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Class

Shillien Oracle

Profession progression

PreviousDark Mage
Current
Shillien Oracle

Class transfer quests

Skill learning

Level20

Light Armor Mastery Lv. 1

Increases defense, attack speed, MP recovery speed when wearing light equipment.

Passive
MP —HP —
SP 1,600
Light Armor Mastery Lv. 2

Increases defense, attack speed, MP recovery speed when wearing light equipment.

Passive
MP —HP —
SP 1,600
Heal Lv. 7

Recovers HP. Power 121.

Active
MP 24HP —Initial MP 5
SP 1,100
Heal Lv. 8

Recovers HP. Power 135.

Active
MP 27HP —Initial MP 6
SP 1,100
Heal Lv. 9

Recovers HP. Power 151.

Active
MP 30HP —Initial MP 6
SP 1,100
Group Heal Lv. 4

Recovers party member’s HP. Power 97.

Active
MP 48HP —Initial MP 10
SP 1,100
Group Heal Lv. 5

Recovers party member’s HP. Power 108.

Active
MP 53HP —Initial MP 11
SP 1,100
Group Heal Lv. 6

Recovers party member’s HP. Power 121.

Active
MP 59HP —Initial MP 12
SP 1,100
Might Lv. 2

Temporarily increases attack power. Intensity 2.

Active
MP 20HP —Initial MP 4
SP 3,200
Wind Shackle Lv. 2

Spirit of Wind shackles the arms of your opponent and drops their attack speed. Intensity 2.

Active
MP 20HP —Initial MP 4
SP 3,200

Level25

Light Armor Mastery Lv. 3

Increases defense, attack speed, MP recovery speed when wearing light equipment.

Passive
MP —HP —
SP 3,400
Light Armor Mastery Lv. 4

Increases defense, attack speed, MP recovery speed when wearing light equipment.

Passive
MP —HP —
SP 3,400
Heal Lv. 10

Recovers HP. Power 176.

Active
MP 33HP —Initial MP 7
SP 2,300
Heal Lv. 11

Recovers HP. Power 185.

Active
MP 35HP —Initial MP 7
SP 2,300
Heal Lv. 12

Recovers HP. Power 195.

Active
MP 37HP —Initial MP 8
SP 2,300
Group Heal Lv. 7

Recovers party member’s HP. Power 141.

Active
MP 65HP —Initial MP 13
SP 2,300
Group Heal Lv. 8

Recovers party member’s HP. Power 148.

Active
MP 69HP —Initial MP 14
SP 2,300
Group Heal Lv. 9

Recovers party member’s HP. Power 156.

Active
MP 72HP —Initial MP 15
SP 2,300
Sleep Lv. 2

Temporarily puts to sleep.

Active
MP 22HP —Initial MP 5
SP 2,300
Sleep Lv. 3

Temporarily puts to sleep.

Active
MP 23HP —Initial MP 5
SP 2,300
Dryad Root Lv. 2

Temporarily disables movement.

Active
MP 22HP —Initial MP 5
SP 2,300
Dryad Root Lv. 3

Temporarily disables movement.

Active
MP 23HP —Initial MP 5
SP 2,300
Shield Lv. 2

Temporarily increases defense. Effect 2.

Active
MP 23HP —Initial MP 5
SP 6,800

Level30

Light Armor Mastery Lv. 5

Increases defense, attack speed, MP recovery speed when wearing light equipment.

Passive
MP —HP —
SP 6,500
Light Armor Mastery Lv. 6

Increases defense, attack speed, MP recovery speed when wearing light equipment.

Passive
MP —HP —
SP 6,500
Heal Lv. 13

Recovers HP. Power 224.

Active
MP 42HP —Initial MP 9
SP 4,400
Heal Lv. 14

Recovers HP. Power 234.

Active
MP 44HP —Initial MP 9
SP 4,400
Heal Lv. 15

Recovers HP. Power 245.

Active
MP 44HP —Initial MP 9
SP 4,400
Group Heal Lv. 10

Recovers party member’s HP. Power 179.

Active
MP 83HP —Initial MP 17
SP 4,400
Group Heal Lv. 11

Recovers party member’s HP. Power 188.

Active
MP 87HP —Initial MP 18
SP 4,400
Group Heal Lv. 12

Recovers party member’s HP. Power 196.

Active
MP 88HP —Initial MP 18
SP 4,400
Sleep Lv. 4

Temporarily puts to sleep.

Active
MP 25HP —Initial MP 5
SP 4,400
Sleep Lv. 5

Temporarily puts to sleep.

Active
MP 27HP —Initial MP 6
SP 4,400
Sleep Lv. 6

Temporarily puts to sleep.

Active
MP 27HP —Initial MP 6
SP 4,400
Dryad Root Lv. 4

Temporarily disables movement.

Active
MP 25HP —Initial MP 5
SP 4,400
Dryad Root Lv. 5

Temporarily disables movement.

Active
MP 27HP —Initial MP 6
SP 4,400
Dryad Root Lv. 6

Temporarily disables movement.

Active
MP 27HP —Initial MP 6
SP 4,400
Recharge Lv. 2

Recovers MP. Power 26.

Active
MP 53HP —Initial MP 11
SP 6,500
Wind Walk Lv. 2

Quickens moving speed. Intensity 2.

Active
MP 27HP —Initial MP 6
SP 13,000
Concentration Lv. 2

Lowers the chances of magic being canceled due to damage.

Active
MP 27HP —Initial MP 6
SP 13,000
Resurrection Lv. 2

Brings life to dead and recovers 20% of experience. Can only be used on party members.

Active
MP 88HP —Initial MP 18
SP 13,000

Level35

Light Armor Mastery Lv. 7

Increases defense, attack speed, MP recovery speed when wearing light equipment.

Passive
MP —HP —
SP 12,000
Light Armor Mastery Lv. 8

Increases defense, attack speed, MP recovery speed when wearing light equipment.

Passive
MP —HP —
SP 12,000
Heal Lv. 16

Recovers HP. Power 278.

Active
MP 48HP —Initial MP 10
SP 8,200
Heal Lv. 17

Recovers HP. Power 289.

Active
MP 50HP —Initial MP 10
SP 8,200
Heal Lv. 18

Recovers HP. Power 301.

Active
MP 52HP —Initial MP 11
SP 8,200
Group Heal Lv. 13

Recovers party member’s HP. Power 222.

Active
MP 95HP —Initial MP 19
SP 8,200
Group Heal Lv. 14

Recovers party member’s HP. Power 231.

Active
MP 99HP —Initial MP 20
SP 8,200
Group Heal Lv. 15

Recovers party member’s HP. Power 241.

Active
MP 103HP —Initial MP 21
SP 8,200
Sleep Lv. 7

Temporarily puts to sleep.

Active
MP 29HP —Initial MP 6
SP 8,200
Sleep Lv. 8

Temporarily puts to sleep.

Active
MP 30HP —Initial MP 6
SP 8,200
Sleep Lv. 9

Temporarily puts to sleep.

Active
MP 30HP —Initial MP 6
SP 8,200
Dryad Root Lv. 7

Temporarily disables movement.

Active
MP 29HP —Initial MP 6
SP 8,200
Dryad Root Lv. 8

Temporarily disables movement.

Active
MP 30HP —Initial MP 6
SP 8,200
Dryad Root Lv. 9

Temporarily disables movement.

Active
MP 30HP —Initial MP 6
SP 8,200
Recharge Lv. 3

Recovers MP. Power 29.

Active
MP 57HP —Initial MP 12
SP 12,000
Recharge Lv. 4

Recovers MP. Power 30.

Active
MP 60HP —Initial MP 12
SP 12,000

Level40

Level52