Increases P. Atk. when using a bow.
Rogue
Profession progression
Class transfer quests
Skill learning
Level20
Becomes familiar with D grade equipment.
Increases P. Atk. when using a bow.
Increases P. Atk. when using a bow.
Increases P. Atk. when using a dagger.
Increases defense when wearing light equipment.
Increases defense when wearing light equipment.
Potentially deadly attack upon the enemy. Used with a dagger. Power 268.
Potentially deadly attack upon the enemy. Used with a dagger. Power 291.
Potentially deadly attack upon the enemy. Used with a dagger. Power 314.
Causes great damage from afar when using a bow. Power 239. Over-hit available.
Causes great damage from afar when using a bow. Power 258. Over-hit available.
Causes great damage from afar when using a bow. Power 279. Over-hit available.
Bow range increases.
Increases lung capacity.
Enables a player to jump from higher places without receiving drop damage.
Temporary burst of speed. Effect 1.
Opens level 1 doors at 30% probability. Requires 2 Keys of a Thief. Also opens chests.
Increases the degree of damage being given to an enemy during a critical attack. One's MP will be consumed continuously.
Level24
Increases P. Atk. when using a bow.
Increases P. Atk. when using a bow.
Increases P. Atk. when using a bow.
Increases P. Atk. when using a dagger.
Increases defense when wearing light equipment.
Increases defense when wearing light equipment.
Potentially deadly attack upon the enemy. Used with a dagger. Power 367.
Potentially deadly attack upon the enemy. Used with a dagger. Power 396.
Potentially deadly attack upon the enemy. Used with a dagger. Power 427.
Causes great damage from afar when using a bow. Power 326. Over-hit available.
Causes great damage from afar when using a bow. Power 352. Over-hit available.
Causes great damage from afar when using a bow. Power 379. Over-hit available.
Increases the power of a critical attack.
Increase evasion.
Allows quick recovery while one is sitting down.
Inflicts a serious, bleeding wound upon the enemy. Used with a dagger. Effect 3.
Increases accuracy. Continuously consumes MP.
Opens level 1 doors at 50% probability. Requires 2 Keys of a Thief. Also opens chests.
Increases the degree of damage being given to an enemy during a critical attack. One's MP will be consumed continuously.
Level28
Increases P. Atk. when using a bow.
Increases P. Atk. when using a bow.
Increases P. Atk. when using a bow.
Increases P. Atk. when using a dagger.
Increases P. Atk. when using a dagger.
Increases defense when wearing light equipment.
Increases defense when wearing light equipment.
Potentially deadly attack upon the enemy. Used with a dagger. Power 494.
Potentially deadly attack upon the enemy. Used with a dagger. Power 531.
Potentially deadly attack upon the enemy. Used with a dagger. Power 571.
Causes great damage from afar when using a bow. Power 440. Over-hit available.
Causes great damage from afar when using a bow. Power 472. Over-hit available.
Causes great damage from afar when using a bow. Power 507. Over-hit available.
Critical rate increases.
Moving speed increases.
Dodging abilities increase when running.
Significantly increases Evasion. Effect 1.
Opens level 1 doors at 75% probability. Requires 3 Keys of a Thief. Also opens chests.
Increases the degree of damage being given to an enemy during a critical attack. One's MP will be consumed continuously.
Level32
Increases P. Atk. when using a bow.
Increases P. Atk. when using a bow.
Increases P. Atk. when using a bow.
Increases P. Atk. when using a dagger.
Increases P. Atk. when using a dagger.
Increases defense when wearing light equipment.
Increases defense when wearing light equipment.
Potentially deadly attack upon the enemy. Used with a dagger. Power 656.
Potentially deadly attack upon the enemy. Used with a dagger. Power 703.
Potentially deadly attack upon the enemy. Used with a dagger. Power 752.
Causes great damage from afar when using a bow. Power 584. Over-hit available.
Causes great damage from afar when using a bow. Power 625. Over-hit available.
Causes great damage from afar when using a bow. Power 669. Over-hit available.
Increases speed of arrow launch. Effect 1.
Increases the power of a critical attack.
Allows quick recovery while one is sitting down.
Inflicts a serious, bleeding wound upon the enemy. Used with a dagger. Effect 4.
Increases the degree of damage being given to an enemy during a critical attack. One's MP will be consumed continuously.
Opens level 1 doors at 100% probability and opens level 2 doors at 5% probability. Requires 3 Keys of a Thief. Also opens chests.
Level36
Increases P. Atk. when using a bow.
Increases P. Atk. when using a bow.
Increases P. Atk. when using a bow.
Increases P. Atk. when using a dagger.
Increases P. Atk. when using a dagger.
Increases defense when wearing light equipment.
Increases defense when wearing light equipment.
Potentially deadly attack upon the enemy. Used with a dagger. Power 859.
Potentially deadly attack upon the enemy. Used with a dagger. Power 916.
Potentially deadly attack upon the enemy. Used with a dagger. Power 977.
Causes great damage from afar when using a bow. Power 763. Over-hit available.
Causes great damage from afar when using a bow. Power 814. Over-hit available.
Causes great damage from afar when using a bow. Power 865. Over-hit available.
Archery attack that throws target into a state of shock. Power 287. Over-hit possible.
Archery attack that throws target into a state of shock. Power 306. Over-hit possible.
Archery attack that throws target into a state of shock. Power 326. Over-hit possible.
Attack speed increases.
Increases one's recovery speed while one is running.
Increases the degree of damage being given to an enemy during a critical attack. One's MP will be consumed continuously.
Opens level 1 doors at 100% probability and opens level 2 doors at 30% probability. Requires 4 Keys of a Thief. Also opens chests.
Level40
Becomes familiar with C grade equipment.
Level52
Becomes familiar with B grade equipment.
Level61
Becomes familiar with A grade equipment.
