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Class

Sorcerer

Profession progression

PreviousWizard
Current
Sorcerer

Class transfer quests

Skill learning

Level40

Robe Mastery Lv. 9

Increases defense when wearing robe, you receive 20 of the saved damage against you until the cast is cancelled.

Passive
MPHP
SP 14,000
Robe Mastery Lv. 10

Increases defense when wearing robe, you receive 20 of the saved damage against you until the cast is cancelled.

Passive
MPHP
SP 14,000
Robe Mastery Lv. 11

Increases defense when wearing robe, you receive 20 of the saved damage against you until the cast is cancelled.

Passive
MPHP
SP 14,000
Aura Flare Lv. 2

A non-elemental attack towards adjacent opponents. Power 42.

Active
MP 28HPInitial MP 7
SP 21,000
Prominence Lv. 2

Gathers the surrounding air to create sparks. Power 52.

Active
MP 28HPInitial MP 7
SP 21,000
Sleep Lv. 10

Temporarily puts to sleep on 8 sec.

Active
MP 27HPInitial MP 7
SP 14,000
Sleep Lv. 11

Temporarily puts to sleep on 8 sec.

Active
MP 27HPInitial MP 7
SP 14,000
Sleep Lv. 12

Temporarily puts to sleep on 8 sec.

Active
MP 28HPInitial MP 7
SP 14,000

Level44

Robe Mastery Lv. 12

Increases defense when wearing robe, you receive 20 of the saved damage against you until the cast is cancelled.

Passive
MPHP
SP 18,000
Robe Mastery Lv. 13

Increases defense when wearing robe, you receive 20 of the saved damage against you until the cast is cancelled.

Passive
MPHP
SP 18,000
Robe Mastery Lv. 14

Increases defense when wearing robe, you receive 20 of the saved damage against you until the cast is cancelled.

Passive
MPHP
SP 18,000
Aura Flare Lv. 3

A non-elemental attack towards adjacent opponents. Power 44.

Active
MP 30HPInitial MP 8
SP 27,000
Aura Flare Lv. 4

A non-elemental attack towards adjacent opponents. Power 47.

Active
MP 31HPInitial MP 8
SP 27,000
Prominence Lv. 3

Gathers the surrounding air to create sparks. Power 55.

Active
MP 30HPInitial MP 8
SP 27,000
Prominence Lv. 4

Gathers the surrounding air to create sparks. Power 58.

Active
MP 31HPInitial MP 8
SP 27,000
Slow Lv. 2

Slows moving speed down on 10 sec. Intensity 2.

Active
MP 28HPInitial MP 7
SP 53,000
Concentration Lv. 3

Lowers the chances of magic being canceled due to damage.

Active
MP 31HPInitial MP 8
SP 53,000
Sleep Lv. 13

Temporarily puts to sleep on 8 sec.

Active
MP 30HPInitial MP 8
SP 18,000
Sleep Lv. 14

Temporarily puts to sleep on 8 sec.

Active
MP 30HPInitial MP 8
SP 18,000
Sleep Lv. 15

Temporarily puts to sleep on 8 sec.

Active
MP 31HPInitial MP 8
SP 18,000

Level48

Robe Mastery Lv. 15

Increases defense when wearing robe, you receive 20 of the saved damage against you until the cast is cancelled.

Passive
MPHP
SP 31,000
Robe Mastery Lv. 16

Increases defense when wearing robe, you receive 20 of the saved damage against you until the cast is cancelled.

Passive
MPHP
SP 31,000
Robe Mastery Lv. 17

Increases defense when wearing robe, you receive 20 of the saved damage against you until the cast is cancelled.

Passive
MPHP
SP 31,000
Aura Flare Lv. 5

A non-elemental attack towards adjacent opponents. Power 49.

Active
MP 33HPInitial MP 9
SP 46,000
Aura Flare Lv. 6

A non-elemental attack towards adjacent opponents. Power 52.

Active
MP 35HPInitial MP 9
SP 46,000
Prominence Lv. 5

Gathers the surrounding air to create sparks. Power 61.

Active
MP 33HPInitial MP 9
SP 46,000
Prominence Lv. 6

Gathers the surrounding air to create sparks. Power 65.

Active
MP 35HPInitial MP 9
SP 46,000
Blazing Skin Lv. 2

Returns part of the damage inflicted by the enemy. Intensity 2.

Active
MP 35HPInitial MP 9
SP 92,000
Sleep Lv. 16

Temporarily puts to sleep on 8 sec.

Active
MP 33HPInitial MP 9
SP 31,000
Sleep Lv. 17

Temporarily puts to sleep on 8 sec.

Active
MP 34HPInitial MP 9
SP 31,000
Sleep Lv. 18

Temporarily puts to sleep on 8 sec.

Active
MP 35HPInitial MP 9
SP 31,000

Level52

Robe Mastery Lv. 18

Increases defense when wearing robe, you receive 20 of the saved damage against you until the cast is cancelled.

Passive
MPHP
SP 56,000
Robe Mastery Lv. 19

Increases defense when wearing robe, you receive 20 of the saved damage against you until the cast is cancelled.

Passive
MPHP
SP 56,000
Robe Mastery Lv. 20

Increases defense when wearing robe, you receive 20 of the saved damage against you until the cast is cancelled.

Passive
MPHP
SP 56,000
Aura Flare Lv. 7

A non-elemental attack towards adjacent opponents. Power 55.

Active
MP 36HPInitial MP 9
SP 85,000
Aura Flare Lv. 8

A non-elemental attack towards adjacent opponents. Power 57.

Active
MP 38HPInitial MP 10
SP 85,000
Prominence Lv. 7

Gathers the surrounding air to create sparks. Power 68.

Active
MP 36HPInitial MP 9
SP 85,000
Prominence Lv. 8

Gathers the surrounding air to create sparks. Power 72.

Active
MP 38HPInitial MP 10
SP 85,000
Slow Lv. 3

Slows moving speed down on 10 sec. Intensity 3.

Active
MP 31HPInitial MP 8
SP 170,000
Concentration Lv. 4

Lowers the chances of magic being canceled due to damage.

Active
MP 38HPInitial MP 10
SP 170,000
Sleep Lv. 19

Temporarily puts to sleep on 8 sec.

Active
MP 36HPInitial MP 9
SP 56,000
Sleep Lv. 20

Temporarily puts to sleep on 8 sec.

Active
MP 37HPInitial MP 10
SP 56,000
Sleep Lv. 21

Temporarily puts to sleep on 8 sec.

Active
MP 38HPInitial MP 10
SP 56,000

Level56

Robe Mastery Lv. 21

Increases defense when wearing robe, you receive 20 of the saved damage against you until the cast is cancelled.

Passive
MPHP
SP 95,000
Robe Mastery Lv. 22

Increases defense when wearing robe, you receive 20 of the saved damage against you until the cast is cancelled.

Passive
MPHP
SP 95,000
Robe Mastery Lv. 23

Increases defense when wearing robe, you receive 30 of the saved damage against you until the cast is cancelled.

Passive
MPHP
SP 95,000
Aura Flare Lv. 9

A non-elemental attack towards adjacent opponents. Power 60.

Active
MP 39HPInitial MP 10
SP 140,000
Aura Flare Lv. 10

A non-elemental attack towards adjacent opponents. Power 63.

Active
MP 41HPInitial MP 11
SP 140,000
Prominence Lv. 9

Gathers the surrounding air to create sparks. Power 75.

Active
MP 39HPInitial MP 10
SP 140,000
Prominence Lv. 10

Gathers the surrounding air to create sparks. Power 78.

Active
MP 41HPInitial MP 11
SP 140,000
Blazing Skin Lv. 3

Returns part of the damage inflicted by the enemy. Intensity 3.

Active
MP 42HPInitial MP 10
SP 280,000
Decay Lv. 2

Deals earth magic damage and injects poisonous sand into the body. Power 54. Intensity 6.

Active
MP 61HPInitial MP 16
SP 280,000
Sleeping Cloud Lv. 2

Temporarily puts several enemies to sleep on 10 sec.

Active
MP 61HPInitial MP 16
SP 280,000
Sleep Lv. 22

Temporarily puts to sleep on 8 sec.

Active
MP 39HPInitial MP 10
SP 95,000
Sleep Lv. 23

Temporarily puts to sleep on 8 sec.

Active
MP 40HPInitial MP 10
SP 95,000
Sleep Lv. 24

Temporarily puts to sleep on 8 sec.

Active
MP 41HPInitial MP 11
SP 95,000