Increases attack power when using daggers.
Treasure Hunter
Profession progression
Class transfer quests
Skill learning
Level40
Increases attack power when using daggers.
Becomes familiar with C grade equipment.
Increases attack power when using daggers.
When wearing light armor, increases P. Def. and Evasion.
When wearing light armor, increases P. Def. and Evasion.
When wearing light armor, increases P. Def. and Evasion.
Attempts strong critical attack. Available with daggers only. Power depends on the equipped dagger.
Attempts strong critical attack. Available with daggers only. Power depends on the equipped dagger.
Attempts strong critical attack. Available with daggers only. Power depends on the equipped dagger.
Inflicts critical damage by attacking from behind. Available with daggers only. Power depends on the equipped dagger.
Inflicts critical damage by attacking from behind. Available with daggers only. Power depends on the equipped dagger.
Inflicts critical damage by attacking from behind. Available with daggers only. Power depends on the equipped dagger.
Opens level 1 doors at 100% probability and opens level 2 doors at 5% probability. Requires 3 Keys of a Thief. Also opens chests.
Heals quickly when sitting down.
Power of critical attack increases.
Critical rate increases.
Disables preemptive attacks from enemies. Continuously consumes MP.
Makes PC play dead and makes the enemy unable to attack. Continuously consumes MP.
Level43
Increases attack power when using daggers.
Increases attack power when using daggers.
Increases attack power when using daggers.
When wearing light armor, increases P. Def. and Evasion.
When wearing light armor, increases P. Def. and Evasion.
When wearing light armor, increases P. Def. and Evasion.
Attempts strong critical attack. Available with daggers only. Power depends on the equipped dagger.
Attempts strong critical attack. Available with daggers only. Power depends on the equipped dagger.
Attempts strong critical attack. Available with daggers only. Power depends on the equipped dagger.
Inflicts critical damage by attacking from behind. Available with daggers only. Power depends on the equipped dagger.
Inflicts critical damage by attacking from behind. Available with daggers only. Power depends on the equipped dagger.
Inflicts critical damage by attacking from behind. Available with daggers only. Power depends on the equipped dagger.
Opens level 1 doors at 100% probability and opens level 2 doors at 30% probability. Requires 4 Keys of a Thief. Also opens chests.
Dodging abilities increase when running.
Increases healing speed in running state.
Confuses enemy and alters its attack target.
Blurs the enemy’s sight to disable preemptive attacks.
Level46
Increases attack power when using daggers.
Increases attack power when using daggers.
Increases attack power when using daggers.
When wearing light armor, increases P. Def. and Evasion.
When wearing light armor, increases P. Def. and Evasion.
When wearing light armor, increases P. Def. and Evasion.
Attempts strong critical attack. Available with daggers only. Power depends on the equipped dagger.
Attempts strong critical attack. Available with daggers only. Power depends on the equipped dagger.
Attempts strong critical attack. Available with daggers only. Power depends on the equipped dagger.
Inflicts critical damage by attacking from behind. Available with daggers only. Power depends on the equipped dagger.
Inflicts critical damage by attacking from behind. Available with daggers only. Power depends on the equipped dagger.
Inflicts critical damage by attacking from behind. Available with daggers only. Power depends on the equipped dagger.
Opens level 1 doors at 100% probability and opens level 2 doors at 75% probability. Requires 5 Keys of a Thief. Also opens chests.
Heals quickly when sitting down.
Increases healing speed in running state.
Attack speed increases.
Increase evasion.
Move quickly in short period. Usage removes any Roots, and you cannot be held during the entire duration of the effect.
Level49
Increases attack power when using daggers.
Increases attack power when using daggers.
Increases attack power when using daggers.
When wearing light armor, increases P. Def. and Evasion.
When wearing light armor, increases P. Def. and Evasion.
When wearing light armor, increases P. Def. and Evasion.
Attempts strong critical attack. Available with daggers only. Power depends on the equipped dagger.
Attempts strong critical attack. Available with daggers only. Power depends on the equipped dagger.
Attempts strong critical attack. Available with daggers only. Power depends on the equipped dagger.
Inflicts critical damage by attacking from behind. Available with daggers only. Power depends on the equipped dagger.
Inflicts critical damage by attacking from behind. Available with daggers only. Power depends on the equipped dagger.
Inflicts critical damage by attacking from behind. Available with daggers only. Power depends on the equipped dagger.
Opens level 1 doors and level 2 doors at 100% probability and level 3 doors at 5% probability. Requires 6 Keys of a Thief. Also opens chests.
Increases healing speed in running state.
Critical rate increases.
Causes bleeding, periodically damages the target, and reduces movement speed by 20%. Requires a dagger.
Eliminates any will to fight.
Level52
Becomes familiar with B grade equipment.
Increases attack power when using daggers.
Increases attack power when using daggers.
Increases attack power when using daggers.
When wearing light armor, increases P. Def. and Evasion.
When wearing light armor, increases P. Def. and Evasion.
When wearing light armor, increases P. Def. and Evasion.
Attempts strong critical attack. Available with daggers only. Power depends on the equipped dagger.
Attempts strong critical attack. Available with daggers only. Power depends on the equipped dagger.
Attempts strong critical attack. Available with daggers only. Power depends on the equipped dagger.
Inflicts critical damage by attacking from behind. Available with daggers only. Power depends on the equipped dagger.
Inflicts critical damage by attacking from behind. Available with daggers only. Power depends on the equipped dagger.
Inflicts critical damage by attacking from behind. Available with daggers only. Power depends on the equipped dagger.
Opens level 1 doors and level 2 doors at 100% probability and level 3 doors at 30% probability. Requires 7 Keys of a Thief. Also opens chests.
Heals quickly when sitting down.
Increases healing speed in running state.
Confuses enemy and alters its attack target.
Blurs the enemy’s sight to disable preemptive attacks.
Quietly lures an enemy.
Level55
Increases attack power when using daggers.
Increases attack power when using daggers.
Increases attack power when using daggers.
When wearing light armor, increases P. Def. and Evasion.
When wearing light armor, increases P. Def. and Evasion.
When wearing light armor, increases P. Def. and Evasion.
Attempts strong critical attack. Available with daggers only. Power depends on the equipped dagger.
Attempts strong critical attack. Available with daggers only. Power depends on the equipped dagger.
Attempts strong critical attack. Available with daggers only. Power depends on the equipped dagger.
Inflicts critical damage by attacking from behind. Available with daggers only. Power depends on the equipped dagger.
Inflicts critical damage by attacking from behind. Available with daggers only. Power depends on the equipped dagger.
Inflicts critical damage by attacking from behind. Available with daggers only. Power depends on the equipped dagger.
Opens level 1 doors and level 2 doors at 100% probability and level 3 doors at 75% probability. Requires 8 Keys of a Thief. Also opens chests.
Dodging abilities increase when running.
Increases lung capacity.
Enables player to jump from high places.
Instantly increases evasion and casting speed increased. 40 sec.
Level58
Increases attack power when using daggers.
Increases attack power when using daggers.
Increases attack power when using daggers.
When wearing light armor, increases P. Def. and Evasion.
When wearing light armor, increases P. Def. and Evasion.
When wearing light armor, increases P. Def. and Evasion.
Attempts strong critical attack. Available with daggers only. Power depends on the equipped dagger.
Attempts strong critical attack. Available with daggers only. Power depends on the equipped dagger.
Attempts strong critical attack. Available with daggers only. Power depends on the equipped dagger.
Inflicts critical damage by attacking from behind. Available with daggers only. Power depends on the equipped dagger.
Inflicts critical damage by attacking from behind. Available with daggers only. Power depends on the equipped dagger.
Inflicts critical damage by attacking from behind. Available with daggers only. Power depends on the equipped dagger.
Heals quickly when sitting down.
Causes bleeding, periodically damages the target, and reduces movement speed by 20%. Requires a dagger.
Attack speed increases.
Increase evasion.
Eliminates any will to fight.
