← Back to classes
Phantom Ranger
Class

Phantom Ranger

Profession progression

PreviousAssassinAssassin
Current
Phantom RangerPhantom Ranger

Class transfer quests

Skill learning

Level40

Confusion
Confusion Lv. 5

Throws the enemy into confusion and gets them to change the target of their attack.

Active
MP 35HP —
SP 33,000
Double Shot
Double Shot Lv. 1

Shoots two arrows in succession. Requires a bow. Power 984. Over-hit available.

Active
MP 80HP —
SP 15,000
Double Shot
Double Shot Lv. 2

Shoots two arrows in succession. Requires a bow. Power 1046. Over-hit available.

Active
MP 82HP —
SP 15,000
Double Shot
Double Shot Lv. 3

Shoots two arrows in succession. Requires a bow. Power 1110. Over-hit available.

Active
MP 85HP —
SP 15,000
Stun Shot
Stun Shot Lv. 4

Stuns an enemy with a bow attack. Power 369. Over-hit available.

Active
MP 80HP —
SP 15,000
Stun Shot
Stun Shot Lv. 5

Stuns an enemy with a bow attack. Power 392. Over-hit available.

Active
MP 82HP —
SP 15,000
Stun Shot
Stun Shot Lv. 6

Stuns an enemy with a bow attack. Power 417. Over-hit available.

Active
MP 85HP —
SP 15,000
Sting
Sting Lv. 13

Wounds an enemy in a vital spot. Power 123. Intensity 4. Over-hit available.

Active
MP 40HP —
SP 15,000
Sting
Sting Lv. 14

Wounds an enemy in a vital spot. Power 131. Intensity 4. Over-hit available.

Active
MP 41HP —
SP 15,000
Sting
Sting Lv. 15

Wounds an enemy in a vital spot. Power 139. Intensity 5. Over-hit available.

Active
MP 43HP —
SP 15,000
Vicious Stance
Vicious Stance Lv. 6

Increases the degree of damage being given to an enemy during a critical attack. One's MP will be consumed continuously.

Toggle
MP 0HP —Initial MP 0
SP 33,000

Level43

Confusion
Confusion Lv. 6

Throws the enemy into confusion and gets them to change the target of their attack.

Active
MP 38HP —
SP 33,000
Double Shot
Double Shot Lv. 4

Shoots two arrows in succession. Requires a bow. Power 1178. Over-hit available.

Active
MP 85HP —
SP 15,000
Double Shot
Double Shot Lv. 5

Shoots two arrows in succession. Requires a bow. Power 1249. Over-hit available.

Active
MP 87HP —
SP 15,000
Double Shot
Double Shot Lv. 6

Shoots two arrows in succession. Requires a bow. Power 1322. Over-hit available.

Active
MP 90HP —
SP 15,000
Stun Shot
Stun Shot Lv. 7

Stuns an enemy with a bow attack. Power 442. Over-hit available.

Active
MP 85HP —
SP 15,000
Stun Shot
Stun Shot Lv. 8

Stuns an enemy with a bow attack. Power 469. Over-hit available.

Active
MP 87HP —
SP 15,000
Stun Shot
Stun Shot Lv. 9

Stuns an enemy with a bow attack. Power 496. Over-hit available.

Active
MP 90HP —
SP 15,000
Hex
Hex Lv. 2

Decreases resistance. Effect 3.

Active
MP 19HP —
SP 150,000
Esprit
Esprit Lv. 2

Increases one's recovery speed while one is running.

Passive
MP 0HP —
SP 46,000
Sting
Sting Lv. 16

Wounds an enemy in a vital spot. Power 148. Intensity 5. Over-hit available.

Active
MP 43HP —
SP 15,000
Sting
Sting Lv. 17

Wounds an enemy in a vital spot. Power 157. Intensity 5. Over-hit available.

Active
MP 44HP —
SP 15,000
Sting
Sting Lv. 18

Wounds an enemy in a vital spot. Power 166. Intensity 5. Over-hit available.

Active
MP 45HP —
SP 15,000
Vicious Stance
Vicious Stance Lv. 7

Increases the degree of damage being given to an enemy during a critical attack. One's MP will be consumed continuously.

Toggle
MP 0HP —Initial MP 0
SP 33,000

Level46

Confusion
Confusion Lv. 7

Throws the enemy into confusion and gets them to change the target of their attack.

Active
MP 42HP —
SP 47,000
Double Shot
Double Shot Lv. 7

Shoots two arrows in succession. Requires a bow. Power 1399. Over-hit available.

Active
MP 93HP —
SP 22,000
Double Shot
Double Shot Lv. 8

Shoots two arrows in succession. Requires a bow. Power 1479. Over-hit available.

Active
MP 95HP —
SP 22,000
Double Shot
Double Shot Lv. 9

Shoots two arrows in succession. Requires a bow. Power 1562. Over-hit available.

Active
MP 98HP —
SP 22,000
Stun Shot
Stun Shot Lv. 10

Stuns an enemy with a bow attack. Power 525. Over-hit available.

Active
MP 93HP —
SP 22,000
Stun Shot
Stun Shot Lv. 11

Stuns an enemy with a bow attack. Power 555. Over-hit available.

Active
MP 95HP —
SP 22,000
Stun Shot
Stun Shot Lv. 12

Stuns an enemy with a bow attack. Power 586. Over-hit available.

Active
MP 98HP —
SP 22,000
Hex
Hex Lv. 3

Decreases resistance. Effect 3.

Active
MP 22HP —
SP 47,000
Esprit
Esprit Lv. 3

Increases one's recovery speed while one is running.

Passive
MP 0HP —
SP 67,000
Sting
Sting Lv. 19

Wounds an enemy in a vital spot. Power 175. Intensity 5. Over-hit available.

Active
MP 47HP —
SP 22,000
Sting
Sting Lv. 20

Wounds an enemy in a vital spot. Power 185. Intensity 5. Over-hit available.

Active
MP 48HP —
SP 22,000
Sting
Sting Lv. 21

Wounds an enemy in a vital spot. Power 196. Intensity 5. Over-hit available.

Active
MP 49HP —
SP 22,000
Vicious Stance
Vicious Stance Lv. 8

Increases the degree of damage being given to an enemy during a critical attack. One's MP will be consumed continuously.

Toggle
MP 0HP —Initial MP 0
SP 47,000

Level49

Confusion
Confusion Lv. 8

Throws the enemy into confusion and gets them to change the target of their attack.

Active
MP 44HP —
SP 75,000
Double Shot
Double Shot Lv. 10

Shoots two arrows in succession. Requires a bow. Power 1647. Over-hit available.

Active
MP 101HP —
SP 37,000
Double Shot
Double Shot Lv. 11

Shoots two arrows in succession. Requires a bow. Power 1736. Over-hit available.

Active
MP 104HP —
SP 37,000
Double Shot
Double Shot Lv. 12

Shoots two arrows in succession. Requires a bow. Power 1828. Over-hit available.

Active
MP 107HP —
SP 37,000
Stun Shot
Stun Shot Lv. 13

Stuns an enemy with a bow attack. Power 618. Over-hit available.

Active
MP 101HP —
SP 37,000
Stun Shot
Stun Shot Lv. 14

Stuns an enemy with a bow attack. Power 651. Over-hit available.

Active
MP 104HP —
SP 37,000
Stun Shot
Stun Shot Lv. 15

Stuns an enemy with a bow attack. Power 686. Over-hit available.

Active
MP 107HP —
SP 37,000
Hex
Hex Lv. 4

Decreases resistance. Effect 3.

Active
MP 23HP —
SP 75,000
Poison
Poison Lv. 2

Poisons. Intensity 5.

Active
MP 23HP —Initial MP 5
SP 110,000
Esprit
Esprit Lv. 4

Increases one's recovery speed while one is running.

Passive
MP 0HP —
SP 110,000
Sting
Sting Lv. 22

Wounds an enemy in a vital spot. Power 206. Intensity 5. Over-hit available.

Active
MP 51HP —
SP 37,000
Sting
Sting Lv. 23

Wounds an enemy in a vital spot. Power 217. Intensity 5. Over-hit available.

Active
MP 52HP —
SP 37,000
Sting
Sting Lv. 24

Wounds an enemy in a vital spot. Power 229. Intensity 5. Over-hit available.

Active
MP 54HP —
SP 37,000
Vicious Stance
Vicious Stance Lv. 9

Increases the degree of damage being given to an enemy during a critical attack. One's MP will be consumed continuously.

Toggle
MP 0HP —Initial MP 0
SP 75,000

Level52

Confusion
Confusion Lv. 9

Throws the enemy into confusion and gets them to change the target of their attack.

Active
MP 48HP —
SP 120,000
Double Shot
Double Shot Lv. 13

Shoots two arrows in succession. Requires a bow. Power 1923. Over-hit available.

Active
MP 109HP —
SP 50,000
Double Shot
Double Shot Lv. 14

Shoots two arrows in succession. Requires a bow. Power 2021. Over-hit available.

Active
MP 110HP —
SP 50,000
Double Shot
Double Shot Lv. 15

Shoots two arrows in succession. Requires a bow. Power 2123. Over-hit available.

Active
MP 112HP —
SP 50,000
Stun Shot
Stun Shot Lv. 16

Stuns an enemy with a bow attack. Power 722. Over-hit available.

Active
MP 109HP —
SP 50,000
Stun Shot
Stun Shot Lv. 17

Stuns an enemy with a bow attack. Power 758. Over-hit available.

Active
MP 110HP —
SP 50,000
Stun Shot
Stun Shot Lv. 18

Stuns an enemy with a bow attack. Power 796. Over-hit available.

Active
MP 112HP —
SP 50,000
Hex
Hex Lv. 5

Decreases resistance. Effect 3.

Active
MP 24HP —
SP 120,000
Esprit
Esprit Lv. 5

Increases one's recovery speed while one is running.

Passive
MP 0HP —
SP 150,000
Sting
Sting Lv. 25

Wounds an enemy in a vital spot. Power 241. Intensity 6. Over-hit available.

Active
MP 55HP —
SP 50,000
Sting
Sting Lv. 26

Wounds an enemy in a vital spot. Power 253. Intensity 6. Over-hit available.

Active
MP 55HP —
SP 50,000
Sting
Sting Lv. 27

Wounds an enemy in a vital spot. Power 266. Intensity 6. Over-hit available.

Active
MP 56HP —
SP 50,000
Vicious Stance
Vicious Stance Lv. 10

Increases the degree of damage being given to an enemy during a critical attack. One's MP will be consumed continuously.

Toggle
MP 0HP —Initial MP 0
SP 120,000

Level55

Confusion
Confusion Lv. 10

Throws the enemy into confusion and gets them to change the target of their attack.

Active
MP 50HP —
SP 170,000
Double Shot
Double Shot Lv. 16

Shoots two arrows in succession. Requires a bow. Power 2227. Over-hit available.

Active
MP 115HP —
SP 89,000
Double Shot
Double Shot Lv. 17

Shoots two arrows in succession. Requires a bow. Power 2333. Over-hit available.

Active
MP 118HP —
SP 89,000
Double Shot
Double Shot Lv. 18

Shoots two arrows in succession. Requires a bow. Power 2443. Over-hit available.

Active
MP 121HP —
SP 89,000
Rapid Shot
Rapid Shot Lv. 2

Increases one’s speed of shooting arrows.

Active
MP 50HP —Initial MP 10
SP 270,000
Stun Shot
Stun Shot Lv. 19

Stuns an enemy with a bow attack. Power 835. Over-hit available.

Active
MP 115HP —
SP 89,000
Stun Shot
Stun Shot Lv. 20

Stuns an enemy with a bow attack. Power 875. Over-hit available.

Active
MP 118HP —
SP 89,000
Stun Shot
Stun Shot Lv. 21

Stuns an enemy with a bow attack. Power 916. Over-hit available.

Active
MP 121HP —
SP 89,000
Hex
Hex Lv. 6

Decreases resistance. Effect 3.

Active
MP 25HP —
SP 170,000
Sting
Sting Lv. 28

Wounds an enemy in a vital spot. Power 279. Intensity 6. Over-hit available.

Active
MP 58HP —
SP 89,000
Sting
Sting Lv. 29

Wounds an enemy in a vital spot. Power 292. Intensity 6. Over-hit available.

Active
MP 59HP —
SP 89,000
Sting
Sting Lv. 30

Wounds an enemy in a vital spot. Power 306. Intensity 6. Over-hit available.

Active
MP 61HP —
SP 89,000
Vicious Stance
Vicious Stance Lv. 11

Increases the degree of damage being given to an enemy during a critical attack. One's MP will be consumed continuously.

Toggle
MP 0HP —Initial MP 0
SP 170,000

Level58

Confusion
Confusion Lv. 11

Throws the enemy into confusion and gets them to change the target of their attack.

Active
MP 54HP —
SP 180,000
Double Shot
Double Shot Lv. 19

Shoots two arrows in succession. Requires a bow. Power 2555. Over-hit available.

Active
MP 124HP —
SP 120,000
Double Shot
Double Shot Lv. 20

Shoots two arrows in succession. Requires a bow. Power 2670. Over-hit available.

Active
MP 126HP —
SP 120,000
Double Shot
Double Shot Lv. 21

Shoots two arrows in succession. Requires a bow. Power 2788. Over-hit available.

Active
MP 129HP —
SP 120,000
Stun Shot
Stun Shot Lv. 22

Stuns an enemy with a bow attack. Power 959. Over-hit available.

Active
MP 124HP —
SP 120,000
Stun Shot
Stun Shot Lv. 23

Stuns an enemy with a bow attack. Power 1002. Over-hit available.

Active
MP 126HP —
SP 120,000
Stun Shot
Stun Shot Lv. 24

Stuns an enemy with a bow attack. Power 1046. Over-hit available.

Active
MP 129HP —
SP 120,000
Hex
Hex Lv. 7

Decreases resistance. Effect 3.

Active
MP 28HP —
SP 180,000
Poison
Poison Lv. 3

Poisons. Intensity 6.

Active
MP 28HP —Initial MP 6
SP 370,000
Sting
Sting Lv. 31

Wounds an enemy in a vital spot. Power 320. Intensity 6. Over-hit available.

Active
MP 62HP —
SP 120,000
Sting
Sting Lv. 32

Wounds an enemy in a vital spot. Power 334. Intensity 6. Over-hit available.

Active
MP 63HP —
SP 120,000
Sting
Sting Lv. 33

Wounds an enemy in a vital spot. Power 349. Intensity 6. Over-hit available.

Active
MP 65HP —
SP 120,000
Vicious Stance
Vicious Stance Lv. 12

Increases the degree of damage being given to an enemy during a critical attack. One's MP will be consumed continuously.

Toggle
MP 0HP —Initial MP 0
SP 180,000

Level60

Confusion
Confusion Lv. 12

Throws the enemy into confusion and gets them to change the target of their attack.

Active
MP 55HP —
SP 240,000
Double Shot
Double Shot Lv. 22

Shoots two arrows in succession. Requires a bow. Power 2908. Over-hit available.

Active
MP 132HP —
SP 130,000
Double Shot
Double Shot Lv. 23

Shoots two arrows in succession. Requires a bow. Power 3030. Over-hit available.

Active
MP 135HP —
SP 130,000
Stun Shot
Stun Shot Lv. 25

Stuns an enemy with a bow attack. Power 1091. Over-hit available.

Active
MP 132HP —
SP 130,000
Stun Shot
Stun Shot Lv. 26

Stuns an enemy with a bow attack. Power 1136. Over-hit available.

Active
MP 135HP —
SP 130,000
Hex
Hex Lv. 8

Decreases resistance. Effect 3.

Active
MP 28HP —
SP 240,000
Sting
Sting Lv. 34

Wounds an enemy in a vital spot. Power 364. Intensity 6. Over-hit available.

Active
MP 66HP —
SP 130,000
Sting
Sting Lv. 35

Wounds an enemy in a vital spot. Power 379. Intensity 7. Over-hit available.

Active
MP 68HP —
SP 130,000
Vicious Stance
Vicious Stance Lv. 13

Increases the degree of damage being given to an enemy during a critical attack. One's MP will be consumed continuously.

Toggle
MP 0HP —Initial MP 0
SP 260,000

Level61

Level62

Confusion
Confusion Lv. 13

Throws the enemy into confusion and gets them to change the target of their attack.

Active
MP 58HP —
SP 310,000
Double Shot
Double Shot Lv. 24

Shoots two arrows in succession. Requires a bow. Power 3154. Over-hit available.

Active
MP 135HP —
SP 170,000
Double Shot
Double Shot Lv. 25

Shoots two arrows in succession. Requires a bow. Power 3280. Over-hit available.

Active
MP 138HP —
SP 170,000
Stun Shot
Stun Shot Lv. 27

Stuns an enemy with a bow attack. Power 1183. Over-hit available.

Active
MP 135HP —
SP 170,000
Stun Shot
Stun Shot Lv. 28

Stuns an enemy with a bow attack. Power 1230. Over-hit available.

Active
MP 138HP —
SP 170,000
Hex
Hex Lv. 9

Decreases resistance. Effect 3.

Active
MP 29HP —
SP 310,000
Esprit
Esprit Lv. 6

Increases one's recovery speed while one is running.

Passive
MP 0HP —
SP 330,000
Sting
Sting Lv. 36

Wounds an enemy in a vital spot. Power 395. Intensity 7. Over-hit available.

Active
MP 68HP —
SP 170,000
Sting
Sting Lv. 37

Wounds an enemy in a vital spot. Power 410. Intensity 7. Over-hit available.

Active
MP 69HP —
SP 170,000
Vicious Stance
Vicious Stance Lv. 14

Increases the degree of damage being given to an enemy during a critical attack. One's MP will be consumed continuously.

Toggle
MP 0HP —Initial MP 0
SP 330,000

Level64

Confusion
Confusion Lv. 14

Throws the enemy into confusion and gets them to change the target of their attack.

Active
MP 60HP —
SP 370,000
Double Shot
Double Shot Lv. 26

Shoots two arrows in succession. Requires a bow. Power 3408. Over-hit available.

Active
MP 140HP —
SP 200,000
Double Shot
Double Shot Lv. 27

Shoots two arrows in succession. Requires a bow. Power 3537. Over-hit available.

Active
MP 143HP —
SP 200,000
Stun Shot
Stun Shot Lv. 29

Stuns an enemy with a bow attack. Power 1278. Over-hit available.

Active
MP 140HP —
SP 200,000
Stun Shot
Stun Shot Lv. 30

Stuns an enemy with a bow attack. Power 1327. Over-hit available.

Active
MP 143HP —
SP 200,000
Hex
Hex Lv. 10

Decreases resistance. Effect 3.

Active
MP 30HP —
SP 370,000
Sting
Sting Lv. 38

Wounds an enemy in a vital spot. Power 426. Intensity 7. Over-hit available.

Active
MP 70HP —
SP 200,000
Sting
Sting Lv. 39

Wounds an enemy in a vital spot. Power 443. Intensity 7. Over-hit available.

Active
MP 72HP —
SP 200,000
Vicious Stance
Vicious Stance Lv. 15

Increases the degree of damage being given to an enemy during a critical attack. One's MP will be consumed continuously.

Toggle
MP 0HP —Initial MP 0
SP 400,000

Level66

Confusion
Confusion Lv. 15

Throws the enemy into confusion and gets them to change the target of their attack.

Active
MP 62HP —
SP 500,000
Double Shot
Double Shot Lv. 28

Shoots two arrows in succession. Requires a bow. Power 3668. Over-hit available.

Active
MP 145HP —
SP 290,000
Double Shot
Double Shot Lv. 29

Shoots two arrows in succession. Requires a bow. Power 3800. Over-hit available.

Active
MP 148HP —
SP 290,000
Stun Shot
Stun Shot Lv. 31

Stuns an enemy with a bow attack. Power 1376. Over-hit available.

Active
MP 145HP —
SP 290,000
Stun Shot
Stun Shot Lv. 32

Stuns an enemy with a bow attack. Power 1425. Over-hit available.

Active
MP 148HP —
SP 290,000
Hex
Hex Lv. 11

Decreases resistance. Effect 3.

Active
MP 32HP —
SP 500,000
Sting
Sting Lv. 40

Wounds an enemy in a vital spot. Power 459. Intensity 7. Over-hit available.

Active
MP 73HP —
SP 290,000
Sting
Sting Lv. 41

Wounds an enemy in a vital spot. Power 475. Intensity 7. Over-hit available.

Active
MP 74HP —
SP 290,000
Vicious Stance
Vicious Stance Lv. 16

Increases the degree of damage being given to an enemy during a critical attack. One's MP will be consumed continuously.

Toggle
MP 0HP —Initial MP 0
SP 590,000

Level67

Level68

Confusion
Confusion Lv. 16

Throws the enemy into confusion and gets them to change the target of their attack.

Active
MP 64HP —
SP 600,000
Double Shot
Double Shot Lv. 30

Shoots two arrows in succession. Requires a bow. Power 3933. Over-hit available.

Active
MP 150HP —
SP 330,000
Double Shot
Double Shot Lv. 31

Shoots two arrows in succession. Requires a bow. Power 4067. Over-hit available.

Active
MP 153HP —
SP 330,000
Stun Shot
Stun Shot Lv. 33

Stuns an enemy with a bow attack. Power 1475. Over-hit available.

Active
MP 150HP —
SP 330,000
Stun Shot
Stun Shot Lv. 34

Stuns an enemy with a bow attack. Power 1525. Over-hit available.

Active
MP 153HP —
SP 330,000
Hex
Hex Lv. 12

Decreases resistance. Effect 3.

Active
MP 33HP —
SP 600,000
Esprit
Esprit Lv. 7

Increases one's recovery speed while one is running.

Passive
MP 0HP —
SP 650,000
Sting
Sting Lv. 42

Wounds an enemy in a vital spot. Power 492. Intensity 7. Over-hit available.

Active
MP 75HP —
SP 330,000
Sting
Sting Lv. 43

Wounds an enemy in a vital spot. Power 509. Intensity 7. Over-hit available.

Active
MP 77HP —
SP 330,000
Vicious Stance
Vicious Stance Lv. 17

Increases the degree of damage being given to an enemy during a critical attack. One's MP will be consumed continuously.

Toggle
MP 0HP —Initial MP 0
SP 650,000

Level70

Confusion
Confusion Lv. 17

Throws the enemy into confusion and gets them to change the target of their attack.

Active
MP 65HP —
SP 720,000
Double Shot
Double Shot Lv. 32

Shoots two arrows in succession. Requires a bow. Power 4201. Over-hit available.

Active
MP 155HP —
SP 390,000
Double Shot
Double Shot Lv. 33

Shoots two arrows in succession. Requires a bow. Power 4336. Over-hit available.

Active
MP 157HP —
SP 390,000
Stun Shot
Stun Shot Lv. 35

Stuns an enemy with a bow attack. Power 1576. Over-hit available.

Active
MP 155HP —
SP 390,000
Stun Shot
Stun Shot Lv. 36

Stuns an enemy with a bow attack. Power 1626. Over-hit available.

Active
MP 157HP —
SP 390,000
Hex
Hex Lv. 13

Decreases resistance. Effect 3.

Active
MP 33HP —
SP 720,000
Sting
Sting Lv. 44

Wounds an enemy in a vital spot. Power 526. Intensity 7. Over-hit available.

Active
MP 78HP —
SP 390,000
Sting
Sting Lv. 45

Wounds an enemy in a vital spot. Power 542. Intensity 8. Over-hit available.

Active
MP 79HP —
SP 390,000
Vicious Stance
Vicious Stance Lv. 18

Increases the degree of damage being given to an enemy during a critical attack. One's MP will be consumed continuously.

Toggle
MP 0HP —Initial MP 0
SP 770,000

Level72

Confusion
Confusion Lv. 18

Throws the enemy into confusion and gets them to change the target of their attack.

Active
MP 67HP —
SP 1,200,000
Double Shot
Double Shot Lv. 34

Shoots two arrows in succession. Requires a bow. Power 4470. Over-hit available.

Active
MP 160HP —
SP 680,000
Double Shot
Double Shot Lv. 35

Shoots two arrows in succession. Requires a bow. Power 4604. Over-hit available.

Active
MP 162HP —
SP 680,000
Stun Shot
Stun Shot Lv. 37

Stuns an enemy with a bow attack. Power 1677. Over-hit available.

Active
MP 160HP —
SP 680,000
Stun Shot
Stun Shot Lv. 38

Stuns an enemy with a bow attack. Power 1727. Over-hit available.

Active
MP 162HP —
SP 680,000
Hex
Hex Lv. 14

Decreases resistance. Effect 3.

Active
MP 34HP —
SP 1,200,000
Sting
Sting Lv. 46

Wounds an enemy in a vital spot. Power 559. Intensity 8. Over-hit available.

Active
MP 80HP —
SP 680,000
Sting
Sting Lv. 47

Wounds an enemy in a vital spot. Power 576. Intensity 8. Over-hit available.

Active
MP 81HP —
SP 680,000
Vicious Stance
Vicious Stance Lv. 19

Increases the degree of damage being given to an enemy during a critical attack. One's MP will be consumed continuously.

Toggle
MP 0HP —Initial MP 0
SP 1,400,000

Level74

Confusion
Confusion Lv. 19

Throws the enemy into confusion and gets them to change the target of their attack.

Active
MP 69HP —
SP 1,600,000
Double Shot
Double Shot Lv. 36

Shoots two arrows in succession. Requires a bow. Power 4738. Over-hit available.

Active
MP 164HP —
SP 880,000
Double Shot
Double Shot Lv. 37

Shoots two arrows in succession. Requires a bow. Power 4870. Over-hit available.

Active
MP 166HP —
SP 880,000
Stun Shot
Stun Shot Lv. 39

Stuns an enemy with a bow attack. Power 1777. Over-hit available.

Active
MP 164HP —
SP 880,000
Stun Shot
Stun Shot Lv. 40

Stuns an enemy with a bow attack. Power 1827. Over-hit available.

Active
MP 166HP —
SP 880,000
Hex
Hex Lv. 15

Decreases resistance. Effect 3.

Active
MP 35HP —
SP 1,600,000
Esprit
Esprit Lv. 8

Increases one's recovery speed while one is running.

Passive
MP 0HP —
SP 1,800,000
Sting
Sting Lv. 48

Wounds an enemy in a vital spot. Power 593. Intensity 8. Over-hit available.

Active
MP 82HP —
SP 880,000
Sting
Sting Lv. 49

Wounds an enemy in a vital spot. Power 609. Intensity 8. Over-hit available.

Active
MP 83HP —
SP 880,000
Vicious Stance
Vicious Stance Lv. 20

Increases the degree of damage being given to an enemy during a critical attack. One's MP will be consumed continuously.

Toggle
MP 0HP —Initial MP 0
SP 1,800,000