: Grade C during summoning, and 3 additional Crystals will be consumed at a regular interval for 4 times. Also, 15% of acquired Exp. will be consumed.

Active
MP 119HP —Initial MP 24
SP 200,000

Level66

Higher Mana Gain Lv. 23

Increases the recovery rate when MP is being recovered by recharge.

Passive
MP —HP —
SP 300,000
Sleep Lv. 33

Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.

Active
MP 60HP —Initial MP 12
SP 150,000
Sleep Lv. 34

Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.

Active
MP 62HP —Initial MP 13
SP 150,000
Corpse Burst Lv. 11

Explodes a dead body to attack a nearby enemy. Power 48.

Active
MP 62HP —Initial MP 13
SP 300,000
Curse Death Link Lv. 13

Transfers one's pain to the enemy. The lower one's HP, the greater its power. Power 94.

Active
MP 60HP —Initial MP 12
SP 150,000
Curse Death Link Lv. 14

Transfers one's pain to the enemy. The lower one's HP, the greater its power. Power 96.

Active
MP 62HP —Initial MP 13
SP 150,000
Curse: Weakness Lv. 15

Instantaneous curse that reduces target's P. Atk. Effect 3.

Active
MP 62HP —Initial MP 13
SP 300,000
Curse Chaos Lv. 11

Instantaneous curse that reduces enemy's Accuracy. Effect 3.

Active
MP 62HP —Initial MP 13
SP 300,000
Silence Lv. 10

Temporarily blocks the enemy's magic skills.

Active
MP 62HP —Initial MP 13
SP 300,000
Curse Fear Lv. 10

Instills fear into an enemy causing it to flee.

Active
MP 62HP —Initial MP 13
SP 300,000
Death Spike Lv. 9

Causes damage to enemy by throwing a bone. Power 96. Requires one cursed bone.

Active
MP 43HP —Initial MP 8
SP 300,000
Forget Lv. 9

Takes away the enemy's will to attack.

Active
MP 62HP —Initial MP 13
SP 300,000
Anchor Lv. 9

Temporarily paralyzes a target. The target doesn't get an additional paralysis while it takes effect.

Active
MP 62HP —Initial MP 13
SP 300,000
Curse Gloom Lv. 9

Curse that decreases enemy's M. Def. Effect 3.

Active
MP 62HP —Initial MP 13
SP 300,000
Curse Disease Lv. 5

Curse that temporarily reduces effectiveness of enemy's HP recovery magic.

Active
MP 62HP —Initial MP 13
SP 300,000
Summon Corrupted Man Lv. 5

Summons a Corrupted Man out of a corpse. Requires 3 Crystals: D Grade. 90% of acquired Exp will be consumed.

Active
MP 123HP —Initial MP 25
SP 300,000
Mass Slow Lv. 5

Temporarily reduces the movement speed of nearby enemies. Effect 3.

Active
MP 0HP 540
SP 150,000
Mass Slow Lv. 6

Temporarily reduces the movement speed of nearby enemies. Effect 3.

Active
MP 0HP 548
SP 150,000

Level68

Higher Mana Gain Lv. 24

Increases the recovery rate when MP is being recovered by recharge.

Passive
MP —HP —
SP 330,000
Sleep Lv. 35

Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.

Active
MP 63HP —Initial MP 13
SP 170,000
Sleep Lv. 36

Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.

Active
MP 64HP —Initial MP 13
SP 170,000
Corpse Burst Lv. 12

Explodes a dead body to attack a nearby enemy. Power 50.

Active
MP 64HP —Initial MP 13
SP 330,000
Curse Death Link Lv. 15

Transfers one's pain to the enemy. The lower one's HP, the greater its power. Power 97.

Active
MP 63HP —Initial MP 13
SP 170,000
Curse Death Link Lv. 16

Transfers one's pain to the enemy. The lower one's HP, the greater its power. Power 99.

Active
MP 64HP —Initial MP 13
SP 170,000
Curse: Weakness Lv. 16

Instantaneous curse that reduces target's P. Atk. Effect 3.

Active
MP 64HP —Initial MP 13
SP 330,000
Curse Chaos Lv. 12

Instantaneous curse that reduces enemy's Accuracy. Effect 3.

Active
MP 64HP —Initial MP 13
SP 330,000
Silence Lv. 11

Temporarily blocks the enemy's magic skills.

Active
MP 64HP —Initial MP 13
SP 330,000
Curse Fear Lv. 11

Instills fear into an enemy causing it to flee.

Active
MP 64HP —Initial MP 13
SP 330,000
Death Spike Lv. 10

Causes damage to enemy by throwing a bone. Power 99. Requires one cursed bone.

Active
MP 45HP —Initial MP 9
SP 330,000
Forget Lv. 10

Takes away the enemy's will to attack.

Active
MP 64HP —Initial MP 13
SP 330,000
Anchor Lv. 10

Temporarily paralyzes a target. The target doesn't get an additional paralysis while it takes effect.

Active
MP 64HP —Initial MP 13
SP 330,000
Curse Gloom Lv. 10

Curse that decreases enemy's M. Def. Effect 3.

Active
MP 64HP —Initial MP 13
SP 330,000
Curse Disease Lv. 6

Curse that temporarily reduces effectiveness of enemy's HP recovery magic.

Active
MP 64HP —Initial MP 13
SP 330,000
Summon Reanimated Man Lv. 5

Summons a Reanimated Man. Requires 4 Crystals: C Grade. Afterwards, an additional 3 crystals will be consumed at a regular interval for 4 times. 15% of acquired Exp will be consumed.

Active
MP 127HP —Initial MP 26
SP 330,000
Mass Slow Lv. 7

Temporarily reduces the movement speed of nearby enemies. Effect 3.

Active
MP 0HP 557
SP 170,000
Mass Slow Lv. 8

Temporarily reduces the movement speed of nearby enemies. Effect 3.

Active
MP 0HP 565
SP 170,000
Summon Cursed Man Lv. 4

Summons Cursed Man from a corpse. Consumes 3 Crystals: Grade C during summoning, and 3 additional Crystals will be consumed at a regular interval for 4 times. Also, 15% of acquired Exp. will be consumed.

Active
MP 127HP —Initial MP 26
SP 330,000

Level70

Higher Mana Gain Lv. 25

Increases the recovery rate when MP is being recovered by recharge.

Passive
MP —HP —
SP 410,000
Sleep Lv. 37

Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.

Active
MP 64HP —Initial MP 13
SP 200,000
Sleep Lv. 38

Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.

Active
MP 65HP —Initial MP 13
SP 200,000
Corpse Burst Lv. 13

Explodes a dead body to attack a nearby enemy. Power 51.

Active
MP 65HP —Initial MP 13
SP 410,000
Curse Death Link Lv. 17

Transfers one's pain to the enemy. The lower one's HP, the greater its power. Power 100.

Active
MP 64HP —Initial MP 13
SP 200,000
Curse Death Link Lv. 18

Transfers one's pain to the enemy. The lower one's HP, the greater its power. Power 102.

Active
MP 65HP —Initial MP 13
SP 200,000
Curse: Weakness Lv. 17

Instantaneous curse that reduces target's P. Atk. Effect 3.

Active
MP 65HP —Initial MP 13
SP 410,000
Curse Chaos Lv. 13

Instantaneous curse that reduces enemy's Accuracy. Effect 3.

Active
MP 65HP —Initial MP 13
SP 410,000
Silence Lv. 12

Temporarily blocks the enemy's magic skills.

Active
MP 65HP —Initial MP 13
SP 410,000
Curse Fear Lv. 12

Instills fear into an enemy causing it to flee.

Active
MP 65HP —Initial MP 13
SP 410,000
Death Spike Lv. 11

Causes damage to enemy by throwing a bone. Power 102. Requires one cursed bone.

Active
MP 46HP —Initial MP 9
SP 410,000
Forget Lv. 11

Takes away the enemy's will to attack.

Active
MP 65HP —Initial MP 13
SP 410,000
Anchor Lv. 11

Temporarily paralyzes a target. The target doesn't get an additional paralysis while it takes effect.

Active
MP 65HP —Initial MP 13
SP 410,000
Curse Gloom Lv. 11

Curse that decreases enemy's M. Def. Effect 3.

Active
MP 65HP —Initial MP 13
SP 410,000
Curse Disease Lv. 7

Curse that temporarily reduces effectiveness of enemy's HP recovery magic.

Active
MP 65HP —Initial MP 13
SP 410,000
Summon Corrupted Man Lv. 6

Summons a Corrupted Man out of a corpse. Requires 3 Crystals: D Grade. 90% of acquired Exp will be consumed.

Active
MP 130HP —Initial MP 26
SP 410,000
Transfer Pain Lv. 5

Transfers part of one's damage to a servitor. MP will be consumed continuously.

Toggle
MP 13HP —Initial MP 13
SP 410,000
Mass Slow Lv. 9

Temporarily reduces the movement speed of nearby enemies. Effect 3.

Active
MP 0HP 573
SP 200,000
Mass Slow Lv. 10

Temporarily reduces the movement speed of nearby enemies. Effect 3.

Active
MP 0HP 581
SP 200,000
Summon Cursed Man Lv. 5

Summons Cursed Man from a corpse. Consumes 3 Crystals: Grade C during summoning, and 3 additional Crystals will be consumed at a regular interval for 4 times. Also, 15% of acquired Exp. will be consumed.

Active
MP 130HP —Initial MP 26
SP 410,000

Level72

Higher Mana Gain Lv. 26

Increases the recovery rate when MP is being recovered by recharge.

Passive
MP —HP —
SP 630,000
Sleep Lv. 39

Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.

Active
MP 67HP —Initial MP 14
SP 310,000
Sleep Lv. 40

Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.

Active
MP 67HP —Initial MP 14
SP 310,000
Corpse Burst Lv. 14

Explodes a dead body to attack a nearby enemy. Power 53.

Active
MP 67HP —Initial MP 14
SP 630,000
Curse Death Link Lv. 19

Transfers one's pain to the enemy. The lower one's HP, the greater its power. Power 104.

Active
MP 67HP —Initial MP 14
SP 310,000
Curse Death Link Lv. 20

Transfers one's pain to the enemy. The lower one's HP, the greater its power. Power 105.

Active
MP 67HP —Initial MP 14
SP 310,000
Curse: Weakness Lv. 18

Instantaneous curse that reduces target's P. Atk. Effect 3.

Active
MP 67HP —Initial MP 14
SP 610,000
Curse Chaos Lv. 14

Instantaneous curse that reduces enemy's Accuracy. Effect 3.

Active
MP 67HP —Initial MP 14
SP 610,000
Silence Lv. 13

Temporarily blocks the enemy's magic skills.

Active
MP 67HP —Initial MP 14
SP 610,000
Curse Fear Lv. 13

Instills fear into an enemy causing it to flee.

Active
MP 67HP —Initial MP 14
SP 610,000
Death Spike Lv. 12

Causes damage to enemy by throwing a bone. Power 105. Requires one cursed bone.

Active
MP 47HP —Initial MP 9
SP 610,000
Forget Lv. 12

Takes away the enemy's will to attack.

Active
MP 67HP —Initial MP 14
SP 610,000
Anchor Lv. 12

Temporarily paralyzes a target. The target doesn't get an additional paralysis while it takes effect.

Active
MP 67HP —Initial MP 14
SP 610,000
Curse Gloom Lv. 12

Curse that decreases enemy's M. Def. Effect 3.

Active
MP 67HP —Initial MP 14
SP 610,000
Curse Disease Lv. 8

Curse that temporarily reduces effectiveness of enemy's HP recovery magic.

Active
MP 67HP —Initial MP 14
SP 610,000
Curse: Poison Lv. 7

Instantaneous poisonous curse. Effect 8.

Active
MP 67HP —Initial MP 14
SP 610,000
Summon Reanimated Man Lv. 6

Summons a Reanimated Man. Requires 2 Crystals: C Grade. Afterwards, an additional 4 crystals will be consumed at a regular interval for 4 times. 15% of acquired Exp will be consumed.

Active
MP 133HP —Initial MP 27
SP 610,000
Mass Slow Lv. 11

Temporarily reduces the movement speed of nearby enemies. Effect 3.

Active
MP 0HP 589
SP 310,000
Mass Slow Lv. 12

Temporarily reduces the movement speed of nearby enemies. Effect 3.

Active
MP 0HP 596
SP 310,000
Summon Cursed Man Lv. 6

Summons Cursed Man from a corpse. Consumes 3 Crystals: Grade C during summoning, and 4 additional Crystals will be consumed at a regular interval for 4 times. Also, 15% of acquired Exp. will be consumed.

Active
MP 133HP —Initial MP 27
SP 610,000

Level74

Higher Mana Gain Lv. 27

Increases the recovery rate when MP is being recovered by recharge.

Passive
MP —HP —
SP 920,000
Sleep Lv. 41

Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.

Active
MP 68HP —Initial MP 14
SP 460,000
Sleep Lv. 42

Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.

Active
MP 69HP —Initial MP 14
SP 460,000
Corpse Burst Lv. 15

Explodes a dead body to attack a nearby enemy. Power 54.

Active
MP 69HP —Initial MP 14
SP 920,000
Curse Death Link Lv. 21

Transfers one's pain to the enemy. The lower one's HP, the greater its power. Power 107.

Active
MP 68HP —Initial MP 14
SP 460,000
Curse Death Link Lv. 22

Transfers one's pain to the enemy. The lower one's HP, the greater its power. Power 108.

Active
MP 69HP —Initial MP 14
SP 460,000
Curse: Weakness Lv. 19

Instantaneous curse that reduces target's P. Atk. Effect 3.

Active
MP 69HP —Initial MP 14
SP 920,000
Curse Chaos Lv. 15

Instantaneous curse that reduces enemy's Accuracy. Effect 3.

Active
MP 69HP —Initial MP 14
SP 920,000
Silence Lv. 14

Temporarily blocks the enemy's magic skills.

Active
MP 69HP —Initial MP 14
SP 920,000
Curse Fear Lv. 14

Instills fear into an enemy causing it to flee.

Active
MP 69HP —Initial MP 14
SP 920,000
Death Spike Lv. 13

Causes damage to enemy by throwing a bone. Power 108. Requires one cursed bone.

Active
MP 50HP —Initial MP 10
SP 920,000
Forget Lv. 13

Takes away the enemy's will to attack.

Active
MP 69HP —Initial MP 14
SP 920,000
Anchor Lv. 13

Temporarily paralyzes a target. The target doesn't get an additional paralysis while it takes effect.

Active
MP 69HP —Initial MP 14
SP 920,000
Curse Gloom Lv. 13

Curse that decreases enemy's M. Def. Effect 3.

Active
MP 69HP —Initial MP 14
SP 920,000
Curse Disease Lv. 9

Curse that temporarily reduces effectiveness of enemy's HP recovery magic.

Active
MP 69HP —Initial MP 14
SP 920,000
Summon Reanimated Man Lv. 7

Summons a Reanimated Man. Requires 4 Crystals: C Grade. Afterwards, an additional 4 crystals will be consumed at a regular interval for 4 times. 15% of acquired Exp will be consumed.

Active
MP 137HP —Initial MP 28
SP 920,000
Mass Slow Lv. 13

Temporarily reduces the movement speed of nearby enemies. Effect 3.

Active
MP 0HP 603
SP 460,000
Mass Slow Lv. 14

Temporarily reduces the movement speed of nearby enemies. Effect 3.

Active
MP 0HP 610
SP 460,000
Summon Cursed Man Lv. 7

Summons Cursed Man from a corpse. Consumes 3 Crystals: Grade C during summoning, and 4 additional Crystals will be consumed at a regular interval for 4 times. Also, 15% of acquired Exp. will be consumed.

Active
MP 137HP —Initial MP 28
SP 920,000

Level76