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Class

Spellhowler

Profession progression

PreviousDark Wizard
Current
Spellhowler

Class transfer quests

Skill learning

Level40

Hurricane Lv. 2

Creates a powerful tornado. Power 52.

Active
MP 35HP —Initial MP 7
SP 21,000
Curse Chaos Lv. 2

Curses to lower accuracy temporarily. Intensity 2.

Active
MP 35HP —Initial MP 7
SP 41,000
Sleep Lv. 10

Temporarily puts to sleep.

Active
MP 34HP —Initial MP 7
SP 14,000
Sleep Lv. 11

Temporarily puts to sleep.

Active
MP 34HP —Initial MP 7
SP 14,000
Sleep Lv. 12

Temporarily puts to sleep.

Active
MP 35HP —Initial MP 7
SP 14,000

Level44

Hurricane Lv. 3

Creates a powerful tornado. Power 55.

Active
MP 38HP —Initial MP 8
SP 23,000
Hurricane Lv. 4

Creates a powerful tornado. Power 58.

Active
MP 39HP —Initial MP 8
SP 23,000
Curse Chaos Lv. 3

Curses to lower accuracy temporarily. Intensity 3.

Active
MP 39HP —Initial MP 8
SP 47,000
Sleep Lv. 13

Temporarily puts to sleep.

Active
MP 38HP —Initial MP 8
SP 16,000
Sleep Lv. 14

Temporarily puts to sleep.

Active
MP 38HP —Initial MP 8
SP 16,000
Sleep Lv. 15

Temporarily puts to sleep.

Active
MP 39HP —Initial MP 8
SP 16,000
Slow Lv. 2

Slows moving speed down. Intensity 2.

Active
MP 39HP —Initial MP 8
SP 47,000

Level48

Hurricane Lv. 5

Creates a powerful tornado. Power 61.

Active
MP 42HP —Initial MP 9
SP 43,000
Hurricane Lv. 6

Creates a powerful tornado. Power 65.

Active
MP 44HP —Initial MP 9
SP 43,000
Tempest Lv. 2

Creates a fierce thunderstorm. Power 33.

Active
MP 65HP —Initial MP 13
SP 43,000
Death Spike Lv. 2

Damages an enemy by throwing a bone. Power 65. 1 Cursed Bone needed.

Active
MP 28HP —
SP 85,000
Sleep Lv. 16

Temporarily puts to sleep.

Active
MP 42HP —Initial MP 9
SP 29,000
Sleep Lv. 17

Temporarily puts to sleep.

Active
MP 43HP —Initial MP 9
SP 29,000
Sleep Lv. 18

Temporarily puts to sleep.

Active
MP 44HP —Initial MP 9
SP 29,000

Level52

Hurricane Lv. 7

Creates a powerful tornado. Power 68.

Active
MP 45HP —Initial MP 9
SP 69,000
Hurricane Lv. 8

Creates a powerful tornado. Power 72.

Active
MP 48HP —Initial MP 10
SP 69,000
Tempest Lv. 3

Creates a fierce thunderstorm. Power 34.

Active
MP 68HP —Initial MP 14
SP 69,000
Tempest Lv. 4

Creates a fierce thunderstorm. Power 36.

Active
MP 70HP —Initial MP 14
SP 69,000
Curse Death Link Lv. 2

Moves one’s pain into an enemy. The lower the HP the higher the power. Power 72.

Active
MP 48HP —Initial MP 10
SP 69,000
Death Spike Lv. 3

Damages an enemy by throwing a bone. Power 72. 1 Cursed Bone needed.

Active
MP 31HP —
SP 130,000
Sleep Lv. 19

Temporarily puts to sleep.

Active
MP 45HP —Initial MP 9
SP 46,000
Sleep Lv. 20

Temporarily puts to sleep.

Active
MP 47HP —Initial MP 10
SP 46,000
Sleep Lv. 21

Temporarily puts to sleep.

Active
MP 48HP —Initial MP 10
SP 46,000
Slow Lv. 3

Slows moving speed down. Intensity 3.

Active
MP 48HP —Initial MP 10
SP 130,000

Level56

Hurricane Lv. 9

Creates a powerful tornado. Power 75.

Active
MP 49HP —Initial MP 10
SP 130,000
Hurricane Lv. 10

Creates a powerful tornado. Power 78.

Active
MP 52HP —Initial MP 11
SP 130,000
Tempest Lv. 5

Creates a fierce thunderstorm. Power 38.

Active
MP 74HP —Initial MP 15
SP 130,000
Tempest Lv. 6

Creates a fierce thunderstorm. Power 39.

Active
MP 77HP —Initial MP 16
SP 130,000
Curse Death Link Lv. 3

Moves one’s pain into an enemy. The lower the HP the higher the power. Power 75.

Active
MP 49HP —Initial MP 10
SP 130,000
Curse Death Link Lv. 4

Moves one’s pain into an enemy. The lower the HP the higher the power. Power 78.

Active
MP 52HP —Initial MP 11
SP 130,000
Death Spike Lv. 4

Damages an enemy by throwing a bone. Power 78. 1 Cursed Bone needed.

Active
MP 35HP —
SP 300,000
Sleep Lv. 22

Temporarily puts to sleep.

Active
MP 49HP —Initial MP 10
SP 88,000
Sleep Lv. 23

Temporarily puts to sleep.

Active
MP 50HP —Initial MP 10
SP 88,000
Sleep Lv. 24

Temporarily puts to sleep.

Active
MP 52HP —Initial MP 11
SP 88,000