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Class

Phantom Summoner

Profession progression

PreviousDark Wizard
Current
Phantom Summoner

Class transfer quests

Skill learning

Level40

Robe Mastery Lv. 9

Increases defense when wearing robe, you receive 20 of the saved damage against you until the cast is cancelled.

Passive
MPHP
SP 15,000
Robe Mastery Lv. 10

Increases defense when wearing robe, you receive 20 of the saved damage against you until the cast is cancelled.

Passive
MPHP
SP 15,000
Robe Mastery Lv. 11

Increases defense when wearing robe, you receive 20 of the saved damage against you until the cast is cancelled.

Passive
MPHP
SP 15,000
Light Armor Mastery Lv. 1

When wearing light armor, increases P. Def., Casting Spd. by 88%, Atk. Spd. by 25%, and MP Recovery by 20%.

Passive
MPHP
SP 15,000
Light Armor Mastery Lv. 2

When wearing light armor, increases P. Def., Casting Spd. by 88%, Atk. Spd. by 25%, and MP Recovery by 20%.

Passive
MPHP
SP 15,000
Light Armor Mastery Lv. 3

When wearing light armor, increases P. Def., Casting Spd. by 88%, Atk. Spd. by 25%, and MP Recovery by 20%.

Passive
MPHP
SP 15,000
Summon Shadow Lv. 5

Summons a Shadow. In order to summon it, 9 Crystals: D Grade are needed. 30% of one’s acquired Exp will be consumed.

Active
MP 56HPInitial MP 14
SP 45,000
Summon Silhouette Lv. 5

Summons a Silhouette. The shadow will use attack magic to assist during combat. When summoning it, 4 Crystals: D Grade are needed. 90% of one's acquired Exp will be expended.

Active
MP 56HPInitial MP 14
SP 45,000

Level44

Robe Mastery Lv. 12

Increases defense when wearing robe, you receive 20 of the saved damage against you until the cast is cancelled.

Passive
MPHP
SP 19,000
Robe Mastery Lv. 13

Increases defense when wearing robe, you receive 20 of the saved damage against you until the cast is cancelled.

Passive
MPHP
SP 19,000
Robe Mastery Lv. 14

Increases defense when wearing robe, you receive 20 of the saved damage against you until the cast is cancelled.

Passive
MPHP
SP 19,000
Light Armor Mastery Lv. 4

When wearing light armor, increases P. Def., Casting Spd. by 88%, Atk. Spd. by 25%, and MP Recovery by 20%.

Passive
MPHP
SP 19,000
Light Armor Mastery Lv. 5

When wearing light armor, increases P. Def., Casting Spd. by 88%, Atk. Spd. by 25%, and MP Recovery by 20%.

Passive
MPHP
SP 19,000
Light Armor Mastery Lv. 6

When wearing light armor, increases P. Def., Casting Spd. by 88%, Atk. Spd. by 25%, and MP Recovery by 20%.

Passive
MPHP
SP 19,000
Summon Shadow Lv. 6

Summons a Shadow. In order to summon it, 11 Crystals: D Grade are needed. Consumes 30% of one’s acquired Exp.

Active
MP 62HPInitial MP 16
SP 59,000
Summon Silhouette Lv. 6

Summons a Silhouette. The shadow will use attack magic to assist during combat. When summoning it, 5 Crystals: D Grade are needed. 90% of one's acquired Exp will be expended.

Active
MP 62HPInitial MP 16
SP 59,000

Level48

Robe Mastery Lv. 15

Increases defense when wearing robe, you receive 20 of the saved damage against you until the cast is cancelled.

Passive
MPHP
SP 31,000
Robe Mastery Lv. 16

Increases defense when wearing robe, you receive 20 of the saved damage against you until the cast is cancelled.

Passive
MPHP
SP 31,000
Robe Mastery Lv. 17

Increases defense when wearing robe, you receive 20 of the saved damage against you until the cast is cancelled.

Passive
MPHP
SP 31,000
Light Armor Mastery Lv. 7

When wearing light armor, increases P. Def., Casting Spd. by 88%, Atk. Spd. by 25%, and MP Recovery by 20%.

Passive
MPHP
SP 31,000
Light Armor Mastery Lv. 8

When wearing light armor, increases P. Def., Casting Spd. by 88%, Atk. Spd. by 25%, and MP Recovery by 20%.

Passive
MPHP
SP 31,000
Light Armor Mastery Lv. 9

When wearing light armor, increases P. Def., Casting Spd. by 88%, Atk. Spd. by 25%, and MP Recovery by 20%.

Passive
MPHP
SP 31,000
Summon Shadow Lv. 7

Summons a Shadow. In order to summon it, 12 Crystals: D Grade are needed. Consumes 30% of one’s acquired Exp.

Active
MP 70HPInitial MP 17
SP 92,000
Summon Silhouette Lv. 7

Summons a Silhouette. The shadow will use attack magic to assist during combat. When summoning it, 6 Crystals: D Grade are needed. 90% of one's acquired Exp will be expended.

Active
MP 69HPInitial MP 18
SP 92,000
Transfer Pain Lv. 2

Transfers part of one’s damage to a servitor. MP will be consumed continuously.

Toggle
MPHPInitial MP 9
SP 92,000

Level52

Robe Mastery Lv. 18

Increases defense when wearing robe, you receive 20 of the saved damage against you until the cast is cancelled.

Passive
MPHP
SP 61,000
Robe Mastery Lv. 19

Increases defense when wearing robe, you receive 20 of the saved damage against you until the cast is cancelled.

Passive
MPHP
SP 61,000
Robe Mastery Lv. 20

Increases defense when wearing robe, you receive 20 of the saved damage against you until the cast is cancelled.

Passive
MPHP
SP 61,000
Light Armor Mastery Lv. 10

When wearing light armor, increases P. Def., Casting Spd. by 88%, Atk. Spd. by 25%, and MP Recovery by 20%.

Passive
MPHP
SP 61,000
Light Armor Mastery Lv. 11

When wearing light armor, increases P. Def., Casting Spd. by 88%, Atk. Spd. by 25%, and MP Recovery by 20%.

Passive
MPHP
SP 61,000
Light Armor Mastery Lv. 12

When wearing light armor, increases P. Def., Casting Spd. by 88%, Atk. Spd. by 25%, and MP Recovery by 20%.

Passive
MPHP
SP 61,000
Summon Shadow Lv. 8

Summons a Shadow. In order to summon it, 16 Crystals: D Grade are needed. Consumes 30% of one’s acquired Exp.

Active
MP 75HPInitial MP 19
SP 180,000
Summon Silhouette Lv. 8

Summons a Silhouette. The shadow will use attack magic to assist during combat. When summoning it, 8 Crystals: D Grade are needed. 90% of one's acquired Exp will be expended.

Active
MP 75HPInitial MP 19
SP 180,000
Servitor Haste Lv. 2

Temporarily increases the Servitor's Atk. Spd.

Active
MP 38HPInitial MP 10
SP 180,000

Level56

Robe Mastery Lv. 21

Increases defense when wearing robe, you receive 20 of the saved damage against you until the cast is cancelled.

Passive
MPHP
SP 95,000
Robe Mastery Lv. 22

Increases defense when wearing robe, you receive 20 of the saved damage against you until the cast is cancelled.

Passive
MPHP
SP 95,000
Robe Mastery Lv. 23

Increases defense when wearing robe, you receive 30 of the saved damage against you until the cast is cancelled.

Passive
MPHP
SP 95,000
Light Armor Mastery Lv. 13

When wearing light armor, increases P. Def., Casting Spd. by 88%, Atk. Spd. by 25%, and MP Recovery by 20%.

Passive
MPHP
SP 95,000
Light Armor Mastery Lv. 14

When wearing light armor, increases P. Def., Casting Spd. by 88%, Atk. Spd. by 25%, and MP Recovery by 20%.

Passive
MPHP
SP 95,000
Light Armor Mastery Lv. 15

When wearing light armor, increases P. Def., Casting Spd. by 88%, Atk. Spd. by 25%, and MP Recovery by 20%.

Passive
MPHP
SP 95,000
Summon Shadow Lv. 9

Summons a Shadow. In order to summon it, 17 Crystals: D Grade are needed. Consumes 30% of one’s acquired Exp.

Active
MP 82HPInitial MP 21
SP 280,000
Summon Silhouette Lv. 9

Summons a Silhouette. The shadow will use attack magic to assist during combat. When summoning it, 9 Crystals: D Grade are needed. 90% of one's acquired Exp will be expended.

Active
MP 82HPInitial MP 21
SP 280,000
Transfer Pain Lv. 3

Transfers part of one’s damage to a servitor. MP will be consumed continuously.

Toggle
MPHPInitial MP 11
SP 280,000