Increases physical attack power when using fist weapons.
Tyrant
Profession progression
Class transfer quests
Skill learning
Level40
Increases physical attack power when using fist weapons.
Increases physical attack power when using fist weapons.
Becomes familiar with C grade equipment.
When wearing light armor, increases P. Def. and Evasion.
When wearing light armor, increases P. Def. and Evasion.
When wearing light armor, increases P. Def. and Evasion.
Emits force and strikes a long-distance enemy. Available with fist weapons only. Power 431.
Emits force and strikes a long-distance enemy. Available with fist weapons only. Power 458.
Emits force and strikes a long-distance enemy. Available with fist weapons only. Power 486.
Throws an iron punch with the power of fire. Available with fist weapons only. Power 431. Over-hit available.
Throws an iron punch with the power of fire. Available with fist weapons only. Power 458. Over-hit available.
Throws an iron punch with the power of fire. Available with fist weapons only. Power 486. Over-hit available.
Attack that sends opponent into shock. And also for the entire duration of the stun, the effect of vulnerability to fire is imposed. Available with fist weapons only. Power 406. Over-hit available.
Attack that sends opponent into shock. And also for the entire duration of the stun, the effect of vulnerability to fire is imposed. Available with fist weapons only. Power 432. Over-hit available.
Attack that sends opponent into shock. And also for the entire duration of the stun, the effect of vulnerability to fire is imposed. Available with fist weapons only. Power 458. Over-hit available.
Focuses force. Possible until level 3.
Slows moving speed down. Available with fist weapons only. Intensity 2.
Becomes possessed by the spirit of the puma. Defense decreases, while attack speed and evasion increase.
Pours forth continuous attack on enemy. Can be used when holding a dueling weapon. Level 2 energy recharge required. Power 607.
Pours forth continuous attack on enemy. Can be used when holding a dueling weapon. Level 2 energy recharge required. Power 646.
Pours forth continuous attack on enemy. Can be used when holding a dueling weapon. Level 2 energy recharge required. Power 729.
Level43
Increases physical attack power when using fist weapons.
Increases physical attack power when using fist weapons.
Increases physical attack power when using fist weapons.
When wearing light armor, increases P. Def. and Evasion.
When wearing light armor, increases P. Def. and Evasion.
When wearing light armor, increases P. Def. and Evasion.
Emits force and strikes a long-distance enemy. Available with fist weapons only. Power 516.
Emits force and strikes a long-distance enemy. Available with fist weapons only. Power 547.
Emits force and strikes a long-distance enemy. Available with fist weapons only. Power 579.
Throws an iron punch with the power of fire. Available with fist weapons only. Power 516. Over-hit available.
Throws an iron punch with the power of fire. Available with fist weapons only. Power 547. Over-hit available.
Throws an iron punch with the power of fire. Available with fist weapons only. Power 579. Over-hit available.
Attack that sends opponent into shock. And also for the entire duration of the stun, the effect of vulnerability to fire is imposed. Available with fist weapons only. Power 486. Over-hit available.
Attack that sends opponent into shock. And also for the entire duration of the stun, the effect of vulnerability to fire is imposed. Available with fist weapons only. Power 515. Over-hit available.
Attack that sends opponent into shock. And also for the entire duration of the stun, the effect of vulnerability to fire is imposed. Available with fist weapons only. Power 546. Over-hit available.
Requires 1 charge to activate, but does not consume it. Creates an explosion from the beam to inflict damage to the enemies in front. Available with fist weapons only. Power 129.
Requires 1 charge to activate, but does not consume it. Creates an explosion from the beam to inflict damage to the enemies in front. Available with fist weapons only. Power 137.
Requires 1 charge to activate, but does not consume it. Creates an explosion from the beam to inflict damage to the enemies in front. Available with fist weapons only. Power 145.
Greatly increases attack speed. Continuously consumes HP.
Pours forth continuous attack on enemy. Can be used when holding a dueling weapon. Level 2 energy recharge required. Power 773.
Pours forth continuous attack on enemy. Can be used when holding a dueling weapon. Level 2 energy recharge required. Power 820.
Pours forth continuous attack on enemy. Can be used when holding a dueling weapon. Level 2 energy recharge required. Power 868.
Level46
Increases physical attack power when using fist weapons.
Increases physical attack power when using fist weapons.
Increases physical attack power when using fist weapons.
When wearing light armor, increases P. Def. and Evasion.
When wearing light armor, increases P. Def. and Evasion.
When wearing light armor, increases P. Def. and Evasion.
Emits force and strikes a long-distance enemy. Available with fist weapons only. Power 612.
Emits force and strikes a long-distance enemy. Available with fist weapons only. Power 647.
Emits force and strikes a long-distance enemy. Available with fist weapons only. Power 683.
Throws an iron punch with the power of fire. Available with fist weapons only. Power 612. Over-hit available.
Throws an iron punch with the power of fire. Available with fist weapons only. Power 647. Over-hit available.
Throws an iron punch with the power of fire. Available with fist weapons only. Power 683. Over-hit available.
Attack that sends opponent into shock. And also for the entire duration of the stun, the effect of vulnerability to fire is imposed. Available with fist weapons only. Power 577. Over-hit available.
Attack that sends opponent into shock. And also for the entire duration of the stun, the effect of vulnerability to fire is imposed. Available with fist weapons only. Power 610. Over-hit available.
Attack that sends opponent into shock. And also for the entire duration of the stun, the effect of vulnerability to fire is imposed. Available with fist weapons only. Power 644. Over-hit available.
Requires 1 charge to activate, but does not consume it. Creates an explosion from the beam to inflict damage to the enemies in front. Available with fist weapons only. Power 153.
Requires 1 charge to activate, but does not consume it. Creates an explosion from the beam to inflict damage to the enemies in front. Available with fist weapons only. Power 162.
Requires 1 charge to activate, but does not consume it. Creates an explosion from the beam to inflict damage to the enemies in front. Available with fist weapons only. Power 171.
Attack speed increases.
Becomes possessed by the spirit of the ogre. Movement, evasion decrease, while attack power, defense, hit rate, and maximum HP increase.
Pours forth continuous attack on enemy. Can be used when holding a dueling weapon. Level 2 energy recharge required. Power 918.
Pours forth continuous attack on enemy. Can be used when holding a dueling weapon. Level 2 energy recharge required. Power 971.
Pours forth continuous attack on enemy. Can be used when holding a dueling weapon. Level 2 energy recharge required. Power 1025.
Level49
Increases physical attack power when using fist weapons.
Increases physical attack power when using fist weapons.
Increases physical attack power when using fist weapons.
When wearing light armor, increases P. Def. and Evasion.
When wearing light armor, increases P. Def. and Evasion.
When wearing light armor, increases P. Def. and Evasion.
Emits force and strikes a long-distance enemy. Available with fist weapons only. Power 721.
Emits force and strikes a long-distance enemy. Available with fist weapons only. Power 760.
Emits force and strikes a long-distance enemy. Available with fist weapons only. Power 800.
Throws an iron punch with the power of fire. Available with fist weapons only. Power 721. Over-hit available.
Throws an iron punch with the power of fire. Available with fist weapons only. Power 760. Over-hit available.
Throws an iron punch with the power of fire. Available with fist weapons only. Power 800. Over-hit available.
Attack that sends opponent into shock. And also for the entire duration of the stun, the effect of vulnerability to fire is imposed. Available with fist weapons only. Power 680. Over-hit available.
Attack that sends opponent into shock. And also for the entire duration of the stun, the effect of vulnerability to fire is imposed. Available with fist weapons only. Power 717. Over-hit available.
Attack that sends opponent into shock. And also for the entire duration of the stun, the effect of vulnerability to fire is imposed. Available with fist weapons only. Power 754. Over-hit available.
Requires 1 charge to activate, but does not consume it. Creates an explosion from the beam to inflict damage to the enemies in front. Available with fist weapons only. Power 181.
Requires 1 charge to activate, but does not consume it. Creates an explosion from the beam to inflict damage to the enemies in front. Available with fist weapons only. Power 190.
Requires 1 charge to activate, but does not consume it. Creates an explosion from the beam to inflict damage to the enemies in front. Available with fist weapons only. Power 200.
Requires 1 charge to activate, but does not consume it. Emits blade beam to damage long-distant enemies. Available with fist weapons only. Power 181.
Requires 1 charge to activate, but does not consume it. Emits blade beam to damage long-distant enemies. Available with fist weapons only. Power 190.
Requires 1 charge to activate, but does not consume it. Emits blade beam to damage long-distant enemies. Available with fist weapons only. Power 200.
Slows moving speed down. Available with fist weapons only. Intensity 3.
Pours forth continuous attack on enemy. Can be used when holding a dueling weapon. Level 2 energy recharge required. Power 1081.
Pours forth continuous attack on enemy. Can be used when holding a dueling weapon. Level 2 energy recharge required. Power 1140.
Pours forth continuous attack on enemy. Can be used when holding a dueling weapon. Level 2 energy recharge required. Power 1200.
Level52
Becomes familiar with B grade equipment.
Increases physical attack power when using fist weapons.
Increases physical attack power when using fist weapons.
Increases physical attack power when using fist weapons.
When wearing light armor, increases P. Def. and Evasion.
When wearing light armor, increases P. Def. and Evasion.
When wearing light armor, increases P. Def. and Evasion.
Emits force and strikes a long-distance enemy. Available with fist weapons only. Power 842.
Emits force and strikes a long-distance enemy. Available with fist weapons only. Power 885.
Emits force and strikes a long-distance enemy. Available with fist weapons only. Power 929.
Throws an iron punch with the power of fire. Available with fist weapons only. Power 842. Over-hit available.
Throws an iron punch with the power of fire. Available with fist weapons only. Power 885. Over-hit available.
Throws an iron punch with the power of fire. Available with fist weapons only. Power 929. Over-hit available.
Attack that sends opponent into shock. And also for the entire duration of the stun, the effect of vulnerability to fire is imposed. Available with fist weapons only. Power 794. Over-hit available.
Attack that sends opponent into shock. And also for the entire duration of the stun, the effect of vulnerability to fire is imposed. Available with fist weapons only. Power 834. Over-hit available.
Attack that sends opponent into shock. And also for the entire duration of the stun, the effect of vulnerability to fire is imposed. Available with fist weapons only. Power 876. Over-hit available.
Requires 1 charge to activate, but does not consume it. Creates an explosion from the beam to inflict damage to the enemies in front. Available with fist weapons only. Power 211.
Requires 1 charge to activate, but does not consume it. Creates an explosion from the beam to inflict damage to the enemies in front. Available with fist weapons only. Power 222.
Requires 1 charge to activate, but does not consume it. Creates an explosion from the beam to inflict damage to the enemies in front. Available with fist weapons only. Power 233.
Requires 1 charge to activate, but does not consume it. Emits blade beam to damage long-distant enemies. Available with fist weapons only. Power 211.
Requires 1 charge to activate, but does not consume it. Emits blade beam to damage long-distant enemies. Available with fist weapons only. Power 222.
Requires 1 charge to activate, but does not consume it. Emits blade beam to damage long-distant enemies. Available with fist weapons only. Power 233.
Focuses force. Possible until level 4.
Pours forth continuous attack on enemy. Can be used when holding a dueling weapon. Level 2 energy recharge required. Power 1262.
Pours forth continuous attack on enemy. Can be used when holding a dueling weapon. Level 2 energy recharge required. Power 1327.
Pours forth continuous attack on enemy. Can be used when holding a dueling weapon. Level 2 energy recharge required. Power 1393.
Level55
Increases physical attack power when using fist weapons.
Increases physical attack power when using fist weapons.
Increases physical attack power when using fist weapons.
When wearing light armor, increases P. Def. and Evasion.
When wearing light armor, increases P. Def. and Evasion.
When wearing light armor, increases P. Def. and Evasion.
Emits force and strikes a long-distance enemy. Available with fist weapons only. Power 974.
Emits force and strikes a long-distance enemy. Available with fist weapons only. Power 1021.
Emits force and strikes a long-distance enemy. Available with fist weapons only. Power 1069.
Throws an iron punch with the power of fire. Available with fist weapons only. Power 974. Over-hit available.
Throws an iron punch with the power of fire. Available with fist weapons only. Power 1021. Over-hit available.
Throws an iron punch with the power of fire. Available with fist weapons only. Power 1069. Over-hit available.
Attack that sends opponent into shock. And also for the entire duration of the stun, the effect of vulnerability to fire is imposed. Available with fist weapons only. Power 919. Over-hit available.
Attack that sends opponent into shock. And also for the entire duration of the stun, the effect of vulnerability to fire is imposed. Available with fist weapons only. Power 963. Over-hit available.
Attack that sends opponent into shock. And also for the entire duration of the stun, the effect of vulnerability to fire is imposed. Available with fist weapons only. Power 1008. Over-hit available.
Requires 1 charge to activate, but does not consume it. Creates an explosion from the beam to inflict damage to the enemies in front. Available with fist weapons only. Power 244.
Requires 1 charge to activate, but does not consume it. Creates an explosion from the beam to inflict damage to the enemies in front. Available with fist weapons only. Power 256.
Requires 1 charge to activate, but does not consume it. Creates an explosion from the beam to inflict damage to the enemies in front. Available with fist weapons only. Power 268.
Requires 1 charge to activate, but does not consume it. Emits blade beam to damage long-distant enemies. Available with fist weapons only. Power 244.
Requires 1 charge to activate, but does not consume it. Emits blade beam to damage long-distant enemies. Available with fist weapons only. Power 256.
Requires 1 charge to activate, but does not consume it. Emits blade beam to damage long-distant enemies. Available with fist weapons only. Power 268.
Inflicts greater damage by using own HP. Becomes shocked after attack, during which your MP is restored. Available with fist weapons only. Power 4580. Over-hit available.
Pours forth continuous attack on enemy. Can be used when holding a dueling weapon. Level 2 energy recharge required. Power 1461.
Pours forth continuous attack on enemy. Can be used when holding a dueling weapon. Level 2 energy recharge required. Power 1531.
Pours forth continuous attack on enemy. Can be used when holding a dueling weapon. Level 2 energy recharge required. Power 1603.
Level58
Increases physical attack power when using fist weapons.
Increases physical attack power when using fist weapons.
Increases physical attack power when using fist weapons.
When wearing light armor, increases P. Def. and Evasion.
When wearing light armor, increases P. Def. and Evasion.
When wearing light armor, increases P. Def. and Evasion.
Emits force and strikes a long-distance enemy. Available with fist weapons only. Power 1118.
Emits force and strikes a long-distance enemy. Available with fist weapons only. Power 1169.
Emits force and strikes a long-distance enemy. Available with fist weapons only. Power 1220.
Throws an iron punch with the power of fire. Available with fist weapons only. Power 1118. Over-hit available.
Throws an iron punch with the power of fire. Available with fist weapons only. Power 1169. Over-hit available.
Throws an iron punch with the power of fire. Available with fist weapons only. Power 1220. Over-hit available.
Attack that sends opponent into shock. And also for the entire duration of the stun, the effect of vulnerability to fire is imposed. Available with fist weapons only. Power 1054. Over-hit available.
Attack that sends opponent into shock. And also for the entire duration of the stun, the effect of vulnerability to fire is imposed. Available with fist weapons only. Power 1102. Over-hit available.
Attack that sends opponent into shock. And also for the entire duration of the stun, the effect of vulnerability to fire is imposed. Available with fist weapons only. Power 1150. Over-hit available.
Requires 1 charge to activate, but does not consume it. Creates an explosion from the beam to inflict damage to the enemies in front. Available with fist weapons only. Power 280.
Requires 1 charge to activate, but does not consume it. Creates an explosion from the beam to inflict damage to the enemies in front. Available with fist weapons only. Power 293.
Requires 1 charge to activate, but does not consume it. Creates an explosion from the beam to inflict damage to the enemies in front. Available with fist weapons only. Power 305.
Requires 1 charge to activate, but does not consume it. Emits blade beam to damage long-distant enemies. Available with fist weapons only. Power 280.
Requires 1 charge to activate, but does not consume it. Emits blade beam to damage long-distant enemies. Available with fist weapons only. Power 293.
Requires 1 charge to activate, but does not consume it. Emits blade beam to damage long-distant enemies. Available with fist weapons only. Power 305.
Attack speed increases.
Pours forth continuous attack on enemy. Can be used when holding a dueling weapon. Level 2 energy recharge required. Power 1677.
Pours forth continuous attack on enemy. Can be used when holding a dueling weapon. Level 2 energy recharge required. Power 1753.
Pours forth continuous attack on enemy. Can be used when holding a dueling weapon. Level 2 energy recharge required. Power 1830.
