Increases attack power when using swords and blunts.
Gladiator
Profession progression
Class transfer quests
Skill learning
Level40
Increases attack power when using swords and blunts.
Becomes familiar with C grade equipment.
Increases attack power when using swords and blunts.
Increases attack power when using dual weapons.
Increases attack power when using dual weapons.
Increases attack power when using dual weapons.
Increases defense and evasion when wearing light equipment.
Increases defense and evasion when wearing light equipment.
Increases defense and evasion when wearing light equipment.
Increases defense when wearing heavy equipment.
Increases defense when wearing heavy equipment.
Increases defense when wearing heavy equipment.
Attack that sends opponent into shock. Available with blunts. Power 123. Over-hit available.
Attack that sends opponent into shock. Available with blunts. Power 131. Over-hit available.
Attack that sends opponent into shock. Available with blunts. Power 139. Over-hit available.
Swing quickly 3 times. Available when equipped with double-blades. Power 431. Over-hit available.
Swing quickly 3 times. Available when equipped with double-blades. Power 458. Over-hit available.
Swing quickly 3 times. Available when equipped with double-blades. Power 486. Over-hit available.
Gathers power to hit hard. Available with blades and blunts only. Power 369. Over-hit available.
Gathers power to hit hard. Available with blades and blunts only. Power 392. Over-hit available.
Gathers power to hit hard. Available with blades and blunts only. Power 417. Over-hit available.
Emits blade beam to strike a long-distant enemy. Available with blades, blunts and double-blades. Power 369.
Emits blade beam to strike a long-distant enemy. Available with blades, blunts and double-blades. Power 392.
Emits blade beam to strike a long-distant enemy. Available with blades, blunts and double-blades. Power 417.
Temporarily increases attack power against animals.
Charge beam. Possible until level 1.
HP healing speed increases.
Level43
Increases attack power when using swords and blunts.
Increases attack power when using swords and blunts.
Increases attack power when using swords and blunts.
Increases attack power when using dual weapons.
Increases attack power when using dual weapons.
Increases attack power when using dual weapons.
Increases defense and evasion when wearing light equipment.
Increases defense and evasion when wearing light equipment.
Increases defense and evasion when wearing light equipment.
Increases defense when wearing heavy equipment.
Increases defense when wearing heavy equipment.
Increases defense when wearing heavy equipment.
Attack that sends opponent into shock. Available with blunts. Power 148. Over-hit available.
Attack that sends opponent into shock. Available with blunts. Power 157. Over-hit available.
Attack that sends opponent into shock. Available with blunts. Power 166. Over-hit available.
Swing quickly 3 times. Available when equipped with double-blades. Power 516. Over-hit available.
Swing quickly 3 times. Available when equipped with double-blades. Power 547. Over-hit available.
Swing quickly 3 times. Available when equipped with double-blades. Power 579. Over-hit available.
Gathers power to hit hard. Available with blades and blunts only. Power 442. Over-hit available.
Gathers power to hit hard. Available with blades and blunts only. Power 469. Over-hit available.
Gathers power to hit hard. Available with blades and blunts only. Power 496. Over-hit available.
Emits blade beam to strike a long-distant enemy. Available with blades, blunts and double-blades. Power 442.
Emits blade beam to strike a long-distant enemy. Available with blades, blunts and double-blades. Power 469.
Emits blade beam to strike a long-distant enemy. Available with blades, blunts and double-blades. Power 496.
Creates an explosion from the beam to inflict damage to the enemies in front. Available with blades, blunts and double-blades. Power 111.
Creates an explosion from the beam to inflict damage to the enemies in front. Available with blades, blunts and double-blades. Power 118.
Creates an explosion from the beam to inflict damage to the enemies in front. Available with blades, blunts and double-blades. Power 124.
Charge beam. Possible until level 2.
Momentarily increases one’s attack power.
Level46
Increases attack power when using swords and blunts.
Increases attack power when using swords and blunts.
Increases attack power when using swords and blunts.
Increases attack power when using dual weapons.
Increases attack power when using dual weapons.
Increases attack power when using dual weapons.
Increases defense and evasion when wearing light equipment.
Increases defense and evasion when wearing light equipment.
Increases defense and evasion when wearing light equipment.
Increases defense when wearing heavy equipment.
Increases defense when wearing heavy equipment.
Increases defense when wearing heavy equipment.
Attack that sends opponent into shock. Available with blunts. Power 175. Over-hit available.
Attack that sends opponent into shock. Available with blunts. Power 185. Over-hit available.
Attack that sends opponent into shock. Available with blunts. Power 196. Over-hit available.
Swing quickly 3 times. Available when equipped with double-blades. Power 612. Over-hit available.
Swing quickly 3 times. Available when equipped with double-blades. Power 647. Over-hit available.
Swing quickly 3 times. Available when equipped with double-blades. Power 683. Over-hit available.
Gathers power to hit hard. Available with blades and blunts only. Power 525. Over-hit available.
Gathers power to hit hard. Available with blades and blunts only. Power 555. Over-hit available.
Gathers power to hit hard. Available with blades and blunts only. Power 586. Over-hit available.
Emits blade beam to strike a long-distant enemy. Available with blades, blunts and double-blades. Power 525.
Emits blade beam to strike a long-distant enemy. Available with blades, blunts and double-blades. Power 555.
Emits blade beam to strike a long-distant enemy. Available with blades, blunts and double-blades. Power 586.
Creates an explosion from the beam to inflict damage to the enemies in front. Available with blades, blunts and double-blades. Power 132.
Creates an explosion from the beam to inflict damage to the enemies in front. Available with blades, blunts and double-blades. Power 139.
Creates an explosion from the beam to inflict damage to the enemies in front. Available with blades, blunts and double-blades. Power 147.
Charge blade beam and swing hard. Available with double-blades. Need to charge blades until level 2. Power 918.
Charge blade beam and swing hard. Available with double-blades. Need to charge blades until level 2. Power 971.
Charge blade beam and swing hard. Available with double-blades. Need to charge blades until level 2. Power 1025.
Temporarily increases attack power against plants.
HP healing speed increases.
Level49
Increases attack power when using swords and blunts.
Increases attack power when using swords and blunts.
Increases attack power when using swords and blunts.
Increases attack power when using dual weapons.
Increases attack power when using dual weapons.
Increases attack power when using dual weapons.
Increases defense and evasion when wearing light equipment.
Increases defense and evasion when wearing light equipment.
Increases defense and evasion when wearing light equipment.
Increases defense when wearing heavy equipment.
Increases defense when wearing heavy equipment.
Increases defense when wearing heavy equipment.
Attack that sends opponent into shock. Available with blunts. Power 206. Over-hit available.
Attack that sends opponent into shock. Available with blunts. Power 217. Over-hit available.
Attack that sends opponent into shock. Available with blunts. Power 229. Over-hit available.
Swing quickly 3 times. Available when equipped with double-blades. Power 721. Over-hit available.
Swing quickly 3 times. Available when equipped with double-blades. Power 760. Over-hit available.
Swing quickly 3 times. Available when equipped with double-blades. Power 800. Over-hit available.
Gathers power to hit hard. Available with blades and blunts only. Power 618. Over-hit available.
Gathers power to hit hard. Available with blades and blunts only. Power 651. Over-hit available.
Gathers power to hit hard. Available with blades and blunts only. Power 686. Over-hit available.
Emits blade beam to strike a long-distant enemy. Available with blades, blunts and double-blades. Power 618.
Emits blade beam to strike a long-distant enemy. Available with blades, blunts and double-blades. Power 651.
Emits blade beam to strike a long-distant enemy. Available with blades, blunts and double-blades. Power 686.
Creates an explosion from the beam to inflict damage to the enemies in front. Available with blades, blunts and double-blades. Power 155.
Creates an explosion from the beam to inflict damage to the enemies in front. Available with blades, blunts and double-blades. Power 163.
Creates an explosion from the beam to inflict damage to the enemies in front. Available with blades, blunts and double-blades. Power 172.
Charge blade beam and swing hard. Available with double-blades. Need to charge blades until level 2. Power 1081.
Charge blade beam and swing hard. Available with double-blades. Need to charge blades until level 2. Power 1140.
Charge blade beam and swing hard. Available with double-blades. Need to charge blades until level 2. Power 1200.
Emits blade beam to damage long-distant enemies. Available with blades, blunts and double-blades. Power 155.
Emits blade beam to damage long-distant enemies. Available with blades, blunts and double-blades. Power 163.
Emits blade beam to damage long-distant enemies. Available with blades, blunts and double-blades. Power 172.
Charge beam. Possible until level 3.
Greatly reduces the probability of falling into a state of paralysis, hold, sleep or shock during a short period of time. Effect 2
Level52
Becomes familiar with B grade equipment.
Increases attack power when using swords and blunts.
Increases attack power when using swords and blunts.
Increases attack power when using swords and blunts.
Increases attack power when using dual weapons.
Increases attack power when using dual weapons.
Increases attack power when using dual weapons.
Increases defense and evasion when wearing light equipment.
Increases defense and evasion when wearing light equipment.
Increases defense and evasion when wearing light equipment.
Increases defense when wearing heavy equipment.
Increases defense when wearing heavy equipment.
Increases defense when wearing heavy equipment.
Attack that sends opponent into shock. Available with blunts. Power 241. Over-hit available.
Attack that sends opponent into shock. Available with blunts. Power 253. Over-hit available.
Attack that sends opponent into shock. Available with blunts. Power 266. Over-hit available.
Swing quickly 3 times. Available when equipped with double-blades. Power 842. Over-hit available.
Swing quickly 3 times. Available when equipped with double-blades. Power 885. Over-hit available.
Swing quickly 3 times. Available when equipped with double-blades. Power 929. Over-hit available.
Gathers power to hit hard. Available with blades and blunts only. Power 722. Over-hit available.
Gathers power to hit hard. Available with blades and blunts only. Power 758. Over-hit available.
Gathers power to hit hard. Available with blades and blunts only. Power 796. Over-hit available.
Emits blade beam to strike a long-distant enemy. Available with blades, blunts and double-blades. Power 722.
Emits blade beam to strike a long-distant enemy. Available with blades, blunts and double-blades. Power 758.
Emits blade beam to strike a long-distant enemy. Available with blades, blunts and double-blades. Power 796.
Creates an explosion from the beam to inflict damage to the enemies in front. Available with blades, blunts and double-blades. Power 181.
Creates an explosion from the beam to inflict damage to the enemies in front. Available with blades, blunts and double-blades. Power 190.
Creates an explosion from the beam to inflict damage to the enemies in front. Available with blades, blunts and double-blades. Power 199.
Charge blade beam and swing hard. Available with double-blades. Need to charge blades until level 2. Power 1262.
Charge blade beam and swing hard. Available with double-blades. Need to charge blades until level 2. Power 1327.
Charge blade beam and swing hard. Available with double-blades. Need to charge blades until level 2. Power 1393.
Emits blade beam to damage long-distant enemies. Available with blades, blunts and double-blades. Power 181.
Emits blade beam to damage long-distant enemies. Available with blades, blunts and double-blades. Power 190.
Emits blade beam to damage long-distant enemies. Available with blades, blunts and double-blades. Power 199.
Temporarily increases attack power against beasts.
HP healing speed increases.
Level55
Increases attack power when using swords and blunts.
Increases attack power when using swords and blunts.
Increases attack power when using swords and blunts.
Increases attack power when using dual weapons.
Increases attack power when using dual weapons.
Increases attack power when using dual weapons.
Increases defense and evasion when wearing light equipment.
Increases defense and evasion when wearing light equipment.
Increases defense and evasion when wearing light equipment.
Increases defense when wearing heavy equipment.
Increases defense when wearing heavy equipment.
Increases defense when wearing heavy equipment.
Attack that sends opponent into shock. Available with blunts. Power 279. Over-hit available.
Attack that sends opponent into shock. Available with blunts. Power 292. Over-hit available.
Attack that sends opponent into shock. Available with blunts. Power 306. Over-hit available.
Swing quickly 3 times. Available when equipped with double-blades. Power 974. Over-hit available.
Swing quickly 3 times. Available when equipped with double-blades. Power 1021. Over-hit available.
Swing quickly 3 times. Available when equipped with double-blades. Power 1069. Over-hit available.
Gathers power to hit hard. Available with blades and blunts only. Power 835. Over-hit available.
Gathers power to hit hard. Available with blades and blunts only. Power 875. Over-hit available.
Gathers power to hit hard. Available with blades and blunts only. Power 916. Over-hit available.
Emits blade beam to strike a long-distant enemy. Available with blades, blunts and double-blades. Power 835.
Emits blade beam to strike a long-distant enemy. Available with blades, blunts and double-blades. Power 875.
Emits blade beam to strike a long-distant enemy. Available with blades, blunts and double-blades. Power 916.
Creates an explosion from the beam to inflict damage to the enemies in front. Available with blades, blunts and double-blades. Power 209.
Creates an explosion from the beam to inflict damage to the enemies in front. Available with blades, blunts and double-blades. Power 219.
Creates an explosion from the beam to inflict damage to the enemies in front. Available with blades, blunts and double-blades. Power 229.
Charge blade beam and swing hard. Available with double-blades. Need to charge blades until level 2. Power 1461.
Charge blade beam and swing hard. Available with double-blades. Need to charge blades until level 2. Power 1531.
Charge blade beam and swing hard. Available with double-blades. Need to charge blades until level 2. Power 1603.
Emits blade beam to damage long-distant enemies. Available with blades, blunts and double-blades. Power 209.
Emits blade beam to damage long-distant enemies. Available with blades, blunts and double-blades. Power 219.
Emits blade beam to damage long-distant enemies. Available with blades, blunts and double-blades. Power 229.
Charges beam to swing quickly 3 times. Available when equipped with double-blades. Must charge to level 3. Power 1948.
Charges beam to swing quickly 3 times. Available when equipped with double-blades. Must charge to level 3. Power 2042.
Charges beam to swing quickly 3 times. Available when equipped with double-blades. Must charge to level 3. Power 2138.
Charge beam. Possible until level 4.
Level58
Increases attack power when using swords and blunts.
Increases attack power when using swords and blunts.
Increases attack power when using swords and blunts.
Increases attack power when using dual weapons.
Increases attack power when using dual weapons.
Increases attack power when using dual weapons.
Increases defense and evasion when wearing light equipment.
Increases defense and evasion when wearing light equipment.
Increases defense and evasion when wearing light equipment.
Increases defense when wearing heavy equipment.
Increases defense when wearing heavy equipment.
Increases defense when wearing heavy equipment.
Attack that sends opponent into shock. Available with blunts. Power 320. Over-hit available.
Attack that sends opponent into shock. Available with blunts. Power 334. Over-hit available.
Attack that sends opponent into shock. Available with blunts. Power 349. Over-hit available.
Swing quickly 3 times. Available when equipped with double-blades. Power 1118. Over-hit available.
Swing quickly 3 times. Available when equipped with double-blades. Power 1169. Over-hit available.
Swing quickly 3 times. Available when equipped with double-blades. Power 1220. Over-hit available.
Gathers power to hit hard. Available with blades and blunts only. Power 959. Over-hit available.
Gathers power to hit hard. Available with blades and blunts only. Power 1002. Over-hit available.
Gathers power to hit hard. Available with blades and blunts only. Power 1046. Over-hit available.
Emits blade beam to strike a long-distant enemy. Available with blades, blunts and double-blades. Power 959.
Emits blade beam to strike a long-distant enemy. Available with blades, blunts and double-blades. Power 1002.
Emits blade beam to strike a long-distant enemy. Available with blades, blunts and double-blades. Power 1046.
Creates an explosion from the beam to inflict damage to the enemies in front. Available with blades, blunts and double-blades. Power 240.
Creates an explosion from the beam to inflict damage to the enemies in front. Available with blades, blunts and double-blades. Power 251.
Creates an explosion from the beam to inflict damage to the enemies in front. Available with blades, blunts and double-blades. Power 262.
Charge blade beam and swing hard. Available with double-blades. Need to charge blades until level 2. Power 1677.
Charge blade beam and swing hard. Available with double-blades. Need to charge blades until level 2. Power 1753.
Charge blade beam and swing hard. Available with double-blades. Need to charge blades until level 2. Power 1830.
Emits blade beam to damage long-distant enemies. Available with blades, blunts and double-blades. Power 240.
Emits blade beam to damage long-distant enemies. Available with blades, blunts and double-blades. Power 251.
Emits blade beam to damage long-distant enemies. Available with blades, blunts and double-blades. Power 262.
Charges beam to swing quickly 3 times. Available when equipped with double-blades. Must charge to level 3. Power 2236.
Charges beam to swing quickly 3 times. Available when equipped with double-blades. Must charge to level 3. Power 2337.
Charges beam to swing quickly 3 times. Available when equipped with double-blades. Must charge to level 3. Power 2439.
Temporarily increases attack power against dragons.
HP healing speed increases.
